usbloadergx/source/utils/base64.h
wiidev 1129a26b44 Update wolfSSL and networking code
Uses MEM2 for downloads, improves timeout handling and adds proxy support.
2020-11-08 21:29:44 +00:00

174 lines
5.6 KiB
C

/*
https://github.com/superwills/NibbleAndAHalf
base64.h -- Fast base64 encoding and decoding.
version 1.0.0, April 17, 2013 143a
Copyright (C) 2013 William Sherif
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
William Sherif
will.sherif@gmail.com
YWxsIHlvdXIgYmFzZSBhcmUgYmVsb25nIHRvIHVz
*/
#ifndef BASE64_H
#define BASE64_H
#include "memory/mem2.h"
static const char *b64 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
// maps A=>0,B=>1..
static const unsigned char unb64[]={
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //10
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //20
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //30
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //40
0, 0, 0, 62, 0, 0, 0, 63, 52, 53, //50
54, 55, 56, 57, 58, 59, 60, 61, 0, 0, //60
0, 0, 0, 0, 0, 0, 1, 2, 3, 4, //70
5, 6, 7, 8, 9, 10, 11, 12, 13, 14, //80
15, 16, 17, 18, 19, 20, 21, 22, 23, 24, //90
25, 0, 0, 0, 0, 0, 0, 26, 27, 28, //100
29, 30, 31, 32, 33, 34, 35, 36, 37, 38, //110
39, 40, 41, 42, 43, 44, 45, 46, 47, 48, //120
49, 50, 51, 0, 0, 0, 0, 0, 0, 0, //130
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //140
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //150
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //160
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //170
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //180
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //190
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //200
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //210
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //220
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //230
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //240
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //250
0, 0, 0, 0, 0, 0,
}; // This array has 256 elements
// Converts binary data of length=len to base64 characters.
// Length of the resultant string is stored in flen
// (you must pass pointer flen).
char *base64(const void *binaryData, int len, int *flen)
{
const unsigned char *bin = (const unsigned char *)binaryData;
char *res;
int rc = 0; // result counter
int byteNo; // I need this after the loop
int modulusLen = len % 3;
int pad = ((modulusLen & 1) << 1) + ((modulusLen & 2) >> 1); // 2 gives 1 and 1 gives 2, but 0 gives 0.
*flen = 4 * (len + pad) / 3;
res = (char *)MEM2_alloc(*flen + 1); // and one for the null
if (!res)
return 0;
for (byteNo = 0; byteNo <= len - 3; byteNo += 3)
{
unsigned char BYTE0 = bin[byteNo];
unsigned char BYTE1 = bin[byteNo + 1];
unsigned char BYTE2 = bin[byteNo + 2];
res[rc++] = b64[BYTE0 >> 2];
res[rc++] = b64[((0x3 & BYTE0) << 4) + (BYTE1 >> 4)];
res[rc++] = b64[((0x0f & BYTE1) << 2) + (BYTE2 >> 6)];
res[rc++] = b64[0x3f & BYTE2];
}
if (pad == 2)
{
res[rc++] = b64[bin[byteNo] >> 2];
res[rc++] = b64[(0x3 & bin[byteNo]) << 4];
res[rc++] = '=';
res[rc++] = '=';
}
else if (pad == 1)
{
res[rc++] = b64[bin[byteNo] >> 2];
res[rc++] = b64[((0x3 & bin[byteNo]) << 4) + (bin[byteNo + 1] >> 4)];
res[rc++] = b64[(0x0f & bin[byteNo + 1]) << 2];
res[rc++] = '=';
}
res[rc] = 0; // NULL TERMINATOR!;)
return res;
}
unsigned char *unbase64(const char *ascii, int len, int *flen)
{
const unsigned char *safeAsciiPtr = (const unsigned char *)ascii;
unsigned char *bin;
int cb = 0;
int charNo;
int pad = 0;
if ((len <= 0) || (len % 4 != 0))
{ // 2 accesses below would be OOB.
// catch empty string or incorrect padding size, return NULL as result.
*flen = 0;
return 0;
}
if (safeAsciiPtr[len - 1] == '=')
++pad;
if (safeAsciiPtr[len - 2] == '=')
++pad;
*flen = 3 * len / 4 - pad;
bin = (unsigned char *)MEM2_alloc(*flen);
if (!bin)
return 0;
for (charNo = 0; charNo <= len - 4 - pad; charNo += 4)
{
int A = unb64[safeAsciiPtr[charNo]];
int B = unb64[safeAsciiPtr[charNo + 1]];
int C = unb64[safeAsciiPtr[charNo + 2]];
int D = unb64[safeAsciiPtr[charNo + 3]];
bin[cb++] = (A << 2) | (B >> 4);
bin[cb++] = (B << 4) | (C >> 2);
bin[cb++] = (C << 6) | (D);
}
if (pad == 1)
{
int A = unb64[safeAsciiPtr[charNo]];
int B = unb64[safeAsciiPtr[charNo + 1]];
int C = unb64[safeAsciiPtr[charNo + 2]];
bin[cb++] = (A << 2) | (B >> 4);
bin[cb++] = (B << 4) | (C >> 2);
}
else if (pad == 2)
{
int A = unb64[safeAsciiPtr[charNo]];
int B = unb64[safeAsciiPtr[charNo + 1]];
bin[cb++] = (A << 2) | (B >> 4);
}
return bin;
}
#endif