This version of USB Loader GX supersedes the SourceForge version, which was last updated in 2019.
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dimok321 fa11a745d6 A lot of changes with this rev
*Rewrote the whole Settings.cpp into 11 classes. Each settings menu has it's own class now
*Reworked the whole sound system. Supported formats AIF/MP3/OGG/BNS/WAV now with no file size limit (streaming).
*Changed button click/over sounds to wav from raw pcm
*Lot's of bug fixes
2010-11-13 22:34:53 +00:00
data *Forgot to remove the files that are not used anymore 2010-10-01 15:05:50 +00:00
gettext-bin change the handling of language-files. now use GNU gettext.(i hope, i have no file forgotten) 2009-06-23 18:59:28 +00:00
HBC *Lot's of cleanup and file/function movement. 2010-11-06 15:30:14 +00:00
Languages * Language files updated & cleaned. 2010-07-04 00:34:22 +00:00
source A lot of changes with this rev 2010-11-13 22:34:53 +00:00
buildtype.sh Fixed the build on Unix machines 2009-11-18 09:28:44 +00:00
gui.pnproj A lot of changes with this rev 2010-11-13 22:34:53 +00:00
gui.pnps A lot of changes with this rev 2010-11-13 22:34:53 +00:00
Make.config.default tidy up some debug stuff. 2010-02-15 02:45:18 +00:00
Makefile A lot of changes with this rev 2010-11-13 22:34:53 +00:00
svnrev.sh For people who use two partitions (FAT32 and WBFS), wiitdb.zip won't be overwritten anymore when they update. The file is now loaded and saved as wiitdb_(partition).zip, so you can switch partitions and keep titles/infos. If wiitdb_(partition).zip is not found it loads wiitdb.zip. When exiting settings, the partition is now reloaded only when needed. WiiTDB update should work again for people who own more than 240 games. Fixed a rare crash that could be issue 1083. 2009-11-22 16:42:53 +00:00