mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-08 04:25:07 +01:00
973d8b2005
*Converted every 4 spaces to a tab to make the source consistent on those
38 lines
952 B
C++
38 lines
952 B
C++
#ifndef _GUIIMAGEASYNC_H_
|
|
#define _GUIIMAGEASYNC_H_
|
|
|
|
#include <vector>
|
|
#include "gui.h"
|
|
|
|
typedef GuiImageData * (*ImageLoaderCallback)(void *arg);
|
|
|
|
class GuiImageAsync: public GuiImage
|
|
{
|
|
public:
|
|
GuiImageAsync(const char *Filename, GuiImageData * PreloadImg);
|
|
GuiImageAsync(ImageLoaderCallback Callback, const void *Arg, int ArgLen, GuiImageData * PreloadImg);
|
|
virtual ~GuiImageAsync();
|
|
|
|
static void ClearQueue();
|
|
private:
|
|
GuiImageData *imgData;
|
|
ImageLoaderCallback callback;
|
|
void *arg;
|
|
|
|
static void * GuiImageAsyncThread(void *arg);
|
|
static void ThreadAddImage(GuiImageAsync* Image);
|
|
static void ThreadRemoveImage(GuiImageAsync* Image);
|
|
static u32 ThreadInit();
|
|
static u32 ThreadExit();
|
|
|
|
static std::vector<GuiImageAsync *> List;
|
|
static lwp_t Thread;
|
|
static mutex_t ListLock;
|
|
static GuiImageAsync * InUse;
|
|
static u32 ThreadCount;
|
|
static bool ThreadSleep;
|
|
static bool CloseThread;
|
|
};
|
|
|
|
#endif /*_GUIIMAGEASYNC_H_*/
|