vbagx/source/vba/RTC.cpp

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// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
// Copyright (C) 1999-2003 Forgotten
// Copyright (C) 2005 Forgotten and the VBA development team
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2, or(at your option)
// any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "System.h"
#include "agb/GBA.h"
#include "Globals.h"
#include "Port.h"
#include "Util.h"
#include "NLS.h"
#include "vmmem.h"
#include <time.h>
#include <string.h>
enum RTCSTATE { IDLE, COMMAND, DATA, READDATA };
typedef struct {
u8 byte0;
u8 byte1;
u8 byte2;
u8 command;
int dataLen;
int bits;
RTCSTATE state;
u8 data[12];
// reserved variables for future
u8 reserved[12];
bool reserved2;
u32 reserved3;
} RTCCLOCKDATA;
static RTCCLOCKDATA rtcClockData;
static bool rtcEnabled = false;
void rtcEnable(bool e)
{
rtcEnabled = e;
}
bool rtcIsEnabled()
{
return rtcEnabled;
}
u16 rtcRead(u32 address)
{
if(rtcEnabled) {
switch(address){
case 0x80000c8:
return rtcClockData.byte2;
break;
case 0x80000c6:
return rtcClockData.byte1;
break;
case 0x80000c4:
return rtcClockData.byte0;
break;
}
}
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#ifdef USE_VM
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return VMRead16( address & 0x1FFFFFE );
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#else
return READ16LE((&rom[address & 0x1FFFFFE]));
#endif
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}
static u8 toBCD(u8 value)
{
value = value % 100;
int l = value % 10;
int h = value / 10;
return h * 16 + l;
}
bool rtcWrite(u32 address, u16 value)
{
if(!rtcEnabled)
return false;
if(address == 0x80000c8) {
rtcClockData.byte2 = (u8)value; // enable ?
} else if(address == 0x80000c6) {
rtcClockData.byte1 = (u8)value; // read/write
} else if(address == 0x80000c4) {
if(rtcClockData.byte2 & 1) {
if(rtcClockData.state == IDLE && rtcClockData.byte0 == 1 && value == 5) {
rtcClockData.state = COMMAND;
rtcClockData.bits = 0;
rtcClockData.command = 0;
} else if(!(rtcClockData.byte0 & 1) && (value & 1)) { // bit transfer
rtcClockData.byte0 = (u8)value;
switch(rtcClockData.state) {
case COMMAND:
rtcClockData.command |= ((value & 2) >> 1) << (7-rtcClockData.bits);
rtcClockData.bits++;
if(rtcClockData.bits == 8) {
rtcClockData.bits = 0;
switch(rtcClockData.command) {
case 0x60:
// not sure what this command does but it doesn't take parameters
// maybe it is a reset or stop
rtcClockData.state = IDLE;
rtcClockData.bits = 0;
break;
case 0x62:
// this sets the control state but not sure what those values are
rtcClockData.state = READDATA;
rtcClockData.dataLen = 1;
break;
case 0x63:
rtcClockData.dataLen = 1;
rtcClockData.data[0] = 0x40;
rtcClockData.state = DATA;
break;
case 0x64:
break;
case 0x65:
{
struct tm *newtime;
time_t long_time;
time( &long_time ); /* Get time as long integer. */
newtime = localtime( &long_time ); /* Convert to local time. */
rtcClockData.dataLen = 7;
rtcClockData.data[0] = toBCD(newtime->tm_year);
rtcClockData.data[1] = toBCD(newtime->tm_mon+1);
rtcClockData.data[2] = toBCD(newtime->tm_mday);
rtcClockData.data[3] = toBCD(newtime->tm_wday);
rtcClockData.data[4] = toBCD(newtime->tm_hour);
rtcClockData.data[5] = toBCD(newtime->tm_min);
rtcClockData.data[6] = toBCD(newtime->tm_sec);
rtcClockData.state = DATA;
}
break;
case 0x67:
{
struct tm *newtime;
time_t long_time;
time( &long_time ); /* Get time as long integer. */
newtime = localtime( &long_time ); /* Convert to local time. */
rtcClockData.dataLen = 3;
rtcClockData.data[0] = toBCD(newtime->tm_hour);
rtcClockData.data[1] = toBCD(newtime->tm_min);
rtcClockData.data[2] = toBCD(newtime->tm_sec);
rtcClockData.state = DATA;
}
break;
default:
systemMessage(0, N_("Unknown RTC command %02x"), rtcClockData.command);
rtcClockData.state = IDLE;
break;
}
}
break;
case DATA:
if(rtcClockData.byte1 & 2) {
} else {
rtcClockData.byte0 = (rtcClockData.byte0 & ~2) |
((rtcClockData.data[rtcClockData.bits >> 3] >>
(rtcClockData.bits & 7)) & 1)*2;
rtcClockData.bits++;
if(rtcClockData.bits == 8*rtcClockData.dataLen) {
rtcClockData.bits = 0;
rtcClockData.state = IDLE;
}
}
break;
case READDATA:
if(!(rtcClockData.byte1 & 2)) {
} else {
rtcClockData.data[rtcClockData.bits >> 3] =
(rtcClockData.data[rtcClockData.bits >> 3] >> 1) |
((value << 6) & 128);
rtcClockData.bits++;
if(rtcClockData.bits == 8*rtcClockData.dataLen) {
rtcClockData.bits = 0;
rtcClockData.state = IDLE;
}
}
break;
default:
break;
}
} else
rtcClockData.byte0 = (u8)value;
}
}
return true;
}
void rtcReset()
{
memset(&rtcClockData, 0, sizeof(rtcClockData));
rtcClockData.byte0 = 0;
rtcClockData.byte1 = 0;
rtcClockData.byte2 = 0;
rtcClockData.command = 0;
rtcClockData.dataLen = 0;
rtcClockData.bits = 0;
rtcClockData.state = IDLE;
}
void rtcSaveGame(gzFile gzFile)
{
utilGzWrite(gzFile, &rtcClockData, sizeof(rtcClockData));
}
void rtcReadGame(gzFile gzFile)
{
utilGzRead(gzFile, &rtcClockData, sizeof(rtcClockData));
}