mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-09-09 09:03:20 +02:00
![wiidev](/assets/img/avatar_default.png)
- This allows you to play your Wii games from an SD card - It currently only supports 1 partition - I've tested it with a 256GB Amazon Basics microSDXC card
402 lines
8.0 KiB
C++
402 lines
8.0 KiB
C++
/****************************************************************************
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* Copyright (C) 2010
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* by Dimok
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any
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* damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any
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* purpose, including commercial applications, and to alter it and
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* redistribute it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you
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* must not claim that you wrote the original software. If you use
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* this software in a product, an acknowledgment in the product
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* documentation would be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and
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* must not be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*
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* for WiiXplorer 2010
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***************************************************************************/
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#include <malloc.h>
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#include <unistd.h>
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#include <string.h>
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#include <ogc/mutex.h>
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#include <ogc/system.h>
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#include <sdcard/wiisd_io.h>
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#include <sdcard/gcsd.h>
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#include "DeviceHandler.hpp"
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#include "usbloader/wbfs.h"
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#include "system/IosLoader.h"
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DeviceHandler * DeviceHandler::instance = NULL;
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DeviceHandler::~DeviceHandler()
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{
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UnMountAll();
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}
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DeviceHandler * DeviceHandler::Instance()
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{
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if (instance == NULL)
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{
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instance = new DeviceHandler();
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}
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return instance;
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}
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void DeviceHandler::DestroyInstance()
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{
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if(instance)
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{
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delete instance;
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}
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instance = NULL;
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}
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bool DeviceHandler::MountAll()
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{
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bool result = false;
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for(u32 i = SD; i < MAXDEVICES; i++)
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{
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if(Mount(i))
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result = true;
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}
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return result;
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}
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void DeviceHandler::UnMountAll()
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{
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for(u32 i = SD; i < MAXDEVICES; i++)
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UnMount(i);
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if(sd)
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delete sd;
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if(usb0)
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delete usb0;
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if(usb1)
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delete usb1;
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sd = NULL;
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usb0 = NULL;
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usb1 = NULL;
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}
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bool DeviceHandler::Mount(int dev)
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{
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if(dev == SD)
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return MountSD();
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else if(dev >= USB1 && dev <= USB8)
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return MountUSB(dev-USB1);
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return false;
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}
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bool DeviceHandler::IsInserted(int dev)
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{
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if(dev == SD)
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return SD_Inserted() && sd->IsMounted(0);
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else if(dev >= USB1 && dev <= USB8)
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{
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int portPart = PartitionToPortPartition(dev-USB1);
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PartitionHandle *usb = instance->GetUSBHandleFromPartition(dev-USB1);
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if(usb)
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return usb->IsMounted(portPart);
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}
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return false;
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}
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void DeviceHandler::UnMount(int dev)
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{
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if(dev == SD && !Settings.SDMode)
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UnMountSD();
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else if(dev >= USB1 && dev <= USB8)
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UnMountUSB(dev-USB1);
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}
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bool DeviceHandler::MountSD()
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{
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if(!sd)
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sd = new PartitionHandle(GetSDInterface());
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if(sd->GetPartitionCount() < 1)
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{
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delete sd;
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sd = NULL;
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return false;
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}
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//! Mount only one SD Partition
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return sd->Mount(0, DeviceName[SD], true);
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}
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static inline bool USBSpinUp()
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{
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bool started0 = false;
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bool started1 = false;
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int retries = 400;
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const DISC_INTERFACE * handle0 = NULL;
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const DISC_INTERFACE * handle1 = NULL;
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if(Settings.USBPort == 0 || Settings.USBPort == 2)
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handle0 = DeviceHandler::GetUSB0Interface();
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if(Settings.USBPort == 1 || Settings.USBPort == 2)
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handle1 = DeviceHandler::GetUSB1Interface();
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// wait 20 sec for the USB to spin up...stupid slow ass HDD
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do
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{
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if(handle0)
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started0 = (handle0->startup() && handle0->isInserted());
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if(handle1)
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started1 = (handle1->startup() && handle1->isInserted());
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if( (!handle0 || started0)
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&& (!handle1 || started1)) {
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break;
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}
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usleep(50000);
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}
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while(--retries > 0);
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return (started0 || started1);
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}
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bool DeviceHandler::MountUSB(int pos)
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{
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if(!usb0 && !usb1)
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return false;
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if(pos >= GetUSBPartitionCount())
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return false;
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int portPart = PartitionToPortPartition(pos);
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if(PartitionToUSBPort(pos) == 0 && usb0)
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return usb0->Mount(portPart, DeviceName[USB1+pos]);
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else if(usb1)
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return usb1->Mount(portPart, DeviceName[USB1+pos]);
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return false;
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}
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bool DeviceHandler::MountAllUSB(bool spinup)
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{
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if(spinup && !USBSpinUp())
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return false;
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if(!usb0 && (Settings.USBPort == 0 || Settings.USBPort == 2))
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usb0 = new PartitionHandle(GetUSB0Interface());
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if(!usb1 && (Settings.USBPort == 1 || Settings.USBPort == 2) && IOS_GetVersion() >= 200)
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usb1 = new PartitionHandle(GetUSB1Interface());
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if(usb0 && usb0->GetPartitionCount() < 1)
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{
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delete usb0;
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usb0 = NULL;
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}
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if(usb1 && usb1->GetPartitionCount() < 1)
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{
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delete usb1;
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usb1 = NULL;
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}
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bool result = false;
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int partCount = GetUSBPartitionCount();
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for(int i = 0; i < partCount; i++)
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{
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if(MountUSB(i))
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result = true;
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}
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return result;
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}
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bool DeviceHandler::MountUSBPort1(bool spinup)
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{
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if(spinup && !USBSpinUp())
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return false;
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if(!usb1 && (Settings.USBPort == 1 || Settings.USBPort == 2) && IOS_GetVersion() >= 200)
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usb1 = new PartitionHandle(GetUSB1Interface());
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if(usb1 && usb1->GetPartitionCount() < 1)
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{
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delete usb1;
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usb1 = NULL;
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return false;
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}
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bool result = false;
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int partCount = GetUSBPartitionCount();
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int partCount0 = 0;
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if(usb0)
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partCount0 = usb0->GetPartitionCount();
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for(int i = partCount0; i < partCount; i++)
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{
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if(MountUSB(i))
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result = true;
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}
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return result;
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}
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void DeviceHandler::UnMountUSB(int pos)
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{
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if(pos >= GetUSBPartitionCount())
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return;
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int portPart = PartitionToPortPartition(pos);
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if(PartitionToUSBPort(pos) == 0 && usb0)
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return usb0->UnMount(portPart);
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else if(usb1)
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return usb1->UnMount(portPart);
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}
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void DeviceHandler::UnMountAllUSB()
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{
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int partCount = GetUSBPartitionCount();
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for(int i = 0; i < partCount; i++)
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UnMountUSB(i);
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delete usb0;
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usb0 = NULL;
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delete usb1;
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usb1 = NULL;
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}
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int DeviceHandler::PathToDriveType(const char * path)
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{
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if(!path)
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return -1;
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for(int i = SD; i < MAXDEVICES; i++)
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{
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if(strncasecmp(path, DeviceName[i], strlen(DeviceName[i])) == 0)
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return i;
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}
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return -1;
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}
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const char * DeviceHandler::GetFSName(int dev)
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{
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if(dev == SD && DeviceHandler::instance->sd)
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{
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return DeviceHandler::instance->sd->GetFSName(0);
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}
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else if(dev >= USB1 && dev <= USB8)
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{
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int partCount0 = 0;
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int partCount1 = 0;
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if(DeviceHandler::instance->usb0)
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partCount0 += DeviceHandler::instance->usb0->GetPartitionCount();
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if(DeviceHandler::instance->usb1)
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partCount1 += DeviceHandler::instance->usb1->GetPartitionCount();
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if(dev-USB1 < partCount0 && DeviceHandler::instance->usb0)
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return DeviceHandler::instance->usb0->GetFSName(dev-USB1);
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else if(DeviceHandler::instance->usb1)
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return DeviceHandler::instance->usb1->GetFSName(dev-USB1-partCount0);
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}
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return "";
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}
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const char * DeviceHandler::GetDevicePrefix(const char * path)
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{
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if(PathToDriveType(path) == -1)
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return "";
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return DeviceName[PathToDriveType(path)];
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}
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int DeviceHandler::GetFilesystemType(int dev)
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{
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if(!instance)
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return -1;
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const char *FSName = GetFSName(dev);
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if(!FSName) return -1;
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if(strncmp(FSName, "WBFS", 4) == 0)
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return PART_FS_WBFS;
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else if(strncmp(FSName, "FAT", 3) == 0)
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return PART_FS_FAT;
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else if(strncmp(FSName, "NTFS", 4) == 0)
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return PART_FS_NTFS;
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else if(strncmp(FSName, "LINUX", 4) == 0)
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return PART_FS_EXT;
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return -1;
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}
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u16 DeviceHandler::GetUSBPartitionCount()
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{
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if(!instance)
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return 0;
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u16 partCount0 = 0;
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u16 partCount1 = 0;
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if(instance->usb0)
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partCount0 = instance->usb0->GetPartitionCount();
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if(instance->usb1)
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partCount1 = instance->usb1->GetPartitionCount();
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return partCount0+partCount1;
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}
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int DeviceHandler::PartitionToUSBPort(int part)
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{
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if(!DeviceHandler::instance)
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return 0;
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u16 partCount0 = 0;
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if(DeviceHandler::instance->usb0)
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partCount0 = instance->usb0->GetPartitionCount();
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if(!instance->usb0 || part >= partCount0)
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return 1;
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else
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return 0;
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}
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int DeviceHandler::PartitionToPortPartition(int part)
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{
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if(!DeviceHandler::instance)
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return 0;
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u16 partCount0 = 0;
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if(instance->usb0)
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partCount0 = instance->usb0->GetPartitionCount();
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if(!instance->usb0 || part >= partCount0)
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return part-partCount0;
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else
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return part;
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}
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PartitionHandle *DeviceHandler::GetUSBHandleFromPartition(int part) const
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{
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if(PartitionToUSBPort(part) == 0)
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return usb0;
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else
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return usb1;
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}
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