usbloadergx/source/settings/menus/GameSettingsMenu.hpp
strtoul c51b2304c2 * added nand channel emulation (big thanks to TriiForce guys and Miigotu for laying out the foundation)
* added direct list of emu nand channels without activating emu nand (for speed up)
* removed autoclose of search bar and changed the search engine to have both methods
* added setting for switching "Beginning" and "Content" search methods and a quick switch button on search window
* added autocomplete if only one search character is available and more than one match
* added seperate path and setting for emu nand channels/saves
* added caching of emu nand channel titles
* fixed a few alignment issues when activating emu nand (thanks daveboal)
* some minor clean ups

TODO/Next Rev:
* add channels banner sounds
* remove unneeded game settings options on channels
2011-11-12 18:14:09 +00:00

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1.6 KiB
C++

/****************************************************************************
* Copyright (C) 2010
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
***************************************************************************/
#ifndef GAMESETTINGSMENU_HPP_
#define GAMESETTINGSMENU_HPP_
#include "FlyingButtonsMenu.hpp"
#include "settings/CGameSettings.h"
#include "menu/GameBrowseMenu.hpp"
#include "usbloader/disc.h"
class GameSettingsMenu : public FlyingButtonsMenu
{
public:
GameSettingsMenu(GameBrowseMenu *parent, struct discHdr * header);
virtual ~GameSettingsMenu();
static int Execute(GameBrowseMenu *parent, struct discHdr *header);
protected:
virtual void CreateSettingsMenu(int index);
virtual void DeleteSettingsMenu();
virtual void SetupMainButtons();
GameBrowseMenu *browserMenu;
struct discHdr * DiscHeader;
};
#endif