usbloadergx/source/prompts
dimok321 ef956c430a *little fix to ignore case sensitivity on searching files on the WiiDisc (Thanks to LoudBob11 for pointing it out)
*Added new options for BannerSounds (You can loop them, make it be quite after once played or play the BGM again)

NOTE: Changed the way how to disable BannerSounds. If you make Volume to 0 than the loading of the BannerSounds is disabled now.
2009-11-10 18:43:56 +00:00
..
DiscBrowser.cpp * GuiSound stuff rewritten it makes modular 2009-11-09 23:03:13 +00:00
DiscBrowser.h Changed gameprompt window for a retail disc to show the Gametitle instead of the game id. 2009-10-01 20:58:34 +00:00
filebrowser.cpp * GuiSound stuff rewritten it makes modular 2009-11-09 23:03:13 +00:00
filebrowser.h - fix tooltips in GameCarousel 2009-10-05 10:53:19 +00:00
gameinfo.cpp * GuiSound stuff rewritten it makes modular 2009-11-09 23:03:13 +00:00
gameinfo.h Added a macron in case any particular title happens to require it. The network init prompt won't show up at all when network has already been initialized. Ocarina should work for people that still had the problem with recent revisions (it fixed it for me, but only when using SD, not SDHC). 2009-10-18 21:23:54 +00:00
ProgressWindow.cpp optimized the font stuff 2009-10-19 23:09:27 +00:00
ProgressWindow.h * Added initial support for the new wiiload (compressed protocol), uncompressed protocol is also supported 2009-09-30 23:10:58 +00:00
PromptWindows.cpp *little fix to ignore case sensitivity on searching files on the WiiDisc (Thanks to LoudBob11 for pointing it out) 2009-11-10 18:43:56 +00:00
PromptWindows.h * Added initial support for the new wiiload (compressed protocol), uncompressed protocol is also supported 2009-09-30 23:10:58 +00:00
TitleBrowser.cpp * GuiSound stuff rewritten it makes modular 2009-11-09 23:03:13 +00:00
TitleBrowser.h fix a little bug 2009-10-01 09:17:55 +00:00