usbloadergx/source/patches/gamepatches.c
2020-12-12 21:35:12 +00:00

1314 lines
40 KiB
C

#include <ogc/machine/processor.h>
#include <gccore.h>
#include <malloc.h>
#include <string.h>
#include "usbloader/disc.h"
#include "dolpatcher.h"
#include "wip.h"
#include "gecko.h"
#include "patchcode.h"
#include "gamepatches.h"
#include "memory/memory.h"
#include "memory/mem2.h"
#include "settings/SettingsEnums.h"
#include "svnrev.h"
typedef struct _appDOL
{
u8 *dst;
int len;
} appDOL;
static appDOL *dolList = NULL;
static int dolCount = 0;
extern GXRModeObj *rmode;
void RegisterDOL(u8 *dst, int len)
{
if(!dolList)
dolList = (appDOL *) MEM2_alloc(sizeof(appDOL));
appDOL *tmp = (appDOL *) MEM2_realloc(dolList, (dolCount+1)*sizeof(appDOL));
if(!tmp)
{
MEM2_free(dolList);
dolCount = 0;
return;
}
dolList = tmp;
dolList[dolCount].dst = dst;
dolList[dolCount].len = len;
dolCount++;
}
void ClearDOLList()
{
if(dolList)
MEM2_free(dolList);
dolList = NULL;
dolCount = 0;
}
void gamepatches(u8 videoSelected, u8 videoPatchDol, u8 aspectForce, u8 languageChoice, u8 patchcountrystring,
u8 vipatch, u8 sneekVideoPatch, u8 hooktype, u64 returnTo, u8 privateServer, const char *serverAddr)
{
int i;
/* If a wip file is loaded for this game this does nothing - Dimok */
PoPPatch();
NSMBPatch();
for(i = 0; i < dolCount; ++i)
{
u8 *dst = dolList[i].dst;
int len = dolList[i].len;
VideoModePatcher(dst, len, videoSelected, videoPatchDol);
dogamehooks(hooktype, dst, len);
if (vipatch)
vidolpatcher(dst, len);
if(sneekVideoPatch)
sneek_video_patch(dst, len);
/*LANGUAGE PATCH - FISHEARS*/
langpatcher(dst, len, languageChoice);
/*Thanks to WiiPower*/
if (patchcountrystring == 1)
PatchCountryStrings(dst, len);
do_wip_code(dst, len);
Anti_002_fix(dst, len);
if(returnTo)
PatchReturnTo(dst, len, (u32) returnTo);
if(aspectForce < 2)
PatchAspectRatio(dst, len, aspectForce);
if(privateServer)
PrivateServerPatcher(dst, len, privateServer, serverAddr);
DCFlushRange(dst, len);
ICInvalidateRange(dst, len);
}
/* ERROR 002 fix (thanks to WiiPower for sharing this)*/
*(u32 *)0x80003140 = *(u32 *)0x80003188;
DCFlushRange((void*) 0x80000000, 0x3f00);
free_wip();
ClearDOLList();
}
/** Anti 002 fix for IOS 249 rev > 12 thanks to WiiPower **/
bool Anti_002_fix(u8 * Address, int Size)
{
u8 SearchPattern[12] = { 0x2C, 0x00, 0x00, 0x00, 0x48, 0x00, 0x02, 0x14, 0x3C, 0x60, 0x80, 0x00 };
u8 PatchData[12] = { 0x2C, 0x00, 0x00, 0x00, 0x40, 0x82, 0x02, 0x14, 0x3C, 0x60, 0x80, 0x00 };
return PatchDOL(Address, Size, (const u8 *) SearchPattern, sizeof(SearchPattern), (const u8 *) PatchData, sizeof(PatchData));
}
/** 480p Pixel Fix Patch by leseratte
fix for a Nintendo Revolution SDK bug found by Extrems affecting early Wii console when using 480p video mode.
https://shmups.system11.org/viewtopic.php?p=1361158#p1361158
https://github.com/ExtremsCorner/libogc-rice/commit/941d687e271fada68c359bbed98bed1fbb454448
**/
void PatchFix480p()
{
u8 prefix[2] = { 0x4b, 0xff };
/// Patch offset: ----------VVVVVVVV
u32 Pattern_MKW[8] = { 0x38000065, 0x9b810019, 0x38810018, 0x386000e0, 0x98010018, 0x38a00002};
u32 patches_MKW[2] = { 0x38600003, 0x98610019 };
/// Used by: MKWii, Wii Play, Need for Speed Nitro, Wii Sports, ...
/// Patch offset: ----------------------------------------------VVVVVVVV
u32 Pattern_NSMB[8] = { 0x38000065, 0x9801001c, 0x3881001c, 0x386000e0, 0x9b81001d, 0x38a00002};
u32 patches_NSMB[2] = { 0x38a00003, 0x98a1001d };
/// Used by: New Super Mario Bros, ...
/*
* Code block that is being patched (in MKW):
*
* 4bffe30d: bl WaitMicroTime
* 38000065: li r0, 0x65
* 9b810019: stb r28, 25(r1) // store the wrong value (1)
* 38810018: addi r4, r1, 0x18
* 386000e0: li r3, 0xe0
* 98010018: stb r0, 24(r1)
* 38a00002: li r5, 2
* 4bffe73d: bl __VISendI2CData
*
* r28 is a register that is set to 1 at the beginning of the function.
* However, its contents are used elsewhere as well, so we can't just modify this one function.
*
* The following code first searches for one of the patterns above, then replaces the
* "stb r28, 25(r1)" instruction that stores the wrong value on the stack with a branch instead
* That branch branches to the injected custom code ("li r3, 3; stb r3, 25(r1)") that stores the
* correct value (3) instead. At the end of the injected code will be another branch that branches
* back to the instruction after the one that has been replaced (so, to "addi r4, r1, 0x18").
* r3 can safely be used as a temporary register because its contents will be replaced immediately
* afterwards anyways.
*
*/
void * offset = NULL;
void * addr = (void*)0x80000000;
u32 len = 0x900000;
void * patch_ptr = 0 ;
void * a = addr;
while ((char*)a < ((char*)addr + len)) {
if (memcmp(a, &Pattern_MKW, 6 * 4) == 0) {
// Found pattern?
if (memcmp(a - 4, &prefix, 2) == 0) {
if (memcmp(a + 8*4, &prefix, 2) == 0) {
offset = a + 4;
hexdump (a, 30);
patch_ptr = &patches_MKW;
break;
}
}
}
else if (memcmp(a, &Pattern_NSMB, 6 * 4) == 0) {
// Found pattern?
if (memcmp(a - 4, &prefix, 2) == 0) {
if (memcmp(a + 8*4, &prefix, 2) == 0) {
offset = a + 16;
hexdump (a, 30);
patch_ptr = &patches_NSMB;
break;
}
}
}
a+= 4;
}
if (offset == 0) {
// offset is still 0, we didn't find the pattern, return
gprintf("Didn't find offset for 480p patch!\n");
return;
}
// If we are here, we found the offset. Lets grab some space
// from the heap for our patch
u32 old_heap_ptr = *(u32*)0x80003110;
*((u32*)0x80003110) = (old_heap_ptr - 0x20);
u32 heap_space = old_heap_ptr-0x20;
gprintf("Found offset for 480p patch - create branch from 0x%x to heap (0x%x)\n", offset, heap_space);
hexdump (offset, 30);
memcpy((void*)heap_space, patch_ptr, 8);
*((u32*)offset) = 0x48000000 + (((u32)(heap_space) - ((u32)(offset))) & 0x3ffffff);
*((u32*)((u32)heap_space + 8)) = 0x48000000 + (((u32)((u32)offset + 4) - ((u32)(heap_space + 8))) & 0x3ffffff);
return;
}
/** Patch URLs for private Servers - Thanks to ToadKing/wiilauncher-nossl **/
void PrivateServerPatcher(void *addr, u32 len, u8 privateServer, const char *serverAddr)
{
// Patch protocol https -> http
char *cur = (char *)addr;
const char *end = cur + len - 8;
do
{
if (memcmp(cur, "https://", 8) == 0 && cur[8] != 0)
{
int len = strlen(cur);
memmove(cur + 4, cur + 5, len - 5);
cur[len - 1] = 0;
cur += len;
}
} while (++cur < end);
// Patch nintendowifi.net -> private server domain
if (privateServer == PRIVSERV_WIIMMFI)
domainpatcher(addr, len, "wiimmfi.de");
else if (privateServer == PRIVSERV_ALTWFC)
domainpatcher(addr, len, "zwei.moe");
else if (privateServer == PRIVSERV_CUSTOM && strlen(serverAddr) > 3)
domainpatcher(addr, len, serverAddr);
}
s8 do_new_wiimmfi()
{
// As of November 2018, Wiimmfi requires a special Wiimmfi patcher
// update which does a bit more than just patch the server adresses.
// This function is being called by GameBooter.cpp, right before
// jumping to the entry point (only for Mario Kart Wii & Wiimmfi),
// and applies all the necessary new patches to the game.
// This includes support for the new patcher update plus
// support for StaticR.rel patching.
// This function has been implemented by Leseratte. Please don't
// try to modify it without speaking to the Wiimmfi team because
// doing so could have unintended side effects.
// check region:
char region = *((char *)(0x80000003));
char * patched;
void * patch1_offset, *patch2_offset, *patch3_offset;
// define some offsets and variables depending on the region:
switch (region) {
case 'P':
patched = (char*)0x80276054;
patch1_offset = (void*)0x800ee3a0;
patch2_offset = (void*)0x801d4efc;
patch3_offset = (void*)0x801A72E0;
break;
case 'E':
patched = (char*)0x80271d14;
patch1_offset = (void*)0x800ee300;
patch2_offset = (void*)0x801d4e5c;
patch3_offset = (void*)0x801A7240;
break;
case 'J':
patched = (char*)0x802759f4;
patch1_offset = (void*)0x800ee2c0;
patch2_offset = (void*)0x801d4e1c;
patch3_offset = (void*)0x801A7200;
break;
case 'K':
patched = (char*)0x80263E34;
patch1_offset = (void*)0x800ee418;
patch2_offset = (void*)0x801d5258;
patch3_offset = (void*)0x801A763c;
break;
default:
return -1;
}
if (*patched != '*') return -2; // ISO already patched
// This RAM address is set (no asterisk) by all officially
// updated patchers, so if it is modified, the image is already
// patched with a new patcher and we don't need to patch anything.
// For statistics and easier debugging in case of problems, Wiimmfi
// wants to know what patcher a game has been patched with, thus,
// let the game know the exact USB-Loader version.
char * fmt = "USB-Loader GX v3.0 R%-21s";
char patcher[42] = {0};
snprintf((char *)&patcher, 42, fmt, GetRev());
strncpy(patched, (char *)&patcher, 42);
// Do the plain old patching with the string search
PrivateServerPatcher((void*)0x80004000, 0x385200, PRIVSERV_WIIMMFI, NULL);
// Replace some URLs for Wiimmfi's new update system
char newURL1[] = "http://ca.nas.wiimmfi.de/ca";
char newURL2[] = "http://naswii.wiimmfi.de/ac";
char newURL3P[] = "https://main.nas.wiimmfi.de/pp";
char newURL3E[] = "https://main.nas.wiimmfi.de/pe";
char newURL3J[] = "https://main.nas.wiimmfi.de/pj";
char newURL3K[] = "https://main.nas.wiimmfi.de/pk";
// Write the URLs to the proper place and do some other patching.
switch (region) {
case 'P':
memcpy((void*)0x8027A400, newURL1, sizeof(newURL1));
memcpy((void*)0x8027A400 + 0x28, newURL2, sizeof(newURL2));
memcpy((void*)0x8027A400 + 0x4C, newURL3P, sizeof(newURL3P));
*(u32*)0x802a146c = 0x733a2f2f;
*(u32*)0x800ecaac = 0x3bc00000;
break;
case 'E':
memcpy((void*)0x802760C0, newURL1, sizeof(newURL1));
memcpy((void*)0x802760C0 + 0x28, newURL2, sizeof(newURL2));
memcpy((void*)0x802760C0 + 0x4C, newURL3E, sizeof(newURL3E));
*(u32*)0x8029D12C = 0x733a2f2f;
*(u32*)0x800ECA0C = 0x3bc00000;
break;
case 'J':
memcpy((void*)0x80279DA0, newURL1, sizeof(newURL1));
memcpy((void*)0x80279DA0 + 0x28, newURL2, sizeof(newURL2));
memcpy((void*)0x80279DA0 + 0x4C, newURL3J, sizeof(newURL3J));
*(u32*)0x802A0E0C = 0x733a2f2f;
*(u32*)0x800EC9CC = 0x3bc00000;
break;
case 'K':
memcpy((void*)0x802682B0, newURL1, sizeof(newURL1));
memcpy((void*)0x802682B0 + 0x28, newURL2, sizeof(newURL2));
memcpy((void*)0x802682B0 + 0x4C, newURL3K, sizeof(newURL3K));
*(u32*)0x8028F474 = 0x733a2f2f;
*(u32*)0x800ECB24 = 0x3bc00000;
break;
}
// Make some space on heap (0x400) for our custom code.
u32 old_heap_ptr = *(u32*)0x80003110;
*((u32*)0x80003110) = (old_heap_ptr - 0x400);
u32 heap_space = old_heap_ptr-0x400;
memset((void*)old_heap_ptr-0x400, 0xed, 0x400);
// Binary blobs with Wiimmfi patches. Do not modify.
// Provided by Leseratte on 2018-12-14.
u32 binary[] = { 0x37C849A2, 0x8BC32FA4, 0xC9A34B71, 0x1BCB49A2,
0x2F119304, 0x5F402684, 0x3E4FDA29, 0x50849A21,
0xB88B3452, 0x627FC9C1, 0xDC24D119, 0x5844350F,
0xD893444F, 0x19A588DC, 0x16C91184, 0x0C3E237C,
0x75906CED, 0x6E68A55E, 0x58791842, 0x072237E9,
0xAB24906F, 0x0A8BDF21, 0x4D11BE42, 0x1AAEDDC8,
0x1C42F908, 0x280CF2B2, 0x453A1BA4, 0x9A56C869,
0x786F108E, 0xE8DF05D2, 0x6DB641EB, 0x6DFC84BB,
0x7E980914, 0x0D7FB324, 0x23442185, 0xA7744966,
0x53901359, 0xBF2103CC, 0xC24A4EB7, 0x32049A02,
0xC1683466, 0xCA93689D, 0xD8245106, 0xA84987CF,
0xEC9B47C9, 0x6FA688FE, 0x0A4D11A6, 0x8B653C7B,
0x09D27E30, 0x5B936208, 0x5DD336DE, 0xCD092487,
0xEF2C6D36, 0x1E09DF2D, 0x75B1BE47, 0xE68A7F22,
0xB0E5F90D, 0xEC49F216, 0xAD1DCC24, 0xE2B5C841,
0x066F6F63, 0xF4D90926, 0x299F42CD, 0xA3F125D6,
0x077B093C, 0xB5721268, 0x1BE424D1, 0xEBC30BF0,
0x77867BED, 0x4F0C9BCA, 0x3E195930, 0xDC32DE2C,
0x1865D189, 0x70C67E7A, 0x71FA7329, 0x532233D3,
0x06D2E87B, 0x6CBEBA7F, 0x99F08532, 0x52FA601C,
0x05F4B82C, 0x4B64839C, 0xB5C65009, 0x1B8396E3,
0x0A8B2DAF, 0x0DB85BE6, 0x12F1B71D, 0x186F6E4D,
0x2870DC2E, 0x5960B8E6, 0x8F4D71BD, 0x0614E3C3,
0x05E8C725, 0x365D8E3D, 0x74351CDE, 0xE1AB3930,
0xFEDA721B, 0xE53AE4E9, 0xC3B4C9A6, 0xBAE59346,
0x6D45269D, 0x634E4D1A, 0x2FD99A30, 0x26393449,
0xE49768D1, 0x81E1D1A1, 0xFCE1A34A, 0x7EB44697,
0xEB2F8D2D, 0xCECFE5AF, 0x81BD34B6, 0xB1F1696E,
0x5E6ED2B2, 0xA473A4A0, 0x41664B70, 0xBF40968A,
0x662F2CCB, 0xC5DF5B8C, 0xB632B772, 0x74EB6F39,
0xE017DC71, 0xFDA3B890, 0xE3C9713D, 0xCE53E397,
0xA12BC743, 0x5AD98EA5, 0xBC721C9F, 0x4568395A,
0x925E72B4, 0x2D7DE4D7, 0x6777C9C7, 0xD6619396,
0xA502268A, 0x77884D75, 0xF79E9AF0, 0xE6FC3461,
0xF07468A5, 0xF866D11D, 0xF90CA342, 0xCF9546FF,
0x87A48D81, 0x06881A51, 0x309C34D1, 0x79B669CE,
0xFAADD2D7, 0xC8D7A5D1, 0x89214BE5, 0x1B8396EF,
0x0A8B2DE9, 0x0D985B06, 0x12F1B711, 0x186F6E57,
0x2850DC0E, 0x5960B8EA, 0x8F4D71AC, 0x0614E3E3,
0x05E8C729, 0x365D8E39, 0x74351CFE, 0x518E3943,
0x4A397268, 0x9D58E4B8, 0xD394C9A2, 0x0E069344,
0xB522268B, 0x636E4D77, 0x2FF99A37, 0xF6DC346D,
0xE49268B4, 0x2001D1A0, 0x4929A365, 0x7B764691,
0xFFC68D49, 0x16A81A53, 0x247A34D2, 0xA1D16967,
0x4B6DD2D5, 0xDDF4A5B7, 0x454A4B70, 0x0FAE96E2,
0x0A8A2DC7, 0x0D98A47A, 0x06DCB71D, 0x0CCC6E38,
0x55F25CFB, 0xB08C1E88, 0xDF4259C9, 0x0714E387,
0xB00D47AF, 0x7B722975, 0x48BE349A, 0x29CC393C,
0xEA797228, 0x98986471, 0x3778E1A3, 0xD7626D06,
0x1567268D, 0x668ECD00, 0xD614F5C8, 0x133037CF,
0x92F26CF2, 0x00000000, 0x00000000, 0x00000000,
0x00000000, 0x00000000, 0x00000000, 0x00000000};
// Prepare patching process ....
int i = 3;
int idx = 0;
for (; i < 202; i++) {
if (i == 67 || i == 82) idx++;
binary[i] = binary[i] ^ binary[idx];
binary[idx] = ((binary[idx] << 1) | ((binary[idx] >> (32 - 1)) & ~(0xfffffffe)));
}
// Binary blob needs some changes for regions other than PAL ...
switch (region) {
case 'E':
binary[29] = binary[67];
binary[37] = binary[68];
binary[43] = binary[69];
binary[185] = 0x61295C74;
binary[189] = 0x61295D40;
binary[198] = 0x61086F5C;
break;
case 'J':
binary[29] = binary[70];
binary[37] = binary[71];
binary[43] = binary[72];
binary[185] = 0x612997CC;
binary[189] = 0x61299898;
binary[198] = 0x61086F1C;
break;
case 'K':
binary[6] = binary[73];
binary[9] = binary[74];
binary[11] = binary[75];
binary[23] = binary[76];
binary[29] = binary[77];
binary[33] = binary[78];
binary[37] = binary[79];
binary[43] = binary[80];
binary[63] = binary[81];
binary[184] = 0x3D208088;
binary[185] = 0x61298AA4;
binary[188] = 0x3D208088;
binary[189] = 0x61298B58;
binary[198] = 0x61087358;
break;
}
// Installing all the patches.
memcpy((void*)heap_space, (void*)binary, 820);
u32 code_offset_1 = heap_space + 12;
u32 code_offset_2 = heap_space + 88;
u32 code_offset_3 = heap_space + 92;
u32 code_offset_4 = heap_space + 264;
u32 code_offset_5 = heap_space + 328;
*((u32*)patch1_offset) = 0x48000000 + (((u32)(code_offset_1) - ((u32)(patch1_offset))) & 0x3ffffff);
*((u32*)code_offset_2) = 0x48000000 + (((u32)(patch1_offset + 4) - ((u32)(code_offset_2))) & 0x3ffffff);
*((u32*)patch2_offset) = 0x48000000 + (((u32)(code_offset_3) - ((u32)(patch2_offset))) & 0x3ffffff);
*((u32*)code_offset_4) = 0x48000000 + (((u32)(patch2_offset + 4) - ((u32)(code_offset_4))) & 0x3ffffff);
*((u32*)patch3_offset) = 0x48000000 + (((u32)(code_offset_5) - ((u32)(patch3_offset))) & 0x3ffffff);
// Patches successfully installed
// returns 0 when all patching is done and game is ready to be booted.
return 0;
}
void domainpatcher(void *addr, u32 len, const char* domain)
{
if(strlen("nintendowifi.net") < strlen(domain))
return;
char *cur = (char *)addr;
const char *end = cur + len - 16;
do
{
if (memcmp(cur, "nintendowifi.net", 16) == 0)
{
int len = strlen(cur);
u8 i;
memcpy(cur, domain, strlen(domain));
memmove(cur + strlen(domain), cur + 16, len - 16);
for(i = 16 - strlen(domain); i > 0 ; i--)
cur[len - i ] = 0;
cur += len;
}
} while (++cur < end);
}
bool NSMBPatch()
{
WIP_Code * CodeList = NULL;
if (memcmp("SMNE01", (char *) 0x80000000, 6) == 0)
{
CodeList = MEM2_alloc(3 * sizeof(WIP_Code));
if(!CodeList)
return false;
CodeList[0].offset = 0x001AB610;
CodeList[0].srcaddress = 0x9421FFD0;
CodeList[0].dstaddress = 0x4E800020;
CodeList[1].offset = 0x001CED53;
CodeList[1].srcaddress = 0xDA000000;
CodeList[1].dstaddress = 0x71000000;
CodeList[2].offset = 0x001CED6B;
CodeList[2].srcaddress = 0xDA000000;
CodeList[2].dstaddress = 0x71000000;
}
else if (memcmp("SMNP01", (char *) 0x80000000, 6) == 0)
{
CodeList = MEM2_alloc(3 * sizeof(WIP_Code));
if(!CodeList)
return false;
CodeList[0].offset = 0x001AB750;
CodeList[0].srcaddress = 0x9421FFD0;
CodeList[0].dstaddress = 0x4E800020;
CodeList[1].offset = 0x001CEE90;
CodeList[1].srcaddress = 0x38A000DA;
CodeList[1].dstaddress = 0x38A00071;
CodeList[2].offset = 0x001CEEA8;
CodeList[2].srcaddress = 0x388000DA;
CodeList[2].dstaddress = 0x38800071;
}
else if (memcmp("SMNJ01", (char *) 0x80000000, 6) == 0)
{
CodeList = MEM2_alloc(3 * sizeof(WIP_Code));
if(!CodeList)
return false;
CodeList[0].offset = 0x001AB420;
CodeList[0].srcaddress = 0x9421FFD0;
CodeList[0].dstaddress = 0x4E800020;
CodeList[1].offset = 0x001CEB63;
CodeList[1].srcaddress = 0xDA000000;
CodeList[1].dstaddress = 0x71000000;
CodeList[2].offset = 0x001CEB7B;
CodeList[2].srcaddress = 0xDA000000;
CodeList[2].dstaddress = 0x71000000;
}
if (CodeList && set_wip_list(CodeList, 3) == false)
{
MEM2_free(CodeList);
CodeList = NULL;
return false;
}
return CodeList != NULL;
}
bool PoPPatch()
{
if (memcmp("SPX", (char *) 0x80000000, 3) != 0 && memcmp("RPW", (char *) 0x80000000, 3) != 0)
return false;
WIP_Code * CodeList = MEM2_alloc(5 * sizeof(WIP_Code));
CodeList[0].offset = 0x007AAC6A;
CodeList[0].srcaddress = 0x7A6B6F6A;
CodeList[0].dstaddress = 0x6F6A7A6B;
CodeList[1].offset = 0x007AAC75;
CodeList[1].srcaddress = 0x7C7A6939;
CodeList[1].dstaddress = 0x69397C7A;
CodeList[2].offset = 0x007AAC82;
CodeList[2].srcaddress = 0x7376686B;
CodeList[2].dstaddress = 0x686B7376;
CodeList[3].offset = 0x007AAC92;
CodeList[3].srcaddress = 0x80717570;
CodeList[3].dstaddress = 0x75708071;
CodeList[4].offset = 0x007AAC9D;
CodeList[4].srcaddress = 0x82806F3F;
CodeList[4].dstaddress = 0x6F3F8280;
if (set_wip_list(CodeList, 5) == false)
{
MEM2_free(CodeList);
CodeList = NULL;
return false;
}
return true;
}
/** Insert the individual gamepatches above with the patterns and patch data **/
/** Following is only the VideoPatcher **/
// Some missing video modes
#if __GNUC__ <= 8
static GXRModeObj TVPal528Prog = {
6, // viDisplayMode
640, // fbWidth
528, // efbHeight
528, // xfbHeight
40, // viXOrigin // (VI_MAX_WIDTH_PAL - 640)/2,
23, // viYOrigin // game uses 0x17 instead of 0x18 so we don't use (VI_MAX_HEIGHT_PAL - 528)/2
640, // viWidth
528, // viHeight
VI_XFBMODE_SF, // xFBmode
GX_FALSE, // field_rendering
GX_FALSE, // aa
// sample points arranged in increasing Y order
{
{6,6},{6,6},{6,6}, // pix 0, 3 sample points, 1/12 units, 4 bits each
{6,6},{6,6},{6,6}, // pix 1
{6,6},{6,6},{6,6}, // pix 2
{6,6},{6,6},{6,6} // pix 3
},
// vertical filter[7], 1/64 units, 6 bits each
{
0, // line n-1
0, // line n-1
21, // line n
22, // line n
21, // line n
0, // line n+1
0 // line n+1
}
};
static GXRModeObj TVPal528ProgSoft = {
6, // viDisplayMode
640, // fbWidth
528, // efbHeight
528, // xfbHeight
40, // viXOrigin
23, // viYOrigin
640, // viWidth
528, // viHeight
VI_XFBMODE_SF, // xFBmode
GX_FALSE, // field_rendering
GX_FALSE, // aa
// sample points arranged in increasing Y order
{
{6,6},{6,6},{6,6}, // pix 0, 3 sample points, 1/12 units, 4 bits each
{6,6},{6,6},{6,6}, // pix 1
{6,6},{6,6},{6,6}, // pix 2
{6,6},{6,6},{6,6} // pix 3
},
// vertical filter[7], 1/64 units, 6 bits each
{
8, // line n-1
8, // line n-1
10, // line n
12, // line n
10, // line n
8, // line n+1
8 // line n+1
}
};
static GXRModeObj TVPal524ProgAa = {
6, // viDisplayMode
640, // fbWidth
264, // efbHeight
524, // xfbHeight
40, // viXOrigin
23, // viYOrigin
640, // viWidth
524, // viHeight
VI_XFBMODE_SF, // xFBmode
GX_FALSE, // field_rendering
GX_TRUE, // aa
// sample points arranged in increasing Y order
{
{3,2},{9,6},{3,10}, // pix 0, 3 sample points, 1/12 units, 4 bits each
{3,2},{9,6},{3,10}, // pix 1
{9,2},{3,6},{9,10}, // pix 2
{9,2},{3,6},{9,10} // pix 3
},
// vertical filter[7], 1/64 units, 6 bits each
{
4, // line n-1
8, // line n-1
12, // line n
16, // line n
12, // line n
8, // line n+1
4 // line n+1
}
};
#endif
static GXRModeObj* vmodes[] = {
&TVNtsc240Ds,
&TVNtsc240DsAa,
&TVNtsc240Int,
&TVNtsc240IntAa,
&TVNtsc480Int,
&TVNtsc480IntAa,
&TVNtsc480IntDf,
&TVNtsc480Prog,
&TVNtsc480ProgSoft,
&TVNtsc480ProgAa,
&TVMpal480IntDf,
&TVPal264Ds,
&TVPal264DsAa,
&TVPal264Int,
&TVPal264IntAa,
&TVPal524ProgAa,
&TVPal524IntAa,
&TVPal528Int,
&TVPal528IntDf,
&TVPal528Prog,
&TVPal528ProgSoft,
&TVPal576IntDfScale,
&TVEurgb60Hz240Ds,
&TVEurgb60Hz240DsAa,
&TVEurgb60Hz240Int,
&TVEurgb60Hz240IntAa,
&TVEurgb60Hz480Int,
&TVEurgb60Hz480IntDf,
&TVEurgb60Hz480IntAa,
&TVEurgb60Hz480Prog,
&TVEurgb60Hz480ProgSoft,
&TVEurgb60Hz480ProgAa
};
static const char * vmodes_name[] = {
"TVNtsc240Ds",
"TVNtsc240DsAa",
"TVNtsc240Int",
"TVNtsc240IntAa",
"TVNtsc480Int",
"TVNtsc480IntAa",
"TVNtsc480IntDf",
"TVNtsc480Prog",
"TVNtsc480ProgSoft",
"TVNtsc480ProgAa",
"TVMpal480IntDf",
"TVPal264Ds",
"TVPal264DsAa",
"TVPal264Int",
"TVPal264IntAa",
"TVPal524ProgAa",
"TVPal524IntAa",
"TVPal528Int",
"TVPal528IntDf",
"TVPal528Prog",
"TVPal528ProgSoft",
"TVPal576IntDfScale",
"TVEurgb60Hz240Ds",
"TVEurgb60Hz240DsAa",
"TVEurgb60Hz240Int",
"TVEurgb60Hz240IntAa",
"TVEurgb60Hz480Int",
"TVEurgb60Hz480IntDf",
"TVEurgb60Hz480IntAa",
"TVEurgb60Hz480Prog",
"TVEurgb60Hz480ProgSoft",
"TVEurgb60Hz480ProgAa"
};
static GXRModeObj* PAL2NTSC[] = {
&TVMpal480IntDf, &TVNtsc480IntDf,
&TVPal264Ds, &TVNtsc240Ds,
&TVPal264DsAa, &TVNtsc240DsAa,
&TVPal264Int, &TVNtsc240Int,
&TVPal264IntAa, &TVNtsc240IntAa,
&TVPal524IntAa, &TVNtsc480IntAa,
&TVPal528Int, &TVNtsc480Int,
&TVPal528IntDf, &TVNtsc480IntDf,
&TVPal528Prog, &TVNtsc480Prog,
&TVPal576IntDfScale, &TVNtsc480IntDf,
&TVEurgb60Hz240Ds, &TVNtsc240Ds,
&TVEurgb60Hz240DsAa, &TVNtsc240DsAa,
&TVEurgb60Hz240Int, &TVNtsc240Int,
&TVEurgb60Hz240IntAa, &TVNtsc240IntAa,
&TVEurgb60Hz480Int, &TVNtsc480Int,
&TVEurgb60Hz480IntDf, &TVNtsc480IntDf,
&TVEurgb60Hz480IntAa, &TVNtsc480IntAa,
&TVEurgb60Hz480Prog, &TVNtsc480Prog,
&TVEurgb60Hz480ProgSoft, &TVNtsc480Prog,
&TVEurgb60Hz480ProgAa, &TVNtsc480Prog,
0, 0
};
static GXRModeObj* NTSC2PAL[] = {
&TVNtsc240Ds, &TVPal264Ds,
&TVNtsc240DsAa, &TVPal264DsAa,
&TVNtsc240Int, &TVPal264Int,
&TVNtsc240IntAa, &TVPal264IntAa,
&TVNtsc480Int, &TVPal528Int,
&TVNtsc480IntDf, &TVPal528IntDf,
&TVNtsc480IntAa, &TVPal524IntAa,
&TVNtsc480Prog, &TVPal528Prog,
0, 0
};
static GXRModeObj* NTSC2PAL60[] = {
&TVNtsc240Ds, &TVEurgb60Hz240Ds,
&TVNtsc240DsAa, &TVEurgb60Hz240DsAa,
&TVNtsc240Int, &TVEurgb60Hz240Int,
&TVNtsc240IntAa, &TVEurgb60Hz240IntAa,
&TVNtsc480Int, &TVEurgb60Hz480Int,
&TVNtsc480IntDf, &TVEurgb60Hz480IntDf,
&TVNtsc480IntAa, &TVEurgb60Hz480IntAa,
&TVNtsc480Prog, &TVEurgb60Hz480Prog,
0, 0
};
static bool compare_videomodes(GXRModeObj* mode1, GXRModeObj* mode2)
{
if (mode1->viTVMode != mode2->viTVMode || mode1->fbWidth != mode2->fbWidth || mode1->efbHeight != mode2->efbHeight
|| mode1->xfbHeight != mode2->xfbHeight || mode1->viXOrigin != mode2->viXOrigin || mode1->viYOrigin
!= mode2->viYOrigin || mode1->viWidth != mode2->viWidth || mode1->viHeight != mode2->viHeight
|| mode1->xfbMode != mode2->xfbMode || mode1->field_rendering != mode2->field_rendering || mode1->aa
!= mode2->aa || mode1->sample_pattern[0][0] != mode2->sample_pattern[0][0] || mode1->sample_pattern[1][0]
!= mode2->sample_pattern[1][0] || mode1->sample_pattern[2][0] != mode2->sample_pattern[2][0]
|| mode1->sample_pattern[3][0] != mode2->sample_pattern[3][0] || mode1->sample_pattern[4][0]
!= mode2->sample_pattern[4][0] || mode1->sample_pattern[5][0] != mode2->sample_pattern[5][0]
|| mode1->sample_pattern[6][0] != mode2->sample_pattern[6][0] || mode1->sample_pattern[7][0]
!= mode2->sample_pattern[7][0] || mode1->sample_pattern[8][0] != mode2->sample_pattern[8][0]
|| mode1->sample_pattern[9][0] != mode2->sample_pattern[9][0] || mode1->sample_pattern[10][0]
!= mode2->sample_pattern[10][0] || mode1->sample_pattern[11][0] != mode2->sample_pattern[11][0]
|| mode1->sample_pattern[0][1] != mode2->sample_pattern[0][1] || mode1->sample_pattern[1][1]
!= mode2->sample_pattern[1][1] || mode1->sample_pattern[2][1] != mode2->sample_pattern[2][1]
|| mode1->sample_pattern[3][1] != mode2->sample_pattern[3][1] || mode1->sample_pattern[4][1]
!= mode2->sample_pattern[4][1] || mode1->sample_pattern[5][1] != mode2->sample_pattern[5][1]
|| mode1->sample_pattern[6][1] != mode2->sample_pattern[6][1] || mode1->sample_pattern[7][1]
!= mode2->sample_pattern[7][1] || mode1->sample_pattern[8][1] != mode2->sample_pattern[8][1]
|| mode1->sample_pattern[9][1] != mode2->sample_pattern[9][1] || mode1->sample_pattern[10][1]
!= mode2->sample_pattern[10][1] || mode1->sample_pattern[11][1] != mode2->sample_pattern[11][1]
|| mode1->vfilter[0] != mode2->vfilter[0] || mode1->vfilter[1] != mode2->vfilter[1] || mode1->vfilter[2]
!= mode2->vfilter[2] || mode1->vfilter[3] != mode2->vfilter[3] || mode1->vfilter[4] != mode2->vfilter[4]
|| mode1->vfilter[5] != mode2->vfilter[5] || mode1->vfilter[6] != mode2->vfilter[6])
{
return false;
}
else
{
return true;
}
}
static void patch_videomode(GXRModeObj* mode1, GXRModeObj* mode2)
{
mode1->viTVMode = mode2->viTVMode;
mode1->fbWidth = mode2->fbWidth;
mode1->efbHeight = mode2->efbHeight;
mode1->xfbHeight = mode2->xfbHeight;
mode1->viXOrigin = mode2->viXOrigin;
mode1->viYOrigin = mode2->viYOrigin;
mode1->viWidth = mode2->viWidth;
mode1->viHeight = mode2->viHeight;
mode1->xfbMode = mode2->xfbMode;
mode1->field_rendering = mode2->field_rendering;
mode1->aa = mode2->aa;
mode1->sample_pattern[0][0] = mode2->sample_pattern[0][0];
mode1->sample_pattern[1][0] = mode2->sample_pattern[1][0];
mode1->sample_pattern[2][0] = mode2->sample_pattern[2][0];
mode1->sample_pattern[3][0] = mode2->sample_pattern[3][0];
mode1->sample_pattern[4][0] = mode2->sample_pattern[4][0];
mode1->sample_pattern[5][0] = mode2->sample_pattern[5][0];
mode1->sample_pattern[6][0] = mode2->sample_pattern[6][0];
mode1->sample_pattern[7][0] = mode2->sample_pattern[7][0];
mode1->sample_pattern[8][0] = mode2->sample_pattern[8][0];
mode1->sample_pattern[9][0] = mode2->sample_pattern[9][0];
mode1->sample_pattern[10][0] = mode2->sample_pattern[10][0];
mode1->sample_pattern[11][0] = mode2->sample_pattern[11][0];
mode1->sample_pattern[0][1] = mode2->sample_pattern[0][1];
mode1->sample_pattern[1][1] = mode2->sample_pattern[1][1];
mode1->sample_pattern[2][1] = mode2->sample_pattern[2][1];
mode1->sample_pattern[3][1] = mode2->sample_pattern[3][1];
mode1->sample_pattern[4][1] = mode2->sample_pattern[4][1];
mode1->sample_pattern[5][1] = mode2->sample_pattern[5][1];
mode1->sample_pattern[6][1] = mode2->sample_pattern[6][1];
mode1->sample_pattern[7][1] = mode2->sample_pattern[7][1];
mode1->sample_pattern[8][1] = mode2->sample_pattern[8][1];
mode1->sample_pattern[9][1] = mode2->sample_pattern[9][1];
mode1->sample_pattern[10][1] = mode2->sample_pattern[10][1];
mode1->sample_pattern[11][1] = mode2->sample_pattern[11][1];
mode1->vfilter[0] = mode2->vfilter[0];
mode1->vfilter[1] = mode2->vfilter[1];
mode1->vfilter[2] = mode2->vfilter[2];
mode1->vfilter[3] = mode2->vfilter[3];
mode1->vfilter[4] = mode2->vfilter[4];
mode1->vfilter[5] = mode2->vfilter[5];
mode1->vfilter[6] = mode2->vfilter[6];
}
static bool Search_and_patch_Video_Modes(u8 * Address, u32 Size, GXRModeObj* Table[])
{
u8 *Addr = (u8 *) Address;
bool found = 0;
u32 i, j;
while (Size >= sizeof(GXRModeObj))
{
for (i = 0; Table[i]; i += 2)
{
if (compare_videomodes(Table[i], (GXRModeObj*) Addr))
{
u8 current_vmode = 0;
u8 target_vmode = 0;
for(j = 0; j < sizeof(vmodes)/sizeof(vmodes[0]); j++)
{
if(compare_videomodes(Table[i], vmodes[j]))
{
current_vmode = j;
break;
}
}
for(j = 0; j < sizeof(vmodes)/sizeof(vmodes[0]); j++)
{
if(compare_videomodes(Table[i+1], vmodes[j]))
{
target_vmode = j;
break;
}
}
gprintf("Video mode found in dol: %s, replaced by: %s \n", vmodes_name[current_vmode], vmodes_name[target_vmode]);
found = 1;
patch_videomode((GXRModeObj*) Addr, Table[i + 1]);
Addr += (sizeof(GXRModeObj) - 4);
Size -= (sizeof(GXRModeObj) - 4);
break;
}
}
Addr += 4;
Size -= 4;
}
return found;
}
static bool Search_and_patch_Video_To(void *Address, u32 Size, GXRModeObj* Table[], GXRModeObj* rmode, bool patchAll)
{
u8 *Addr = (u8 *)Address;
bool found = 0;
u32 i;
u8 target_vmode = 0;
for(i = 0; i < sizeof(vmodes)/sizeof(vmodes[0]); i++)
{
if(compare_videomodes(Table[i], rmode))
{
target_vmode = i;
break;
}
}
while(Size >= sizeof(GXRModeObj))
{
// Video mode pattern found
if( (((GXRModeObj*)Addr)->fbWidth == 0x0280 && ((GXRModeObj*)Addr)->viWidth == 0x02c4) || // TVEurgb60Hz480Prog
(((GXRModeObj*)Addr)->fbWidth == 0x0280 && ((GXRModeObj*)Addr)->viWidth == 0x0280) ) // All other video modes
{
// display found video mode patterns
GXRModeObj* vidmode = (GXRModeObj*)Addr;
gprintf("Video pattern found \t%08x %04x %04x %04x %04x %04x %04x %04x %08x %04x %04x ",
vidmode->viTVMode, vidmode->fbWidth, vidmode->efbHeight, vidmode->xfbHeight, vidmode->viXOrigin, vidmode->viYOrigin,
vidmode->viWidth, vidmode->viHeight, vidmode->xfbMode, vidmode->field_rendering, vidmode->aa);
gprintf("%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x ",
vidmode->sample_pattern[0][0], vidmode->sample_pattern[1][0], vidmode->sample_pattern[2][0], vidmode->sample_pattern[3][0], vidmode->sample_pattern[4][0],
vidmode->sample_pattern[5][0], vidmode->sample_pattern[6][0], vidmode->sample_pattern[7][0], vidmode->sample_pattern[8][0], vidmode->sample_pattern[9][0],
vidmode->sample_pattern[10][0], vidmode->sample_pattern[11][0], vidmode->sample_pattern[0][1], vidmode->sample_pattern[1][1], vidmode->sample_pattern[2][1],
vidmode->sample_pattern[3][1], vidmode->sample_pattern[4][1], vidmode->sample_pattern[5][1], vidmode->sample_pattern[6][1], vidmode->sample_pattern[7][1],
vidmode->sample_pattern[8][1], vidmode->sample_pattern[9][1], vidmode->sample_pattern[10][1], vidmode->sample_pattern[11][1]);
gprintf("%02x%02x%02x%02x%02x%02x%02x \n",
vidmode->vfilter[0], vidmode->vfilter[1] , vidmode->vfilter[2], vidmode->vfilter[3] , vidmode->vfilter[4],vidmode->vfilter[5], vidmode->vfilter[6]);
found = 0;
for(i = 0; i < sizeof(vmodes)/sizeof(vmodes[0]); i++)
{
if(compare_videomodes(Table[i], (GXRModeObj*)Addr))
{
found = 1;
gprintf("Video mode found in dol: %s, replaced by: %s \n", vmodes_name[i], vmodes_name[target_vmode]);
patch_videomode((GXRModeObj*)Addr, rmode);
Addr += (sizeof(GXRModeObj)-4);
Size -= (sizeof(GXRModeObj)-4);
break;
}
}
if(patchAll && !found)
{
gprintf("Video mode found in dol: Unknown, replaced by: %s \n", vmodes_name[target_vmode]);
patch_videomode((GXRModeObj*)Addr, rmode);
Addr += (sizeof(GXRModeObj)-4);
Size -= (sizeof(GXRModeObj)-4);
}
}
Addr += 4;
Size -= 4;
}
return found;
}
void VideoModePatcher(u8 * dst, int len, u8 videoSelected, u8 VideoPatchDol)
{
GXRModeObj** table = NULL;
if (videoSelected == VIDEO_MODE_PATCH) // patch enum'd in cfg.h
{
switch (CONF_GetVideo())
{
case CONF_VIDEO_PAL:
table = CONF_GetEuRGB60() > 0 ? NTSC2PAL60 : NTSC2PAL;
break;
case CONF_VIDEO_MPAL:
table = NTSC2PAL;
break;
default:
table = PAL2NTSC;
break;
}
Search_and_patch_Video_Modes(dst, len, table);
}
else if(VideoPatchDol == VIDEO_PATCH_DOL_REGION ) //&& rmode != NULL)
{
switch(rmode->viTVMode >> 2)
{
case VI_PAL:
case VI_MPAL:
table = NTSC2PAL;
break;
case VI_EURGB60:
table = NTSC2PAL60;
break;
default:
table = PAL2NTSC;
}
Search_and_patch_Video_Modes(dst, len, table);
}
else if (VideoPatchDol == VIDEO_PATCH_DOL_ON && rmode != NULL)
{
Search_and_patch_Video_To(dst, len, vmodes, rmode, false);
}
else if (VideoPatchDol == VIDEO_PATCH_DOL_ALL && rmode != NULL)
{
Search_and_patch_Video_To(dst, len, vmodes, rmode, true);
}
}
void sneek_video_patch(void *addr, u32 len)
{
u8 *addr_start = addr;
u8 *addr_end = addr+len;
while(addr_start < addr_end)
{
if(*(vu32*)(addr_start) == 0x3C608000)
{
if( ((*(vu32*)(addr_start+4) & 0xFC1FFFFF ) == 0x800300CC) && ((*(vu32*)(addr_start+8) >> 24) == 0x54 ) )
{
*(vu32*)(addr_start+4) = 0x5400F0BE | ((*(vu32*)(addr_start+4) & 0x3E00000) >> 5);
}
}
addr_start += 4;
}
}
//giantpune's magic super patch to return to channels
static u32 ad[ 4 ] = { 0, 0, 0, 0 };//these variables are global on the off chance the different parts needed
static u8 found = 0; //to find in the dol are found in different sections of the dol
static u8 returnToPatched = 0;
bool PatchReturnTo( void *Address, int Size, u32 id )
{
if( !id || returnToPatched )
return 0;
//gprintf("PatchReturnTo( %p, %08x, %08x )\n", Address, Size, id );
//new __OSLoadMenu() (SM2.0 and higher)
u8 SearchPattern[ 12 ] = { 0x38, 0x80, 0x00, 0x02, 0x38, 0x60, 0x00, 0x01, 0x38, 0xa0, 0x00, 0x00 }; //li r4,2
//li r3,1
//li r5,0
//old _OSLoadMenu() (used in launch games)
u8 SearchPatternB[ 12 ] = { 0x38, 0xC0, 0x00, 0x02, 0x38, 0xA0, 0x00, 0x01, 0x38, 0xE0, 0x00, 0x00 }; //li r6,2
//li r5,1
//li r7,0
//identifier for the safe place
u8 SearchPattern2[ 12 ] = { 0x4D, 0x65, 0x74, 0x72, 0x6F, 0x77, 0x65, 0x72, 0x6B, 0x73, 0x20, 0x54 }; //"Metrowerks T"
u8 oldSDK = 0;
found = 0;
void *Addr = Address;
void *Addr_end = Address+Size;
while (Addr <= Addr_end - 12 )
{
//find a safe place or the patch to hang out
if ( ! ad[ 3 ] && memcmp( Addr, SearchPattern2, 12 ) == 0 )
{
ad[ 3 ] = (u32)Addr + 0x30;
}
//find __OSLaunchMenu() and remember some addresses in it
else if ( memcmp( Addr, SearchPattern, 12 )==0 )
{
ad[ found++ ] = (u32)Addr;
}
else if ( ad[ 0 ] && memcmp( Addr, SearchPattern, 8 )==0 ) //after the first match is found, only search the first 8 bytes for the other 2
{
if( !ad[ 1 ] ) ad[ found++ ] = (u32)Addr;
else if( !ad[ 2 ] ) ad[ found++ ] = (u32)Addr;
if( found >= 3 )break;
}
Addr += 4;
}
//check for the older-ass version of the SDK
if( found < 3 && ad[ 3 ] )
{
Addr = Address;
ad[ 0 ] = 0;
ad[ 1 ] = 0;
ad[ 2 ] = 0;
found = 0;
oldSDK = 1;
while (Addr <= Addr_end - 12 )
{
//find __OSLaunchMenu() and remember some addresses in it
if ( memcmp( Addr, SearchPatternB, 12 )==0 )
{
ad[ found++ ] = (u32)Addr;
}
else if ( ad[ 0 ] && memcmp( Addr, SearchPatternB, 8 ) == 0 ) //after the first match is found, only search the first 8 bytes for the other 2
{
if( !ad[ 1 ] ) ad[ found++ ] = (u32)Addr;
else if( !ad[ 2 ] ) ad[ found++ ] = (u32)Addr;
if( found >= 3 )break;
}
Addr += 4;
}
}
//if the function is found
if( found == 3 && ad[ 3 ] )
{
//gprintf("patch __OSLaunchMenu( 0x00010001, 0x%08x )\n", id);
u32 nop = 0x60000000;
//the magic that writes the TID to the registers
u8 jump[ 20 ] = { 0x3C, 0x60, 0x00, 0x01, //lis r3,1
0x60, 0x63, 0x00, 0x01, //ori r3,r3,1
0x3C, 0x80, (u8)( id >> 24 ), (u8)( id >> 16 ), //lis r4,(u16)(tid >> 16)
0x60, 0x84, (u8)( id >> 8 ), (u8)id, //ori r4,r4,(u16)(tid)
0x4E, 0x80, 0x00, 0x20
}; //blr
if( oldSDK )
{
jump[ 1 ] = 0xA0; //3CA00001 //lis r5,1
jump[ 5 ] = 0xA5; //60A50001 //ori r5,r5,1
jump[ 9 ] = 0xC0; //3CC0AF1B //lis r6,(u16)(tid >> 16)
jump[ 13 ] = 0xC6;//60C6F516 //ori r6,r6,(u16)(tid)
}
void* addr = (u32*)ad[ 3 ];
//write new stuff to in a unused part of the main.dol
memcpy( addr, jump, sizeof( jump ) );
//ES_GetTicketViews()
u32 newval = ( ad[ 3 ] - ad[ 0 ] );
newval &= 0x03FFFFFC;
newval |= 0x48000001;
addr = (u32*)ad[ 0 ];
memcpy( addr, &newval, sizeof( u32 ) ); //bl ad[ 3 ]
memcpy( addr + 4, &nop, sizeof( u32 ) ); //nop
//gprintf("\t%08x -> %08x\n", addr, newval );
//ES_GetTicketViews() again
newval = ( ad[ 3 ] - ad[ 1 ] );
newval &= 0x03FFFFFC;
newval |= 0x48000001;
addr = (u32*)ad[ 1 ];
memcpy( addr, &newval, sizeof( u32 ) ); //bl ad[ 3 ]
memcpy( addr + 4, &nop, sizeof( u32 ) ); //nop
//gprintf("\t%08x -> %08x\n", addr, newval );
//ES_LaunchTitle()
newval = ( ad[ 3 ] - ad[ 2 ] );
newval &= 0x03FFFFFC;
newval |= 0x48000001;
addr = (u32*)ad[ 2 ];
memcpy( addr, &newval, sizeof( u32 ) ); //bl ad[ 3 ]
memcpy( addr + 4, &nop, sizeof( u32 ) ); //nop
//gprintf("\t%08x -> %08x\n", addr, newval );
returnToPatched = 1;
}
if(returnToPatched)
gprintf("Return to %08X patched with old method.\n", (u32) id);
return returnToPatched;
}
int PatchNewReturnTo(int es_fd, u64 title)
{
if(es_fd < 0 || title == 0)
return -1;
//! this is here for test purpose only and needs be moved later
static u64 sm_title_id ATTRIBUTE_ALIGN(32);
ioctlv *vector = (ioctlv *) memalign(32, sizeof(ioctlv));
if(!vector)
return -1;
sm_title_id = title;
vector[0].data = &sm_title_id;
vector[0].len = sizeof(sm_title_id);
int result = -1;
if(es_fd >= 0)
result = IOS_Ioctlv(es_fd, 0xA1, 1, 0, vector);
if(result >= 0)
gprintf("Return to %08X patched with d2x method.\n", (u32) title);
free(vector);
return result;
}
int BlockIOSReload(int es_fd, u8 gameIOS)
{
if(es_fd < 0)
return -1;
static int mode ATTRIBUTE_ALIGN(32);
static int ios ATTRIBUTE_ALIGN(32);
ioctlv *vector = (ioctlv *) memalign(32, sizeof(ioctlv) * 2);
if(!vector)
return -1;
int inlen = 2;
mode = 2;
ios = gameIOS; // ios to be reloaded in place of the requested one
vector[0].data = &mode;
vector[0].len = 4;
vector[1].data = &ios;
vector[1].len = 4;
int result = -1;
if(es_fd >= 0)
result = IOS_Ioctlv(es_fd, 0xA0, inlen, 0, vector);
if(result >= 0)
gprintf("Block IOS Reload patched with d2x method to IOS%i; result: %i\n", gameIOS, result);
free(vector);
return result;
}
void PatchAspectRatio(void *addr, u32 len, u8 aspect)
{
if(aspect > 1)
return;
static const u32 aspect_searchpattern1[5] = {
0x9421FFF0, 0x7C0802A6, 0x38800001, 0x90010014, 0x38610008
};
static const u32 aspect_searchpattern2[15] = {
0x2C030000, 0x40820010, 0x38000000, 0x98010008, 0x48000018,
0x88010008, 0x28000001, 0x4182000C, 0x38000000, 0x98010008,
0x80010014, 0x88610008, 0x7C0803A6, 0x38210010, 0x4E800020
};
u8 *addr_start = (u8 *) addr;
u8 *addr_end = addr_start + len - sizeof(aspect_searchpattern1) - 4 - sizeof(aspect_searchpattern2);
while(addr_start < addr_end)
{
if( (memcmp(addr_start, aspect_searchpattern1, sizeof(aspect_searchpattern1)) == 0)
&& (memcmp(addr_start + 4 + sizeof(aspect_searchpattern1), aspect_searchpattern2, sizeof(aspect_searchpattern2)) == 0))
{
*((u32 *)(addr_start+0x44)) = (0x38600000 | aspect);
gprintf("Aspect ratio patched to: %s\n", aspect ? "16:9" : "4:3");
break;
}
addr_start += 4;
}
}