mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-25 12:46:53 +01:00
bc98a39187
* Fixed crashing problem when launching a game before banner caching is completed. (Dimok) * Fixed theme downloader stuck at 100% after unzipping. * Fixed prompt typo and prompt behavior when exiting the copy/delete GC menu. * Renamed string "Rename Game on WBFS" to "Rename Game Title".
604 lines
13 KiB
C++
604 lines
13 KiB
C++
/***************************************************************************
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* Copyright (C) 2009
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* by Dimok
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any
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* damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any
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* purpose, including commercial applications, and to alter it and
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* redistribute it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you
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* must not claim that you wrote the original software. If you use
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* this software in a product, an acknowledgment in the product
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* documentation would be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and
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* must not be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*
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* fileops.cpp
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* File operations for the WiiXplorer
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* Handling all the needed file operations
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***************************************************************************/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <string>
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#include <gccore.h>
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#include <sys/dir.h>
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#include <dirent.h>
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#include <unistd.h>
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#include <vector>
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#include "prompts/ProgressWindow.h"
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#include "language/gettext.h"
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#include "DirList.h"
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#include "fileops.h"
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#include "gecko.h"
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#define BLOCKSIZE 70*1024 //70KB
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#define VectorResize(List) if(List.capacity()-List.size() == 0) List.reserve(List.size()+100)
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static bool actioncanceled = false;
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/****************************************************************************
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* CheckFile
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*
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* Check if file is existing
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***************************************************************************/
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extern "C" bool CheckFile(const char * filepath)
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{
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if(!filepath)
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return false;
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struct stat filestat;
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char dirnoslash[strlen(filepath)+2];
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snprintf(dirnoslash, sizeof(dirnoslash), "%s", filepath);
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while(dirnoslash[strlen(dirnoslash)-1] == '/')
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dirnoslash[strlen(dirnoslash)-1] = '\0';
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char * notRoot = strrchr(dirnoslash, '/');
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if(!notRoot)
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{
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strcat(dirnoslash, "/");
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}
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if (stat(dirnoslash, &filestat) == 0)
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return true;
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return false;
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}
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/****************************************************************************
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* FileSize
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*
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* Get filesize in bytes. u64 for files bigger than 4GB
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***************************************************************************/
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extern "C" u64 FileSize(const char * filepath)
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{
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struct stat filestat;
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if (stat(filepath, &filestat) != 0)
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return 0;
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return filestat.st_size;
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}
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/****************************************************************************
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* LoadFileToMem
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*
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* Load up the file into a block of memory
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***************************************************************************/
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extern "C" int LoadFileToMem(const char *filepath, u8 **inbuffer, u32 *size)
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{
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int ret = -1;
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u64 filesize = FileSize(filepath);
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char * filename = strrchr(filepath, '/');
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if(filename)
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filename++;
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*inbuffer = NULL;
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*size = 0;
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FILE *file = fopen(filepath, "rb");
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if (file == NULL)
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return -1;
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u8 *buffer = (u8 *) malloc(filesize);
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if (buffer == NULL)
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{
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fclose(file);
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return -2;
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}
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u64 done = 0;
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u32 blocksize = BLOCKSIZE;
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do
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{
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if(actioncanceled)
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{
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free(buffer);
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fclose(file);
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return PROGRESS_CANCELED;
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}
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if(blocksize > filesize-done)
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blocksize = filesize-done;
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ret = fread(buffer+done, 1, blocksize, file);
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if(ret < 0)
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{
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free(buffer);
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fclose(file);
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return -3;
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}
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else if(ret == 0)
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{
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//we are done
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break;
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}
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done += ret;
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}
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while(done < filesize);
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fclose(file);
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if (done != filesize)
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{
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free(buffer);
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return -3;
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}
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*inbuffer = buffer;
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*size = filesize;
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return 1;
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}
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/****************************************************************************
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* LoadFileToMemWithProgress
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*
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* Load up the file into a block of memory, while showing a progress dialog
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***************************************************************************/
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extern "C" int LoadFileToMemWithProgress(const char *progressText, const char *filepath, u8 **inbuffer, u32 *size)
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{
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int ret = LoadFileToMem(filepath, inbuffer, size);
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return ret;
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}
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/****************************************************************************
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* CreateSubfolder
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*
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* Create recursive all subfolders to the given path
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***************************************************************************/
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extern "C" bool CreateSubfolder(const char * fullpath)
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{
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if(!fullpath)
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return false;
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bool result = false;
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char dirnoslash[strlen(fullpath)+1];
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strcpy(dirnoslash, fullpath);
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int pos = strlen(dirnoslash)-1;
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while(dirnoslash[pos] == '/')
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{
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dirnoslash[pos] = '\0';
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pos--;
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}
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if(CheckFile(dirnoslash))
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{
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return true;
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}
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else
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{
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char parentpath[strlen(dirnoslash)+2];
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strcpy(parentpath, dirnoslash);
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char * ptr = strrchr(parentpath, '/');
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if(!ptr)
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{
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//!Device root directory (must be with '/')
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strcat(parentpath, "/");
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struct stat filestat;
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if (stat(parentpath, &filestat) == 0)
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return true;
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return false;
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}
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ptr++;
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ptr[0] = '\0';
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result = CreateSubfolder(parentpath);
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}
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if(!result)
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return false;
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if (mkdir(dirnoslash, 0777) == -1)
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{
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return false;
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}
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return true;
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}
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/****************************************************************************
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* CompareDevices
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*
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* Compare if its the devices are equal
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***************************************************************************/
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static bool CompareDevices(const char *src, const char *dest)
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{
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if(!src || !dest)
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return false;
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char *device1 = strchr(src, ':');
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char *device2 = strchr(dest, ':');
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if(!device1 || !device2)
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return false;
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int position1 = device1-src+1;
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int position2 = device2-dest+1;
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char temp1[50];
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char temp2[50];
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snprintf(temp1, position1, "%s", src);
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snprintf(temp2, position2, "%s", dest);
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if(strcasecmp(temp1, temp2) == 0)
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return true;
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return false;
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}
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/****************************************************************************
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* CopyFile
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*
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* Copy the file from source filepath to destination filepath
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***************************************************************************/
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extern "C" int CopyFile(const char * src, const char * dest)
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{
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int read = 1;
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int wrote = 1;
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char * filename = strrchr(src, '/');
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if(filename)
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filename++;
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else
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return -1;
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u64 sizesrc = FileSize(src);
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FILE * source = fopen(src, "rb");
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if(!source)
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return -2;
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u32 blksize = BLOCKSIZE;
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u8 * buffer = (u8 *) malloc(blksize);
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if(buffer == NULL){
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//no memory
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fclose(source);
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return -1;
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}
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FILE * destination = fopen(dest, "wb");
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if(destination == NULL)
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{
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free(buffer);
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fclose(source);
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return -3;
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}
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u64 done = 0;
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do
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{
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if(ProgressCanceled())
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{
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fclose(source);
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fclose(destination);
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free(buffer);
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RemoveFile((char *) dest);
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return PROGRESS_CANCELED;
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}
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ShowProgress(done, sizesrc);
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if(blksize > sizesrc - done)
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blksize = sizesrc - done;
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//Display progress
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read = fread(buffer, 1, blksize, source);
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if(read < 0)
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{
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fclose(source);
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fclose(destination);
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free(buffer);
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RemoveFile((char *) dest);
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return -3;
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}
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wrote = fwrite(buffer, 1, read, destination);
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if(wrote < 0)
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{
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fclose(source);
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fclose(destination);
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free(buffer);
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RemoveFile((char *) dest);
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return -3;
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}
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done += wrote;
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}
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while (read > 0);
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ProgressStop();
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free(buffer);
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fclose(source);
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fclose(destination);
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if(sizesrc != done)
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return -4;
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return 1;
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}
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/****************************************************************************
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* MoveFile
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*
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* Move a file from srcpath to destdir
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***************************************************************************/
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extern "C" int MoveFile(const char *srcpath, char *destdir)
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{
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if(CompareDevices(srcpath, destdir))
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{
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if(RenameFile(srcpath, destdir))
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return 1;
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else
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return -1;
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}
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int res = CopyFile(srcpath, destdir);
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if(res < 0)
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return -1;
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if(RemoveFile(srcpath))
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return 1;
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return -1;
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}
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/****************************************************************************
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* RemoveFile
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*
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* Delete the file from a given filepath
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***************************************************************************/
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extern "C" bool RemoveFile(const char * filepath)
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{
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return (remove(filepath) == 0);
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}
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/****************************************************************************
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* RenameFile
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*
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* Rename the file from a given srcpath to a given destpath
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***************************************************************************/
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extern "C" bool RenameFile(const char * srcpath, const char * destpath)
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{
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return (rename(srcpath, destpath) == 0);
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}
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/****************************************************************************
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* RemoveDirectory
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***************************************************************************/
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extern "C" bool RemoveDirectory(const char *path)
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{
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std::string folderpath = path;
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while(folderpath[folderpath.size()-1] == '/')
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folderpath.erase(folderpath.size()-1);
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bool isRoot = (folderpath.find('/') == std::string::npos);
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if(isRoot)
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folderpath += '/';
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ProgressCancelEnable(true);
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StartProgress(tr("Getting file list..."), tr("Please wait"), 0, false, false);
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ShowProgress(0, 1);
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//! load list not sorted, to remove in correct order
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DirList dir;
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dir.LoadPath(folderpath.c_str(), 0, DirList::Dirs | DirList::Files | DirList::CheckSubfolders);
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int done = 0;
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int fileCount = dir.GetFilecount();
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//! remove files first
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for(int i = 0; i < fileCount; i++)
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{
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if(!dir.IsDir(i))
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{
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ShowProgress(tr("Deleting files..."), dir.GetFilename(i), 0, done, fileCount, false, false);
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RemoveFile(dir.GetFilepath(i));
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done++;
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}
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}
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//! now remove all folders
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for(int i = 0; i < fileCount; i++)
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{
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if(dir.IsDir(i))
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{
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ShowProgress(tr("Deleting directories..."), dir.GetFilename(i), 0, done, fileCount, false, false);
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RemoveFile(dir.GetFilepath(i));
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done++;
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gprintf("%s\n", dir.GetFilepath(i));
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}
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}
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ProgressStop();
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ProgressCancelEnable(false);
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return (RemoveFile(folderpath.c_str()) == 0);
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}
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/****************************************************************************
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* RemoveDirectory
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***************************************************************************/
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extern "C" int CopyDirectory(const char *path, const char *dst)
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{
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if(!path || !dst)
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return -1;
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ProgressCancelEnable(true);
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StartProgress(tr("Getting file list..."), tr("Please wait"), 0, true, true);
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ShowProgress(0, 1);
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//! load list not sorted as there is no need to
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DirList dir;
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dir.LoadPath(path, 0, DirList::Dirs | DirList::Files | DirList::CheckSubfolders);
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int result = 0;
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int fileCount = dir.GetFilecount();
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int pathlen = strlen(path);
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// we are done
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if(fileCount == 0) {
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ProgressStop();
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ProgressCancelEnable(false);
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return 0;
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}
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u64 totalDone = 0;
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u64 totalSize = 0;
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for(int i = 0; i < fileCount; i++)
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totalSize += dir.GetFilesize(i);
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char filepath[1024];
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u32 blksize = BLOCKSIZE;
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u8 * buffer = (u8 *) malloc(blksize);
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if(buffer == NULL){
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ProgressStop();
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ProgressCancelEnable(false);
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return -2;
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}
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for(int i = 0; i < fileCount; i++)
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{
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const char *srcPath = dir.GetFilepath(i);
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if(!srcPath)
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continue;
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const char *filename = dir.GetFilename(i);
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snprintf(filepath, sizeof(filepath), "%s/%s", dst, srcPath+pathlen);
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char *ptr = strrchr(filepath, '/');
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if(ptr) *ptr = 0;
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//! create path for the file
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CreateSubfolder(filepath);
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snprintf(filepath, sizeof(filepath), "%s/%s", dst, srcPath+pathlen);
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// Start copying file
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FILE * source = fopen(srcPath, "rb");
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if(!source)
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continue;
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FILE * destination = fopen(filepath, "wb");
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if(destination == NULL)
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{
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fclose(source);
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continue;
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}
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ShowProgress(tr("Copying files..."), filename, 0, totalDone, totalSize, true, true);
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blksize = BLOCKSIZE;
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u64 done = 0;
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u64 filesize = dir.GetFilesize(i);
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while(done < filesize)
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{
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if(ProgressCanceled())
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{
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fclose(source);
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fclose(destination);
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free(buffer);
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ProgressStop();
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ProgressCancelEnable(false);
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return PROGRESS_CANCELED;
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}
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//Display progress
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ShowProgress(totalDone, totalSize);
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if(blksize > filesize - done)
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blksize = filesize - done;
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if(fread(buffer, 1, blksize, source) != blksize)
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{
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result = -5;
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break;
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}
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if(fwrite(buffer, 1, blksize, destination) != blksize)
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{
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result = -5;
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break;
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}
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done += blksize;
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totalDone += blksize;
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}
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fclose(source);
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fclose(destination);
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}
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free(buffer);
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ProgressStop();
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ProgressCancelEnable(false);
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return result;
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}
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u64 GetDirectorySize(const char *path)
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{
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DirList dir(path, 0, DirList::Files | DirList::CheckSubfolders);
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int fileCount = dir.GetFilecount();
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u64 totalSize = 0;
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for(int i = 0; i < fileCount; i++)
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totalSize += dir.GetFilesize(i);
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return totalSize;
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}
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