mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-18 17:29:17 +01:00
fa4b1d162b
the "GameCube Source" setting has USB priority. * Fixed Playlog writing when using Hermes cIOS v4 (untested) (Requires AHB access). * Fixed EmuNAND when using cIOS revision 65535 (issue 2225) * Added Nintendont support: 1. Select Nintendont's boot.dol folder in userpath settings. 2. Set the "GameCube Mode" setting to Nintendont. 3. Nintendont share some of DIOS MIOS (Lite) settings. * Added sections in the Loader settings (Wii/gamecube/Devolution/DIOS MIOS/Nintendont). * Updated the GameCube game settings to display only the selected GameCube mode related settings. * Updated some menus to support more controller's input: - Prevent GC/CC X and Y buttons to change row number in Wall layout (use d-pad up/down only) - Added GC/CC support to carousel's arrow button - Added GC/CC support to Wall/Carousel continuous scroll (+/- on CC, L/R on GC) - Added GC support L/R and Start buttons in the settings/homebrew browser. - Added D-pad support in listing windows if not pointing the screen. The cursor now moves with the selection (not very good with high Overscan value) (issue 2093) * Changed the StartupProcess to speed up launch time by using AHB access to read config files. IOS argument in meta.xml has priority over AHB detection. * Added IOS58 + AHB support for launching the loader without cIOS (Wii games and EmuNAND still require cIOS). * Added a Loader's IOS setting (now Loader and Games use two separate settings: loader can use 58 and games 249). * Added LibruntimeIOSPatch to patch IOS58 and Hermes v4 to get ISFS access and enable Banner mode, Channel's title and System font with these IOSes (Requires AHB access) * Added a delete prompt if downloaded cheat file is empty. * Force all launched homebrew to reload to IOS58 if available. * Changed Gecko.c to send logs to wifigecko too. * Changed wifigecko IP to send logs to all IP 192.168.0.x * Updated French translation.
217 lines
4.3 KiB
C++
217 lines
4.3 KiB
C++
/****************************************************************************
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* libwiigui
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*
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* Tantric 2009
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*
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* gui_trigger.cpp
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*
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* GUI class definitions
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***************************************************************************/
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#include "gui.h"
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static int scrollDelay = 0;
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/**
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* Constructor for the GuiTrigger class.
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*/
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GuiTrigger::GuiTrigger()
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{
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chan = -1;
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memset(&wpad, 0, sizeof(WPADData));
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memset(&pad, 0, sizeof(PADData));
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}
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/**
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* Destructor for the GuiTrigger class.
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*/
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GuiTrigger::~GuiTrigger()
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{
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}
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/**
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* Sets a simple trigger. Requires:
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* - Element is selected
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* - Trigger button is pressed
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*/
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void GuiTrigger::SetSimpleTrigger(s32 ch, u32 wiibtns, u16 gcbtns)
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{
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type = TRIGGER_SIMPLE;
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chan = ch;
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wpad.btns_d = wiibtns;
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pad.btns_d = gcbtns;
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}
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/**
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* Sets a held trigger. Requires:
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* - Element is selected
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* - Trigger button is pressed and held
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*/
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void GuiTrigger::SetHeldTrigger(s32 ch, u32 wiibtns, u16 gcbtns)
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{
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type = TRIGGER_HELD;
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chan = ch;
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wpad.btns_h = wiibtns;
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pad.btns_h = gcbtns;
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}
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/**
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* Sets a button trigger. Requires:
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* - Trigger button is pressed
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*/
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void GuiTrigger::SetButtonOnlyTrigger(s32 ch, u32 wiibtns, u16 gcbtns)
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{
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type = TRIGGER_BUTTON_ONLY;
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chan = ch;
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wpad.btns_d = wiibtns;
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pad.btns_d = gcbtns;
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}
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/****************************************************************************
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* WPAD_Stick
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*
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* Get X/Y value from Wii Joystick (classic, nunchuk) input
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***************************************************************************/
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s8 GuiTrigger::WPAD_Stick(u8 right, int axis)
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{
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float mag = 0.0;
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float ang = 0.0;
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switch ( wpad.exp.type )
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{
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default:
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case WPAD_EXP_NUNCHUK:
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case WPAD_EXP_GUITARHERO3:
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{
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if ( right == 0 )
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{
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mag = wpad.exp.nunchuk.js.mag;
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ang = wpad.exp.nunchuk.js.ang;
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}
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break;
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}
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case WPAD_EXP_CLASSIC:
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{
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if ( right == 0 )
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{
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mag = wpad.exp.classic.ljs.mag;
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ang = wpad.exp.classic.ljs.ang;
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}
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else
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{
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mag = wpad.exp.classic.rjs.mag;
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ang = wpad.exp.classic.rjs.ang;
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}
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break;
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}
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}
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/* calculate x/y value (angle need to be converted into radian) */
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if ( mag > 1.0 )
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mag = 1.0;
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else if ( mag < -1.0 )
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mag = -1.0;
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float val;
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if ( axis == 0 ) // x-axis
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val = (float) (mag * sin( (PI * ang) / 180.0f ));
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else // y-axis
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val = (float) (mag * cos( (PI * ang) / 180.0f ));
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return ( s8 )( val * 128.0f );
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}
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bool GuiTrigger::Left()
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{
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u32 wiibtn = WPAD_BUTTON_LEFT;
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if(wpad.exp.type == WPAD_EXP_CLASSIC)
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wiibtn |= WPAD_CLASSIC_BUTTON_LEFT;
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if ( ((wpad.btns_d | wpad.btns_h) & wiibtn)
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|| ((pad.btns_d | pad.btns_h) & PAD_BUTTON_LEFT))
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{
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if ((wpad.btns_d & wiibtn) || (pad.btns_d & PAD_BUTTON_LEFT))
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{
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scrollDelay = SCROLL_INITIAL_DELAY; // reset scroll delay.
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return true;
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}
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else if (--scrollDelay <= 0)
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{
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scrollDelay = SCROLL_LOOP_DELAY;
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return true;
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}
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}
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return false;
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}
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bool GuiTrigger::Right()
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{
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u32 wiibtn = WPAD_BUTTON_RIGHT;
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if(wpad.exp.type == WPAD_EXP_CLASSIC)
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wiibtn |= WPAD_CLASSIC_BUTTON_RIGHT;
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if ( ((wpad.btns_d | wpad.btns_h) & wiibtn)
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|| ((pad.btns_d | pad.btns_h) & PAD_BUTTON_RIGHT))
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{
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if ((wpad.btns_d & wiibtn) || (pad.btns_d & PAD_BUTTON_RIGHT))
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{
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scrollDelay = SCROLL_INITIAL_DELAY; // reset scroll delay.
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return true;
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}
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else if (--scrollDelay <= 0)
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{
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scrollDelay = SCROLL_LOOP_DELAY;
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return true;
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}
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}
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return false;
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}
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bool GuiTrigger::Up()
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{
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u32 wiibtn = WPAD_BUTTON_UP;
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if(wpad.exp.type == WPAD_EXP_CLASSIC)
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wiibtn |= WPAD_CLASSIC_BUTTON_UP;
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if ( ((wpad.btns_d | wpad.btns_h) & wiibtn)
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|| ((pad.btns_d | pad.btns_h) & PAD_BUTTON_UP))
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{
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if ((wpad.btns_d & wiibtn) || (pad.btns_d & PAD_BUTTON_UP))
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{
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scrollDelay = SCROLL_INITIAL_DELAY; // reset scroll delay.
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return true;
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}
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else if (--scrollDelay <= 0)
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{
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scrollDelay = SCROLL_LOOP_DELAY;
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return true;
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}
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}
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return false;
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}
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bool GuiTrigger::Down()
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{
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u32 wiibtn = WPAD_BUTTON_DOWN;
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if(wpad.exp.type == WPAD_EXP_CLASSIC)
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wiibtn |= WPAD_CLASSIC_BUTTON_DOWN;
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if ( ((wpad.btns_d | wpad.btns_h) & wiibtn)
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|| ((pad.btns_d | pad.btns_h) & PAD_BUTTON_DOWN))
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{
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if ((wpad.btns_d & wiibtn) || (pad.btns_d & PAD_BUTTON_DOWN))
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{
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scrollDelay = SCROLL_INITIAL_DELAY; // reset scroll delay.
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return true;
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}
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else if (--scrollDelay <= 0)
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{
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scrollDelay = SCROLL_LOOP_DELAY;
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return true;
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}
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}
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return false;
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}
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