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95 lines
2.3 KiB
C++
95 lines
2.3 KiB
C++
#include "gui.h"
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class customOptionList {
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public:
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customOptionList(int Size);
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~customOptionList();
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void SetLength(int Length);
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void SetName(int i, const char *format, ...) __attribute__((format (printf, 3, 4)));
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const char *GetName(int i)
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{
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if(i >= 0 && i < length && name[i])
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return name[i];
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else
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return "";
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}
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void SetValue(int i, const char *format, ...) __attribute__((format (printf, 3, 4)));
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const char *GetValue(int i)
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{
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if(i >= 0 && i < length && value[i])
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return value[i];
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else
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return "";
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}
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void Clear(bool OnlyValue=false);
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int GetLength() { return length; }
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bool IsChanged() { bool ret = changed; changed = false; return ret;}
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private:
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void SetSize(int Size);
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int size;
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char ** name;
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char ** value;
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int length;
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bool changed;
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};
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//!Display a list of menu options
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class GuiCustomOptionBrowser : public GuiElement
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{
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public:
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GuiCustomOptionBrowser(int w, int h, customOptionList * l, const char * themePath, const char *custombg, const u8 *imagebg, int scrollbar, int col2);
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~GuiCustomOptionBrowser();
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int FindMenuItem(int c, int d);
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int GetClickedOption();
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int GetSelectedOption();
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void SetClickable(bool enable);
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void SetScrollbar(int enable);
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void SetOffset(int optionnumber);
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void ResetState();
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void SetFocus(int f);
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void Draw();
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void Update(GuiTrigger * t);
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protected:
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void UpdateListEntries();
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int selectedItem;
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int listOffset;
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int size;
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int coL2;
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int scrollbaron;
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customOptionList * options;
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int * optionIndex;
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GuiButton ** optionBtn;
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GuiText ** optionTxt;
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GuiText ** optionVal;
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GuiText ** optionValOver;
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GuiImage ** optionBg;
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GuiButton * arrowUpBtn;
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GuiButton * arrowDownBtn;
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GuiButton * scrollbarBoxBtn;
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GuiImage * bgOptionsImg;
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GuiImage * scrollbarImg;
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GuiImage * arrowDownImg;
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GuiImage * arrowDownOverImg;
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GuiImage * arrowUpImg;
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GuiImage * arrowUpOverImg;
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GuiImage * scrollbarBoxImg;
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GuiImage * scrollbarBoxOverImg;
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GuiImageData * bgOptions;
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GuiImageData * bgOptionsEntry;
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GuiImageData * scrollbar;
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GuiImageData * arrowDown;
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GuiImageData * arrowDownOver;
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GuiImageData * arrowUp;
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GuiImageData * arrowUpOver;
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GuiImageData * scrollbarBox;
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GuiImageData * scrollbarBoxOver;
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GuiSound * btnSoundClick;
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GuiTrigger * trigA;
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GuiTrigger * trigHeldA;
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};
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