usbloadergx/source/Controls/DeviceHandler.hpp
Cyan fa4b1d162b * Fixed missing games in "GameCube Delete menu" if
the "GameCube Source" setting has USB priority.
* Fixed Playlog writing when using Hermes cIOS v4 (untested)
  (Requires AHB access).
* Fixed EmuNAND when using cIOS revision 65535 (issue 2225)
* Added Nintendont support:
  1. Select Nintendont's boot.dol folder in userpath settings.
  2. Set the "GameCube Mode" setting to Nintendont.
  3. Nintendont share some of DIOS MIOS (Lite) settings.
* Added sections in the Loader settings  
  (Wii/gamecube/Devolution/DIOS MIOS/Nintendont).
* Updated the GameCube game settings to display only 
  the selected GameCube mode related settings.
* Updated some menus to support more controller's input:
   - Prevent GC/CC X and Y buttons to change row number in
     Wall layout (use d-pad up/down only)
   - Added GC/CC support to carousel's arrow button
   - Added GC/CC support to Wall/Carousel continuous 
     scroll (+/- on CC, L/R on GC)
   - Added GC support L/R and Start buttons in the
     settings/homebrew browser.
   - Added D-pad support in listing windows if not pointing 
     the screen. The cursor now moves with the selection 
     (not very good with high Overscan value) (issue 2093)
* Changed the StartupProcess to speed up launch time by 
  using AHB access to read config files. IOS argument in
  meta.xml has priority over AHB detection.
* Added IOS58 + AHB support for launching the loader
  without cIOS (Wii games and EmuNAND still require cIOS).
* Added a Loader's IOS setting (now Loader and Games use 
  two separate settings: loader can use 58 and games 249).
* Added LibruntimeIOSPatch to patch IOS58 and Hermes v4 to
  get ISFS access and enable Banner mode, Channel's title
  and System font with these IOSes (Requires AHB access)
* Added a delete prompt if downloaded cheat file is empty.
* Force all launched homebrew to reload to IOS58 if available.
* Changed Gecko.c to send logs to wifigecko too.
* Changed wifigecko IP to send logs to all IP 192.168.0.x
* Updated French translation.
2013-10-01 21:13:08 +00:00

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/****************************************************************************
* Copyright (C) 2010
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*
* for WiiXplorer 2010
***************************************************************************/
#ifndef DEVICE_HANDLER_HPP_
#define DEVICE_HANDLER_HPP_
#include "PartitionHandle.h"
#include "usbloader/usbstorage2.h"
/**
* libogc device names.
*/
enum
{
SD = 0,
USB1,
USB2,
USB3,
USB4,
USB5,
USB6,
USB7,
USB8,
MAXDEVICES
};
/**
* libogc device names.
*/
const char DeviceName[MAXDEVICES][8] =
{
"sd",
"usb1",
"usb2",
"usb3",
"usb4",
"usb5",
"usb6",
"usb7",
"usb8",
};
class DeviceHandler
{
public:
static DeviceHandler * Instance();
static void DestroyInstance();
bool MountAll();
void UnMountAll();
bool Mount(int dev);
bool IsInserted(int dev);
void UnMount(int dev);
//! Individual Mounts/UnMounts...
bool MountSD();
bool MountAllUSB(bool spinUp = true);
bool MountUSBPort1(bool spinUp = true);
bool SD_Inserted() { if(sd) return sd->IsInserted(); return false; }
bool USB0_Inserted() { if(usb0) return usb0->IsInserted(); return false; }
bool USB1_Inserted() { if(usb1) return usb1->IsInserted(); return false; }
void UnMountSD() { if(sd) delete sd; sd = NULL; }
void UnMountUSB(int pos);
void UnMountAllUSB();
PartitionHandle * GetSDHandle() const { return sd; }
PartitionHandle * GetUSB0Handle() const { return usb0; }
PartitionHandle * GetUSB1Handle() const { return usb1; }
PartitionHandle * GetUSBHandleFromPartition(int part) const;
static const DISC_INTERFACE *GetUSB0Interface() { return (IOS_GetVersion() >= 200) ? &__io_usbstorage2_port0 : &__io_usbstorage; }
static const DISC_INTERFACE *GetUSB1Interface() { return (IOS_GetVersion() >= 200) ? &__io_usbstorage2_port1 : NULL; }
static int GetFilesystemType(int dev);
static const char * GetFSName(int dev);
static int PathToDriveType(const char * path);
static const char * PathToFSName(const char * path) { return GetFSName(PathToDriveType(path)); }
static const char * GetDevicePrefix(const char * path);
static int PartitionToUSBPort(int part);
static u16 GetUSBPartitionCount();
static int PartitionToPortPartition(int part);
private:
DeviceHandler() : sd(0), gca(0), gcb(0), usb0(0), usb1(0) { }
~DeviceHandler();
bool MountUSB(int part);
static DeviceHandler *instance;
PartitionHandle * sd;
PartitionHandle * gca;
PartitionHandle * gcb;
PartitionHandle * usb0;
PartitionHandle * usb1;
};
#endif