mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-10 13:35:07 +01:00
120 lines
3.5 KiB
C++
120 lines
3.5 KiB
C++
/****************************************************************************
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* Copyright (C) 2011
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* by Dimok
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any
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* damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any
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* purpose, including commercial applications, and to alter it and
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* redistribute it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you
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* must not claim that you wrote the original software. If you use
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* this software in a product, an acknowledgment in the product
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* documentation would be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and
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* must not be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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***************************************************************************/
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#include <gctypes.h>
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#include <stdio.h>
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#include "settings/CSettings.h"
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#include "usbloader/disc.h"
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#include "usbloader/wbfs.h"
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#include "FileOperations/fileops.h"
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#include "gecko.h"
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void CreateTitleTMD(const char *path, const struct discHdr *hdr)
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{
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wbfs_disc_t *disc = WBFS_OpenDisc((u8 *) hdr->id);
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if (!disc)
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return;
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wiidisc_t *wdisc = wd_open_disc((s32(*)(void *, u32, u32, void *)) wbfs_disc_read, disc);
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if (!wdisc)
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{
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WBFS_CloseDisc(disc);
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return;
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}
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u8 *titleTMD = wd_extract_file(wdisc, ONLY_GAME_PARTITION, (char *) "TMD");
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int tmd_size = wdisc->extracted_size;
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wd_close_disc(wdisc);
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WBFS_CloseDisc(disc);
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if(!titleTMD)
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return;
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FILE *f = fopen(path, "wb");
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if(f)
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{
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fwrite(titleTMD, 1, tmd_size, f);
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fclose(f);
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gprintf("Written Game Title TDM to: %s\n", path);
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}
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free(titleTMD);
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}
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static void CreateNandPath(const char *path)
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{
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if(CheckFile(path))
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return;
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gprintf("Creating NAND Path: %s\n", path);
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CreateSubfolder(path);
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}
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void CreateSavePath(const struct discHdr *hdr, const char *NandEmuPath)
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{
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char nandPath[512];
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snprintf(nandPath, sizeof(nandPath), "%s/import", NandEmuPath);
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CreateNandPath(nandPath);
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snprintf(nandPath, sizeof(nandPath), "%s/meta", NandEmuPath);
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CreateNandPath(nandPath);
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snprintf(nandPath, sizeof(nandPath), "%s/shared1", NandEmuPath);
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CreateNandPath(nandPath);
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snprintf(nandPath, sizeof(nandPath), "%s/shared2", NandEmuPath);
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CreateNandPath(nandPath);
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snprintf(nandPath, sizeof(nandPath), "%s/sys", NandEmuPath);
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CreateNandPath(nandPath);
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snprintf(nandPath, sizeof(nandPath), "%s/ticket", NandEmuPath);
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CreateNandPath(nandPath);
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snprintf(nandPath, sizeof(nandPath), "%s/tmp", NandEmuPath);
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CreateNandPath(nandPath);
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const char *titlePath = "title/00010000";
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if( memcmp(hdr->id, "RGWX41", 6) == 0 || memcmp(hdr->id, "RGWP41", 6) == 0 ||
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memcmp(hdr->id, "RGWJ41", 6) == 0 || memcmp(hdr->id, "RGWE41", 6) == 0)
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{
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titlePath = "title/00010004";
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}
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if(hdr->type == TYPE_GAME_NANDCHAN || hdr->type == TYPE_GAME_EMUNANDCHAN)
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titlePath = "title/00010001";
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snprintf(nandPath, sizeof(nandPath), "%s/%s/%02x%02x%02x%02x/data", NandEmuPath, titlePath, hdr->id[0], hdr->id[1], hdr->id[2], hdr->id[3]);
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CreateNandPath(nandPath);
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snprintf(nandPath, sizeof(nandPath), "%s/%s/%02x%02x%02x%02x/content", NandEmuPath, titlePath, hdr->id[0], hdr->id[1], hdr->id[2], hdr->id[3]);
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CreateNandPath(nandPath);
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strcat(nandPath, "/title.tmd");
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if(!CheckFile(nandPath))
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CreateTitleTMD(nandPath, hdr);
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}
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