usbloadergx/source/FileOperations/DirList.h
cyan06 83e3aa545c * Fixed custom banner download issue introduced in r1259.
* Fixed spelling mistake in image download function.
* Reverted HTTP to non SSL revision (r1252).
* Removed Nintendont internal update feature (requires SSL).
* Added batch wad (un)install from a folder.
* Changed the wad install menu interface.
* Added an option to the wad class to display or hide errors on wad install.
* Fixed RemoveDirectory return value.
* Added game type and console name in exported game list. (requested)

* Updated French language
2016-01-02 16:23:01 +00:00

98 lines
3.3 KiB
C++

/****************************************************************************
* Copyright (C) 2010
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*
* DirList Class
* for WiiXplorer 2010
***************************************************************************/
#ifndef ___DIRLIST_H_
#define ___DIRLIST_H_
#include <vector>
#include <string>
#include <gctypes.h>
typedef struct
{
char * FilePath;
u64 FileSize;
bool isDir;
} FileInfos;
class DirList
{
public:
//!Constructor
DirList() {}
//!Overload
//!\param path Path from where to load the filelist of all files
//!\param filter A fileext that needs to be filtered
//!\param flags search/filter flags from the enum
DirList(const char * path, const char *filter = NULL, u32 flags = Files | Dirs);
//!Destructor
~DirList();
//! Load all the files from a directory
bool LoadPath(const char * path, const char *filter = NULL, u32 flags = Files | Dirs);
bool LoadPath(std::string &path, const char *filter = NULL, u32 flags = Files | Dirs);
//! Get a filename of the list
//!\param list index
const char * GetFilename(int index);
//! Get the a filepath of the list
//!\param list index
const char * GetFilepath(int index) { if(!valid(index)) return NULL; return FileInfo[index].FilePath; }
//! Get the a filesize of the list
//!\param list index
u64 GetFilesize(int index) { if(!valid(index)) return 0; return FileInfo[index].FileSize; }
//! Is index a dir or a file
//!\param list index
bool IsDir(int index) { if(!valid(index)) return 0; return FileInfo[index].isDir; }
//! Erase an entry of the list
//!\param list index
void RemoveEntrie(int index) { if(!valid(index)) return; FileInfo.erase(FileInfo.begin()+index); }
//! Get the filecount of the whole list
int GetFilecount() { return FileInfo.size(); }
//! Sort list by filepath
void SortList();
//! Custom sort command for custom sort functions definitions
void SortList(bool (*SortFunc)(const FileInfos &a, const FileInfos &b));
//! Get the index of the specified filename
int GetFileIndex(const char *filename);
//! Enum for search/filter flags
enum
{
Files = 0x01,
Dirs = 0x02,
CheckSubfolders = 0x08
};
protected:
//!Add a list entrie
void AddEntrie(const char * folderpath, const char * filename, u64 filesize, bool isDir);
//! Clear the list
void ClearList();
//! Check if valid pos is requested
inline bool valid(int pos) { return (pos >= 0 && pos < (int) FileInfo.size()); }
std::vector<FileInfos> FileInfo;
};
#endif