mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-28 22:25:02 +01:00
973d8b2005
*Converted every 4 spaces to a tab to make the source consistent on those
99 lines
2.3 KiB
C++
99 lines
2.3 KiB
C++
/***************************************************************************
|
|
* Copyright (C) 2010
|
|
* Dimok
|
|
*
|
|
* This software is provided 'as-is', without any express or implied
|
|
* warranty. In no event will the authors be held liable for any
|
|
* damages arising from the use of this software.
|
|
*
|
|
* Permission is granted to anyone to use this software for any
|
|
* purpose, including commercial applications, and to alter it and
|
|
* redistribute it freely, subject to the following restrictions:
|
|
*
|
|
* 1. The origin of this software must not be misrepresented; you
|
|
* must not claim that you wrote the original software. If you use
|
|
* this software in a product, an acknowledgment in the product
|
|
* documentation would be appreciated but is not required.
|
|
*
|
|
* 2. Altered source versions must be plainly marked as such, and
|
|
* must not be misrepresented as being the original software.
|
|
*
|
|
* 3. This notice may not be removed or altered from any source
|
|
* distribution.
|
|
*
|
|
* TplImage.h
|
|
*
|
|
* for WiiXplorer 2010
|
|
***************************************************************************/
|
|
#ifndef TPL_IMAGE_H_
|
|
#define TPL_IMAGE_H_
|
|
|
|
#include <gccore.h>
|
|
#include <gd.h>
|
|
#include <vector>
|
|
|
|
typedef struct
|
|
{
|
|
u32 magic;
|
|
u32 num_textures;
|
|
u32 head_size;
|
|
} TPL_Header;
|
|
|
|
typedef struct
|
|
{
|
|
u32 text_header_offset;
|
|
u32 text_palette_offset;
|
|
} TPL_Texture;
|
|
|
|
typedef struct
|
|
{
|
|
u16 height;
|
|
u16 width;
|
|
u32 format;
|
|
u32 offset;
|
|
u32 wrap_s;
|
|
u32 wrap_t;
|
|
u32 min;
|
|
u32 mag;
|
|
f32 lod_bias;
|
|
u8 edge_lod;
|
|
u8 min_lod;
|
|
u8 max_lod;
|
|
u8 unpacked;
|
|
} TPL_Texture_Header;
|
|
|
|
typedef struct
|
|
{
|
|
u16 num_items;
|
|
u8 unpacked;
|
|
u8 pad;
|
|
u32 format;
|
|
u32 offset;
|
|
} TPL_Palette_Header;
|
|
|
|
class TplImage
|
|
{
|
|
public:
|
|
TplImage(const char * filepath);
|
|
TplImage(const u8 * imgBuffer, u32 imgSize);
|
|
~TplImage();
|
|
bool LoadImage(const u8 * imgBuffer, u32 imgSize);
|
|
int GetWidth(int Texture);
|
|
int GetHeight(int Texture);
|
|
u32 GetFormat(int Texture);
|
|
const u8 * GetTextureBuffer(int Texture);
|
|
int GetTextureSize(int Texture);
|
|
gdImagePtr ConvertToGD(int Texture);
|
|
private:
|
|
bool ParseTplFile();
|
|
|
|
u8 * TPLBuffer;
|
|
u32 TPLSize;
|
|
const TPL_Header * TPLHeader;
|
|
std::vector<const TPL_Texture *> Texture;
|
|
std::vector<const TPL_Texture_Header *> TextureHeader;
|
|
std::vector<const u8 *> TplTextureBuffer;
|
|
};
|
|
|
|
#endif
|