usbloadergx/source/settings
dimok321 e11901bc09 *Changed FreeTypeGX to use IA4 textures for font glyphs (saves a bit memory)
*Fixed cutoff of box cover when it is too near and increased zoom range of the box cover. Reworked the move/zoom of the cover.
*Change wiimote icon when grabbing and dragging the box cover to grab icon
*Fixed bug in homebrew browser (crash)
*Changed a few default GX view configurations
*Use proper size of wiimote pointer image instead of hard coded values
*Reworked scroll/B hold movement stuff from the game list layout
*Removed buildtype.sh and added the define directly in makefile. No need to make an extra header for that.
*Changed makefile a to allow different IOS build modes. The build IOS is used at the start of the loader to load the settings under. If the build IOS is the same as the settings boot IOS the startup is a lot faster since no IOS reload is required. 
To build yourself a special IOS build version type:"make IOS=XXX" where XXX is the number of the IOS (CSettings.cp has to be recompiled for that at least). If nothing is defined IOS222 is taken. There will now be always two versions supplied (IOS222 and IOS249 version). If another build is required build it yourself. You can see the revisions until now as the "IOS249 build version" since they behaved like that.
2011-02-21 19:41:48 +00:00
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menus *Fixed little bug which prevented loading games from sub folders on fat/ntfs/ext 2011-02-12 09:50:35 +00:00
CGameSettings.cpp *Fixed cover not being displayed when cover download block is active 2011-01-21 20:59:49 +00:00
CGameSettings.h *Fixed the parental control settings code dump 2011-01-21 19:43:59 +00:00
CGameStatistics.cpp *Fixed DVD support in IOS58 modus. You have to have AHBPROT flag enabled for the DVD access support in IOS58 mode. It might be possible that the forwarder channel does not have it set yet. Start from HBC 1.0.8 with IOS58 and you will have it for sure. 2011-01-13 19:05:31 +00:00
CGameStatistics.h *Added several basic gui classes like drawing box/circle only with the GX engine without the need of a resource 2011-01-23 20:13:41 +00:00
CSettings.cpp *Changed FreeTypeGX to use IA4 textures for font glyphs (saves a bit memory) 2011-02-21 19:41:48 +00:00
CSettings.h *Fixed little bug which prevented loading games from sub folders on fat/ntfs/ext 2011-02-12 09:50:35 +00:00
GameTitles.cpp *Fixed little bug which prevented loading games from sub folders on fat/ntfs/ext 2011-02-12 09:50:35 +00:00
GameTitles.h *Fixed crash with loading .iso files 2011-02-11 17:41:52 +00:00
newtitles.cpp *Fixed DVD support in IOS58 modus. You have to have AHBPROT flag enabled for the DVD access support in IOS58 mode. It might be possible that the forwarder channel does not have it set yet. Start from HBC 1.0.8 with IOS58 and you will have it for sure. 2011-01-13 19:05:31 +00:00
newtitles.h *Fixed DVD support in IOS58 modus. You have to have AHBPROT flag enabled for the DVD access support in IOS58 mode. It might be possible that the forwarder channel does not have it set yet. Start from HBC 1.0.8 with IOS58 and you will have it for sure. 2011-01-13 19:05:31 +00:00
Settings.cpp A lot of changes with this rev 2010-11-13 22:34:53 +00:00
Settings.h *Seperated game settings from cfg.c into it's own class. Some stuff might be broken and need adjustments. 2010-09-24 21:22:01 +00:00
SettingsEnums.h *Prepare source code for devkitPPC r23 - replaced removed directory functions 2011-02-02 18:30:15 +00:00
SettingsPrompts.cpp *Added a "Theme Menu" to the global settings 2011-02-05 14:46:06 +00:00
SettingsPrompts.h *Added a "Theme Menu" to the global settings 2011-02-05 14:46:06 +00:00