mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-09-09 09:03:20 +02:00
![strtoul](/assets/img/avatar_default.png)
*add loading of wii games / nand channels / emu nand channels in all combinations into one list *add button on main view for quick choice between the combinations of the three *add "Real Nand" or "Emulated Nand" text on the game window prompt when starting a channel *removed the need of a cIOS to launch the loader (if anyone uses it with IOS58 for whatever reason). The warning that a cIOS is needed is still present. *removed support for both usb ports at once on hermes cIOS. Each can still be used individually but only one at a time. This is done because of some bugs in the new ehci module which make some games unbootable. The ehcimodule is now reverted to the last working one. Need feedback if the games work fine again. *some preparations for the upcoming stealth mode feature of the d2x cIOS *isfs is now initiated once and deinitated when cleaning up only (instead of the whole init/deinit every single access) *removed choice for emulated nand channel modes. Emulated nand channels always need full emulation which is now always used on emu nand for channels. *removed unused settings for channels from the per game setting *changed default partition to 0 when starting with fresh settings (instead of -1 wtf?)
273 lines
7.7 KiB
C++
273 lines
7.7 KiB
C++
/****************************************************************************
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* Copyright (C) 2011
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* by Dimok
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any
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* damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any
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* purpose, including commercial applications, and to alter it and
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* redistribute it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you
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* must not claim that you wrote the original software. If you use
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* this software in a product, an acknowledgment in the product
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* documentation would be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and
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* must not be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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***************************************************************************/
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#include <unistd.h>
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#include <sys/statvfs.h>
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#include "HardDriveSM.hpp"
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#include "Controls/DeviceHandler.hpp"
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#include "settings/CSettings.h"
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#include "prompts/PromptWindows.h"
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#include "language/gettext.h"
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#include "usbloader/GameList.h"
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#include "usbloader/wbfs.h"
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#include "usbloader/utils.h"
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#include "prompts/ProgressWindow.h"
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#include "settings/GameTitles.h"
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#include "system/IosLoader.h"
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#include "wad/nandtitle.h"
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static const char * OnOffText[] =
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{
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trNOOP( "OFF" ),
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trNOOP( "ON" )
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};
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static const char * InstallToText[] =
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{
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trNOOP( "None" ),
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trNOOP( "GAMEID_Gamename" ),
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trNOOP( "Gamename [GAMEID]" )
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};
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static const char * SplitSizeText[] =
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{
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trNOOP( "No Splitting" ),
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trNOOP( "Split each 2GB" ),
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trNOOP( "Split each 4GB" ),
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};
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static inline bool IsValidPartition(int fs_type, int cios)
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{
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if (IosLoader::IsWaninkokoIOS(cios) && NandTitles.VersionOf(TITLE_ID(1, cios)) < 18)
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{
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return fs_type == PART_FS_WBFS;
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}
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else
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{
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return fs_type == PART_FS_WBFS || fs_type == PART_FS_FAT || fs_type == PART_FS_NTFS || fs_type == PART_FS_EXT;
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}
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}
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HardDriveSM::HardDriveSM()
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: SettingsMenu(tr("Hard Drive Settings"), &GuiOptions, MENU_NONE)
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{
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int Idx = 0;
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Options->SetName(Idx++, "%s", tr( "Game/Install Partition" ));
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Options->SetName(Idx++, "%s", tr( "Multiple Partitions" ));
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Options->SetName(Idx++, "%s", tr( "USB Port" ));
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Options->SetName(Idx++, "%s", tr( "Install Directories" ));
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Options->SetName(Idx++, "%s", tr( "Game Split Size" ));
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Options->SetName(Idx++, "%s", tr( "Install Partitions" ));
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Options->SetName(Idx++, "%s", tr( "Sync FAT32 FS Info" ));
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OldSettingsPartition = Settings.partition;
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OldSettingsMultiplePartitions = Settings.MultiplePartitions;
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NewSettingsUSBPort = Settings.USBPort;
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SetOptionValues();
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}
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HardDriveSM::~HardDriveSM()
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{
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//! if partition has changed, Reinitialize it
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if (Settings.partition != OldSettingsPartition ||
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Settings.MultiplePartitions != OldSettingsMultiplePartitions ||
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Settings.USBPort != NewSettingsUSBPort)
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{
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WBFS_CloseAll();
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if(Settings.USBPort != NewSettingsUSBPort)
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{
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DeviceHandler::Instance()->UnMountAllUSB();
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Settings.USBPort = NewSettingsUSBPort;
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DeviceHandler::Instance()->MountAllUSB();
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if(Settings.partition >= DeviceHandler::GetUSBPartitionCount())
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Settings.partition = 0;
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}
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if(Settings.MultiplePartitions)
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WBFS_OpenAll();
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else
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WBFS_OpenPart(Settings.partition);
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//! Reload the new game titles
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gameList.ReadGameList();
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gameList.LoadUnfiltered();
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GameTitles.LoadTitlesFromGameTDB(Settings.titlestxt_path);
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}
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}
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void HardDriveSM::SetOptionValues()
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{
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int Idx = 0;
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//! Settings: Game/Install Partition
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PartitionHandle * usbHandle = DeviceHandler::Instance()->GetUSBHandleFromPartition(Settings.partition);
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int checkPart = DeviceHandler::PartitionToPortPartition(Settings.partition);
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//! Get the partition name and it's size in GB's
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Options->SetValue(Idx++, "%s (%.2fGB)", usbHandle->GetFSName(checkPart), usbHandle->GetSize(checkPart)/GB_SIZE);
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//! Settings: Multiple Partitions
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Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.MultiplePartitions] ));
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//! Settings: USB Port
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if(NewSettingsUSBPort == 2)
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Options->SetValue(Idx++, tr("Both Ports"));
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else
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Options->SetValue(Idx++, "%i", NewSettingsUSBPort);
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//! Settings: Install directories
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Options->SetValue(Idx++, "%s", tr( InstallToText[Settings.InstallToDir] ));
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//! Settings: Game Split Size
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Options->SetValue(Idx++, "%s", tr( SplitSizeText[Settings.GameSplit] ));
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//! Settings: Install partitions
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if(Settings.InstallPartitions == ONLY_GAME_PARTITION)
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Options->SetValue(Idx++, "%s", tr("Only Game Partition"));
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else if(Settings.InstallPartitions == ALL_PARTITIONS)
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Options->SetValue(Idx++, "%s", tr("All Partitions"));
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else if(Settings.InstallPartitions == REMOVE_UPDATE_PARTITION)
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Options->SetValue(Idx++, "%s", tr("Remove update"));
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//! Settings: Sync FAT32 FS Info
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Options->SetValue(Idx++, " ");
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}
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int HardDriveSM::GetMenuInternal()
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{
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int ret = optionBrowser->GetClickedOption();
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if (ret < 0)
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return MENU_NONE;
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int Idx = -1;
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//! Settings: Game/Install Partition
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if (ret == ++Idx)
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{
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// Select the next valid partition, even if that's the same one
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int fs_type = 0;
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int ios = IOS_GetVersion();
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int retries = 20;
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do
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{
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Settings.partition = (Settings.partition + 1) % DeviceHandler::GetUSBPartitionCount();
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fs_type = DeviceHandler::GetFilesystemType(USB1+Settings.partition);
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}
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while (!IsValidPartition(fs_type, ios) && --retries > 0);
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if(fs_type == PART_FS_FAT && Settings.GameSplit == GAMESPLIT_NONE)
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Settings.GameSplit = GAMESPLIT_4GB;
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}
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//! Settings: Multiple Partitions
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else if (ret == ++Idx)
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{
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if (++Settings.MultiplePartitions >= MAX_ON_OFF) Settings.MultiplePartitions = 0;
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}
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//! Settings: USB Port
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else if (ret == ++Idx)
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{
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if(!IosLoader::IsHermesIOS())
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{
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WindowPrompt(tr("ERROR:"), tr("USB Port changing is only supported on Hermes cIOS."), tr("OK"));
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NewSettingsUSBPort = 0;
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Settings.USBPort = 0;
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}
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else if (++NewSettingsUSBPort >= 2) // 2 = both ports
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NewSettingsUSBPort = 0;
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}
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//! Settings: Install directories
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else if (ret == ++Idx)
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{
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if (++Settings.InstallToDir >= INSTALL_TO_MAX) Settings.InstallToDir = 0;
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}
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//! Settings: Game Split Size
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else if (ret == ++Idx)
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{
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if (++Settings.GameSplit >= GAMESPLIT_MAX)
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{
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if(DeviceHandler::GetFilesystemType(USB1+Settings.partition) == PART_FS_FAT)
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Settings.GameSplit = GAMESPLIT_2GB;
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else
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Settings.GameSplit = GAMESPLIT_NONE;
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}
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}
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//! Settings: Install partitions
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else if (ret == ++Idx)
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{
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switch(Settings.InstallPartitions)
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{
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case ONLY_GAME_PARTITION:
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Settings.InstallPartitions = ALL_PARTITIONS;
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break;
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case ALL_PARTITIONS:
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Settings.InstallPartitions = REMOVE_UPDATE_PARTITION;
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break;
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default:
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case REMOVE_UPDATE_PARTITION:
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Settings.InstallPartitions = ONLY_GAME_PARTITION;
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break;
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}
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}
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//! Settings: Sync FAT32 FS Info
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else if (ret == ++Idx )
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{
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int choice = WindowPrompt(0, tr("Do you want to sync free space info sector on all FAT32 partitions?"), tr("Yes"), tr("Cancel"));
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if(choice)
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{
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StartProgress(tr("Synchronizing..."), tr("Please wait..."), 0, false, false);
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int partCount = DeviceHandler::GetUSBPartitionCount();
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for(int i = 0; i < partCount; ++i)
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{
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ShowProgress(i, partCount);
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if(DeviceHandler::GetFilesystemType(USB1+i) == PART_FS_FAT)
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{
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PartitionHandle *usb = DeviceHandler::Instance()->GetUSBHandleFromPartition(i);
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if(!usb) continue;
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struct statvfs stats;
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char drive[20];
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snprintf(drive, sizeof(drive), "%s:/", usb->MountName(i));
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memset(&stats, 0, sizeof(stats));
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memcpy(&stats.f_flag, "SCAN", 4);
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statvfs(drive, &stats);
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}
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}
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ProgressStop();
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}
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}
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SetOptionValues();
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return MENU_NONE;
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}
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