usbloadergx/source/prompts/TitleBrowser.cpp
giantpune fab8e625ad Change our meta.xml so it fix on the homebrew prompt better.
raise the coder to char[100] because we have a shitload of names on there

add param int t=0 to the get entries function to force getting all games and ignore settings and parental control

fix bug that code dumped if you didn't have the database.txt for the channel names
2009-07-27 09:43:48 +00:00

279 lines
7.6 KiB
C++

/****************************************************************************
* TitleBrowser
* USB Loader GX 2009
*
* TitleBrowser.cpp
***************************************************************************/
#include "language/gettext.h"
#include "libwiigui/gui.h"
#include "libwiigui/gui_customoptionbrowser.h"
#include "prompts/PromptWindows.h"
#include "filelist.h"
#include "settings/cfg.h"
#include "sys.h"
#include "menu.h"
#include "audio.h"
#include "xml/xml.h"
#include "../wad/title.h"
/*** Extern functions ***/
extern void ResumeGui();
extern void HaltGui();
/*** Extern variables ***/
extern GuiWindow * mainWindow;
extern u8 shutdown;
extern u8 reset;
/********************************************************************************
* TitleBrowser- opens a browser with a list of installed Titles
* relies on code from any title deleter.
*********************************************************************************/
int TitleBrowser(u32 type)
{
u32 num_titles;
u32 titles[100] ATTRIBUTE_ALIGN(32);
s32 ret = -1;
//open the database file
FILE *f;
char path[100];
sprintf(path,"%s/config/database.txt",bootDevice);
f = fopen(path, "r");
// Get count of titles of our requested type
ret = getTitles_TypeCount(type, &num_titles);
if (ret < 0){
//printf("\tError! Can't get count of titles! (ret = %d)\n", ret);
//exit(1);
}
// Die if we can't handle this many
if (num_titles > 100){
//printf("\tError! Too many titles! (%u)\n", num_titles);
//exit(1);
}
// Get titles of our requested type
ret = getTitles_Type(type, titles, num_titles);
if (ret < 0){
//printf("\tError! Can't get list of titles! (ret = %d)\n", ret);
//exit(1);
}
customOptionList options3(num_titles);
//write the titles on the option browser
u32 i = 0;
while (i < num_titles){
//start from the beginning of the file each loop
if (f)rewind(f);
char name[50];
char text[15];
strcpy(name,"");//make sure name is empty
//set the title's name, number, ID to text
sprintf(text, "%s", titleText(type, titles[i]));
getTitle_Name(name, TITLE_ID(type, titles[i]), text);
//get name from database cause i dont like the ADT function
char line[200];
char tmp[50];
snprintf(tmp,50,tmp," ");
snprintf(name,sizeof(name),"Unknown Title");
if (!f) {
sprintf(name,"Unknown--<No DB>");
}
else
{
while (fgets(line, sizeof(line), f)) {
if (line[0]== text[0]&&
line[1]== text[1]&&
line[2]== text[2])
{ int j=0;
for(j=0;(line[j+4]!='\0' || j<51);j++)
tmp[j]=line[j+4];
snprintf(name,sizeof(name),"%s",tmp);
break;
}
}
}
//set the text to the option browser
options3.SetName(i, "%s",text);
//options3.SetValue(i, "%s",name);
options3.SetValue(i, " (%08x)",titles[i]);
//move on to the next title
i++;
}
bool exit = false;
GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, Settings.sfxvolume);
GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, SOUND_PCM, Settings.sfxvolume);
char imgPath[100];
snprintf(imgPath, sizeof(imgPath), "%sbutton_dialogue_box.png", CFG.theme_path);
GuiImageData btnOutline(imgPath, button_dialogue_box_png);
snprintf(imgPath, sizeof(imgPath), "%sgamesettings_background.png", CFG.theme_path);
GuiImageData settingsbg(imgPath, settings_background_png);
GuiTrigger trigA;
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
GuiTrigger trigHome;
trigHome.SetButtonOnlyTrigger(-1, WPAD_BUTTON_HOME | WPAD_CLASSIC_BUTTON_HOME, 0);
GuiTrigger trigB;
trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B);
GuiText titleTxt("Title Launcher", 28, (GXColor){0, 0, 0, 255});
titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
titleTxt.SetPosition(12,40);
titleTxt.SetMaxWidth(356, GuiText::SCROLL);
GuiImage settingsbackground(&settingsbg);
GuiButton settingsbackgroundbtn(settingsbackground.GetWidth(), settingsbackground.GetHeight());
settingsbackgroundbtn.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
settingsbackgroundbtn.SetPosition(0, 0);
settingsbackgroundbtn.SetImage(&settingsbackground);
GuiText cancelBtnTxt(tr("Back"), 22, (GXColor){THEME.prompttxt_r, THEME.prompttxt_g, THEME.prompttxt_b, 255});
cancelBtnTxt.SetMaxWidth(btnOutline.GetWidth()-30);
GuiImage cancelBtnImg(&btnOutline);
if (Settings.wsprompt == yes){
cancelBtnTxt.SetWidescreen(CFG.widescreen);
cancelBtnImg.SetWidescreen(CFG.widescreen);
}
GuiButton cancelBtn(&cancelBtnImg,&cancelBtnImg, 2, 3, 180, 400, &trigA, &btnSoundOver, &btnClick,1);
cancelBtn.SetScale(0.9);
cancelBtn.SetLabel(&cancelBtnTxt);
cancelBtn.SetTrigger(&trigB);
u8 scrollbaron = 0;
if(num_titles > 9)
scrollbaron = 1;
GuiCustomOptionBrowser optionBrowser3(396, 280, &options3, CFG.theme_path, "bg_options_gamesettings.png", bg_options_settings_png, num_titles>9?1:0, 200);
optionBrowser3.SetPosition(0, 90);
optionBrowser3.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
HaltGui();
GuiWindow w(screenwidth, screenheight);
w.Append(&settingsbackgroundbtn);
w.Append(&titleTxt);
w.Append(&cancelBtn);
w.Append(&optionBrowser3);
mainWindow->Append(&w);
ResumeGui();
while(!exit)
{
VIDEO_WaitVSync();
if(shutdown == 1)
Sys_Shutdown();
if(reset == 1)
Sys_Reboot();
ret = optionBrowser3.GetClickedOption();
if(ret > -1) {//if a click happened
char name[50];
char text[15];
if (f)rewind(f);
strcpy(name,"");//make sure name is empty
//set the title's name, number, ID to text
sprintf(text, "%s", titleText(type, titles[ret]));
getTitle_Name(name, TITLE_ID(type, titles[ret]), text);
//get name from database cause i dont like the ADT function
char line[200];
char tmp[50];
snprintf(tmp,50,tmp," ");
snprintf(name,sizeof(name),"Unknown Title");
if (!f) {
sprintf(name,"Unknown--<No DB>");
}
else
{
while (fgets(line, sizeof(line), f)) {
if (line[0]== text[0]&&
line[1]== text[1]&&
line[2]== text[2])
{ int j=0;
for(j=0;(line[j+4]!='\0' || j<51);j++)
tmp[j]=line[j+4];
snprintf(name,sizeof(name),"%s",tmp);
break;
}
}
}
char temp[100];
//prompt to boot selected title
snprintf(temp, sizeof(temp), "%s : %s",text,name);
int choice = WindowPrompt("Boot?", temp, tr("OK"), tr("Cancel"));
if(choice) {//if they say yes
//stop all this stuff before starting the channel
fclose(f);
CloseXMLDatabase();
ExitGUIThreads();
ShutdownAudio();
StopGX();
WII_Initialize();
WII_LaunchTitle(TITLE_ID(type,titles[ret]));
//this really shouldn't be needed because the title will be booted
exit = true;
break;
}
else{
//if they said no to booting the title
ret = -1;
optionBrowser3.ResetState();
}
}
if (cancelBtn.GetState() == STATE_CLICKED)
{
//break the loop and end the function
exit = true;
ret = -10;
}
}
fclose(f);
HaltGui();
mainWindow->Remove(&w);
ResumeGui();
return ret;
}