usbloadergx/source/menu
Cyan 9e993326e5 * Fixed installation destination for multi-Disc based games.
Second ISO is now properly going into the existing folder instead
  of using the Disc's internal Game Title.
* Prevent deleting a folder when installation is canceled if
  the folder still contains another disc number.
* Added a new setting to select GameCube game source: SD, USB, Auto
  Auto = based on DIOS MIOS (Lite).
  This new setting fix two known problems:
  - Device selection for Devolution is no more dependent of
    the installed DM(L) type. (Select manually before launching a game)
  - Installation of a game on a device if the game is already
    on another device is now possible.
2012-12-09 21:36:32 +00:00
..
GameBrowseMenu.cpp * Added a new option to Game Window setting to display banner 2012-08-05 17:07:47 +00:00
GameBrowseMenu.hpp OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
menu_install.cpp * Fixed installation destination for multi-Disc based games. 2012-12-09 21:36:32 +00:00
menu_partition_selection.cpp OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
menus.h *Created an automatic resource list generation script which is executed when files are added/removed 2011-06-14 17:53:19 +00:00
WDMMenu.cpp OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
WDMMenu.hpp *Fixed compile error 2011-07-25 22:28:22 +00:00