This version of USB Loader GX supersedes the SourceForge version, which was last updated in 2019.
Go to file
dimok321 f3ef9104b1 *Whole lot of cleanup in the cfg.c
*Moved all related global settings to a settings class. one for themes and individual games will follow. Probably broke some settings or theme loading, we can deal with that later and fix when someone discovers bugs.
2010-09-19 20:25:12 +00:00
data * remove little unused code 2010-09-18 23:16:05 +00:00
gettext-bin change the handling of language-files. now use GNU gettext.(i hope, i have no file forgotten) 2009-06-23 18:59:28 +00:00
HBC *Whole lot of cleanup in the cfg.c 2010-09-19 20:25:12 +00:00
Languages * Language files updated & cleaned. 2010-07-04 00:34:22 +00:00
source *Whole lot of cleanup in the cfg.c 2010-09-19 20:25:12 +00:00
buildtype.sh Fixed the build on Unix machines 2009-11-18 09:28:44 +00:00
gui.pnproj *Whole lot of cleanup in the cfg.c 2010-09-19 20:25:12 +00:00
gui.pnps - Reverted to 921 2010-05-29 07:38:54 +00:00
Make.config.default tidy up some debug stuff. 2010-02-15 02:45:18 +00:00
Makefile *Enabled NTFS writing 2010-09-19 15:12:16 +00:00
svnrev.sh For people who use two partitions (FAT32 and WBFS), wiitdb.zip won't be overwritten anymore when they update. The file is now loaded and saved as wiitdb_(partition).zip, so you can switch partitions and keep titles/infos. If wiitdb_(partition).zip is not found it loads wiitdb.zip. When exiting settings, the partition is now reloaded only when needed. WiiTDB update should work again for people who own more than 240 games. Fixed a rare crash that could be issue 1083. 2009-11-22 16:42:53 +00:00