usbloadergx/source/Channels/channels.cpp
strtoul 54fc7320f9 *added new feature to force aspec ratio on games/channels (global and per game setting) (thx giantpune for help with disassemble)
*added refresh of partition size when activating wii games mode from none wii games mode
*fixed playback of some BNS banner sounds
*moved every allocation used during or after apploader to mem2 (fixes some memory overwrites problems by the apploader)
*improved detection of game partition when starting the loader without configs (fresh start)
*fixed remove of unused cached titles on wiitdb load
2011-12-23 15:48:20 +00:00

679 lines
15 KiB
C++
Executable File

/***************************************************************************
* Copyright (C) 2010 by dude
* Copyright (C) 2011 by Miigotu
* Copyright (C) 2011 by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
***************************************************************************/
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <sys/dirent.h>
#include "FileOperations/fileops.h"
#include "Controls/DeviceHandler.hpp"
#include "settings/CSettings.h"
#include "settings/GameTitles.h"
#include "patches/gamepatches.h"
#include "wad/nandtitle.h"
#include "utils/lz77.h"
#include "gecko.h"
#include "channels.h"
typedef struct _dolheader{
u32 section_pos[18];
u32 section_start[18];
u32 section_size[18];
u32 bss_start;
u32 bss_size;
u32 entry_point;
u32 padding[7];
} __attribute__((packed)) dolheader;
Channels *Channels::instance = NULL;
void Channels::GetEmuChannelList()
{
EmuChannels.clear();
char filepath[1024];
int language = CONF_GetLanguage();
snprintf(filepath, sizeof(filepath), "%s/title/00010001", Settings.NandEmuChanPath);
ParseTitleDir(filepath, language);
snprintf(filepath, sizeof(filepath), "%s/title/00010004", Settings.NandEmuChanPath);
ParseTitleDir(filepath, language);
snprintf(filepath, sizeof(filepath), "%s/title/00010002", Settings.NandEmuChanPath);
ParseTitleDir(filepath, language);
}
void Channels::GetChannelList()
{
NandChannels.clear();
// Get count of titles of the good titles
u32 num_titles = NandTitles.SetType(0x10001);
for (u32 i = 0; i < num_titles; i++)
{
u64 tid = NandTitles.Next();
if (!tid)
break;
//remove ones not actually installed on the nand
if (!NandTitles.Exists(tid))
continue;
char id[5];
NandTitles.AsciiTID(tid, id);
const char *name = GameTitles.GetTitle(id);
std::string TitleName;
if(!name || *name == '\0')
{
name = NandTitles.NameOf(tid);
// Set title for caching
if(name)
GameTitles.SetGameTitle(id, name);
}
int s = NandChannels.size();
NandChannels.resize(s + 1);
memset(&NandChannels[s], 0, sizeof(struct discHdr));
memcpy(NandChannels[s].id, id, 4);
NandChannels[s].tid = tid;
NandChannels[s].type = TYPE_GAME_NANDCHAN;
strncpy(NandChannels[s].title, name ? name : "", sizeof(NandChannels[s].title)-1);
}
// Get count of system titles
num_titles = NandTitles.SetType(0x10002);
for (u32 i = 0; i < num_titles; i++)
{
u64 tid = NandTitles.Next();
if (!tid)
break;
//these can't be booted anyways
if (TITLE_LOWER( tid ) == 0x48414741 || TITLE_LOWER( tid ) == 0x48414141 || TITLE_LOWER( tid ) == 0x48414641)
continue;
//these aren't installed on the nand
if (!NandTitles.Exists(tid))
continue;
char id[5];
NandTitles.AsciiTID(tid, id);
const char *name = GameTitles.GetTitle(id);
std::string TitleName;
if(!name || *name == '\0')
{
name = NandTitles.NameOf(tid);
// Set title for caching
if(name)
GameTitles.SetGameTitle(id, name);
}
int s = NandChannels.size();
NandChannels.resize(s + 1);
memset(&NandChannels[s], 0, sizeof(struct discHdr));
memcpy(NandChannels[s].id, id, 4);
NandChannels[s].tid = tid;
NandChannels[s].type = TYPE_GAME_NANDCHAN;
strncpy(NandChannels[s].title, name ? name : "", sizeof(NandChannels[s].title)-1);
}
}
vector<struct discHdr> & Channels::GetNandHeaders(void)
{
if(NandChannels.empty())
this->GetChannelList();
return NandChannels;
}
vector<struct discHdr> & Channels::GetEmuHeaders(void)
{
if(EmuChannels.empty())
this->GetEmuChannelList();
return EmuChannels;
}
u8 * Channels::GetDol(const u64 &title, u8 *tmdBuffer)
{
bool found = false;
u8 *buffer = NULL;
u32 filesize = 0;
u32 bootcontent;
u32 high = TITLE_UPPER(title);
u32 low = TITLE_LOWER(title);
_tmd * tmd_file = (_tmd *) SIGNATURE_PAYLOAD((u32 *)tmdBuffer);
for(u32 i = 0; i < tmd_file->num_contents; ++i)
{
if(tmd_file->contents[i].index == tmd_file->boot_index)
{
bootcontent = tmd_file->contents[i].cid;
found = true;
break;
}
}
if(!found)
return NULL;
char *filepath = (char *) memalign(32, ISFS_MAXPATH);
if(!filepath)
return NULL;
snprintf(filepath, ISFS_MAXPATH, "/title/%08x/%08x/content/%08x.app", high, low, bootcontent);
gprintf("Loading Channel DOL: %s\n", filepath);
if (NandTitle::LoadFileFromNand(filepath, &buffer, &filesize) < 0)
{
gprintf("Failed loading DOL file\n");
free(filepath);
return NULL;
}
free(filepath);
if (isLZ77compressed(buffer))
{
u8 *decompressed = NULL;
u32 size = 0;
if (decompressLZ77content(buffer, filesize, &decompressed, &size) < 0)
{
gprintf("Decompression failed\n");
free(buffer);
return NULL;
}
free(buffer);
buffer = decompressed;
filesize = size;
}
// move dol to mem2
u8 *outBuf = (u8 *) MEM2_alloc(filesize);
if(!outBuf)
return buffer;
memcpy(outBuf, buffer, filesize);
free(buffer);
return outBuf;
}
u8 Channels::GetRequestedIOS(const u64 &title)
{
u8 IOS = 0;
u32 tmdSize = 0;
u8 *titleTMD = GetTMD(title, &tmdSize, "");
if (!titleTMD)
return 0;
if(tmdSize > 0x18B)
IOS = titleTMD[0x18B];
free(titleTMD);
return IOS;
}
u8 *Channels::GetTMD(const u64 &tid, u32 *size, const char *prefix)
{
char *filepath = (char *) memalign(32, ISFS_MAXPATH);
if(!filepath)
return NULL;
if(!prefix)
prefix = "";
sprintf(filepath, "%s/title/%08x/%08x/content/title.tmd", prefix, TITLE_UPPER(tid), TITLE_LOWER(tid));
u8 *tmdBuffer = NULL;
u32 tmdSize = 0;
int ret;
if(*prefix != '\0')
ret = LoadFileToMem(filepath, &tmdBuffer, &tmdSize);
else
ret = NandTitle::LoadFileFromNand(filepath, &tmdBuffer, &tmdSize);
free(filepath);
if (ret < 0)
{
gprintf("Reading TMD...Failed!\n");
if(tmdBuffer)
free(tmdBuffer);
return NULL;
}
if(size)
*size = tmdSize;
return tmdBuffer;
}
u32 Channels::LoadChannel(const u64 &chantitle)
{
ISFS_Initialize();
u32 ios = 0;
u32 tmdSize = 0;
u8 *tmdBuffer = GetTMD(chantitle, &tmdSize, "");
if(!tmdBuffer)
{
ISFS_Deinitialize();
return 0;
}
u8 *chanDOL = GetDol(chantitle, tmdBuffer);
if(!chanDOL)
{
ISFS_Deinitialize();
free(tmdBuffer);
return 0;
}
if(tmdSize > 0x18B)
ios = tmdBuffer[0x18B];
Identify(chantitle, tmdBuffer, tmdSize);
free(tmdBuffer);
dolheader *dolfile = (dolheader *)chanDOL;
if(dolfile->bss_start)
{
ICInvalidateRange((void *)dolfile->bss_start, dolfile->bss_size);
memset((void *)dolfile->bss_start, 0, dolfile->bss_size);
DCFlushRange((void *)dolfile->bss_start, dolfile->bss_size);
}
int i;
for(i = 0; i < 18; i++)
{
if (!dolfile->section_size[i]) continue;
if (dolfile->section_pos[i] < sizeof(dolheader)) continue;
if(!(dolfile->section_start[i] & 0x80000000)) dolfile->section_start[i] |= 0x80000000;
u8 *dolChunkOffset = (u8 *)dolfile->section_start[i];
u32 dolChunkSize = dolfile->section_size[i];
ICInvalidateRange(dolChunkOffset, dolChunkSize);
memmove (dolChunkOffset, chanDOL + dolfile->section_pos[i], dolChunkSize);
DCFlushRange(dolChunkOffset, dolChunkSize);
RegisterDOL(dolChunkOffset, dolChunkSize);
}
u32 chanEntryPoint = dolfile->entry_point;
// IOS Version Check
*(vu32*)0x80003140 = ((ios << 16)) | 0xFFFF;
*(vu32*)0x80003188 = ((ios << 16)) | 0xFFFF;
DCFlushRange((void *)0x80003140, 32);
DCFlushRange((void *)0x80003188, 32);
// Game ID Online Check
*(vu32 *)0x80000000 = TITLE_LOWER(chantitle);
*(vu32 *)0x80003180 = TITLE_LOWER(chantitle);
DCFlushRange((void *)0x80000000, 32);
DCFlushRange((void *)0x80003180, 32);
ISFS_Deinitialize();
return chanEntryPoint;
}
static bool Identify_GenerateTik(signed_blob **outbuf, u32 *outlen)
{
signed_blob *buffer = (signed_blob *)memalign(32, STD_SIGNED_TIK_SIZE);
if (!buffer) return false;
memset(buffer, 0, STD_SIGNED_TIK_SIZE);
sig_rsa2048 *signature = (sig_rsa2048 *)buffer;
signature->type = ES_SIG_RSA2048;
tik *tik_data = (tik *)SIGNATURE_PAYLOAD(buffer);
strcpy(tik_data->issuer, "Root-CA00000001-XS00000003");
memset(tik_data->cidx_mask, 0xFF, 32);
*outbuf = buffer;
*outlen = STD_SIGNED_TIK_SIZE;
return true;
}
bool Channels::Identify(const u64 &titleid, u8 *tmdBuffer, u32 tmdSize)
{
char *filepath = (char *) memalign(32, ISFS_MAXPATH);
if(!filepath)
return false;
u32 tikSize;
signed_blob *tikBuffer = NULL;
if(!Identify_GenerateTik(&tikBuffer,&tikSize))
{
free(filepath);
gprintf("Generating fake ticket...Failed!");
return false;
}
sprintf(filepath, "/sys/cert.sys");
u8 *certBuffer = NULL;
u32 certSize = 0;
if (NandTitle::LoadFileFromNand(filepath, &certBuffer, &certSize) < 0)
{
gprintf("Reading certs...Failed!\n");
free(tikBuffer);
free(filepath);
return false;
}
s32 ret = ES_Identify((signed_blob*)certBuffer, certSize, (signed_blob*)tmdBuffer, tmdSize, tikBuffer, tikSize, NULL);
if (ret < 0)
{
switch(ret)
{
case ES_EINVAL:
gprintf("Error! ES_Identify (ret = %d;) Data invalid!\n", ret);
break;
case ES_EALIGN:
gprintf("Error! ES_Identify (ret = %d;) Data not aligned!\n", ret);
break;
case ES_ENOTINIT:
gprintf("Error! ES_Identify (ret = %d;) ES not initialized!\n", ret);
break;
case ES_ENOMEM:
gprintf("Error! ES_Identify (ret = %d;) No memory!\n", ret);
break;
default:
gprintf("Error! ES_Identify (ret = %d)\n", ret);
break;
}
}
free(tikBuffer);
free(filepath);
free(certBuffer);
return ret < 0 ? false : true;
}
bool Channels::ParseTitleDir(char *path, int language)
{
if(!path)
return false;
const char *tidPtr = strrchr(path, '/');
if(!tidPtr)
return false;
else
tidPtr++;
struct dirent *dirent = NULL;
DIR *dir = opendir(path);
if(!dir)
return false;
char *pathEndPtr = path + strlen(path);
u32 tidHigh = strtoul(tidPtr, NULL, 16);
struct stat st;
while ((dirent = readdir(dir)) != 0)
{
if(!dirent->d_name)
continue;
//these can't be booted anyways
if(*dirent->d_name == '.' || strcmp(dirent->d_name, "48414141") == 0 || strcmp(dirent->d_name, "48414641") == 0)
{
continue;
}
snprintf(pathEndPtr, 1024-(pathEndPtr-path), "/%s/content/title.tmd", dirent->d_name);
if(stat(path, &st) != 0)
continue;
u32 tidLow = strtoul(dirent->d_name, NULL, 16);
char id[5];
memset(id, 0, sizeof(id));
memcpy(id, &tidLow, 4);
u64 tid = ((u64)tidHigh << 32) | ((u64) tidLow);
// Force old and new format to be "JODI" which is known by GameTDB
if(tid == 0x00010001AF1BF516LL || tid == 0x0001000148415858LL)
strcpy(id, "JODI");
std::string TitleName;
const char *title = GameTitles.GetTitle(id);
if(title && *title != '\0')
{
TitleName = title;
}
else if(GetEmuChanTitle(path, language, TitleName))
{
GameTitles.SetGameTitle(id, TitleName.c_str());
}
else
{
TitleName = id;
}
int s = EmuChannels.size();
EmuChannels.resize(s + 1);
memset(&EmuChannels[s], 0, sizeof(struct discHdr));
memcpy(EmuChannels[s].id, id, 4);
EmuChannels[s].tid = tid;
EmuChannels[s].type = TYPE_GAME_EMUNANDCHAN;
strncpy(EmuChannels[s].title, TitleName.c_str(), sizeof(EmuChannels[s].title)-1);
}
closedir(dir);
return true;
}
bool Channels::GetEmuChanTitle(char *tmdpath, int language, std::string &Title)
{
u8 *buffer = NULL;
u32 size = 0;
if(LoadFileToMem(tmdpath, &buffer, &size) < 0)
return false;
signed_blob *s_tmd = (signed_blob *) buffer;
u32 i;
tmd *titleTmd = (tmd *) SIGNATURE_PAYLOAD(s_tmd);
for (i = 0; i < titleTmd->num_contents; i++)
if (!titleTmd->contents[i].index)
break;
if(i == titleTmd->num_contents)
{
free(buffer);
return false;
}
u32 cid = titleTmd->contents[i].cid;
free(buffer);
char *ptr = strrchr(tmdpath, '/');
if(!ptr)
return false;
sprintf(ptr+1, "%08x.app", cid);
FILE *f = fopen(tmdpath, "rb");
if(!f)
return false;
if(fseek(f, IMET_OFFSET, SEEK_SET) != 0)
{
fclose(f);
return false;
}
IMET *imet = (IMET*) malloc(sizeof(IMET));
if(!imet)
{
fclose(f);
return false;
}
if(fread(imet, 1, sizeof(IMET), f) != sizeof(IMET))
{
free(imet);
fclose(f);
return false;
}
fclose(f);
if (imet->sig != IMET_SIGNATURE)
{
free(imet);
return false;
}
// names not available
if (imet->name_japanese[language * IMET_MAX_NAME_LEN] == 0)
{
if(imet->name_english[0] != 0)
language = CONF_LANG_ENGLISH;
else
{
free(imet);
return false;
}
}
wchar_t wName[IMET_MAX_NAME_LEN];
// retrieve channel name in system language or on english
for (int i = 0; i < IMET_MAX_NAME_LEN; i++)
wName[i] = imet->name_japanese[i + (language * IMET_MAX_NAME_LEN)];
wString wsname(wName);
Title = wsname.toUTF8();
free(imet);
return true;
}
u8 *Channels::GetOpeningBnr(const u64 &title, const char *pathPrefix)
{
u8 *banner = NULL;
u32 high = TITLE_UPPER(title);
u32 low = TITLE_LOWER(title);
char *filepath = (char *) memalign(32, ISFS_MAXPATH);
if(!filepath)
return NULL;
do
{
snprintf(filepath, ISFS_MAXPATH, "%s/title/%08x/%08x/content/title.tmd", pathPrefix, high, low);
u8 *buffer = NULL;
u32 filesize = 0;
int ret = 0;
if(pathPrefix && *pathPrefix != 0)
ret = LoadFileToMem(filepath, &buffer, &filesize);
else
ret = NandTitle::LoadFileFromNand(filepath, &buffer, &filesize);
if (ret < 0)
break;
_tmd * tmd_file = (_tmd *) SIGNATURE_PAYLOAD((u32 *)buffer);
bool found = false;
u32 bootcontent = 0;
for(u32 i = 0; i < tmd_file->num_contents; ++i)
{
if(tmd_file->contents[i].index == 0)
{
bootcontent = tmd_file->contents[i].cid;
found = true;
break;
}
}
free(buffer);
buffer = NULL;
filesize = 0;
if(!found)
break;
snprintf(filepath, ISFS_MAXPATH, "%s/title/%08x/%08x/content/%08x.app", pathPrefix, high, low, bootcontent);
if(pathPrefix && *pathPrefix != 0)
ret = LoadFileToMem(filepath, &buffer, &filesize);
else
ret = NandTitle::LoadFileFromNand(filepath, &buffer, &filesize);
if (ret < 0)
break;
IMET *imet = (IMET *) (buffer + IMET_OFFSET);
if(imet->sig != 'IMET')
{
free(buffer);
break;
}
banner = (u8 *) memalign(32, filesize-IMET_OFFSET);
if(!banner)
{
free(buffer);
break;
}
memcpy(banner, buffer + IMET_OFFSET, filesize-IMET_OFFSET);
free(buffer);
}
while(0);
free(filepath);
return banner;
}