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https://github.com/wiidev/usbloadergx.git
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890 lines
35 KiB
C
890 lines
35 KiB
C
#ifdef __cplusplus
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extern "C" {
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#endif
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#ifndef GD_H
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#define GD_H 1
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#define GD_MAJOR_VERSION 2
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#define GD_MINOR_VERSION 1
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#define GD_RELEASE_VERSION 0
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#define GD_EXTRA_VERSION "alpha"
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#define GD_VERSION_STRING "2.1.0-alpha"
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/* Do the DLL dance: dllexport when building the DLL,
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dllimport when importing from it, nothing when
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not on Silly Silly Windows (tm Aardman Productions). */
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/* 2.0.20: for headers */
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/* 2.0.24: __stdcall also needed for Visual BASIC
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and other languages. This breaks ABI compatibility
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with previous DLL revs, but it's necessary. */
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/* 2.0.29: WIN32 programmers can declare the NONDLL macro if they
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wish to build gd as a static library or by directly including
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the gd sources in a project. */
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#if !defined(WIN32) && !defined(_WIN32_WCE)
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#define NONDLL 1
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#endif /* WIN32 */
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#ifdef NONDLL
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#define BGD_DECLARE(rt) extern rt
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#else
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#ifdef BGDWIN32
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#define BGD_DECLARE(rt) __declspec(dllexport) rt __stdcall
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#else
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#define BGD_DECLARE(rt) __declspec(dllimport) rt _stdcall
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#endif /* BGDWIN32 */
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#endif /* NONDLL */
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/* 2.0.20: for actual storage of exported data, functions don't need this,
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currently needed only for font pointers */
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#ifdef NONDLL
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/* 2.0.25: bring back extern */
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#define BGD_EXPORT_DATA_PROT extern
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#define BGD_EXPORT_DATA_IMPL
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#else
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#ifdef BGDWIN32
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#define BGD_EXPORT_DATA_PROT __declspec(dllexport) extern
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#define BGD_EXPORT_DATA_IMPL __declspec(dllexport)
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#else
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#define BGD_EXPORT_DATA_PROT __declspec(dllimport) extern
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#define BGD_EXPORT_DATA_IMPL __declspec(dllimport)
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#endif /* BGDWIN32 */
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#endif /* NONDLL */
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#ifdef __cplusplus
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extern "C"
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{
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#endif
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/* some might want to set DEFAULT_FONTPATH from configure in config.h */
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#ifdef NETWARE
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/* default fontpath for netware systems, could probably be handled in configure for 2.1 */
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#define DEFAULT_FONTPATH "sys:/java/nwgfx/lib/x11/fonts/ttf;."
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#define PATHSEPARATOR ";"
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#endif
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/* 2.0.23: more Type 1 fonts */
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#ifndef DEFAULT_FONTPATH
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/* default fontpath for unix systems - whatever happened to standards ! */
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#define DEFAULT_FONTPATH "/usr/X11R6/lib/X11/fonts/TrueType:/usr/X11R6/lib/X11/fonts/truetype:/usr/X11R6/lib/X11/fonts/TTF:/usr/share/fonts/TrueType:/usr/share/fonts/truetype:/usr/openwin/lib/X11/fonts/TrueType:/usr/X11R6/lib/X11/fonts/Type1:/usr/lib/X11/fonts/Type1:/usr/openwin/lib/X11/fonts/Type1"
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#endif
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#ifndef PATHSEPARATOR
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#define PATHSEPARATOR ":"
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#endif
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/* gd.h: declarations file for the graphic-draw module.
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* Permission to use, copy, modify, and distribute this software and its
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* documentation for any purpose and without fee is hereby granted, provided
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* that the above copyright notice appear in all copies and that both that
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* copyright notice and this permission notice appear in supporting
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* documentation. This software is provided "AS IS." Thomas Boutell and
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* Boutell.Com, Inc. disclaim all warranties, either express or implied,
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* including but not limited to implied warranties of merchantability and
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* fitness for a particular purpose, with respect to this code and accompanying
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* documentation. */
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/* stdio is needed for file I/O. */
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#include <stdio.h>
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#include "gd_io.h"
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/* The maximum number of palette entries in palette-based images.
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In the wonderful new world of gd 2.0, you can of course have
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many more colors when using truecolor mode. */
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#define gdMaxColors 256
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/* Image type. See functions below; you will not need to change
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the elements directly. Use the provided macros to
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access sx, sy, the color table, and colorsTotal for
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read-only purposes. */
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/* If 'truecolor' is set true, the image is truecolor;
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pixels are represented by integers, which
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must be 32 bits wide or more.
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True colors are repsented as follows:
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ARGB
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Where 'A' (alpha channel) occupies only the
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LOWER 7 BITS of the MSB. This very small
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loss of alpha channel resolution allows gd 2.x
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to keep backwards compatibility by allowing
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signed integers to be used to represent colors,
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and negative numbers to represent special cases,
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just as in gd 1.x. */
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#define gdAlphaMax 127
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#define gdAlphaOpaque 0
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#define gdAlphaTransparent 127
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#define gdRedMax 255
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#define gdGreenMax 255
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#define gdBlueMax 255
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#define gdTrueColorGetAlpha(c) (((c) & 0x7F000000) >> 24)
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#define gdTrueColorGetRed(c) (((c) & 0xFF0000) >> 16)
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#define gdTrueColorGetGreen(c) (((c) & 0x00FF00) >> 8)
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#define gdTrueColorGetBlue(c) ((c) & 0x0000FF)
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enum gdCropMode {
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GD_CROP_DEFAULT = 0,
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GD_CROP_TRANSPARENT,
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GD_CROP_BLACK,
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GD_CROP_WHITE,
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GD_CROP_SIDES
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};
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/* This function accepts truecolor pixel values only. The
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source color is composited with the destination color
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based on the alpha channel value of the source color.
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The resulting color is opaque. */
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BGD_DECLARE(int) gdAlphaBlend (int dest, int src);
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typedef struct gdImageStruct
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{
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/* Palette-based image pixels */
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unsigned char **pixels;
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int sx;
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int sy;
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/* These are valid in palette images only. See also
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'alpha', which appears later in the structure to
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preserve binary backwards compatibility */
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int colorsTotal;
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int red[gdMaxColors];
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int green[gdMaxColors];
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int blue[gdMaxColors];
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int open[gdMaxColors];
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/* For backwards compatibility, this is set to the
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first palette entry with 100% transparency,
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and is also set and reset by the
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gdImageColorTransparent function. Newer
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applications can allocate palette entries
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with any desired level of transparency; however,
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bear in mind that many viewers, notably
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many web browsers, fail to implement
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full alpha channel for PNG and provide
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support for full opacity or transparency only. */
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int transparent;
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int *polyInts;
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int polyAllocated;
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struct gdImageStruct *brush;
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struct gdImageStruct *tile;
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int brushColorMap[gdMaxColors];
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int tileColorMap[gdMaxColors];
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int styleLength;
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int stylePos;
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int *style;
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int interlace;
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/* New in 2.0: thickness of line. Initialized to 1. */
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int thick;
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/* New in 2.0: alpha channel for palettes. Note that only
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Macintosh Internet Explorer and (possibly) Netscape 6
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really support multiple levels of transparency in
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palettes, to my knowledge, as of 2/15/01. Most
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common browsers will display 100% opaque and
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100% transparent correctly, and do something
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unpredictable and/or undesirable for levels
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in between. TBB */
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int alpha[gdMaxColors];
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/* Truecolor flag and pixels. New 2.0 fields appear here at the
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end to minimize breakage of existing object code. */
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int trueColor;
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int **tpixels;
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/* Should alpha channel be copied, or applied, each time a
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pixel is drawn? This applies to truecolor images only.
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No attempt is made to alpha-blend in palette images,
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even if semitransparent palette entries exist.
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To do that, build your image as a truecolor image,
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then quantize down to 8 bits. */
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int alphaBlendingFlag;
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/* Should the alpha channel of the image be saved? This affects
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PNG at the moment; other future formats may also
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have that capability. JPEG doesn't. */
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int saveAlphaFlag;
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/* There should NEVER BE ACCESSOR MACROS FOR ITEMS BELOW HERE, so this
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part of the structure can be safely changed in new releases. */
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/* 2.0.12: anti-aliased globals. 2.0.26: just a few vestiges after
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switching to the fast, memory-cheap implementation from PHP-gd. */
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int AA;
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int AA_color;
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int AA_dont_blend;
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/* 2.0.12: simple clipping rectangle. These values
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must be checked for safety when set; please use
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gdImageSetClip */
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int cx1;
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int cy1;
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int cx2;
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int cy2;
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/* 2.1.0: allows to specify resolution in dpi */
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unsigned int res_x;
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unsigned int res_y;
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}
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gdImage;
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typedef gdImage *gdImagePtr;
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typedef struct
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{
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/* # of characters in font */
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int nchars;
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/* First character is numbered... (usually 32 = space) */
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int offset;
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/* Character width and height */
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int w;
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int h;
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/* Font data; array of characters, one row after another.
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Easily included in code, also easily loaded from
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data files. */
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char *data;
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}
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gdFont;
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/* Text functions take these. */
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typedef gdFont *gdFontPtr;
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/* For backwards compatibility only. Use gdImageSetStyle()
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for MUCH more flexible line drawing. Also see
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gdImageSetBrush(). */
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#define gdDashSize 4
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/* Special colors. */
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#define gdStyled (-2)
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#define gdBrushed (-3)
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#define gdStyledBrushed (-4)
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#define gdTiled (-5)
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/* NOT the same as the transparent color index.
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This is used in line styles only. */
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#define gdTransparent (-6)
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#define gdAntiAliased (-7)
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/* Functions to manipulate images. */
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/* Creates a palette-based image (up to 256 colors). */
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BGD_DECLARE(gdImagePtr) gdImageCreate (int sx, int sy);
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/* An alternate name for the above (2.0). */
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#define gdImageCreatePalette gdImageCreate
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/* Creates a truecolor image (millions of colors). */
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BGD_DECLARE(gdImagePtr) gdImageCreateTrueColor (int sx, int sy);
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/* Creates an image from various file types. These functions
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return a palette or truecolor image based on the
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nature of the file being loaded. Truecolor PNG
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stays truecolor; palette PNG stays palette-based;
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JPEG is always truecolor. */
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BGD_DECLARE(gdImagePtr) gdImageCreateFromPng (FILE * fd);
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BGD_DECLARE(gdImagePtr) gdImageCreateFromPngCtx (gdIOCtxPtr in);
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BGD_DECLARE(gdImagePtr) gdImageCreateFromPngPtr (int size, void *data);
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/* These read the first frame only */
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BGD_DECLARE(gdImagePtr) gdImageCreateFromGif (FILE * fd);
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BGD_DECLARE(gdImagePtr) gdImageCreateFromGifCtx (gdIOCtxPtr in);
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BGD_DECLARE(gdImagePtr) gdImageCreateFromGifPtr (int size, void *data);
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BGD_DECLARE(gdImagePtr) gdImageCreateFromWBMP (FILE * inFile);
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BGD_DECLARE(gdImagePtr) gdImageCreateFromWBMPCtx (gdIOCtx * infile);
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BGD_DECLARE(gdImagePtr) gdImageCreateFromWBMPPtr (int size, void *data);
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BGD_DECLARE(gdImagePtr) gdImageCreateFromJpeg (FILE * infile);
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BGD_DECLARE(gdImagePtr) gdImageCreateFromJpegCtx (gdIOCtx * infile);
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BGD_DECLARE(gdImagePtr) gdImageCreateFromJpegPtr (int size, void *data);
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BGD_DECLARE(gdImagePtr) gdImageCreateFromTiff(FILE *inFile);
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BGD_DECLARE(gdImagePtr) gdImageCreateFromTiffCtx(gdIOCtx *infile);
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BGD_DECLARE(gdImagePtr) gdImageCreateFromTiffPtr(int size, void *data);
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BGD_DECLARE(gdImagePtr) gdImageCreateFromTga( FILE * fp );
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BGD_DECLARE(gdImagePtr) gdImageCreateFromTgaCtx(gdIOCtx* ctx);
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BGD_DECLARE(gdImagePtr) gdImageCreateFromTgaPtr(int size, void *data);
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BGD_DECLARE(gdImagePtr) gdImageCreateFromBmp (FILE * inFile);
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BGD_DECLARE(gdImagePtr) gdImageCreateFromBmpPtr (int size, void *data);
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BGD_DECLARE(gdImagePtr) gdImageCreateFromBmpCtx (gdIOCtxPtr infile);
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/* A custom data source. */
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/* The source function must return -1 on error, otherwise the number
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of bytes fetched. 0 is EOF, not an error! */
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/* context will be passed to your source function. */
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typedef struct
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{
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int (*source) (void *context, char *buffer, int len);
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void *context;
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}
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gdSource, *gdSourcePtr;
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/* Deprecated in favor of gdImageCreateFromPngCtx */
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BGD_DECLARE(gdImagePtr) gdImageCreateFromPngSource (gdSourcePtr in);
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BGD_DECLARE(gdImagePtr) gdImageCreateFromGd (FILE * in);
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BGD_DECLARE(gdImagePtr) gdImageCreateFromGdCtx (gdIOCtxPtr in);
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BGD_DECLARE(gdImagePtr) gdImageCreateFromGdPtr (int size, void *data);
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BGD_DECLARE(gdImagePtr) gdImageCreateFromGd2 (FILE * in);
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BGD_DECLARE(gdImagePtr) gdImageCreateFromGd2Ctx (gdIOCtxPtr in);
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BGD_DECLARE(gdImagePtr) gdImageCreateFromGd2Ptr (int size, void *data);
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BGD_DECLARE(gdImagePtr) gdImageCreateFromGd2Part (FILE * in, int srcx, int srcy, int w,
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int h);
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BGD_DECLARE(gdImagePtr) gdImageCreateFromGd2PartCtx (gdIOCtxPtr in, int srcx, int srcy,
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int w, int h);
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BGD_DECLARE(gdImagePtr) gdImageCreateFromGd2PartPtr (int size, void *data, int srcx, int srcy,
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int w, int h);
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/* 2.0.10: prototype was missing */
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BGD_DECLARE(gdImagePtr) gdImageCreateFromXbm (FILE * in);
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/* NOTE: filename, not FILE */
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BGD_DECLARE(gdImagePtr) gdImageCreateFromXpm (char *filename);
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BGD_DECLARE(void) gdImageDestroy (gdImagePtr im);
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/* Replaces or blends with the background depending on the
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most recent call to gdImageAlphaBlending and the
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alpha channel value of 'color'; default is to overwrite.
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Tiling and line styling are also implemented
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here. All other gd drawing functions pass through this call,
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allowing for many useful effects. */
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BGD_DECLARE(void) gdImageSetPixel (gdImagePtr im, int x, int y, int color);
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/* FreeType 2 text output with hook to extra flags */
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BGD_DECLARE(int) gdImageGetPixel (gdImagePtr im, int x, int y);
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BGD_DECLARE(int) gdImageGetTrueColorPixel (gdImagePtr im, int x, int y);
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BGD_DECLARE(void) gdImageAABlend (gdImagePtr im);
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BGD_DECLARE(void) gdImageLine (gdImagePtr im, int x1, int y1, int x2, int y2, int color);
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/* For backwards compatibility only. Use gdImageSetStyle()
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for much more flexible line drawing. */
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BGD_DECLARE(void) gdImageDashedLine (gdImagePtr im, int x1, int y1, int x2, int y2,
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int color);
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/* Corners specified (not width and height). Upper left first, lower right
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second. */
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BGD_DECLARE(void) gdImageRectangle (gdImagePtr im, int x1, int y1, int x2, int y2,
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int color);
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/* Solid bar. Upper left corner first, lower right corner second. */
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BGD_DECLARE(void) gdImageFilledRectangle (gdImagePtr im, int x1, int y1, int x2, int y2,
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int color);
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BGD_DECLARE(void) gdImageSetClip(gdImagePtr im, int x1, int y1, int x2, int y2);
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BGD_DECLARE(void) gdImageGetClip(gdImagePtr im, int *x1P, int *y1P, int *x2P, int *y2P);
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BGD_DECLARE(void) gdImageSetResolution(gdImagePtr im, const unsigned int res_x, const unsigned int res_y);
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BGD_DECLARE(int) gdImageBoundsSafe (gdImagePtr im, int x, int y);
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BGD_DECLARE(void) gdImageChar (gdImagePtr im, gdFontPtr f, int x, int y, int c,
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int color);
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BGD_DECLARE(void) gdImageCharUp (gdImagePtr im, gdFontPtr f, int x, int y, int c,
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int color);
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BGD_DECLARE(void) gdImageString (gdImagePtr im, gdFontPtr f, int x, int y,
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unsigned char *s, int color);
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BGD_DECLARE(void) gdImageStringUp (gdImagePtr im, gdFontPtr f, int x, int y,
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unsigned char *s, int color);
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BGD_DECLARE(void) gdImageString16 (gdImagePtr im, gdFontPtr f, int x, int y,
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unsigned short *s, int color);
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BGD_DECLARE(void) gdImageStringUp16 (gdImagePtr im, gdFontPtr f, int x, int y,
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unsigned short *s, int color);
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/* 2.0.16: for thread-safe use of gdImageStringFT and friends,
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call this before allowing any thread to call gdImageStringFT.
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Otherwise it is invoked by the first thread to invoke
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gdImageStringFT, with a very small but real risk of a race condition.
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Return 0 on success, nonzero on failure to initialize freetype. */
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BGD_DECLARE(int) gdFontCacheSetup (void);
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/* Optional: clean up after application is done using fonts in
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BGD_DECLARE( )
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gdImageStringFT(). */
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BGD_DECLARE(void) gdFontCacheShutdown (void);
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/* 2.0.20: for backwards compatibility. A few applications did start calling
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this function when it first appeared although it was never documented.
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Simply invokes gdFontCacheShutdown. */
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BGD_DECLARE(void) gdFreeFontCache (void);
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/* Calls gdImageStringFT. Provided for backwards compatibility only. */
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BGD_DECLARE(char *) gdImageStringTTF (gdImage * im, int *brect, int fg, char *fontlist,
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double ptsize, double angle, int x, int y,
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char *string);
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/* FreeType 2 text output */
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BGD_DECLARE(char *) gdImageStringFT (gdImage * im, int *brect, int fg, char *fontlist,
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double ptsize, double angle, int x, int y,
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char *string);
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/* 2.0.5: provides an extensible way to pass additional parameters.
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Thanks to Wez Furlong, sorry for the delay. */
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typedef struct
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{
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int flags; /* Logical OR of gdFTEX_ values */
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double linespacing; /* fine tune line spacing for '\n' */
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int charmap; /* TBB: 2.0.12: may be gdFTEX_Unicode,
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gdFTEX_Shift_JIS, gdFTEX_Big5,
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or gdFTEX_Adobe_Custom;
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when not specified, maps are searched
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for in the above order. */
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int hdpi; /* if (flags & gdFTEX_RESOLUTION) */
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int vdpi; /* if (flags & gdFTEX_RESOLUTION) */
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char *xshow; /* if (flags & gdFTEX_XSHOW)
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then, on return, xshow is a malloc'ed
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string containing xshow position data for
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the last string.
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NB. The caller is responsible for gdFree'ing
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the xshow string.
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*/
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char *fontpath; /* if (flags & gdFTEX_RETURNFONTPATHNAME)
|
|
then, on return, fontpath is a malloc'ed
|
|
string containing the actual font file path name
|
|
used, which can be interesting when fontconfig
|
|
is in use.
|
|
|
|
The caller is responsible for gdFree'ing the
|
|
fontpath string.
|
|
*/
|
|
|
|
}
|
|
gdFTStringExtra, *gdFTStringExtraPtr;
|
|
|
|
#define gdFTEX_LINESPACE 1
|
|
#define gdFTEX_CHARMAP 2
|
|
#define gdFTEX_RESOLUTION 4
|
|
#define gdFTEX_DISABLE_KERNING 8
|
|
#define gdFTEX_XSHOW 16
|
|
/* The default unless gdFTUseFontConfig(1); has been called:
|
|
fontlist is a full or partial font file pathname or list thereof
|
|
(i.e. just like before 2.0.29) */
|
|
#define gdFTEX_FONTPATHNAME 32
|
|
/* Necessary to use fontconfig patterns instead of font pathnames
|
|
as the fontlist argument, unless gdFTUseFontConfig(1); has
|
|
been called. New in 2.0.29 */
|
|
#define gdFTEX_FONTCONFIG 64
|
|
/* Sometimes interesting when fontconfig is used: the fontpath
|
|
element of the structure above will contain a gdMalloc'd string
|
|
copy of the actual font file pathname used, if this flag is set
|
|
when the call is made */
|
|
#define gdFTEX_RETURNFONTPATHNAME 128
|
|
|
|
/* If flag is nonzero, the fontlist parameter to gdImageStringFT
|
|
and gdImageStringFTEx shall be assumed to be a fontconfig font pattern
|
|
if fontconfig was compiled into gd. This function returns zero
|
|
if fontconfig is not available, nonzero otherwise. */
|
|
BGD_DECLARE(int) gdFTUseFontConfig(int flag);
|
|
|
|
/* These are NOT flags; set one in 'charmap' if you set the
|
|
gdFTEX_CHARMAP bit in 'flags'. */
|
|
#define gdFTEX_Unicode 0
|
|
#define gdFTEX_Shift_JIS 1
|
|
#define gdFTEX_Big5 2
|
|
#define gdFTEX_Adobe_Custom 3
|
|
|
|
BGD_DECLARE(char *) gdImageStringFTEx (gdImage * im, int *brect, int fg, char *fontlist,
|
|
double ptsize, double angle, int x, int y,
|
|
char *string, gdFTStringExtraPtr strex);
|
|
|
|
/* Point type for use in polygon drawing. */
|
|
typedef struct
|
|
{
|
|
int x, y;
|
|
}
|
|
gdPoint, *gdPointPtr;
|
|
|
|
typedef struct
|
|
{
|
|
int x, y;
|
|
int width, height;
|
|
}
|
|
gdRect, *gdRectPtr;
|
|
|
|
|
|
BGD_DECLARE(void) gdImagePolygon (gdImagePtr im, gdPointPtr p, int n, int c);
|
|
BGD_DECLARE(void) gdImageOpenPolygon (gdImagePtr im, gdPointPtr p, int n, int c);
|
|
BGD_DECLARE(void) gdImageFilledPolygon (gdImagePtr im, gdPointPtr p, int n, int c);
|
|
|
|
/* These functions still work with truecolor images,
|
|
for which they never return error. */
|
|
BGD_DECLARE(int) gdImageColorAllocate (gdImagePtr im, int r, int g, int b);
|
|
/* gd 2.0: palette entries with non-opaque transparency are permitted. */
|
|
BGD_DECLARE(int) gdImageColorAllocateAlpha (gdImagePtr im, int r, int g, int b, int a);
|
|
/* Assumes opaque is the preferred alpha channel value */
|
|
BGD_DECLARE(int) gdImageColorClosest (gdImagePtr im, int r, int g, int b);
|
|
/* Closest match taking all four parameters into account.
|
|
A slightly different color with the same transparency
|
|
beats the exact same color with radically different
|
|
transparency */
|
|
BGD_DECLARE(int) gdImageColorClosestAlpha (gdImagePtr im, int r, int g, int b, int a);
|
|
/* An alternate method */
|
|
BGD_DECLARE(int) gdImageColorClosestHWB (gdImagePtr im, int r, int g, int b);
|
|
/* Returns exact, 100% opaque matches only */
|
|
BGD_DECLARE(int) gdImageColorExact (gdImagePtr im, int r, int g, int b);
|
|
/* Returns an exact match only, including alpha */
|
|
BGD_DECLARE(int) gdImageColorExactAlpha (gdImagePtr im, int r, int g, int b, int a);
|
|
/* Opaque only */
|
|
BGD_DECLARE(int) gdImageColorResolve (gdImagePtr im, int r, int g, int b);
|
|
/* Based on gdImageColorExactAlpha and gdImageColorClosestAlpha */
|
|
BGD_DECLARE(int) gdImageColorResolveAlpha (gdImagePtr im, int r, int g, int b, int a);
|
|
|
|
/* A simpler way to obtain an opaque truecolor value for drawing on a
|
|
truecolor image. Not for use with palette images! */
|
|
|
|
#define gdTrueColor(r, g, b) (((r) << 16) + \
|
|
((g) << 8) + \
|
|
(b))
|
|
|
|
/* Returns a truecolor value with an alpha channel component.
|
|
gdAlphaMax (127, **NOT 255**) is transparent, 0 is completely
|
|
opaque. */
|
|
|
|
#define gdTrueColorAlpha(r, g, b, a) (((a) << 24) + \
|
|
((r) << 16) + \
|
|
((g) << 8) + \
|
|
(b))
|
|
|
|
BGD_DECLARE(void) gdImageColorDeallocate (gdImagePtr im, int color);
|
|
|
|
/* Converts a truecolor image to a palette-based image,
|
|
using a high-quality two-pass quantization routine
|
|
which attempts to preserve alpha channel information
|
|
as well as R/G/B color information when creating
|
|
a palette. If ditherFlag is set, the image will be
|
|
dithered to approximate colors better, at the expense
|
|
of some obvious "speckling." colorsWanted can be
|
|
anything up to 256. If the original source image
|
|
includes photographic information or anything that
|
|
came out of a JPEG, 256 is strongly recommended.
|
|
|
|
Better yet, don't use these function -- write real
|
|
truecolor PNGs and JPEGs. The disk space gain of
|
|
conversion to palette is not great (for small images
|
|
it can be negative) and the quality loss is ugly.
|
|
|
|
DIFFERENCES: gdImageCreatePaletteFromTrueColor creates and
|
|
returns a new image. gdImageTrueColorToPalette modifies
|
|
an existing image, and the truecolor pixels are discarded. */
|
|
|
|
BGD_DECLARE(gdImagePtr) gdImageCreatePaletteFromTrueColor (gdImagePtr im, int ditherFlag,
|
|
int colorsWanted);
|
|
|
|
BGD_DECLARE(void) gdImageTrueColorToPalette (gdImagePtr im, int ditherFlag,
|
|
int colorsWanted);
|
|
|
|
/* Specifies a color index (if a palette image) or an
|
|
RGB color (if a truecolor image) which should be
|
|
considered 100% transparent. FOR TRUECOLOR IMAGES,
|
|
THIS IS IGNORED IF AN ALPHA CHANNEL IS BEING
|
|
SAVED. Use gdImageSaveAlpha(im, 0); to
|
|
turn off the saving of a full alpha channel in
|
|
a truecolor image. Note that gdImageColorTransparent
|
|
is usually compatible with older browsers that
|
|
do not understand full alpha channels well. TBB */
|
|
BGD_DECLARE(void) gdImageColorTransparent (gdImagePtr im, int color);
|
|
|
|
BGD_DECLARE(void) gdImagePaletteCopy (gdImagePtr dst, gdImagePtr src);
|
|
|
|
typedef int (*gdCallbackImageColor)(gdImagePtr im, int src);
|
|
|
|
BGD_DECLARE(int) gdImageColorReplace(gdImagePtr im, int src, int dst);
|
|
BGD_DECLARE(int) gdImageColorReplaceThreshold(gdImagePtr im, int src, int dst, float threshold);
|
|
BGD_DECLARE(int) gdImageColorReplaceArray(gdImagePtr im, int len, int *src, int *dst);
|
|
BGD_DECLARE(int) gdImageColorReplaceCallback(gdImagePtr im, gdCallbackImageColor callback);
|
|
|
|
BGD_DECLARE(void) gdImageGif (gdImagePtr im, FILE * out);
|
|
BGD_DECLARE(void) gdImagePng (gdImagePtr im, FILE * out);
|
|
BGD_DECLARE(void) gdImagePngCtx (gdImagePtr im, gdIOCtx * out);
|
|
BGD_DECLARE(void) gdImageGifCtx (gdImagePtr im, gdIOCtx * out);
|
|
BGD_DECLARE(void) gdImageTiff(gdImagePtr im, FILE *outFile);
|
|
BGD_DECLARE(void *) gdImageTiffPtr(gdImagePtr im, int *size);
|
|
BGD_DECLARE(void) gdImageTiffCtx(gdImagePtr image, gdIOCtx *out);
|
|
|
|
BGD_DECLARE(void *) gdImageBmpPtr(gdImagePtr im, int *size, int compression);
|
|
BGD_DECLARE(void) gdImageBmp(gdImagePtr im, FILE *outFile, int compression);
|
|
BGD_DECLARE(void) gdImageBmpCtx(gdImagePtr im, gdIOCtxPtr out, int compression);
|
|
|
|
/* 2.0.12: Compression level: 0-9 or -1, where 0 is NO COMPRESSION at all,
|
|
1 is FASTEST but produces larger files, 9 provides the best
|
|
compression (smallest files) but takes a long time to compress, and
|
|
-1 selects the default compiled into the zlib library. */
|
|
BGD_DECLARE(void) gdImagePngEx (gdImagePtr im, FILE * out, int level);
|
|
BGD_DECLARE(void) gdImagePngCtxEx (gdImagePtr im, gdIOCtx * out, int level);
|
|
|
|
BGD_DECLARE(void) gdImageWBMP (gdImagePtr image, int fg, FILE * out);
|
|
BGD_DECLARE(void) gdImageWBMPCtx (gdImagePtr image, int fg, gdIOCtx * out);
|
|
|
|
/* Guaranteed to correctly free memory returned
|
|
by the gdImage*Ptr functions */
|
|
BGD_DECLARE(void) gdFree (void *m);
|
|
|
|
/* Best to free this memory with gdFree(), not free() */
|
|
BGD_DECLARE(void *) gdImageWBMPPtr (gdImagePtr im, int *size, int fg);
|
|
|
|
/* 100 is highest quality (there is always a little loss with JPEG).
|
|
0 is lowest. 10 is about the lowest useful setting. */
|
|
BGD_DECLARE(void) gdImageJpeg (gdImagePtr im, FILE * out, int quality);
|
|
BGD_DECLARE(void) gdImageJpegCtx (gdImagePtr im, gdIOCtx * out, int quality);
|
|
|
|
/* Best to free this memory with gdFree(), not free() */
|
|
BGD_DECLARE(void *) gdImageJpegPtr (gdImagePtr im, int *size, int quality);
|
|
|
|
/* Legal values for Disposal. gdDisposalNone is always used by
|
|
the built-in optimizer if previm is passed. */
|
|
|
|
enum {
|
|
gdDisposalUnknown,
|
|
gdDisposalNone,
|
|
gdDisposalRestoreBackground,
|
|
gdDisposalRestorePrevious
|
|
};
|
|
|
|
BGD_DECLARE(void) gdImageGifAnimBegin(gdImagePtr im, FILE *outFile, int GlobalCM, int Loops);
|
|
BGD_DECLARE(void) gdImageGifAnimAdd(gdImagePtr im, FILE *outFile, int LocalCM, int LeftOfs, int TopOfs, int Delay, int Disposal, gdImagePtr previm);
|
|
BGD_DECLARE(void) gdImageGifAnimEnd(FILE *outFile);
|
|
BGD_DECLARE(void) gdImageGifAnimBeginCtx(gdImagePtr im, gdIOCtx *out, int GlobalCM, int Loops);
|
|
BGD_DECLARE(void) gdImageGifAnimAddCtx(gdImagePtr im, gdIOCtx *out, int LocalCM, int LeftOfs, int TopOfs, int Delay, int Disposal, gdImagePtr previm);
|
|
BGD_DECLARE(void) gdImageGifAnimEndCtx(gdIOCtx *out);
|
|
BGD_DECLARE(void *) gdImageGifAnimBeginPtr(gdImagePtr im, int *size, int GlobalCM, int Loops);
|
|
BGD_DECLARE(void *) gdImageGifAnimAddPtr(gdImagePtr im, int *size, int LocalCM, int LeftOfs, int TopOfs, int Delay, int Disposal, gdImagePtr previm);
|
|
BGD_DECLARE(void *) gdImageGifAnimEndPtr(int *size);
|
|
|
|
/* A custom data sink. For backwards compatibility. Use
|
|
gdIOCtx instead. */
|
|
/* The sink function must return -1 on error, otherwise the number
|
|
of bytes written, which must be equal to len. */
|
|
/* context will be passed to your sink function. */
|
|
typedef struct
|
|
{
|
|
int (*sink) (void *context, const char *buffer, int len);
|
|
void *context;
|
|
}
|
|
gdSink, *gdSinkPtr;
|
|
|
|
BGD_DECLARE(void) gdImagePngToSink (gdImagePtr im, gdSinkPtr out);
|
|
|
|
BGD_DECLARE(void) gdImageGd (gdImagePtr im, FILE * out);
|
|
BGD_DECLARE(void) gdImageGd2 (gdImagePtr im, FILE * out, int cs, int fmt);
|
|
|
|
/* Best to free this memory with gdFree(), not free() */
|
|
BGD_DECLARE(void *) gdImageGifPtr (gdImagePtr im, int *size);
|
|
|
|
/* Best to free this memory with gdFree(), not free() */
|
|
BGD_DECLARE(void *) gdImagePngPtr (gdImagePtr im, int *size);
|
|
BGD_DECLARE(void *) gdImagePngPtrEx (gdImagePtr im, int *size, int level);
|
|
|
|
/* Best to free this memory with gdFree(), not free() */
|
|
BGD_DECLARE(void *) gdImageGdPtr (gdImagePtr im, int *size);
|
|
|
|
/* Best to free this memory with gdFree(), not free() */
|
|
BGD_DECLARE(void *) gdImageGd2Ptr (gdImagePtr im, int cs, int fmt, int *size);
|
|
|
|
/* Style is a bitwise OR ( | operator ) of these.
|
|
gdArc and gdChord are mutually exclusive;
|
|
gdChord just connects the starting and ending
|
|
angles with a straight line, while gdArc produces
|
|
a rounded edge. gdPie is a synonym for gdArc.
|
|
gdNoFill indicates that the arc or chord should be
|
|
outlined, not filled. gdEdged, used together with
|
|
gdNoFill, indicates that the beginning and ending
|
|
angles should be connected to the center; this is
|
|
a good way to outline (rather than fill) a
|
|
'pie slice'. */
|
|
#define gdArc 0
|
|
#define gdPie gdArc
|
|
#define gdChord 1
|
|
#define gdNoFill 2
|
|
#define gdEdged 4
|
|
|
|
BGD_DECLARE(void) gdImageFilledArc (gdImagePtr im, int cx, int cy, int w, int h, int s,
|
|
int e, int color, int style);
|
|
BGD_DECLARE(void) gdImageArc (gdImagePtr im, int cx, int cy, int w, int h, int s, int e,
|
|
int color);
|
|
BGD_DECLARE(void) gdImageEllipse(gdImagePtr im, int cx, int cy, int w, int h, int color);
|
|
BGD_DECLARE(void) gdImageFilledEllipse (gdImagePtr im, int cx, int cy, int w, int h,
|
|
int color);
|
|
BGD_DECLARE(void) gdImageFillToBorder (gdImagePtr im, int x, int y, int border,
|
|
int color);
|
|
BGD_DECLARE(void) gdImageFill (gdImagePtr im, int x, int y, int color);
|
|
BGD_DECLARE(void) gdImageCopy (gdImagePtr dst, gdImagePtr src, int dstX, int dstY,
|
|
int srcX, int srcY, int w, int h);
|
|
BGD_DECLARE(void) gdImageCopyMerge (gdImagePtr dst, gdImagePtr src, int dstX, int dstY,
|
|
int srcX, int srcY, int w, int h, int pct);
|
|
BGD_DECLARE(void) gdImageCopyMergeGray (gdImagePtr dst, gdImagePtr src, int dstX,
|
|
int dstY, int srcX, int srcY, int w, int h,
|
|
int pct);
|
|
|
|
/* Stretches or shrinks to fit, as needed. Does NOT attempt
|
|
to average the entire set of source pixels that scale down onto the
|
|
destination pixel. */
|
|
BGD_DECLARE(void) gdImageCopyResized (gdImagePtr dst, gdImagePtr src, int dstX, int dstY,
|
|
int srcX, int srcY, int dstW, int dstH, int srcW,
|
|
int srcH);
|
|
|
|
/* gd 2.0: stretches or shrinks to fit, as needed. When called with a
|
|
truecolor destination image, this function averages the
|
|
entire set of source pixels that scale down onto the
|
|
destination pixel, taking into account what portion of the
|
|
destination pixel each source pixel represents. This is a
|
|
floating point operation, but this is not a performance issue
|
|
on modern hardware, except for some embedded devices. If the
|
|
destination is a palette image, gdImageCopyResized is
|
|
substituted automatically. */
|
|
BGD_DECLARE(void) gdImageCopyResampled (gdImagePtr dst, gdImagePtr src, int dstX,
|
|
int dstY, int srcX, int srcY, int dstW, int dstH,
|
|
int srcW, int srcH);
|
|
|
|
/* gd 2.0.8: gdImageCopyRotated is added. Source
|
|
is a rectangle, with its upper left corner at
|
|
srcX and srcY. Destination is the *center* of
|
|
the rotated copy. Angle is in degrees, same as
|
|
gdImageArc. Floating point destination center
|
|
coordinates allow accurate rotation of
|
|
objects of odd-numbered width or height. */
|
|
BGD_DECLARE(void) gdImageCopyRotated (gdImagePtr dst,
|
|
gdImagePtr src,
|
|
double dstX, double dstY,
|
|
int srcX, int srcY,
|
|
int srcWidth, int srcHeight, int angle);
|
|
|
|
BGD_DECLARE(void) gdImageSetBrush (gdImagePtr im, gdImagePtr brush);
|
|
BGD_DECLARE(void) gdImageSetTile (gdImagePtr im, gdImagePtr tile);
|
|
BGD_DECLARE(void) gdImageSetAntiAliased (gdImagePtr im, int c);
|
|
BGD_DECLARE(void) gdImageSetAntiAliasedDontBlend (gdImagePtr im, int c, int dont_blend);
|
|
BGD_DECLARE(void) gdImageSetStyle (gdImagePtr im, int *style, int noOfPixels);
|
|
/* Line thickness (defaults to 1). Affects lines, ellipses,
|
|
rectangles, polygons and so forth. */
|
|
BGD_DECLARE(void) gdImageSetThickness (gdImagePtr im, int thickness);
|
|
/* On or off (1 or 0) for all three of these. */
|
|
BGD_DECLARE(void) gdImageInterlace (gdImagePtr im, int interlaceArg);
|
|
BGD_DECLARE(void) gdImageAlphaBlending (gdImagePtr im, int alphaBlendingArg);
|
|
BGD_DECLARE(void) gdImageSaveAlpha (gdImagePtr im, int saveAlphaArg);
|
|
|
|
|
|
BGD_DECLARE(gdImagePtr) gdImageCrop(gdImagePtr src, const gdRect *crop);
|
|
BGD_DECLARE(gdImagePtr) gdImageAutoCrop(gdImagePtr im, const unsigned int mode);
|
|
BGD_DECLARE(gdImagePtr) gdImageThresholdCrop(gdImagePtr im, const unsigned int color, const float threshold);
|
|
|
|
BGD_DECLARE(void) gdImageFlipHorizontal(gdImagePtr im);
|
|
BGD_DECLARE(void) gdImageFlipVertical(gdImagePtr im);
|
|
BGD_DECLARE(void) gdImageFlipBoth(gdImagePtr im);
|
|
|
|
BGD_DECLARE(gdImagePtr) gdImageNeuQuant(gdImagePtr im, const int max_color, int sample_factor);
|
|
|
|
enum gdPixelateMode {
|
|
GD_PIXELATE_UPPERLEFT,
|
|
GD_PIXELATE_AVERAGE
|
|
};
|
|
|
|
BGD_DECLARE(int) gdImagePixelate(gdImagePtr im, int block_size, const unsigned int mode);
|
|
|
|
typedef struct {
|
|
int sub;
|
|
int plus;
|
|
unsigned int num_colors;
|
|
int *colors;
|
|
unsigned int seed;
|
|
} gdScatter, *gdScatterPtr;
|
|
|
|
BGD_DECLARE(int) gdImageScatter(gdImagePtr im, int sub, int plus);
|
|
BGD_DECLARE(int) gdImageScatterColor(gdImagePtr im, int sub, int plus, int colors[], unsigned int num_colors);
|
|
BGD_DECLARE(int) gdImageScatterEx(gdImagePtr im, gdScatterPtr s);
|
|
|
|
/* Macros to access information about images. */
|
|
|
|
/* Returns nonzero if the image is a truecolor image,
|
|
zero for a palette image. */
|
|
|
|
#define gdImageTrueColor(im) ((im)->trueColor)
|
|
|
|
#define gdImageSX(im) ((im)->sx)
|
|
#define gdImageSY(im) ((im)->sy)
|
|
#define gdImageColorsTotal(im) ((im)->colorsTotal)
|
|
#define gdImageRed(im, c) ((im)->trueColor ? (int) gdTrueColorGetRed(c) : \
|
|
(im)->red[(c)])
|
|
#define gdImageGreen(im, c) ((im)->trueColor ? (int) gdTrueColorGetGreen(c) : \
|
|
(im)->green[(c)])
|
|
#define gdImageBlue(im, c) ((im)->trueColor ? (int) gdTrueColorGetBlue(c) : \
|
|
(im)->blue[(c)])
|
|
#define gdImageAlpha(im, c) ((im)->trueColor ? (int) gdTrueColorGetAlpha(c) : \
|
|
(im)->alpha[(c)])
|
|
#define gdImageGetTransparent(im) ((im)->transparent)
|
|
#define gdImageGetInterlaced(im) ((im)->interlace)
|
|
|
|
/* These macros provide direct access to pixels in
|
|
palette-based and truecolor images, respectively.
|
|
If you use these macros, you must perform your own
|
|
bounds checking. Use of the macro for the correct type
|
|
of image is also your responsibility. */
|
|
#define gdImagePalettePixel(im, x, y) (im)->pixels[(y)][(x)]
|
|
#define gdImageTrueColorPixel(im, x, y) (im)->tpixels[(y)][(x)]
|
|
|
|
#define gdImageResolutionX(im) (im)->res_x
|
|
#define gdImageResolutionY(im) (im)->res_y
|
|
|
|
/* I/O Support routines. */
|
|
|
|
BGD_DECLARE(gdIOCtx *) gdNewFileCtx (FILE *);
|
|
/* If data is null, size is ignored and an initial data buffer is
|
|
allocated automatically. NOTE: this function assumes gd has the right
|
|
to free or reallocate "data" at will! Also note that gd will free
|
|
"data" when the IO context is freed. If data is not null, it must point
|
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to memory allocated with gdMalloc, or by a call to gdImage[something]Ptr.
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If not, see gdNewDynamicCtxEx for an alternative. */
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BGD_DECLARE(gdIOCtx *) gdNewDynamicCtx (int size, void *data);
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/* 2.0.21: if freeFlag is nonzero, gd will free and/or reallocate "data" as
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|
needed as described above. If freeFlag is zero, gd will never free
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|
or reallocate "data", which means that the context should only be used
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|
for *reading* an image from a memory buffer, or writing an image to a
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|
memory buffer which is already large enough. If the memory buffer is
|
|
not large enough and an image write is attempted, the write operation
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|
will fail. Those wishing to write an image to a buffer in memory have
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|
a much simpler alternative in the gdImage[something]Ptr functions. */
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|
BGD_DECLARE(gdIOCtx *) gdNewDynamicCtxEx (int size, void *data, int freeFlag);
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|
BGD_DECLARE(gdIOCtx *) gdNewSSCtx (gdSourcePtr in, gdSinkPtr out);
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|
BGD_DECLARE(void *) gdDPExtractData (struct gdIOCtx *ctx, int *size);
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|
|
|
#define GD2_CHUNKSIZE 128
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|
#define GD2_CHUNKSIZE_MIN 64
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|
#define GD2_CHUNKSIZE_MAX 4096
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|
|
|
#define GD2_VERS 2
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|
#define GD2_ID "gd2"
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|
|
|
#define GD2_FMT_RAW 1
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|
#define GD2_FMT_COMPRESSED 2
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|
|
|
/* Image comparison definitions */
|
|
BGD_DECLARE(int) gdImageCompare (gdImagePtr im1, gdImagePtr im2);
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|
|
|
#define GD_CMP_IMAGE 1 /* Actual image IS different */
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|
#define GD_CMP_NUM_COLORS 2 /* Number of Colours in pallette differ */
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|
#define GD_CMP_COLOR 4 /* Image colours differ */
|
|
#define GD_CMP_SIZE_X 8 /* Image width differs */
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|
#define GD_CMP_SIZE_Y 16 /* Image heights differ */
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|
#define GD_CMP_TRANSPARENT 32 /* Transparent colour */
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|
#define GD_CMP_BACKGROUND 64 /* Background colour */
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|
#define GD_CMP_INTERLACE 128 /* Interlaced setting */
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|
#define GD_CMP_TRUECOLOR 256 /* Truecolor vs palette differs */
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|
|
|
#define GD_RESOLUTION 96 /* dots per inch */
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|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
/* newfangled special effects */
|
|
#include "gdfx.h"
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|
|
|
#endif /* GD_H */
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|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|