usbloadergx/tinyehci/usbstorage.h
dimok321 0e7d37b18b *Fixed crash with loading .iso files
*Fixed freeze in theme menu when its empty
*Optimized the game list loading on fat/ntfs/ext. This should speed up the loading process.
*Added cache of game titles. This will speed up the startup after the cache file is written (in other words on second start of this rev). A TitlesCache.bin will be created in the same path as the wiitdb.xml for this. This should especial speed up the startup of fat/ntfs/ext partitions by a lot if no sub folders with the game titles are used, like GAMEID.wbfs only. That must have been painfully slow before on a lot of games. Should be at about the same speed as with sub folders now. I would still recommend to use sub folders.
*Removed wiilight (disc slot) blinking when switching USB port on Hermes cIOSes (thanks rodries)
*Added the ehcmodule sources from rodries to the branches
*Updated language files
2011-02-11 17:41:52 +00:00

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1.8 KiB
C

#ifndef __USBSTORAGE_H__
#define __USBSTORAGE_H__
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
#include "ehci.h"
#define USBSTORAGE_OK 0
#define USBSTORAGE_ENOINTERFACE -10000
#define USBSTORAGE_ESENSE -10001
#define USBSTORAGE_ESHORTWRITE -10002
#define USBSTORAGE_ESHORTREAD -10003
#define USBSTORAGE_ESIGNATURE -10004
#define USBSTORAGE_ETAG -10005
#define USBSTORAGE_ESTATUS -10006
#define USBSTORAGE_EDATARESIDUE -10007
#define USBSTORAGE_ETIMEDOUT -ETIMEDOUT
#define USBSTORAGE_EINIT -10009
typedef struct
{
u8 configuration;
u32 interface;
u32 altInterface;
u8 ep_in;
u8 ep_out;
u8 max_lun;
u32 sector_size[16];
u32 n_sector[16];
struct ehci_device * usb_fd;
//mutex_t lock;
//cond_t cond;
s32 retval;
u32 tag;
u8 ata_protocol;
u8 *buffer;
} usbstorage_handle;
s32 USBStorage_Init(void);
void USBStorage_Umount(void);
s32 USBStorage_Open(usbstorage_handle *dev, struct ehci_device *fd);
s32 USBStorage_Close(usbstorage_handle *dev);
s32 USBStorage_Reset(usbstorage_handle *dev);
s32 USBStorage_GetMaxLUN(usbstorage_handle *dev);
s32 USBStorage_MountLUN(usbstorage_handle *dev, u8 lun);
s32 USBStorage_Suspend(usbstorage_handle *dev);
s32 USBStorage_ReadCapacity(usbstorage_handle *dev, u8 lun, u32 *sector_size, u32 *n_sectors);
s32 USBStorage_Read(usbstorage_handle *dev, u8 lun, u32 sector, u16 n_sectors, u8 *buffer);
s32 USBStorage_Write(usbstorage_handle *dev, u8 lun, u32 sector, u16 n_sectors, const u8 *buffer);
s32 USBStorage_Inquiry(usbstorage_handle *dev, u8 lun);
s32 USBStorage_Read_Sectors(u32 sector, u32 numSectors, void *buffer);
s32 USBStorage_Write_Sectors(u32 sector, u32 numSectors, const void *buffer);
#define DEVICE_TYPE_WII_USB (('W'<<24)|('U'<<16)|('S'<<8)|'B')
s32 USBStorage_Try_Device(struct ehci_device *fd);
#ifdef __cplusplus
}
#endif /* __cplusplus */
#endif /* __USBSTORAGE_H__ */