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https://github.com/wiidev/usbloadergx.git
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ab3273f475
To avoid unnecessary IOS reloads the following d2x cIOS setup should be used. - Slot 249 base 56 - Slot 250 base 57 - Slot 251 base 38 (Wii) / base 58 (vWii) Or you could use the following, which should improve game compatibility. - Slot 248 base 38 (Wii) - Slot 249 base 56 - Slot 250 base 57 - Slot 251 base 58
35 lines
749 B
C
35 lines
749 B
C
#ifndef _WDVD_H_
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#define _WDVD_H_
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#ifdef __cplusplus
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extern "C" {
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#endif /* __cplusplus */
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/* Prototypes */
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s32 WDVD_Init(void);
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s32 WDVD_Close(void);
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s32 WDVD_GetHandle(void);
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s32 WDVD_Reset(void);
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s32 WDVD_ReadDiskId(void *);
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s32 WDVD_Seek(u64);
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s32 WDVD_Offset(u64);
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s32 WDVD_StopLaser(void);
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s32 WDVD_StopMotor(void);
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s32 WDVD_OpenPartition(u64 offset, u32 *tmdbuf);
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s32 WDVD_ClosePartition(void);
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s32 WDVD_UnencryptedRead(void *, u32, u64);
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s32 WDVD_Read(void *, u32, u64);
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s32 WDVD_WaitForDisc(void);
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s32 WDVD_GetCoverStatus(u32 *);
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s32 WDVD_SetUSBMode(const u8 *, s32);
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s32 WDVD_Eject(void);
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s32 WDVD_Read_Disc_BCA(void *);
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s32 WDVD_SetFragList(int device, void *fraglist, int size);
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#ifdef __cplusplus
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}
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#endif /* __cplusplus */
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#endif
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