mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-16 00:15:08 +01:00
0e7d37b18b
*Fixed freeze in theme menu when its empty *Optimized the game list loading on fat/ntfs/ext. This should speed up the loading process. *Added cache of game titles. This will speed up the startup after the cache file is written (in other words on second start of this rev). A TitlesCache.bin will be created in the same path as the wiitdb.xml for this. This should especial speed up the startup of fat/ntfs/ext partitions by a lot if no sub folders with the game titles are used, like GAMEID.wbfs only. That must have been painfully slow before on a lot of games. Should be at about the same speed as with sub folders now. I would still recommend to use sub folders. *Removed wiilight (disc slot) blinking when switching USB port on Hermes cIOSes (thanks rodries) *Added the ehcmodule sources from rodries to the branches *Updated language files
115 lines
3.3 KiB
C
115 lines
3.3 KiB
C
#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <malloc.h>
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#include <ogcsys.h>
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#include <gccore.h>
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#include <stdarg.h>
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#include <ctype.h>
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#include <unistd.h>
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#include <network.h>
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#include <sys/errno.h>
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#include <wiiuse/wpad.h>
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#include "patchmii_core.h"
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#include "sha1.h"
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#include "debug.h"
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#include "http.h"
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//#include "haxx_certs.h"
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#include <fat.h>
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//#include "ehc_elf.h"
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#include "mload_elf.h"
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//#define ADD_EHC
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#define ADD_HAXX // active this if you want to play with starlet without installing 50 times an hour
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//#define REMOVE_OH0
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u32 save_nus_object (u16 index, u8 *buf, u32 size);
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/* add module inside the tmd
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take care of alignement.
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*/
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extern int INPUT_TITLEID_L;
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void tmd_add_module(tmd *p_tmd,const u8 *elf, u32 elf_size)
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{
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int ncid;
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int i,found=0;
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tmd_content *p_cr = (tmd_content *)TMD_CONTENTS(p_tmd);
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sha1 hash;
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int content_size = (elf_size+31)&~31;
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u8 *buf = memalign(32,content_size);
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int index = p_tmd->num_contents;
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memset((void *) buf,0,content_size);
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memcpy((void *) buf,elf,elf_size);
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ncid = 10;
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while(!found){
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found = 1;
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ncid++;
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for (i=0;i<p_tmd->num_contents;i++) {
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if(p_cr[i].cid == ncid){ found = 0;break;}
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}
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}
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debug_printf("found a free cid: %x\n",ncid);
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p_cr[index].cid = ncid;
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p_cr[index].type = 0x0001; // shared is 0x8001
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p_cr[index].size = content_size;
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p_cr[index].index = index;
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//calc sha
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SHA1(buf, content_size, hash);
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memcpy(p_cr[index].hash, hash, sizeof hash);
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p_tmd->num_contents++;
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save_nus_object(ncid, buf, content_size);
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}
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int add_custom_modules(tmd *p_tmd)
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{
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tmd_content tmp;
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int tmd_dirty=0;
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tmd_content *p_cr = (tmd_content *)TMD_CONTENTS(p_tmd);
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#ifdef REMOVE_OH0 // remove oh0 module
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{
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int i;
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debug_printf("removing cid %d\n",p_cr[2].cid);
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memmove(&p_cr[2],&p_cr[3],p_tmd->num_contents*sizeof(tmd_content)-2);
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p_tmd->num_contents--;
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for (i=0;i<p_tmd->num_contents;i++)
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p_cr[i].index = i;
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tmd_dirty = 1;
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}
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#endif
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#ifdef ADD_EHC
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/* add ehc module. We need it installed before OH0 and OH1, because IOS loads it in the order of the tmd.
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for some reason, we cant shift all indexes or the IOS_Reload will crashed without saying anything.
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*/
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debug_printf("adding EHC module\n");
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tmd_add_module(p_tmd,ehc_elf,ehc_elf_size);
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tmp = p_cr[3]; // inverse ehc and oh0 place in tmd
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p_cr[3] = p_cr[p_tmd->num_contents-1];
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p_cr[p_tmd->num_contents-1] = tmp;
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tmd_dirty = 1;
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#endif
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#ifdef ADD_HAXX
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/*add haxx module. We need it installed before OH0 and OH1, because IOS loads it in the order of the tmd.
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for some reason, we cant shift all indexes or the IOS_Reload will crashed without saying anything.
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*/
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debug_printf("adding haxx module\n");
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tmd_add_module(p_tmd,mload_elf,mload_elf_size);
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tmp = p_cr[3-(INPUT_TITLEID_L==57)]; // inverse ehc and oh0 place in tmd
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p_cr[3-(INPUT_TITLEID_L==57)] = p_cr[p_tmd->num_contents-1];
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p_cr[p_tmd->num_contents-1] = tmp;
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tmd_dirty = 1;
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#endif
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return tmd_dirty;
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}
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