mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-19 17:59:16 +01:00
e8de174866
*Fixed browsers not getting darker when going into HOME Menu *Removed MP3 Menu *Added Patch Country Strings (thanks to WiiPower and SoftChip Team) Note: "This is an option for import games only. If you have problems with that try this option. Mostly japanese users need that. *some other small fixes **Note 2: Right now the loader is having some issue with IOS Reload. If you initialized network and try to run a game and its not working its due to that bug. I am trying to find why it isnt working right now. FreetypGX is making codedumps on there sometimes (ardi look into it you missed something). ** Also there is a new libogc in our download in which there are new libfat and libogc files. If you had issues with SD they might now be fixed, so try it out.
51 lines
830 B
C
51 lines
830 B
C
#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <gccore.h>
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#include <fat.h>
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#include <sys/dir.h>
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#include <unistd.h>
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#include "listfiles.h"
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char filename[80];
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s32 filenamescmp(const void *a, const void *b)
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{
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/* Compare strings */
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return stricmp((char *)a, (char *)b);
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}
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int GetFiles(char * filespath)
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{
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int countfiles = 0;
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struct stat st;
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DIR_ITER* dir;
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dir = diropen (filespath);
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if (dir == NULL) //If empty
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{
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return 0;
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}
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else
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{
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while (dirnext(dir,filename,&st) == 0)
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{
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if ((st.st_mode & S_IFDIR) == 0)
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{
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// st.st_mode & S_IFDIR indicates a directory
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snprintf(alldirfiles[countfiles], 70, "%s", filename);
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countfiles++;
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}
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}
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}
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qsort(alldirfiles, countfiles, sizeof(char[70]), filenamescmp);
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return countfiles;
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}
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