usbloadergx/source/settings/menus/GUISettingsMenu.cpp
dimok321 f98b9d02d0 *Added proper detection of cIOS d2x and show info about it on credits window
*Reverted USB port auto detection through ehcmodule which was added in R1085, it breaks BlackOps on Hermes cIOS (thx s.v.groeneveld for testing)
*Added "Import categories from WiiTDB" function to the global settings as last entry. It will import the categories available in wiitdb.xml as <genre> for your games and assign your games automatically to the categories they are assigned to in wiitdb.xml.
2011-06-04 16:29:08 +00:00

435 lines
12 KiB
C++

/****************************************************************************
* Copyright (C) 2010
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
***************************************************************************/
#include <unistd.h>
#include "GUISettingsMenu.hpp"
#include "Controls/DeviceHandler.hpp"
#include "settings/CSettings.h"
#include "prompts/PromptWindows.h"
#include "language/gettext.h"
#include "settings/SettingsPrompts.h"
#include "settings/GameTitles.h"
#include "settings/CGameCategories.hpp"
#include "xml/xml.h"
#include "usbloader/GameList.h"
#include "usbloader/wbfs.h"
#include "utils/tools.h"
static const char * OnOffText[MAX_ON_OFF] =
{
trNOOP( "OFF" ),
trNOOP( "ON" )
};
static const char * WiilightText[WIILIGHT_MAX] =
{
trNOOP( "OFF" ),
trNOOP( "ON" ),
trNOOP( "Only for Install" )
};
static const char * GameInfoText[GAMEINFO_MAX] =
{
trNOOP( "Game ID" ),
trNOOP( "Game Region" ),
trNOOP( "Both" ),
trNOOP( "Neither" )
};
static const char * FlipXText[XFLIP_MAX][3] =
{
{ trNOOP( "Right" ), "/", trNOOP( "Next" ) },
{ trNOOP( "Left" ), "/", trNOOP( "Prev" ) },
{ trNOOP( "Like SysMenu" ), "", "" },
{ trNOOP( "Right" ), "/", trNOOP( "Prev" ) },
{ trNOOP( "DiskFlip" ), "", "" }
};
static const char * PromptButtonsText[MAX_ON_OFF] =
{
trNOOP( "Normal" ),
trNOOP( "Widescreen Fix" ),
};
static const char * KeyboardText[KEYBOARD_MAX] =
{
"QWERTY",
"DVORAK",
"QWERTZ",
"AZERTY",
"QWERTY 2"
};
static const char * DiscArtDownloadText[DISCARTS_MAX_CHOICE] =
{
trNOOP( "Original/Customs" ),
trNOOP( "Customs/Original" )
};
static const char *ScreensaverText[SCREENSAVER_MAX] =
{
trNOOP( "OFF" ),
trNOOP( "3 min" ),
trNOOP( "5 min" ),
trNOOP( "10 min" ),
trNOOP( "20 min" ),
trNOOP( "30 min" ),
trNOOP( "1 hour" )
};
static const char * HomeMenuText[HOME_MENU_MAX_CHOICE] =
{
trNOOP( "System Default" ),
trNOOP( "Full Menu" ),
trNOOP( "Default" )
};
GuiSettingsMenu::GuiSettingsMenu()
: SettingsMenu(tr("GUI Settings"), &GuiOptions, MENU_NONE)
{
int Idx = 0;
Options->SetName(Idx++, "%s", tr( "App Language" ));
Options->SetName(Idx++, "%s", tr( "Display" ));
Options->SetName(Idx++, "%s", tr( "Clock" ));
Options->SetName(Idx++, "%s", tr( "Tooltips" ));
Options->SetName(Idx++, "%s", tr( "Flip-X" ));
Options->SetName(Idx++, "%s", tr( "Prompts Buttons" ));
Options->SetName(Idx++, "%s", tr( "Widescreen Factor" ));
Options->SetName(Idx++, "%s", tr( "Font Scale Factor" ));
Options->SetName(Idx++, "%s", tr( "Keyboard" ));
Options->SetName(Idx++, "%s", tr( "Disc Artwork Download" ));
Options->SetName(Idx++, "%s", tr( "Wiilight" ));
Options->SetName(Idx++, "%s", tr( "Rumble" ));
Options->SetName(Idx++, "%s", tr( "AutoInit Network" ));
Options->SetName(Idx++, "%s", tr( "Titles from WiiTDB" ));
Options->SetName(Idx++, "%s", tr( "Cache Titles" ));
Options->SetName(Idx++, "%s", tr( "Screensaver" ));
Options->SetName(Idx++, "%s", tr( "Mark new games" ));
Options->SetName(Idx++, "%s", tr( "Show Free Space" ));
Options->SetName(Idx++, "%s", tr( "HOME Menu" ));
Options->SetName(Idx++, "%s", tr( "Import categories from WiiTDB" ));
SetOptionValues();
OldTitlesOverride = Settings.titlesOverride;
}
GuiSettingsMenu::~GuiSettingsMenu()
{
if (Settings.titlesOverride != OldTitlesOverride)
{
GameTitles.LoadTitlesFromWiiTDB(Settings.titlestxt_path, true);
if(!Settings.titlesOverride)
gameList.ReadGameList();
}
}
void GuiSettingsMenu::SetOptionValues()
{
int Idx = 0;
//! Settings: App Language
const char * language = strrchr(Settings.language_path, '/');
if(language)
language += 1;
if (!language || strcmp(Settings.language_path, "") == 0)
Options->SetValue(Idx++, "%s", tr( "Default" ));
else
Options->SetValue(Idx++, "%s", language);
//! Settings: Display
Options->SetValue(Idx++, "%s", tr( GameInfoText[Settings.sinfo] ));
//! Settings: Clock
if (Settings.hddinfo == CLOCK_HR12)
Options->SetValue(Idx++, "12 %s", tr( "Hour" ));
else if (Settings.hddinfo == CLOCK_HR24)
Options->SetValue(Idx++, "24 %s", tr( "Hour" ));
else if (Settings.hddinfo == OFF)
Options->SetValue(Idx++, "%s", tr( "OFF" ));
//! Settings: Tooltips
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.tooltips]));
//! Settings: Flip-X
Options->SetValue(Idx++, "%s%s%s", tr(FlipXText[Settings.xflip][0]),
FlipXText[Settings.xflip][1], tr( FlipXText[Settings.xflip][2] ));
//! Settings: Prompts Buttons
Options->SetValue(Idx++, "%s", tr( PromptButtonsText[Settings.wsprompt] ));
//! Settings: Widescreen Factor
Options->SetValue(Idx++, "%0.3f", Settings.WSFactor);
//! Settings: Font Scale Factor
Options->SetValue(Idx++, "%0.3f", Settings.FontScaleFactor);
//! Settings: Keyboard
Options->SetValue(Idx++, "%s", KeyboardText[Settings.keyset]);
//! Settings: Disc Artwork Download
Options->SetValue(Idx++, "%s", tr( DiscArtDownloadText[Settings.discart] ));
//! Settings: Wiilight
Options->SetValue(Idx++, "%s", tr( WiilightText[Settings.wiilight] ));
//! Settings: Rumble
Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.rumble] ));
//! Settings: AutoInit Network
Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.autonetwork] ));
//! Settings: Titles from WiiTDB
Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.titlesOverride] ));
//! Settings: Cache Titles
Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.CacheTitles] ));
//! Settings: Screensaver
Options->SetValue(Idx++, "%s", tr( ScreensaverText[Settings.screensaver] ));
//! Settings: Mark new games
Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.marknewtitles] ));
//! Settings: Show Free Space
Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.ShowFreeSpace] ));
//! Settings: Home Menu style
Options->SetValue(Idx++, "%s", tr( HomeMenuText[Settings.HomeMenu] ));
//! Settings: Import categories from WiiTDB
Options->SetValue(Idx++, " ");
}
int GuiSettingsMenu::GetMenuInternal()
{
int ret = optionBrowser->GetClickedOption();
if (ret < 0)
return MENU_NONE;
int Idx = -1;
//! Settings: App Language
if (ret == ++Idx)
{
if (!Settings.godmode)
{
WindowPrompt(tr( "Language change:" ), tr( "Console should be unlocked to modify it." ), tr( "OK" ));
return MENU_NONE;
}
SetEffect(EFFECT_FADE, -20);
while (GetEffect() > 0) usleep(100);
HaltGui();
if(parentElement)
{
((GuiWindow *) parentElement)->Remove(this);
((GuiWindow *) parentElement)->SetState(STATE_DISABLED);
}
ResumeGui();
int returnhere = 1;
while (returnhere == 1)
returnhere = MenuLanguageSelect();
if (returnhere == 2)
{
//! Language changed. Reload game titles with new lang code.
GameTitles.LoadTitlesFromWiiTDB(Settings.titlestxt_path);
return MENU_SETTINGS;
}
HaltGui();
if(parentElement)
{
((GuiWindow *) parentElement)->Append(this);
((GuiWindow *) parentElement)->SetState(STATE_DEFAULT);
}
SetEffect(EFFECT_FADE, 20);
ResumeGui();
while (GetEffect() > 0) usleep(100);
}
//! Settings: Display
else if (ret == ++Idx)
{
if (++Settings.sinfo >= GAMEINFO_MAX) Settings.sinfo = 0;
}
//! Settings: Clock
else if (ret == ++Idx)
{
if (++Settings.hddinfo >= CLOCK_MAX) Settings.hddinfo = 0; //CLOCK
}
//! Settings: Tooltips
else if (ret == ++Idx)
{
if (++Settings.tooltips >= MAX_ON_OFF) Settings.tooltips = 0;
}
//! Settings: Flip-X
else if (ret == ++Idx)
{
if (++Settings.xflip >= XFLIP_MAX) Settings.xflip = 0;
}
//! Settings: Prompts Buttons
else if (ret == ++Idx)
{
if (++Settings.wsprompt >= MAX_ON_OFF) Settings.wsprompt = 0;
}
//! Settings: Widescreen Factor
else if (ret == ++Idx)
{
char entrie[20];
snprintf(entrie, sizeof(entrie), "%0.3f", Settings.WSFactor);
int ret = OnScreenKeyboard(entrie, sizeof(entrie), 0);
if(ret)
{
for(u32 i = 0; i < sizeof(entrie); ++i)
{
if(entrie[i] == ',')
entrie[i] = '.';
}
Settings.WSFactor = LIMIT(atof(entrie), 0.01f, 1.5f);
}
}
//! Settings: Font Scale Factor
else if (ret == ++Idx)
{
char entrie[20];
snprintf(entrie, sizeof(entrie), "%0.3f", Settings.FontScaleFactor);
int ret = OnScreenKeyboard(entrie, sizeof(entrie), 0);
if(ret)
{
for(u32 i = 0; i < sizeof(entrie); ++i)
{
if(entrie[i] == ',')
entrie[i] = '.';
}
Settings.FontScaleFactor = LIMIT(atof(entrie), 0.01f, 1.5f);
}
}
//! Settings: Keyboard
else if (ret == ++Idx)
{
if (++Settings.keyset >= KEYBOARD_MAX) Settings.keyset = 0;
}
//! Settings: Disc Artwork Download
else if (ret == ++Idx)
{
if (++Settings.discart >= DISCARTS_MAX_CHOICE) Settings.discart = 0;
}
//! Settings: Wiilight
else if (ret == ++Idx)
{
if (++Settings.wiilight >= WIILIGHT_MAX) Settings.wiilight = 0;
}
//! Settings: Rumble
else if (ret == ++Idx)
{
if (++Settings.rumble >= MAX_ON_OFF) Settings.rumble = 0; //RUMBLE
}
//! Settings: AutoInit Network
else if (ret == ++Idx)
{
if (++Settings.autonetwork >= MAX_ON_OFF) Settings.autonetwork = 0;
}
//! Settings: Titles from WiiTDB
else if (ret == ++Idx)
{
if (++Settings.titlesOverride >= MAX_ON_OFF) Settings.titlesOverride = 0;
}
//! Settings: Cache Titles
else if (ret == ++Idx)
{
if (++Settings.CacheTitles >= MAX_ON_OFF) Settings.CacheTitles = 0;
if(Settings.CacheTitles) //! create new cache file
GameTitles.LoadTitlesFromWiiTDB(Settings.titlestxt_path);
}
//! Settings: Screensaver
else if (ret == ++Idx)
{
if (++Settings.screensaver >= SCREENSAVER_MAX) Settings.screensaver = 0;
SetWPADTimeout();
}
//! Settings: Mark new games
else if (ret == ++Idx)
{
if (++Settings.marknewtitles >= MAX_ON_OFF) Settings.marknewtitles = 0;
}
//! Settings: Show Free Space
else if (ret == ++Idx)
{
if (++Settings.ShowFreeSpace >= MAX_ON_OFF) Settings.ShowFreeSpace = 0;
}
//! Settings: Home Menu Style
else if (ret == ++Idx)
{
if (++Settings.HomeMenu >= HOME_MENU_MAX_CHOICE) Settings.HomeMenu = 0;
}
//! Settings: Import categories from WiiTDB
else if (ret == ++Idx)
{
int choice = WindowPrompt(tr("Import categories"), tr("Are you sure you want to import game categories from WiiTDB?"), tr("Yes"), tr("Cancel"));
if(choice)
{
char xmlpath[300];
snprintf(xmlpath, sizeof(xmlpath), "%swiitdb.xml", Settings.titlestxt_path);
if(!GameCategories.ImportFromWiiTDB(xmlpath))
{
WindowPrompt(tr("Error"), tr("Could not open the WiiTDB.xml file."), tr("OK"));
}
else
{
GameCategories.Save();
GameCategories.CategoryList.goToFirst();
WindowPrompt(tr("Import categories"), tr("Import operation successfully completed."), tr("OK"));
}
}
}
SetOptionValues();
return MENU_NONE;
}