usbloadergx/source/FileOperations/DirList.cpp
dimok321 73ade7d0b4 *Removed easter egg (no one ever found it anyway)
*Added some useful file/directory operations from WiiXplorer and removed the old ones
*Fixed crash with playcount on game start
2010-09-25 06:54:27 +00:00

231 lines
5.3 KiB
C++

/****************************************************************************
* Copyright (C) 2010
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*
* DirList Class
* for WiiXplorer 2010
***************************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/dir.h>
#include "utils/StringTools.h"
#include "DirList.h"
DirList::DirList(const char * path, const char *filter)
{
filecount = 0;
FileInfo = NULL;
this->LoadPath(path, filter);
this->SortList();
}
DirList::~DirList()
{
ClearList();
}
bool DirList::LoadPath(const char * folder, const char *filter)
{
struct stat st;
DIR_ITER *dir = NULL;
char filename[1024];
char folderpath[strlen(folder)+2];
sprintf(folderpath, "%s", folder);
if(folderpath[strlen(folderpath)-1] == '/')
folderpath[strlen(folderpath)-1] = '\0';
char * notRoot = strrchr(folderpath, '/');
if(!notRoot)
{
strcat(folderpath, "/");
}
dir = diropen(folderpath);
if (dir == NULL)
return false;
while (dirnext(dir,filename,&st) == 0)
{
if (strcmp(filename,".") != 0 && strcmp(filename,"..") != 0)
{
if(filter)
{
char * fileext = strrchr(filename, '.');
if(fileext)
{
if(strtokcmp(fileext, filter, ",") == 0)
{
bool result = AddEntrie(folderpath, filename, st.st_size, (st.st_mode & S_IFDIR) ? true : false);
if(!result)
{
dirclose(dir);
return false;
}
}
}
}
else
{
bool result = AddEntrie(folderpath, filename, st.st_size, (st.st_mode & S_IFDIR) ? true : false);
if(!result)
{
dirclose(dir);
return false;
}
}
}
}
dirclose(dir);
return true;
}
bool DirList::AddEntrie(const char * folderpath, const char * filename, u64 filesize, bool isDir)
{
if(!FileInfo)
{
FileInfo = (FileInfos *) malloc(sizeof(FileInfos));
if (!FileInfo)
return false;
}
FileInfos *TempFileInfo = (FileInfos *) realloc(FileInfo, (filecount+1)*sizeof(FileInfos));
if (!TempFileInfo)
{
ClearList();
filecount = 0;
return false;
}
FileInfo = TempFileInfo;
memset(&(FileInfo[filecount]), 0, sizeof(FileInfo));
FileInfo[filecount].FilePath = strdup(folderpath);
FileInfo[filecount].FileName = strdup(filename);
FileInfo[filecount].FileSize = filesize;
FileInfo[filecount].isDir = isDir;
if (!FileInfo[filecount].FilePath || !FileInfo[filecount].FileName)
{
ClearList();
filecount = 0;
return false;
}
filecount++;
return true;
}
void DirList::ClearList()
{
for(int i = 0; i < filecount; i++)
{
if(FileInfo[i].FilePath)
{
free(FileInfo[i].FilePath);
FileInfo[i].FilePath = NULL;
}
if(FileInfo[i].FileName)
{
free(FileInfo[i].FileName);
FileInfo[i].FileName = NULL;
}
}
if (FileInfo)
{
free(FileInfo);
FileInfo = NULL;
}
}
char *DirList::GetFilename(int ind)
{
if (ind >= filecount || ind < 0)
return NULL;
else
return FileInfo[ind].FileName;
}
char *DirList::GetFilepath(int ind)
{
if (ind >= filecount || ind < 0)
return NULL;
else
return FileInfo[ind].FilePath;
}
unsigned int DirList::GetFilesize(int ind)
{
if (ind >= filecount || !filecount || !FileInfo)
return NULL;
else
return FileInfo[ind].FileSize;
}
bool DirList::IsDir(int ind)
{
if (ind >= filecount || !filecount || !FileInfo)
return false;
else
return FileInfo[ind].isDir;
}
static int ListCompare(const void *a, const void *b)
{
FileInfos *ab = (FileInfos*) a;
FileInfos *bb = (FileInfos*) b;
return stricmp((char *) ab->FileName, (char *) bb->FileName);
}
void DirList::SortList()
{
if(!FileInfo)
return;
qsort(FileInfo, filecount, sizeof(FileInfos), ListCompare);
}
int DirList::GetFileIndex(const char *filename)
{
if(!filename || !FileInfo)
return -1;
for (int i = 0; i < filecount; i++)
{
if (strcasecmp(FileInfo[i].FileName, filename) == 0)
{
return i;
}
}
return -1;
}