mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-18 09:19:17 +01:00
0f4eb6b209
*added saving of game browser position (on all modes) *several cleanups and small fixes *added a "Block Category Menu" setting *fixed bug with parental block and game settings (thanks NJ7 for finding it) *fixed "All" not being translated in category menu
50 lines
1.3 KiB
C++
50 lines
1.3 KiB
C++
#ifndef GUI_OPTIONBROWSER_H_
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#define GUI_OPTIONBROWSER_H_
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#include "gui.h"
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#include "gui_scrollbar.hpp"
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#include <vector>
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//!Display a list of menu options
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class GuiOptionBrowser: public GuiElement, public sigslot::has_slots<>
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{
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public:
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GuiOptionBrowser(int w, int h, OptionList * l, const char * background);
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virtual ~GuiOptionBrowser();
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int FindMenuItem(int c, int d);
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int GetClickedOption();
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int GetSelectedOption();
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void SetClickable(bool enable);
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void SetOffset(int optionnumber);
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void ResetState();
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void SetFocus(int f);
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void Draw();
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void Update(GuiTrigger * t);
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protected:
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void onListChange(int SelItem, int SelInd);
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void UpdateListEntries();
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int selectedItem;
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int listOffset;
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int coL2;
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bool scrollbaron;
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bool listChanged;
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OptionList * options;
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int optionIndex[PAGESIZE];
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GuiButton * optionBtn[PAGESIZE];
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GuiText * optionTxt[PAGESIZE];
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GuiText * optionVal[PAGESIZE];
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GuiText * optionValOver[PAGESIZE];
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GuiImage * optionBg[PAGESIZE];
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GuiImage * bgOptionsImg;
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GuiImageData * bgOptions;
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GuiImageData * bgOptionsEntry;
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GuiTrigger * trigA;
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GuiScrollbar scrollBar;
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};
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#endif
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