vbagx/source/ngc/menu.cpp

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2008-09-14 22:51:11 +02:00
/****************************************************************************
* File Selection Menu
*
****************************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <gccore.h>
#include "sdfileio.h"
extern GXRModeObj *vmode; /*** Graphics Mode Object ***/
extern u32 *xfb[2]; /*** Framebuffers ***/
extern int whichfb; /*** Frame buffer toggle ***/
/** Bits from SD lib **/
#define PAGE_SIZE 14
/*** Use OGC built in font ***/
extern u8 console_font_8x16[];
static u32 forecolour = COLOR_WHITE;
static u32 backcolour = COLOR_BLACK;
/****************************************************************************
* MENU_DrawChar
****************************************************************************/
void MENU_DrawChar( int x, int y, char c, int style )
{
u8 bits;
int offset;
int h,w;
u32 colour[2];
u32 scroffs;
offset = c << 4;
scroffs = ( y * 320 ) + ( x >> 1 );
for( h = 0; h < 16; h++ )
{
bits = console_font_8x16[ offset++ ];
if ( style )
{
for( w = 0; w < 8; w++ )
{
xfb[whichfb][scroffs + w] = ( bits & 0x80 ) ? forecolour : backcolour;
bits <<= 1;
}
}
else
{
for( w = 0; w < 4; w++ )
{
colour[0] = ( bits & 0x80 ) ? forecolour : backcolour;
colour[1] = ( bits & 0x40 ) ? forecolour : backcolour;
xfb[whichfb][scroffs + w] = ( colour[0] & 0xFFFF00FF ) | ( colour[1] & 0x0000FF00 );
bits <<= 2;
}
}
scroffs += 320;
}
}
/****************************************************************************
* MENU_DrawString
****************************************************************************/
void MENU_DrawString( int x, int y, char *msg, int style )
{
int i,len;
/* Centred ? */
if ( x == -1 )
{
if ( style )
x = strlen(msg) << 4;
else
x = strlen(msg) << 3;
x = ( 640 - x ) >> 1;
}
if((int)strlen(msg) < 36)
len = (int)strlen(msg);
else
len = 36;
for ( i = 0; i < len; i++ )
{
MENU_DrawChar(x,y,msg[i],style);
x += ( style ? 16 : 8 );
}
}
/****************************************************************************
* MENU_Draw
****************************************************************************/
int MENU_Draw( int max, int current, int offset )
{
int i;
int ypos = 30;
int xpos = 30;
for ( i = offset; i < max && ( ( i - offset ) < PAGE_SIZE ); i++ )
{
if ( i == current )
{
forecolour = COLOR_BLACK;
backcolour = COLOR_WHITE;
}
else
{
forecolour = COLOR_WHITE;
backcolour = COLOR_BLACK;
}
MENU_DrawString( xpos, ypos, direntries[i], 1);
ypos += 16;
}
}
#ifdef WII_BUILD
#include <math.h>
#include <wiiuse/wpad.h>
extern int isClassicAvailable;
extern int isWiimoteAvailable;
extern void setup_controllers();
#endif
/****************************************************************************
* MENU_GetLoadFile
*
* Returns the filename of the selected file
***************************************************************************/
char *MENU_GetLoadFile( char *whichdir )
{
int count;
char *p = NULL;
int quit = 0;
int redraw = 1;
int current = 0;
int offset = 0;
u16 buttons;
int do_DOWN = 0;
int do_UP = 0;
int do_A = 0;
count = gen_getdir( whichdir );
if ( count == 0 )
{
printf("No ROM files in %s\n", whichdir);
while(1);
}
#ifdef WII_BUILD
setup_controllers();
#endif
if ( count == 1 )
return (char*)direntries[0];
/* Do menu */
while ( !quit )
{
if ( redraw )
{
whichfb ^= 1;
VIDEO_ClearFrameBuffer(vmode, xfb[whichfb], COLOR_BLACK);
MENU_Draw( count, current, offset );
VIDEO_SetNextFramebuffer(xfb[whichfb]);
VIDEO_Flush();
VIDEO_WaitVSync();
redraw = 0;
}
#ifdef WII_BUILD
WPAD_ScanPads();
WPADData *wpad;
wpad = WPAD_Data(0);
int b = wpad->exp.classic.btns;
unsigned short b1 = wpad->btns_d;
if (isClassicAvailable){
if (b & CLASSIC_CTRL_BUTTON_DOWN){
do_DOWN = 1;
do{WPAD_ScanPads(); wpad = WPAD_Data(0);}
while (WPAD_ButtonsHeld(0));
}
else if (b & CLASSIC_CTRL_BUTTON_UP){
do_UP = 1;
do{WPAD_ScanPads(); wpad = WPAD_Data(0);}
while (WPAD_ButtonsHeld(0));
}
else if (b & CLASSIC_CTRL_BUTTON_A){
do_A = 1;
do{WPAD_ScanPads(); wpad = WPAD_Data(0);}
while (WPAD_ButtonsHeld(0));
}
}
if (isWiimoteAvailable){
if (b1 & WPAD_BUTTON_LEFT){
do_DOWN = 1;
do{WPAD_ScanPads(); wpad = WPAD_Data(0);}
while (WPAD_ButtonsHeld(0));
}
else if (b1 & WPAD_BUTTON_RIGHT){
do_UP = 1;
do{WPAD_ScanPads(); wpad = WPAD_Data(0);}
while (WPAD_ButtonsHeld(0));
}
else if (b1 & WPAD_BUTTON_2){
do_A = 1;
do{WPAD_ScanPads(); wpad = WPAD_Data(0);}
while (WPAD_ButtonsHeld(0));
}
}
#endif
buttons = PAD_ButtonsDown(0);
if(buttons & PAD_BUTTON_DOWN)
do_DOWN = 1;
else if(buttons & PAD_BUTTON_UP)
do_UP = 1;
else if(buttons & PAD_BUTTON_A)
do_A = 1;
if (do_DOWN)
{
do_DOWN=0;
current++;
if ( current == count )
current = 0;
if ( ( current % PAGE_SIZE ) == 0 )
offset = current;
redraw = 1;
}
else
{
if ( do_UP )
{
do_UP=0;
current--;
if ( current < 0 ) current = count - 1;
offset = ( current / PAGE_SIZE ) * PAGE_SIZE;
redraw = 1;
}
else
{
if ( do_A )
{
do_A=0;
quit = 1;
p = (char*)direntries[current];
}
}
}
}
whichfb ^= 1;
VIDEO_ClearFrameBuffer(vmode, xfb[whichfb], COLOR_BLACK);
forecolour = COLOR_WHITE;
backcolour = COLOR_BLACK;
MENU_DrawString(-1, 240, "Loading ... Wait", 1);
VIDEO_SetNextFramebuffer(xfb[whichfb]);
VIDEO_Flush();
VIDEO_WaitVSync();
return p;
}