usbloadergx/source/settings/menus/LoaderSettings.cpp
Cyan ff4b075fbb * Fixed NTFSLib's Mem2 Allocation (Thanks Dimok)
* Fixed missing parent folder ".." when browsing a NTFS partition.
* DML: Updated DM(L) detection up to version 2.9
* DEVO: Added F-ZeroAX and TimerFix settings 
       (requires Devolution r196 or newer)
2013-04-14 21:02:09 +00:00

593 lines
16 KiB
C++

/****************************************************************************
* Copyright (C) 2012-2013 by Cyan
* Copyright (C) 2010 by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
***************************************************************************/
#include <unistd.h>
#include "LoaderSettings.hpp"
#include "usbloader/usbstorage2.h"
#include "settings/CSettings.h"
#include "settings/GameTitles.h"
#include "prompts/PromptWindows.h"
#include "language/gettext.h"
#include "wad/nandtitle.h"
#include "prompts/TitleBrowser.h"
#include "system/IosLoader.h"
#include "usbloader/wbfs.h"
#include "usbloader/GameList.h"
#include "utils/tools.h"
#include "menu.h"
#include "GameCube/GCGames.h"
static const char * OnOffText[] =
{
trNOOP( "OFF" ),
trNOOP( "ON" ),
trNOOP( "Auto" )
};
static const char * AspectText[] =
{
trNOOP( "Force 4:3" ),
trNOOP( "Force 16:9" ),
trNOOP( "System Default" )
};
static const char * VideoModeText[] =
{
trNOOP( "System Default" ),
trNOOP( "Disc Default" ),
trNOOP( "Force PAL50" ),
trNOOP( "Force PAL60" ),
trNOOP( "Force NTSC" ),
trNOOP( "Region Patch" ),
trNOOP( "Force PAL480p" ),
trNOOP( "Force NTSC480p" ),
};
static const char * LanguageText[] =
{
trNOOP( "Japanese" ),
trNOOP( "English" ),
trNOOP( "German" ),
trNOOP( "French" ),
trNOOP( "Spanish" ),
trNOOP( "Italian" ),
trNOOP( "Dutch" ),
trNOOP( "SChinese" ),
trNOOP( "TChinese" ),
trNOOP( "Korean" ),
trNOOP( "Console Default" )
};
static const char * Error002Text[] =
{
trNOOP( "No" ),
trNOOP( "Yes" ),
trNOOP( "Anti" )
};
static const char * NandEmuText[] =
{
trNOOP( "OFF" ),
trNOOP( "Partial" ),
trNOOP( "Full" )
};
static const char * HooktypeText[] =
{
trNOOP( "None" ),
trNOOP( "VBI (Default)" ),
trNOOP( "KPAD Read" ),
trNOOP( "Joypad" ),
trNOOP( "GXDraw" ),
trNOOP( "GXFlush" ),
trNOOP( "OSSleepThread" ),
trNOOP( "AXNextFrame" ),
};
static const char * ChannelLaunchText[] =
{
trNOOP( "Main DOL" ),
trNOOP( "Boot Content" ),
};
static const char * GCMode[] =
{
trNOOP( "MIOS (Default & Customs)" ),
trNOOP( "Devolution" ),
};
static const char * GCSourceText[] =
{
trNOOP( "Main Path" ),
trNOOP( "SD Path" ),
trNOOP( "Auto" ),
trNOOP( "Both" ),
};
static const char * DMLVideoText[] =
{
trNOOP( "DML Auto" ),
trNOOP( "Use Game Settings" ),
trNOOP( "DML None" ),
};
static const char * DMLNMMMode[] =
{
trNOOP( "OFF" ),
trNOOP( "ON" ),
trNOOP( "Debug" ),
};
static const char * DMLDebug[] =
{
trNOOP( "OFF" ),
trNOOP( "ON" ),
trNOOP( "Debug Wait" ),
};
static const char * DEVOMCText[] =
{
trNOOP( "OFF" ),
trNOOP( "ON" ),
trNOOP( "Individual" ),
};
LoaderSettings::LoaderSettings()
: SettingsMenu(tr("Loader Settings"), &GuiOptions, MENU_NONE)
{
int Idx = 0;
Options->SetName(Idx++, "%s", tr( "Video Mode" ));
Options->SetName(Idx++, "%s", tr( "VIDTV Patch" ));
Options->SetName(Idx++, "%s", tr( "Sneek Video Patch" ));
Options->SetName(Idx++, "%s", tr( "Aspect Ratio" ));
Options->SetName(Idx++, "%s", tr( "Game Language" ));
Options->SetName(Idx++, "%s", tr( "Patch Country Strings" ));
Options->SetName(Idx++, "%s", tr( "Ocarina" ));
Options->SetName(Idx++, "%s", tr( "Boot/Standard" ));
Options->SetName(Idx++, "%s", tr( "Quick Boot" ));
Options->SetName(Idx++, "%s", tr( "Error 002 fix" ));
Options->SetName(Idx++, "%s", tr( "Block IOS Reload" ));
Options->SetName(Idx++, "%s", tr( "Return To" ));
Options->SetName(Idx++, "%s", tr( "Nand Saves Emulation" ));
Options->SetName(Idx++, "%s", tr( "Nand Chan. Emulation" ));
Options->SetName(Idx++, "%s", tr( "Hooktype" ));
Options->SetName(Idx++, "%s", tr( "Wiird Debugger" ));
Options->SetName(Idx++, "%s", tr( "Debugger Paused Start" ));
Options->SetName(Idx++, "%s", tr( "Channel Launcher" ));
Options->SetName(Idx++, "%s", tr( "GameCube Mode" ));
Options->SetName(Idx++, "%s", tr( "GameCube Source" ));
Options->SetName(Idx++, "%s", tr( "DML Video Mode" ));
Options->SetName(Idx++, "%s", tr( "DML Progressive Patch" ));
Options->SetName(Idx++, "%s", tr( "DML NMM Mode" ));
Options->SetName(Idx++, "%s", tr( "DML LED Activity" ));
Options->SetName(Idx++, "%s", tr( "DML PAD Hook" ));
Options->SetName(Idx++, "%s", tr( "DML No Disc+" ));
Options->SetName(Idx++, "%s", tr( "DML Force Widescreen" ));
Options->SetName(Idx++, "%s", tr( "DML Screenshot" ));
Options->SetName(Idx++, "%s", tr( "DML Japanese Patch" ));
Options->SetName(Idx++, "%s", tr( "DML Debug" ));
Options->SetName(Idx++, "%s", tr( "DEVO MemCard Emulation" ));
Options->SetName(Idx++, "%s", tr( "DEVO Force Widescreen" ));
Options->SetName(Idx++, "%s", tr( "DEVO LED Activity" ));
Options->SetName(Idx++, "%s", tr( "DEVO F-Zero AX" ));
Options->SetName(Idx++, "%s", tr( "DEVO Timer Fix" ));
SetOptionValues();
oldLoaderMode = Settings.LoaderMode;
oldGameCubeSource = Settings.GameCubeSource;
}
LoaderSettings::~LoaderSettings()
{
if(oldLoaderMode != Settings.LoaderMode)
{
if(Settings.LoaderMode & MODE_WIIGAMES && (gameList.GameCount() == 0))
{
WBFS_ReInit(WBFS_DEVICE_USB);
gameList.ReadGameList();
}
gameList.LoadUnfiltered();
GameTitles.LoadTitlesFromGameTDB(Settings.titlestxt_path, false);
}
if(oldGameCubeSource != Settings.GameCubeSource)
{
GCGames::Instance()->LoadAllGames();
}
}
void LoaderSettings::SetOptionValues()
{
int Idx = 0;
//! Settings: Video Mode
Options->SetValue(Idx++, "%s", tr(VideoModeText[Settings.videomode]));
//! Settings: VIDTV Patch
Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.videopatch] ));
//! Settings: Sneek Video Patch
Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.sneekVideoPatch] ));
//! Settings: Aspect Ratio
Options->SetValue(Idx++, "%s", tr( AspectText[Settings.GameAspectRatio] ));
//! Settings: Game Language
Options->SetValue(Idx++, "%s", tr( LanguageText[Settings.language] ));
//! Settings: Patch Country Strings
Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.patchcountrystrings] ));
//! Settings: Ocarina
Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.ocarina] ));
//! Settings: Boot/Standard
if (Settings.godmode)
Options->SetValue(Idx++, "IOS %i", Settings.cios);
else
Options->SetValue(Idx++, "********");
//! Settings: Quick Boot
Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.quickboot] ));
//! Settings: Error 002 fix
Options->SetValue(Idx++, "%s", tr( Error002Text[Settings.error002] ));
//! Settings: Block IOS Reload
Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.BlockIOSReload] ));
//! Settings: Return To
const char* TitleName = NULL;
u64 tid = NandTitles.FindU32(Settings.returnTo);
if (tid > 0)
TitleName = NandTitles.NameOf(tid);
TitleName = TitleName ? TitleName : strlen(Settings.returnTo) > 0 ? Settings.returnTo : tr(OnOffText[0]);
Options->SetValue(Idx++, "%s", TitleName);
//! Settings: Nand Emulation
Options->SetValue(Idx++, "%s", tr( NandEmuText[Settings.NandEmuMode] ));
//! Settings: Nand Chan. Emulation
Options->SetValue(Idx++, "%s", tr( NandEmuText[Settings.NandEmuChanMode] ));
//! Settings: Hooktype
Options->SetValue(Idx++, "%s", tr( HooktypeText[Settings.Hooktype] ));
//! Settings: Wiird Debugger
Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.WiirdDebugger] ));
//! Settings: Wiird Debugger Pause on Start
Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.WiirdDebuggerPause] ));
//! Settings: Channel Launcher
Options->SetValue(Idx++, "%s", tr( ChannelLaunchText[Settings.UseChanLauncher] ));
//! Settings: GameCube Mode
Options->SetValue(Idx++, "%s", tr(GCMode[Settings.GameCubeMode]));
//! Settings: GameCube Source
Options->SetValue(Idx++, "%s", tr(GCSourceText[Settings.GameCubeSource]));
//! Settings: DML Video Mode
Options->SetValue(Idx++, "%s", tr(DMLVideoText[Settings.DMLVideo]));
//! Settings: DML Progressive Patch
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DMLProgPatch]));
//! Settings: DML NMM Mode
Options->SetValue(Idx++, "%s", tr(DMLNMMMode[Settings.DMLNMM]));
//! Settings: DML LED Activity
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DMLActivityLED]));
//! Settings: DML PAD Hook
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DMLPADHOOK]));
//! Settings: DML Extended No Disc
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DMLNoDisc2]));
//! Settings: DML Force Widescreen
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DMLWidescreen]));
//! Settings: DML Screenshot
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DMLScreenshot]));
//! Settings: DML Japanese Patch
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DMLJPNPatch]));
//! Settings: DML Debug
Options->SetValue(Idx++, "%s", tr(DMLDebug[Settings.DMLDebug]));
//! Settings: DEVO Memory Card Emulation
Options->SetValue(Idx++, "%s", tr(DEVOMCText[Settings.DEVOMCEmulation]));
//! Settings: DEVO Widescreen Patch
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DEVOWidescreen]));
//! Settings: DEVO Activity LED
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DEVOActivityLED]));
//! Settings: DEVO F-Zero AX unlock patch
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DEVOFZeroAX]));
//! Settings: DEVO Timer Fix
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DEVOTimerFix]));
}
int LoaderSettings::GetMenuInternal()
{
int ret = optionBrowser->GetClickedOption();
if (ret < 0)
return MENU_NONE;
int Idx = -1;
//! Settings: Video Mode
if (ret == ++Idx)
{
if (++Settings.videomode >= VIDEO_MODE_MAX) Settings.videomode = 0;
}
//! Settings: VIDTV Patch
else if (ret == ++Idx)
{
if (++Settings.videopatch >= MAX_ON_OFF) Settings.videopatch = 0;
}
//! Settings: Sneek Video Patch
else if (ret == ++Idx )
{
if (++Settings.sneekVideoPatch >= MAX_ON_OFF) Settings.sneekVideoPatch = 0;
}
//! Settings: Aspect Ratio
else if (ret == ++Idx )
{
if (++Settings.GameAspectRatio >= ASPECT_MAX) Settings.GameAspectRatio = 0;
}
//! Settings: Game Language
else if (ret == ++Idx)
{
if (++Settings.language >= MAX_LANGUAGE) Settings.language = 0;
}
//! Settings: Patch Country Strings
else if (ret == ++Idx)
{
if (++Settings.patchcountrystrings >= MAX_ON_OFF) Settings.patchcountrystrings = 0;
}
//! Settings: Ocarina
else if (ret == ++Idx)
{
if (++Settings.ocarina >= MAX_ON_OFF) Settings.ocarina = 0;
}
//! Settings: Boot/Standard
else if (ret == ++Idx)
{
if(!Settings.godmode)
return MENU_NONE;
char entered[4];
snprintf(entered, sizeof(entered), "%i", Settings.cios);
if(OnScreenNumpad(entered, sizeof(entered)))
{
Settings.cios = LIMIT(atoi(entered), 200, 255);
if(NandTitles.IndexOf(TITLE_ID(1, Settings.cios)) < 0)
{
WindowPrompt(tr("Warning:"), tr("This IOS was not found on the titles list. If you are sure you have it installed than ignore this warning."), tr("OK"));
}
else if(Settings.cios == 254)
{
WindowPrompt(tr("Warning:"), tr("This IOS is the BootMii ios. If you are sure it is not BootMii and you have something else installed there than ignore this warning."), tr("OK"));
}
}
}
//! Settings: Quick Boot
else if (ret == ++Idx)
{
if (++Settings.quickboot >= MAX_ON_OFF) Settings.quickboot = 0;
}
//! Settings: Error 002 fix
else if (ret == ++Idx )
{
if (++Settings.error002 >= 3) Settings.error002 = 0;
}
//! Settings: Block IOS Reload
else if (ret == ++Idx )
{
if (++Settings.BlockIOSReload >= 3) Settings.BlockIOSReload = 0;
}
//! Settings: Return To
else if (ret == ++Idx)
{
char tidChar[10];
bool getChannel = TitleSelector(tidChar);
if (getChannel)
snprintf(Settings.returnTo, sizeof(Settings.returnTo), "%s", tidChar);
}
//! Settings: Nand Emulation
else if (ret == ++Idx )
{
if(!IosLoader::IsD2X())
WindowPrompt(tr("Error:"), tr("Nand Emulation is only available on D2X cIOS!"), tr("OK"));
else if (++Settings.NandEmuMode >= 3) Settings.NandEmuMode = 0;
}
//! Settings: Nand Chan. Emulation
else if (ret == ++Idx )
{
// If NandEmuPath is on root of the first FAT32 partition, allow rev17-21 cIOS for EmuNAND Channels
bool NandEmu_compatible = false;
NandEmu_compatible = IosLoader::is_NandEmu_compatible(Settings.NandEmuChanPath);
if(!IosLoader::IsD2X() && !NandEmu_compatible)
WindowPrompt(tr("Error:"), tr("Nand Emulation is only available on D2X cIOS!"), tr("OK"));
else if (++Settings.NandEmuChanMode >= 3) Settings.NandEmuChanMode = 1;
}
//! Settings: Hooktype
else if (ret == ++Idx )
{
if (++Settings.Hooktype >= 8) Settings.Hooktype = 0;
}
//! Settings: Wiird Debugger
else if (ret == ++Idx )
{
if (++Settings.WiirdDebugger >= MAX_ON_OFF) Settings.WiirdDebugger = 0;
}
//! Settings: Wiird Debugger Pause on Start
else if (ret == ++Idx )
{
if (++Settings.WiirdDebuggerPause >= MAX_ON_OFF) Settings.WiirdDebuggerPause = 0;
}
//! Settings: Channel Launcher
else if (ret == ++Idx )
{
if (++Settings.UseChanLauncher >= MAX_ON_OFF) Settings.UseChanLauncher = 0;
}
//! Settings: GameCube Mode
else if (ret == ++Idx)
{
if (++Settings.GameCubeMode >= CG_MODE_MAX_CHOICE) Settings.GameCubeMode = 0;
}
//! Settings: GameCube Source
else if (ret == ++Idx)
{
if (++Settings.GameCubeSource >= CG_SOURCE_MAX_CHOICE) Settings.GameCubeSource = 0;
}
//! Settings: DML Video Mode
else if (ret == ++Idx)
{
if (++Settings.DMLVideo >= DML_VIDEO_MAX_CHOICE) Settings.DMLVideo = 0;
}
//! Settings: DML Progressive Patch
else if (ret == ++Idx)
{
if (++Settings.DMLProgPatch >= MAX_ON_OFF) Settings.DMLProgPatch = 0;
}
//! Settings: DML NMM Mode
else if (ret == ++Idx)
{
if (++Settings.DMLNMM >= 3) Settings.DMLNMM = 0;
}
//! Settings: DML LED Activity
else if (ret == ++Idx)
{
if (++Settings.DMLActivityLED >= MAX_ON_OFF) Settings.DMLActivityLED = 0;
}
//! Settings: DML PAD Hook
else if (ret == ++Idx)
{
if (++Settings.DMLPADHOOK >= MAX_ON_OFF) Settings.DMLPADHOOK = 0;
}
//! Settings: DML Extended No Disc
else if (ret == ++Idx)
{
if (++Settings.DMLNoDisc2 >= MAX_ON_OFF) Settings.DMLNoDisc2 = 0;
}
//! Settings: DML Force Widescreen
else if (ret == ++Idx)
{
if (++Settings.DMLWidescreen >= MAX_ON_OFF) Settings.DMLWidescreen = 0;
}
//! Settings: DML Screenshot
else if (ret == ++Idx)
{
if (++Settings.DMLScreenshot >= MAX_ON_OFF) Settings.DMLScreenshot = 0;
}
//! Settings: DML Japanese Patch
else if (ret == ++Idx)
{
if (++Settings.DMLJPNPatch >= MAX_ON_OFF) Settings.DMLJPNPatch = 0;
}
//! Settings: DML Debug
else if (ret == ++Idx)
{
if (++Settings.DMLDebug >= 3) Settings.DMLDebug = 0;
}
//! Settings: DEVO Memory Card Emulation
else if (ret == ++Idx)
{
if (++Settings.DEVOMCEmulation >= DEVO_MC_MAX_CHOICE) Settings.DEVOMCEmulation = 0;
}
//! Settings: DEVO Widescreen Patch
else if (ret == ++Idx)
{
if (++Settings.DEVOWidescreen >= MAX_ON_OFF) Settings.DEVOWidescreen = 0;
}
//! Settings: DEVO Activity LED
else if (ret == ++Idx)
{
if (++Settings.DEVOActivityLED >= MAX_ON_OFF) Settings.DEVOActivityLED = 0;
}
//! Settings: DEVO F-Zero AX unlock patch
else if (ret == ++Idx)
{
if (++Settings.DEVOFZeroAX >= MAX_ON_OFF) Settings.DEVOFZeroAX = 0;
}
//! Settings: DEVO Activity LED
else if (ret == ++Idx)
{
if (++Settings.DEVOTimerFix >= MAX_ON_OFF) Settings.DEVOTimerFix = 0;
}
SetOptionValues();
return MENU_NONE;
}