mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-12-23 10:21:55 +01:00
a66a30a771
*added support to control screen pointer with gc pad or classic controller. you are always able to control as long as the corresponding wii control does not point to the screen (e.g. wiimote 1 not pointing to screen -> gcpad/classic controller 1 can control pointer 1). a speed factor is added to the gui option. need feedback about a proper default value, currently 15% (only tested gc pad on dolphin-emu) *fix reinit of cheatcount on download of new file *moved installation window to be on top of main window *added game installation cancel *added nand extract cancel *added back extract of save feature for a real nand channels *added auto position of progress window messages in vertical direction depending of how many are used at the same time
439 lines
13 KiB
C++
439 lines
13 KiB
C++
/****************************************************************************
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* Copyright (C) 2011
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* by Dimok
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any
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* damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any
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* purpose, including commercial applications, and to alter it and
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* redistribute it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you
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* must not claim that you wrote the original software. If you use
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* this software in a product, an acknowledgment in the product
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* documentation would be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and
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* must not be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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***************************************************************************/
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#include <string.h>
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#include <unistd.h>
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#include "ThemeMenu.h"
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#include "language/gettext.h"
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#include "prompts/PromptWindows.h"
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#include "prompts/ProgressWindow.h"
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#include "FileOperations/DirList.h"
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#include "network/networkops.h"
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#include "themes/CTheme.h"
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#include "FileOperations/fileops.h"
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#include "sys.h"
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#include "menu/menus.h"
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#include "utils/ShowError.h"
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#include "utils/tools.h"
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#include "gecko.h"
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ThemeMenu::ThemeMenu()
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: FlyingButtonsMenu(tr("Theme Menu"))
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{
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delete MainButtonImgData;
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delete MainButtonImgOverData;
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MainButtonImgData = Resources::GetImageData("theme_box.png");
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MainButtonImgOverData = NULL;
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ParentMenu = MENU_SETTINGS;
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for(int i = 0; i < 4; ++i)
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ThemePreviews[i] = NULL;
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defaultBtnTxt = new GuiText(tr( "Default" ), 22, thColor("r=0 g=0 b=0 a=255 - prompt windows button text color"));
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defaultBtnTxt->SetMaxWidth(btnOutline->GetWidth() - 30);
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defaultBtnImg = new GuiImage(btnOutline);
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if (Settings.wsprompt)
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{
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defaultBtnTxt->SetWidescreen(Settings.widescreen);
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defaultBtnImg->SetWidescreen(Settings.widescreen);
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}
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defaultBtn = new GuiButton(btnOutline->GetWidth(), btnOutline->GetHeight());
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defaultBtn->SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
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defaultBtn->SetPosition(-20, 400);
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defaultBtn->SetLabel(defaultBtnTxt);
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defaultBtn->SetImage(defaultBtnImg);
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defaultBtn->SetSoundOver(btnSoundOver);
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defaultBtn->SetSoundClick(btnSoundClick2);
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defaultBtn->SetTrigger(trigA);
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defaultBtn->SetEffectGrow();
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Append(defaultBtn);
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backBtn->SetPosition(-205, 400);
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}
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ThemeMenu::~ThemeMenu()
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{
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HaltGui();
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for(u32 i = 0; i < MainButton.size(); ++i)
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Remove(MainButton[i]);
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Remove(defaultBtn);
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delete defaultBtn;
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delete defaultBtnTxt;
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delete defaultBtnImg;
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for(int i = 0; i < 4; ++i)
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delete ThemePreviews[i];
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}
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int ThemeMenu::Execute()
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{
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ThemeMenu * Menu = new ThemeMenu();
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mainWindow->Append(Menu);
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Menu->ShowMenu();
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int returnMenu = MENU_NONE;
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while((returnMenu = Menu->MainLoop()) == MENU_NONE);
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delete Menu;
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return returnMenu;
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}
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int ThemeMenu::MainLoop()
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{
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if(defaultBtn->GetState() == STATE_CLICKED)
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{
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int choice = WindowPrompt(0, tr("Do you want to load the default theme?"), tr("Yes"), tr("Cancel"));
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if(choice)
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{
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HaltGui();
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Theme::SetDefault();
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Theme::Reload();
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ResumeGui();
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return MENU_THEMEMENU;
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}
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defaultBtn->ResetState();
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}
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return FlyingButtonsMenu::MainLoop();
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}
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void ThemeMenu::SetMainButton(int position, const char * ButtonText, GuiImageData * imageData, GuiImageData * themeImg)
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{
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if(position >= (int) MainButton.size())
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{
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MainButtonImg.resize(position+1);
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MainButtonImgOver.resize(position+1);
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MainButtonTxt.resize(position+1);
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MainButton.resize(position+1);
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}
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MainButtonImg[position] = new GuiImage(imageData);
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MainButtonImgOver[position] = new GuiImage(themeImg);
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MainButtonImgOver[position]->SetScale(0.4);
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MainButtonImgOver[position]->SetPosition(50, -45);
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MainButtonTxt[position] = new GuiText(ButtonText, 18, ( GXColor ) {0, 0, 0, 255});
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MainButtonTxt[position]->SetAlignment(ALIGN_CENTER, ALIGN_TOP);
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MainButtonTxt[position]->SetPosition(0, 10);
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MainButtonTxt[position]->SetMaxWidth(imageData->GetWidth() - 10, DOTTED);
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MainButton[position] = new GuiButton(imageData->GetWidth(), imageData->GetHeight());
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MainButton[position]->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
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MainButton[position]->SetSoundOver(btnSoundOver);
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MainButton[position]->SetSoundClick(btnSoundClick);
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MainButton[position]->SetImage(MainButtonImg[position]);
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MainButton[position]->SetImageOver(MainButtonImg[position]);
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MainButton[position]->SetIcon(MainButtonImgOver[position]);
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MainButton[position]->SetLabel(MainButtonTxt[position]);
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MainButton[position]->SetTrigger(trigA);
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MainButton[position]->SetEffectGrow();
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switch(position % 4)
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{
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case 0:
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MainButton[position]->SetPosition(90, 75);
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break;
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case 1:
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MainButton[position]->SetPosition(340, 75);
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break;
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case 2:
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MainButton[position]->SetPosition(90, 230);
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break;
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case 3:
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MainButton[position]->SetPosition(340, 230);
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break;
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default:
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break;
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}
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}
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GuiImageData * ThemeMenu::GetImageData(int theme)
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{
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char filepath[300];
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snprintf(filepath, sizeof(filepath), "%stheme_preview.png", ThemeList[theme].ImageFolder.c_str());
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return (new GuiImageData(filepath));
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}
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void ThemeMenu::SetupMainButtons()
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{
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ThemeList.clear();
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DirList ThemeDir(Settings.theme_path, ".them", DirList::Files);
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if (ThemeDir.GetFilecount() == 0)
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{
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WindowPrompt(tr( "No themes found." ), 0, "OK");
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}
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for(int i = 0; i < ThemeDir.GetFilecount(); ++i)
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{
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u8 *buffer = NULL;
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u32 filesize;
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gprintf("%i %s\n", i, ThemeDir.GetFilepath(i));
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LoadFileToMem(ThemeDir.GetFilepath(i), &buffer, &filesize);
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if(!buffer) continue;
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buffer[filesize-1] = '\0';
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int size = ThemeList.size();
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ThemeList.resize(size+1);
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ThemeList[size].Filepath = ThemeDir.GetFilepath(i);
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GetNodeText(buffer, "Theme-Title:", ThemeList[size].Title);
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GetNodeText(buffer, "Theme-Team:", ThemeList[size].Team);
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GetNodeText(buffer, "Theme-Version:", ThemeList[size].Version);
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GetNodeText(buffer, "Image-Folder:", ThemeList[size].ImageFolder);
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if(ThemeList[size].Title.size() == 0 && ThemeDir.GetFilename(i))
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{
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ThemeList[size].Title = ThemeDir.GetFilename(i);
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size_t pos = ThemeList[size].Title.rfind('.');
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if(pos != std::string::npos)
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ThemeList[size].Title.erase(pos);
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}
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if(ThemeList[size].ImageFolder.size() == 0)
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{
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ThemeList[size].ImageFolder = ThemeDir.GetFilepath(i);
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size_t pos = ThemeList[size].ImageFolder.rfind('.');
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if(pos != std::string::npos)
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ThemeList[size].ImageFolder.erase(pos);
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ThemeList[size].ImageFolder += '/';
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}
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else
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{
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std::string tempString = ThemeList[size].ImageFolder;
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ThemeList[size].ImageFolder = Settings.theme_path;
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ThemeList[size].ImageFolder += tempString;
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ThemeList[size].ImageFolder += '/';
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}
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SetMainButton(size, ThemeList[size].Title.c_str(), MainButtonImgData, NULL);
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free(buffer);
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}
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}
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bool ThemeMenu::GetNodeText(const u8 *buffer, const char *node, std::string &outtext)
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{
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const char * nodeText = strcasestr((const char *) buffer, node);
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if(!nodeText)
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return false;
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nodeText += strlen(node);
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while(*nodeText == ' ') nodeText++;
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while(*nodeText != '\0' && *nodeText != '\\' && *nodeText != '\n' && *nodeText != '"')
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{
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outtext.push_back(*nodeText);
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nodeText++;
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}
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return true;
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}
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void ThemeMenu::AddMainButtons()
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{
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HaltGui();
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for(u32 i = 0; i < MainButton.size(); ++i)
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Remove(MainButton[i]);
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int FirstItem = currentPage*4;
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int n = 0;
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for(int i = FirstItem; i < (int) MainButton.size() && i < FirstItem+4; ++i)
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{
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delete ThemePreviews[n];
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ThemePreviews[n] = GetImageData(i);
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MainButtonImgOver[i]->SetImage(ThemePreviews[n]);
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n++;
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}
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FlyingButtonsMenu::AddMainButtons();
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}
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void ThemeMenu::MainButtonClicked(int button)
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{
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//! TODO: Clean me
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const char * title = ThemeList[button].Title.c_str();
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const char * author = ThemeList[button].Team.c_str();
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const char * version = ThemeList[button].Version.c_str();
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GuiImageData *thumbimageData = ThemePreviews[button % 4];
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gprintf("\nTheme_Prompt(%s ,%s)", title, author);
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bool leave = false;
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GuiImageData btnOutline(Resources::GetFile("button_dialogue_box.png"), Resources::GetFileSize("button_dialogue_box.png"));
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GuiImageData dialogBox(Resources::GetFile("theme_dialogue_box.png"), Resources::GetFileSize("theme_dialogue_box.png"));
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GuiImage dialogBoxImg(&dialogBox);
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GuiWindow promptWindow(dialogBox.GetWidth(), dialogBox.GetHeight());
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promptWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
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promptWindow.SetPosition(0, -10);
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GuiTrigger trigA;
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trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
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GuiTrigger trigB;
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trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B);
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int PositionY = 30;
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GuiText titleTxt(tr( "Theme Title:" ), 18, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
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titleTxt.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
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titleTxt.SetPosition(230, PositionY);
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PositionY += 20;
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GuiText titleTxt2(title, 18, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
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titleTxt2.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
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titleTxt2.SetPosition(230, PositionY);
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titleTxt2.SetMaxWidth(dialogBox.GetWidth() - 220, WRAP);
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if(titleTxt2.GetTextWidth() >= dialogBox.GetWidth() - 220)
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PositionY += 50;
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else
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PositionY += 30;
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GuiText authorTxt(tr( "Author(s):" ), 18, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
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authorTxt.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
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authorTxt.SetPosition(230, PositionY);
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PositionY += 20;
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GuiText authorTxt2(author, 18, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
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authorTxt2.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
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authorTxt2.SetPosition(230, PositionY);
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authorTxt2.SetMaxWidth(dialogBox.GetWidth() - 220, DOTTED);
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if(authorTxt2.GetTextWidth() >= dialogBox.GetWidth() - 220)
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PositionY += 50;
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else
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PositionY += 30;
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GuiText versionTxt(tr( "Version:" ), 18, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
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versionTxt.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
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versionTxt.SetPosition(230, PositionY);
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GuiText versionTxt2(version, 18, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
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versionTxt2.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
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versionTxt2.SetPosition(235+versionTxt.GetTextWidth(), PositionY);
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versionTxt2.SetMaxWidth(dialogBox.GetWidth() - 220, DOTTED);
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GuiText applyBtnTxt(tr( "Apply" ), 22, thColor("r=0 g=0 b=0 a=255 - prompt windows button text color"));
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applyBtnTxt.SetMaxWidth(btnOutline.GetWidth() - 30);
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GuiImage applyBtnImg(&btnOutline);
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if (Settings.wsprompt)
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{
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applyBtnTxt.SetWidescreen(Settings.widescreen);
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applyBtnImg.SetWidescreen(Settings.widescreen);
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}
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GuiButton applyBtn(&applyBtnImg, &applyBtnImg, ALIGN_RIGHT, ALIGN_TOP, -5, 170, &trigA, btnSoundOver, btnSoundClick2, 1);
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applyBtn.SetLabel(&applyBtnTxt);
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applyBtn.SetScale(0.9);
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GuiText backBtnTxt(tr( "Back" ), 22, thColor("r=0 g=0 b=0 a=255 - prompt windows button text color"));
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backBtnTxt.SetMaxWidth(btnOutline.GetWidth() - 30);
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GuiImage backBtnImg(&btnOutline);
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if (Settings.wsprompt)
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{
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backBtnTxt.SetWidescreen(Settings.widescreen);
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backBtnImg.SetWidescreen(Settings.widescreen);
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}
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GuiButton backBtn(&backBtnImg, &backBtnImg, ALIGN_RIGHT, ALIGN_TOP, -5, 220, &trigA, btnSoundOver, btnSoundClick2, 1);
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backBtn.SetLabel(&backBtnTxt);
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backBtn.SetTrigger(&trigB);
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backBtn.SetScale(0.9);
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GuiImage ThemeImage(thumbimageData);
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ThemeImage.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
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ThemeImage.SetPosition(20, 10);
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ThemeImage.SetScale(0.8);
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promptWindow.Append(&dialogBoxImg);
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promptWindow.Append(&ThemeImage);
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promptWindow.Append(&titleTxt);
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promptWindow.Append(&titleTxt2);
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promptWindow.Append(&authorTxt);
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promptWindow.Append(&authorTxt2);
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promptWindow.Append(&versionTxt);
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promptWindow.Append(&versionTxt2);
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promptWindow.Append(&applyBtn);
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promptWindow.Append(&backBtn);
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HaltGui();
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promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50);
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mainWindow->SetState(STATE_DISABLED);
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mainWindow->Append(&promptWindow);
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ResumeGui();
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while (!leave)
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{
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usleep(100);
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if (shutdown)
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Sys_Shutdown();
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else if (reset)
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Sys_Reboot();
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if (applyBtn.GetState() == STATE_CLICKED)
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{
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int choice = WindowPrompt(tr( "Do you want to apply this theme?" ), title, tr( "Yes" ), tr( "Cancel" ));
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if (choice)
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{
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if (Theme::Load(ThemeList[button].Filepath.c_str()))
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{
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snprintf(Settings.theme, sizeof(Settings.theme), ThemeList[button].Filepath.c_str());
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Theme::Reload();
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returnMenu = MENU_THEMEMENU;
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leave = true;
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}
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}
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mainWindow->SetState(STATE_DISABLED);
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promptWindow.SetState(STATE_DEFAULT);
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applyBtn.ResetState();
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}
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else if (backBtn.GetState() == STATE_CLICKED)
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{
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leave = true;
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backBtn.ResetState();
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}
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}
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promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
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while (promptWindow.GetEffect() > 0) usleep(100);
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HaltGui();
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mainWindow->Remove(&promptWindow);
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mainWindow->SetState(STATE_DEFAULT);
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ResumeGui();
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}
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