vbagx/source/vba/gb/GB.cpp

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2008-09-14 22:40:26 +02:00
// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
// Copyright (C) 1999-2003 Forgotten
// Copyright (C) 2004 Forgotten and the VBA development team
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2, or(at your option)
// any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "sdfileio.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <string.h>
#include "../System.h"
#include "../NLS.h"
#include "GB.h"
#include "gbCheats.h"
#include "gbGlobals.h"
#include "gbMemory.h"
#include "gbSGB.h"
#include "gbSound.h"
#include "../unzip.h"
#include "../Util.h"
#ifdef __GNUC__
#define _stricmp strcasecmp
#endif
extern u8 *pix;
extern bool speedup;
bool gbUpdateSizes();
// debugging
bool memorydebug = false;
char gbBuffer[2048];
extern u16 gbLineMix[160];
// mappers
void (*mapper)(u16,u8) = NULL;
void (*mapperRAM)(u16,u8) = NULL;
u8 (*mapperReadRAM)(u16) = NULL;
// registers
gbRegister PC;
gbRegister SP;
gbRegister AF;
gbRegister BC;
gbRegister DE;
gbRegister HL;
u16 IFF;
// 0xff04
u8 register_DIV = 0;
// 0xff05
u8 register_TIMA = 0;
// 0xff06
u8 register_TMA = 0;
// 0xff07
u8 register_TAC = 0;
// 0xff0f
u8 register_IF = 0;
// 0xff40
u8 register_LCDC = 0;
// 0xff41
u8 register_STAT = 0;
// 0xff42
u8 register_SCY = 0;
// 0xff43
u8 register_SCX = 0;
// 0xff44
u8 register_LY = 0;
// 0xff45
u8 register_LYC = 0;
// 0xff46
u8 register_DMA = 0;
// 0xff4a
u8 register_WY = 0;
// 0xff4b
u8 register_WX = 0;
// 0xff4f
u8 register_VBK = 0;
// 0xff51
u8 register_HDMA1 = 0;
// 0xff52
u8 register_HDMA2 = 0;
// 0xff53
u8 register_HDMA3 = 0;
// 0xff54
u8 register_HDMA4 = 0;
// 0xff55
u8 register_HDMA5 = 0;
// 0xff70
u8 register_SVBK = 0;
// 0xffff
u8 register_IE = 0;
// ticks definition
int GBDIV_CLOCK_TICKS = 64;
int GBLCD_MODE_0_CLOCK_TICKS = 51;
int GBLCD_MODE_1_CLOCK_TICKS = 1140;
int GBLCD_MODE_2_CLOCK_TICKS = 20;
int GBLCD_MODE_3_CLOCK_TICKS = 43;
int GBLY_INCREMENT_CLOCK_TICKS = 114;
int GBTIMER_MODE_0_CLOCK_TICKS = 256;
int GBTIMER_MODE_1_CLOCK_TICKS = 4;
int GBTIMER_MODE_2_CLOCK_TICKS = 16;
int GBTIMER_MODE_3_CLOCK_TICKS = 64;
int GBSERIAL_CLOCK_TICKS = 128;
int GBSYNCHRONIZE_CLOCK_TICKS = 52920;
// state variables
// interrupt
int gbInterrupt = 0;
int gbInterruptWait = 0;
// serial
int gbSerialOn = 0;
int gbSerialTicks = 0;
int gbSerialBits = 0;
// timer
int gbTimerOn = 0;
int gbTimerTicks = 0;
int gbTimerClockTicks = 0;
int gbTimerMode = 0;
// lcd
int gbLcdMode = 2;
int gbLcdTicks = GBLCD_MODE_2_CLOCK_TICKS;
int gbLcdLYIncrementTicks = 0;
// div
int gbDivTicks = GBDIV_CLOCK_TICKS;
// cgb
int gbVramBank = 0;
int gbWramBank = 1;
int gbHdmaSource = 0x0000;
int gbHdmaDestination = 0x8000;
int gbHdmaBytes = 0x0000;
int gbHdmaOn = 0;
int gbSpeed = 0;
// frame counting
int gbFrameCount = 0;
int gbFrameSkip = 0;
int gbFrameSkipCount = 0;
// timing
u32 gbLastTime = 0;
u32 gbElapsedTime = 0;
u32 gbTimeNow = 0;
int gbSynchronizeTicks = GBSYNCHRONIZE_CLOCK_TICKS;
// emulator features
int gbBattery = 0;
int gbCaptureNumber = 0;
bool gbCapture = false;
bool gbCapturePrevious = false;
int gbJoymask[4] = { 0, 0, 0, 0 };
int gbRomSizes[] = { 0x00008000, // 32K
0x00010000, // 64K
0x00020000, // 128K
0x00040000, // 256K
0x00080000, // 512K
0x00100000, // 1024K
0x00200000, // 2048K
0x00400000, // 4096K
0x00800000 // 8192K
};
int gbRomSizesMasks[] = { 0x00007fff,
0x0000ffff,
0x0001ffff,
0x0003ffff,
0x0007ffff,
0x000fffff,
0x001fffff,
0x003fffff,
0x007fffff
};
int gbRamSizes[6] = { 0x00000000, // 0K
0x00000800, // 2K
0x00002000, // 8K
0x00008000, // 32K
0x00020000, // 128K
0x00010000 // 64K
};
int gbRamSizesMasks[6] = { 0x00000000,
0x000007ff,
0x00001fff,
0x00007fff,
0x0001ffff,
0x0000ffff
};
int gbCycles[] = {
// 0 1 2 3 4 5 6 7 8 9 a b c d e f
1, 3, 2, 2, 1, 1, 2, 1, 5, 2, 2, 2, 1, 1, 2, 1, // 0
1, 3, 2, 2, 1, 1, 2, 1, 3, 2, 2, 2, 1, 1, 2, 1, // 1
2, 3, 2, 2, 1, 1, 2, 1, 2, 2, 2, 2, 1, 1, 2, 1, // 2
2, 3, 2, 2, 3, 3, 3, 1, 2, 2, 2, 2, 1, 1, 2, 1, // 3
1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 2, 1, // 4
1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 2, 1, // 5
1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 2, 1, // 6
2, 2, 2, 2, 2, 2, 1, 2, 1, 1, 1, 1, 1, 1, 2, 1, // 7
1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 2, 1, // 8
1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 2, 1, // 9
1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 2, 1, // a
1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 2, 1, // b
2, 3, 3, 4, 3, 4, 2, 4, 2, 4, 3, 2, 3, 6, 2, 4, // c
2, 3, 3, 0, 3, 4, 2, 4, 2, 4, 3, 0, 3, 0, 2, 4, // d
3, 3, 2, 0, 0, 4, 2, 4, 4, 1, 4, 0, 0, 0, 2, 4, // e
3, 3, 2, 1, 0, 4, 2, 4, 3, 2, 4, 1, 0, 0, 2, 4 // f
};
int gbCyclesCB[] = {
// 0 1 2 3 4 5 6 7 8 9 a b c d e f
2, 2, 2, 2, 2, 2, 4, 2, 2, 2, 2, 2, 2, 2, 4, 2, // 0
2, 2, 2, 2, 2, 2, 4, 2, 2, 2, 2, 2, 2, 2, 4, 2, // 1
2, 2, 2, 2, 2, 2, 4, 2, 2, 2, 2, 2, 2, 2, 4, 2, // 2
2, 2, 2, 2, 2, 2, 4, 2, 2, 2, 2, 2, 2, 2, 4, 2, // 3
2, 2, 2, 2, 2, 2, 3, 2, 2, 2, 2, 2, 2, 2, 3, 2, // 4
2, 2, 2, 2, 2, 2, 3, 2, 2, 2, 2, 2, 2, 2, 3, 2, // 5
2, 2, 2, 2, 2, 2, 3, 2, 2, 2, 2, 2, 2, 2, 3, 2, // 6
2, 2, 2, 2, 2, 2, 3, 2, 2, 2, 2, 2, 2, 2, 3, 2, // 7
2, 2, 2, 2, 2, 2, 3, 2, 2, 2, 2, 2, 2, 2, 3, 2, // 8
2, 2, 2, 2, 2, 2, 3, 2, 2, 2, 2, 2, 2, 2, 3, 2, // 9
2, 2, 2, 2, 2, 2, 3, 2, 2, 2, 2, 2, 2, 2, 3, 2, // a
2, 2, 2, 2, 2, 2, 3, 2, 2, 2, 2, 2, 2, 2, 3, 2, // b
2, 2, 2, 2, 2, 2, 3, 2, 2, 2, 2, 2, 2, 2, 3, 2, // c
2, 2, 2, 2, 2, 2, 3, 2, 2, 2, 2, 2, 2, 2, 3, 2, // d
2, 2, 2, 2, 2, 2, 3, 2, 2, 2, 2, 2, 2, 2, 3, 2, // e
2, 2, 2, 2, 2, 2, 3, 2, 2, 2, 2, 2, 2, 2, 3, 2 // f
};
u16 DAATable[] = {
0x0080,0x0100,0x0200,0x0300,0x0400,0x0500,0x0600,0x0700,
0x0800,0x0900,0x1020,0x1120,0x1220,0x1320,0x1420,0x1520,
0x1000,0x1100,0x1200,0x1300,0x1400,0x1500,0x1600,0x1700,
0x1800,0x1900,0x2020,0x2120,0x2220,0x2320,0x2420,0x2520,
0x2000,0x2100,0x2200,0x2300,0x2400,0x2500,0x2600,0x2700,
0x2800,0x2900,0x3020,0x3120,0x3220,0x3320,0x3420,0x3520,
0x3000,0x3100,0x3200,0x3300,0x3400,0x3500,0x3600,0x3700,
0x3800,0x3900,0x4020,0x4120,0x4220,0x4320,0x4420,0x4520,
0x4000,0x4100,0x4200,0x4300,0x4400,0x4500,0x4600,0x4700,
0x4800,0x4900,0x5020,0x5120,0x5220,0x5320,0x5420,0x5520,
0x5000,0x5100,0x5200,0x5300,0x5400,0x5500,0x5600,0x5700,
0x5800,0x5900,0x6020,0x6120,0x6220,0x6320,0x6420,0x6520,
0x6000,0x6100,0x6200,0x6300,0x6400,0x6500,0x6600,0x6700,
0x6800,0x6900,0x7020,0x7120,0x7220,0x7320,0x7420,0x7520,
0x7000,0x7100,0x7200,0x7300,0x7400,0x7500,0x7600,0x7700,
0x7800,0x7900,0x8020,0x8120,0x8220,0x8320,0x8420,0x8520,
0x8000,0x8100,0x8200,0x8300,0x8400,0x8500,0x8600,0x8700,
0x8800,0x8900,0x9020,0x9120,0x9220,0x9320,0x9420,0x9520,
0x9000,0x9100,0x9200,0x9300,0x9400,0x9500,0x9600,0x9700,
0x9800,0x9900,0x00B0,0x0130,0x0230,0x0330,0x0430,0x0530,
0x0090,0x0110,0x0210,0x0310,0x0410,0x0510,0x0610,0x0710,
0x0810,0x0910,0x1030,0x1130,0x1230,0x1330,0x1430,0x1530,
0x1010,0x1110,0x1210,0x1310,0x1410,0x1510,0x1610,0x1710,
0x1810,0x1910,0x2030,0x2130,0x2230,0x2330,0x2430,0x2530,
0x2010,0x2110,0x2210,0x2310,0x2410,0x2510,0x2610,0x2710,
0x2810,0x2910,0x3030,0x3130,0x3230,0x3330,0x3430,0x3530,
0x3010,0x3110,0x3210,0x3310,0x3410,0x3510,0x3610,0x3710,
0x3810,0x3910,0x4030,0x4130,0x4230,0x4330,0x4430,0x4530,
0x4010,0x4110,0x4210,0x4310,0x4410,0x4510,0x4610,0x4710,
0x4810,0x4910,0x5030,0x5130,0x5230,0x5330,0x5430,0x5530,
0x5010,0x5110,0x5210,0x5310,0x5410,0x5510,0x5610,0x5710,
0x5810,0x5910,0x6030,0x6130,0x6230,0x6330,0x6430,0x6530,
0x6010,0x6110,0x6210,0x6310,0x6410,0x6510,0x6610,0x6710,
0x6810,0x6910,0x7030,0x7130,0x7230,0x7330,0x7430,0x7530,
0x7010,0x7110,0x7210,0x7310,0x7410,0x7510,0x7610,0x7710,
0x7810,0x7910,0x8030,0x8130,0x8230,0x8330,0x8430,0x8530,
0x8010,0x8110,0x8210,0x8310,0x8410,0x8510,0x8610,0x8710,
0x8810,0x8910,0x9030,0x9130,0x9230,0x9330,0x9430,0x9530,
0x9010,0x9110,0x9210,0x9310,0x9410,0x9510,0x9610,0x9710,
0x9810,0x9910,0xA030,0xA130,0xA230,0xA330,0xA430,0xA530,
0xA010,0xA110,0xA210,0xA310,0xA410,0xA510,0xA610,0xA710,
0xA810,0xA910,0xB030,0xB130,0xB230,0xB330,0xB430,0xB530,
0xB010,0xB110,0xB210,0xB310,0xB410,0xB510,0xB610,0xB710,
0xB810,0xB910,0xC030,0xC130,0xC230,0xC330,0xC430,0xC530,
0xC010,0xC110,0xC210,0xC310,0xC410,0xC510,0xC610,0xC710,
0xC810,0xC910,0xD030,0xD130,0xD230,0xD330,0xD430,0xD530,
0xD010,0xD110,0xD210,0xD310,0xD410,0xD510,0xD610,0xD710,
0xD810,0xD910,0xE030,0xE130,0xE230,0xE330,0xE430,0xE530,
0xE010,0xE110,0xE210,0xE310,0xE410,0xE510,0xE610,0xE710,
0xE810,0xE910,0xF030,0xF130,0xF230,0xF330,0xF430,0xF530,
0xF010,0xF110,0xF210,0xF310,0xF410,0xF510,0xF610,0xF710,
0xF810,0xF910,0x00B0,0x0130,0x0230,0x0330,0x0430,0x0530,
0x0090,0x0110,0x0210,0x0310,0x0410,0x0510,0x0610,0x0710,
0x0810,0x0910,0x1030,0x1130,0x1230,0x1330,0x1430,0x1530,
0x1010,0x1110,0x1210,0x1310,0x1410,0x1510,0x1610,0x1710,
0x1810,0x1910,0x2030,0x2130,0x2230,0x2330,0x2430,0x2530,
0x2010,0x2110,0x2210,0x2310,0x2410,0x2510,0x2610,0x2710,
0x2810,0x2910,0x3030,0x3130,0x3230,0x3330,0x3430,0x3530,
0x3010,0x3110,0x3210,0x3310,0x3410,0x3510,0x3610,0x3710,
0x3810,0x3910,0x4030,0x4130,0x4230,0x4330,0x4430,0x4530,
0x4010,0x4110,0x4210,0x4310,0x4410,0x4510,0x4610,0x4710,
0x4810,0x4910,0x5030,0x5130,0x5230,0x5330,0x5430,0x5530,
0x5010,0x5110,0x5210,0x5310,0x5410,0x5510,0x5610,0x5710,
0x5810,0x5910,0x6030,0x6130,0x6230,0x6330,0x6430,0x6530,
0x0600,0x0700,0x0800,0x0900,0x0A00,0x0B00,0x0C00,0x0D00,
0x0E00,0x0F00,0x1020,0x1120,0x1220,0x1320,0x1420,0x1520,
0x1600,0x1700,0x1800,0x1900,0x1A00,0x1B00,0x1C00,0x1D00,
0x1E00,0x1F00,0x2020,0x2120,0x2220,0x2320,0x2420,0x2520,
0x2600,0x2700,0x2800,0x2900,0x2A00,0x2B00,0x2C00,0x2D00,
0x2E00,0x2F00,0x3020,0x3120,0x3220,0x3320,0x3420,0x3520,
0x3600,0x3700,0x3800,0x3900,0x3A00,0x3B00,0x3C00,0x3D00,
0x3E00,0x3F00,0x4020,0x4120,0x4220,0x4320,0x4420,0x4520,
0x4600,0x4700,0x4800,0x4900,0x4A00,0x4B00,0x4C00,0x4D00,
0x4E00,0x4F00,0x5020,0x5120,0x5220,0x5320,0x5420,0x5520,
0x5600,0x5700,0x5800,0x5900,0x5A00,0x5B00,0x5C00,0x5D00,
0x5E00,0x5F00,0x6020,0x6120,0x6220,0x6320,0x6420,0x6520,
0x6600,0x6700,0x6800,0x6900,0x6A00,0x6B00,0x6C00,0x6D00,
0x6E00,0x6F00,0x7020,0x7120,0x7220,0x7320,0x7420,0x7520,
0x7600,0x7700,0x7800,0x7900,0x7A00,0x7B00,0x7C00,0x7D00,
0x7E00,0x7F00,0x8020,0x8120,0x8220,0x8320,0x8420,0x8520,
0x8600,0x8700,0x8800,0x8900,0x8A00,0x8B00,0x8C00,0x8D00,
0x8E00,0x8F00,0x9020,0x9120,0x9220,0x9320,0x9420,0x9520,
0x9600,0x9700,0x9800,0x9900,0x9A00,0x9B00,0x9C00,0x9D00,
0x9E00,0x9F00,0x00B0,0x0130,0x0230,0x0330,0x0430,0x0530,
0x0610,0x0710,0x0810,0x0910,0x0A10,0x0B10,0x0C10,0x0D10,
0x0E10,0x0F10,0x1030,0x1130,0x1230,0x1330,0x1430,0x1530,
0x1610,0x1710,0x1810,0x1910,0x1A10,0x1B10,0x1C10,0x1D10,
0x1E10,0x1F10,0x2030,0x2130,0x2230,0x2330,0x2430,0x2530,
0x2610,0x2710,0x2810,0x2910,0x2A10,0x2B10,0x2C10,0x2D10,
0x2E10,0x2F10,0x3030,0x3130,0x3230,0x3330,0x3430,0x3530,
0x3610,0x3710,0x3810,0x3910,0x3A10,0x3B10,0x3C10,0x3D10,
0x3E10,0x3F10,0x4030,0x4130,0x4230,0x4330,0x4430,0x4530,
0x4610,0x4710,0x4810,0x4910,0x4A10,0x4B10,0x4C10,0x4D10,
0x4E10,0x4F10,0x5030,0x5130,0x5230,0x5330,0x5430,0x5530,
0x5610,0x5710,0x5810,0x5910,0x5A10,0x5B10,0x5C10,0x5D10,
0x5E10,0x5F10,0x6030,0x6130,0x6230,0x6330,0x6430,0x6530,
0x6610,0x6710,0x6810,0x6910,0x6A10,0x6B10,0x6C10,0x6D10,
0x6E10,0x6F10,0x7030,0x7130,0x7230,0x7330,0x7430,0x7530,
0x7610,0x7710,0x7810,0x7910,0x7A10,0x7B10,0x7C10,0x7D10,
0x7E10,0x7F10,0x8030,0x8130,0x8230,0x8330,0x8430,0x8530,
0x8610,0x8710,0x8810,0x8910,0x8A10,0x8B10,0x8C10,0x8D10,
0x8E10,0x8F10,0x9030,0x9130,0x9230,0x9330,0x9430,0x9530,
0x9610,0x9710,0x9810,0x9910,0x9A10,0x9B10,0x9C10,0x9D10,
0x9E10,0x9F10,0xA030,0xA130,0xA230,0xA330,0xA430,0xA530,
0xA610,0xA710,0xA810,0xA910,0xAA10,0xAB10,0xAC10,0xAD10,
0xAE10,0xAF10,0xB030,0xB130,0xB230,0xB330,0xB430,0xB530,
0xB610,0xB710,0xB810,0xB910,0xBA10,0xBB10,0xBC10,0xBD10,
0xBE10,0xBF10,0xC030,0xC130,0xC230,0xC330,0xC430,0xC530,
0xC610,0xC710,0xC810,0xC910,0xCA10,0xCB10,0xCC10,0xCD10,
0xCE10,0xCF10,0xD030,0xD130,0xD230,0xD330,0xD430,0xD530,
0xD610,0xD710,0xD810,0xD910,0xDA10,0xDB10,0xDC10,0xDD10,
0xDE10,0xDF10,0xE030,0xE130,0xE230,0xE330,0xE430,0xE530,
0xE610,0xE710,0xE810,0xE910,0xEA10,0xEB10,0xEC10,0xED10,
0xEE10,0xEF10,0xF030,0xF130,0xF230,0xF330,0xF430,0xF530,
0xF610,0xF710,0xF810,0xF910,0xFA10,0xFB10,0xFC10,0xFD10,
0xFE10,0xFF10,0x00B0,0x0130,0x0230,0x0330,0x0430,0x0530,
0x0610,0x0710,0x0810,0x0910,0x0A10,0x0B10,0x0C10,0x0D10,
0x0E10,0x0F10,0x1030,0x1130,0x1230,0x1330,0x1430,0x1530,
0x1610,0x1710,0x1810,0x1910,0x1A10,0x1B10,0x1C10,0x1D10,
0x1E10,0x1F10,0x2030,0x2130,0x2230,0x2330,0x2430,0x2530,
0x2610,0x2710,0x2810,0x2910,0x2A10,0x2B10,0x2C10,0x2D10,
0x2E10,0x2F10,0x3030,0x3130,0x3230,0x3330,0x3430,0x3530,
0x3610,0x3710,0x3810,0x3910,0x3A10,0x3B10,0x3C10,0x3D10,
0x3E10,0x3F10,0x4030,0x4130,0x4230,0x4330,0x4430,0x4530,
0x4610,0x4710,0x4810,0x4910,0x4A10,0x4B10,0x4C10,0x4D10,
0x4E10,0x4F10,0x5030,0x5130,0x5230,0x5330,0x5430,0x5530,
0x5610,0x5710,0x5810,0x5910,0x5A10,0x5B10,0x5C10,0x5D10,
0x5E10,0x5F10,0x6030,0x6130,0x6230,0x6330,0x6430,0x6530,
0x00C0,0x0140,0x0240,0x0340,0x0440,0x0540,0x0640,0x0740,
0x0840,0x0940,0x0440,0x0540,0x0640,0x0740,0x0840,0x0940,
0x1040,0x1140,0x1240,0x1340,0x1440,0x1540,0x1640,0x1740,
0x1840,0x1940,0x1440,0x1540,0x1640,0x1740,0x1840,0x1940,
0x2040,0x2140,0x2240,0x2340,0x2440,0x2540,0x2640,0x2740,
0x2840,0x2940,0x2440,0x2540,0x2640,0x2740,0x2840,0x2940,
0x3040,0x3140,0x3240,0x3340,0x3440,0x3540,0x3640,0x3740,
0x3840,0x3940,0x3440,0x3540,0x3640,0x3740,0x3840,0x3940,
0x4040,0x4140,0x4240,0x4340,0x4440,0x4540,0x4640,0x4740,
0x4840,0x4940,0x4440,0x4540,0x4640,0x4740,0x4840,0x4940,
0x5040,0x5140,0x5240,0x5340,0x5440,0x5540,0x5640,0x5740,
0x5840,0x5940,0x5440,0x5540,0x5640,0x5740,0x5840,0x5940,
0x6040,0x6140,0x6240,0x6340,0x6440,0x6540,0x6640,0x6740,
0x6840,0x6940,0x6440,0x6540,0x6640,0x6740,0x6840,0x6940,
0x7040,0x7140,0x7240,0x7340,0x7440,0x7540,0x7640,0x7740,
0x7840,0x7940,0x7440,0x7540,0x7640,0x7740,0x7840,0x7940,
0x8040,0x8140,0x8240,0x8340,0x8440,0x8540,0x8640,0x8740,
0x8840,0x8940,0x8440,0x8540,0x8640,0x8740,0x8840,0x8940,
0x9040,0x9140,0x9240,0x9340,0x9440,0x9540,0x9640,0x9740,
0x9840,0x9940,0x3450,0x3550,0x3650,0x3750,0x3850,0x3950,
0x4050,0x4150,0x4250,0x4350,0x4450,0x4550,0x4650,0x4750,
0x4850,0x4950,0x4450,0x4550,0x4650,0x4750,0x4850,0x4950,
0x5050,0x5150,0x5250,0x5350,0x5450,0x5550,0x5650,0x5750,
0x5850,0x5950,0x5450,0x5550,0x5650,0x5750,0x5850,0x5950,
0x6050,0x6150,0x6250,0x6350,0x6450,0x6550,0x6650,0x6750,
0x6850,0x6950,0x6450,0x6550,0x6650,0x6750,0x6850,0x6950,
0x7050,0x7150,0x7250,0x7350,0x7450,0x7550,0x7650,0x7750,
0x7850,0x7950,0x7450,0x7550,0x7650,0x7750,0x7850,0x7950,
0x8050,0x8150,0x8250,0x8350,0x8450,0x8550,0x8650,0x8750,
0x8850,0x8950,0x8450,0x8550,0x8650,0x8750,0x8850,0x8950,
0x9050,0x9150,0x9250,0x9350,0x9450,0x9550,0x9650,0x9750,
0x9850,0x9950,0x9450,0x9550,0x9650,0x9750,0x9850,0x9950,
0xA050,0xA150,0xA250,0xA350,0xA450,0xA550,0xA650,0xA750,
0xA850,0xA950,0xA450,0xA550,0xA650,0xA750,0xA850,0xA950,
0xB050,0xB150,0xB250,0xB350,0xB450,0xB550,0xB650,0xB750,
0xB850,0xB950,0xB450,0xB550,0xB650,0xB750,0xB850,0xB950,
0xC050,0xC150,0xC250,0xC350,0xC450,0xC550,0xC650,0xC750,
0xC850,0xC950,0xC450,0xC550,0xC650,0xC750,0xC850,0xC950,
0xD050,0xD150,0xD250,0xD350,0xD450,0xD550,0xD650,0xD750,
0xD850,0xD950,0xD450,0xD550,0xD650,0xD750,0xD850,0xD950,
0xE050,0xE150,0xE250,0xE350,0xE450,0xE550,0xE650,0xE750,
0xE850,0xE950,0xE450,0xE550,0xE650,0xE750,0xE850,0xE950,
0xF050,0xF150,0xF250,0xF350,0xF450,0xF550,0xF650,0xF750,
0xF850,0xF950,0xF450,0xF550,0xF650,0xF750,0xF850,0xF950,
0x00D0,0x0150,0x0250,0x0350,0x0450,0x0550,0x0650,0x0750,
0x0850,0x0950,0x0450,0x0550,0x0650,0x0750,0x0850,0x0950,
0x1050,0x1150,0x1250,0x1350,0x1450,0x1550,0x1650,0x1750,
0x1850,0x1950,0x1450,0x1550,0x1650,0x1750,0x1850,0x1950,
0x2050,0x2150,0x2250,0x2350,0x2450,0x2550,0x2650,0x2750,
0x2850,0x2950,0x2450,0x2550,0x2650,0x2750,0x2850,0x2950,
0x3050,0x3150,0x3250,0x3350,0x3450,0x3550,0x3650,0x3750,
0x3850,0x3950,0x3450,0x3550,0x3650,0x3750,0x3850,0x3950,
0x4050,0x4150,0x4250,0x4350,0x4450,0x4550,0x4650,0x4750,
0x4850,0x4950,0x4450,0x4550,0x4650,0x4750,0x4850,0x4950,
0x5050,0x5150,0x5250,0x5350,0x5450,0x5550,0x5650,0x5750,
0x5850,0x5950,0x5450,0x5550,0x5650,0x5750,0x5850,0x5950,
0x6050,0x6150,0x6250,0x6350,0x6450,0x6550,0x6650,0x6750,
0x6850,0x6950,0x6450,0x6550,0x6650,0x6750,0x6850,0x6950,
0x7050,0x7150,0x7250,0x7350,0x7450,0x7550,0x7650,0x7750,
0x7850,0x7950,0x7450,0x7550,0x7650,0x7750,0x7850,0x7950,
0x8050,0x8150,0x8250,0x8350,0x8450,0x8550,0x8650,0x8750,
0x8850,0x8950,0x8450,0x8550,0x8650,0x8750,0x8850,0x8950,
0x9050,0x9150,0x9250,0x9350,0x9450,0x9550,0x9650,0x9750,
0x9850,0x9950,0x9450,0x9550,0x9650,0x9750,0x9850,0x9950,
0xFA60,0xFB60,0xFC60,0xFD60,0xFE60,0xFF60,0x00C0,0x0140,
0x0240,0x0340,0x0440,0x0540,0x0640,0x0740,0x0840,0x0940,
0x0A60,0x0B60,0x0C60,0x0D60,0x0E60,0x0F60,0x1040,0x1140,
0x1240,0x1340,0x1440,0x1540,0x1640,0x1740,0x1840,0x1940,
0x1A60,0x1B60,0x1C60,0x1D60,0x1E60,0x1F60,0x2040,0x2140,
0x2240,0x2340,0x2440,0x2540,0x2640,0x2740,0x2840,0x2940,
0x2A60,0x2B60,0x2C60,0x2D60,0x2E60,0x2F60,0x3040,0x3140,
0x3240,0x3340,0x3440,0x3540,0x3640,0x3740,0x3840,0x3940,
0x3A60,0x3B60,0x3C60,0x3D60,0x3E60,0x3F60,0x4040,0x4140,
0x4240,0x4340,0x4440,0x4540,0x4640,0x4740,0x4840,0x4940,
0x4A60,0x4B60,0x4C60,0x4D60,0x4E60,0x4F60,0x5040,0x5140,
0x5240,0x5340,0x5440,0x5540,0x5640,0x5740,0x5840,0x5940,
0x5A60,0x5B60,0x5C60,0x5D60,0x5E60,0x5F60,0x6040,0x6140,
0x6240,0x6340,0x6440,0x6540,0x6640,0x6740,0x6840,0x6940,
0x6A60,0x6B60,0x6C60,0x6D60,0x6E60,0x6F60,0x7040,0x7140,
0x7240,0x7340,0x7440,0x7540,0x7640,0x7740,0x7840,0x7940,
0x7A60,0x7B60,0x7C60,0x7D60,0x7E60,0x7F60,0x8040,0x8140,
0x8240,0x8340,0x8440,0x8540,0x8640,0x8740,0x8840,0x8940,
0x8A60,0x8B60,0x8C60,0x8D60,0x8E60,0x8F60,0x9040,0x9140,
0x9240,0x9340,0x3450,0x3550,0x3650,0x3750,0x3850,0x3950,
0x3A70,0x3B70,0x3C70,0x3D70,0x3E70,0x3F70,0x4050,0x4150,
0x4250,0x4350,0x4450,0x4550,0x4650,0x4750,0x4850,0x4950,
0x4A70,0x4B70,0x4C70,0x4D70,0x4E70,0x4F70,0x5050,0x5150,
0x5250,0x5350,0x5450,0x5550,0x5650,0x5750,0x5850,0x5950,
0x5A70,0x5B70,0x5C70,0x5D70,0x5E70,0x5F70,0x6050,0x6150,
0x6250,0x6350,0x6450,0x6550,0x6650,0x6750,0x6850,0x6950,
0x6A70,0x6B70,0x6C70,0x6D70,0x6E70,0x6F70,0x7050,0x7150,
0x7250,0x7350,0x7450,0x7550,0x7650,0x7750,0x7850,0x7950,
0x7A70,0x7B70,0x7C70,0x7D70,0x7E70,0x7F70,0x8050,0x8150,
0x8250,0x8350,0x8450,0x8550,0x8650,0x8750,0x8850,0x8950,
0x8A70,0x8B70,0x8C70,0x8D70,0x8E70,0x8F70,0x9050,0x9150,
0x9250,0x9350,0x9450,0x9550,0x9650,0x9750,0x9850,0x9950,
0x9A70,0x9B70,0x9C70,0x9D70,0x9E70,0x9F70,0xA050,0xA150,
0xA250,0xA350,0xA450,0xA550,0xA650,0xA750,0xA850,0xA950,
0xAA70,0xAB70,0xAC70,0xAD70,0xAE70,0xAF70,0xB050,0xB150,
0xB250,0xB350,0xB450,0xB550,0xB650,0xB750,0xB850,0xB950,
0xBA70,0xBB70,0xBC70,0xBD70,0xBE70,0xBF70,0xC050,0xC150,
0xC250,0xC350,0xC450,0xC550,0xC650,0xC750,0xC850,0xC950,
0xCA70,0xCB70,0xCC70,0xCD70,0xCE70,0xCF70,0xD050,0xD150,
0xD250,0xD350,0xD450,0xD550,0xD650,0xD750,0xD850,0xD950,
0xDA70,0xDB70,0xDC70,0xDD70,0xDE70,0xDF70,0xE050,0xE150,
0xE250,0xE350,0xE450,0xE550,0xE650,0xE750,0xE850,0xE950,
0xEA70,0xEB70,0xEC70,0xED70,0xEE70,0xEF70,0xF050,0xF150,
0xF250,0xF350,0xF450,0xF550,0xF650,0xF750,0xF850,0xF950,
0xFA70,0xFB70,0xFC70,0xFD70,0xFE70,0xFF70,0x00D0,0x0150,
0x0250,0x0350,0x0450,0x0550,0x0650,0x0750,0x0850,0x0950,
0x0A70,0x0B70,0x0C70,0x0D70,0x0E70,0x0F70,0x1050,0x1150,
0x1250,0x1350,0x1450,0x1550,0x1650,0x1750,0x1850,0x1950,
0x1A70,0x1B70,0x1C70,0x1D70,0x1E70,0x1F70,0x2050,0x2150,
0x2250,0x2350,0x2450,0x2550,0x2650,0x2750,0x2850,0x2950,
0x2A70,0x2B70,0x2C70,0x2D70,0x2E70,0x2F70,0x3050,0x3150,
0x3250,0x3350,0x3450,0x3550,0x3650,0x3750,0x3850,0x3950,
0x3A70,0x3B70,0x3C70,0x3D70,0x3E70,0x3F70,0x4050,0x4150,
0x4250,0x4350,0x4450,0x4550,0x4650,0x4750,0x4850,0x4950,
0x4A70,0x4B70,0x4C70,0x4D70,0x4E70,0x4F70,0x5050,0x5150,
0x5250,0x5350,0x5450,0x5550,0x5650,0x5750,0x5850,0x5950,
0x5A70,0x5B70,0x5C70,0x5D70,0x5E70,0x5F70,0x6050,0x6150,
0x6250,0x6350,0x6450,0x6550,0x6650,0x6750,0x6850,0x6950,
0x6A70,0x6B70,0x6C70,0x6D70,0x6E70,0x6F70,0x7050,0x7150,
0x7250,0x7350,0x7450,0x7550,0x7650,0x7750,0x7850,0x7950,
0x7A70,0x7B70,0x7C70,0x7D70,0x7E70,0x7F70,0x8050,0x8150,
0x8250,0x8350,0x8450,0x8550,0x8650,0x8750,0x8850,0x8950,
0x8A70,0x8B70,0x8C70,0x8D70,0x8E70,0x8F70,0x9050,0x9150,
0x9250,0x9350,0x9450,0x9550,0x9650,0x9750,0x9850,0x9950,
};
u8 ZeroTable[] = {
0x80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0
};
#define GBSAVE_GAME_VERSION_1 1
#define GBSAVE_GAME_VERSION_2 2
#define GBSAVE_GAME_VERSION_3 3
#define GBSAVE_GAME_VERSION_4 4
#define GBSAVE_GAME_VERSION_5 5
#define GBSAVE_GAME_VERSION_6 6
#define GBSAVE_GAME_VERSION_7 7
#define GBSAVE_GAME_VERSION_8 8
#define GBSAVE_GAME_VERSION_9 9
#define GBSAVE_GAME_VERSION_10 10
#define GBSAVE_GAME_VERSION GBSAVE_GAME_VERSION_10
int inline gbGetValue(int min,int max,int v)
{
return (int)(min+(float)(max-min)*(2.0*(v/31.0)-(v/31.0)*(v/31.0)));
}
void gbGenFilter()
{
for (int r=0;r<32;r++)
{
for (int g=0;g<32;g++)
{
for (int b=0;b<32;b++)
{
int nr=gbGetValue(gbGetValue(4,14,g),
gbGetValue(24,29,g),r)-4;
int ng=gbGetValue(gbGetValue(4+gbGetValue(0,5,r),
14+gbGetValue(0,3,r),b),
gbGetValue(24+gbGetValue(0,3,r),
29+gbGetValue(0,1,r),b),g)-4;
int nb=gbGetValue(gbGetValue(4+gbGetValue(0,5,r),
14+gbGetValue(0,3,r),g),
gbGetValue(24+gbGetValue(0,3,r),
29+gbGetValue(0,1,r),g),b)-4;
gbColorFilter[(b<<10)|(g<<5)|r]=(nb<<10)|(ng<<5)|nr;
}
}
}
}
bool gbIsGameboyRom(char * file)
{
if(strlen(file) > 4)
{
char * p = strrchr(file,'.');
if(p != NULL)
{
if(_stricmp(p, ".gb") == 0)
return true;
if(_stricmp(p, ".gbc") == 0)
return true;
if(_stricmp(p, ".cgb") == 0)
return true;
if(_stricmp(p, ".sgb") == 0)
return true;
}
}
return false;
}
void gbCopyMemory(u16 d, u16 s, int count)
{
while(count)
{
gbMemoryMap[d>>12][d & 0x0fff] = gbMemoryMap[s>>12][s & 0x0fff];
s++;
d++;
count--;
}
}
void gbDoHdma()
{
gbCopyMemory(gbHdmaDestination,
gbHdmaSource,
0x10);
gbHdmaDestination += 0x10;
gbHdmaSource += 0x10;
register_HDMA2 += 0x10;
if(register_HDMA2 == 0x00)
register_HDMA1++;
register_HDMA4 += 0x10;
if(register_HDMA4 == 0x00)
register_HDMA3++;
if(gbHdmaDestination == 0x96b0)
gbHdmaBytes = gbHdmaBytes;
gbHdmaBytes -= 0x10;
register_HDMA5--;
if(register_HDMA5 == 0xff)
gbHdmaOn = 0;
}
// fix for Harley and Lego Racers
void gbCompareLYToLYC()
{
if(register_LY == register_LYC)
{
// mark that we have a match
register_STAT |= 4;
// check if we need an interrupt
if((register_STAT & 0x40) && (register_IE & 2))
gbInterrupt |= 2;
}
else // no match
register_STAT &= 0xfb;
}
void gbWriteMemory(register u16 address, register u8 value)
{
if(address < 0x8000)
{
#ifndef FINAL_VERSION
if(memorydebug && (address>0x3fff || address < 0x2000))
{
log("Memory register write %04x=%02x PC=%04x\n",
address,
value,
PC.W);
}
#endif
if(mapper)
(*mapper)(address, value);
return;
}
if(address < 0xa000)
{
gbMemoryMap[address>>12][address&0x0fff] = value;
return;
}
if(address < 0xc000)
{
#ifndef FINAL_VERSION
if(memorydebug)
{
log("Memory register write %04x=%02x PC=%04x\n",
address,
value,
PC.W);
}
#endif
if(mapper)
(*mapperRAM)(address, value);
return;
}
if(address < 0xfe00)
{
gbMemoryMap[address>>12][address & 0x0fff] = value;
return;
}
if(address < 0xff00)
{
gbMemory[address] = value;
return;
}
switch(address & 0x00ff)
{
case 0x00:
{
gbMemory[0xff00] = ((gbMemory[0xff00] & 0xcf) |
(value & 0x30));
if(gbSgbMode)
{
gbSgbDoBitTransfer(value);
}
return;
}
case 0x01:
{
gbMemory[0xff01] = value;
return;
}
// serial control
case 0x02:
{
gbSerialOn = (value & 0x80);
gbMemory[0xff02] = value;
if(gbSerialOn)
{
gbSerialTicks = GBSERIAL_CLOCK_TICKS;
#ifdef LINK_EMULATION
if(linkConnected)
{
if(value & 1)
{
linkSendByte(0x100|gbMemory[0xFF01]);
Sleep(5);
}
}
#endif
}
gbSerialBits = 0;
return;
}
// DIV register resets on any write
case 0x04:
{
register_DIV = 0;
return;
}
case 0x05:
register_TIMA = value;
return;
case 0x06:
register_TMA = value;
return;
// TIMER control
case 0x07:
{
register_TAC = value;
gbTimerOn = (value & 4);
gbTimerMode = value & 3;
// register_TIMA = register_TMA;
switch(gbTimerMode)
{
case 0:
gbTimerClockTicks = gbTimerTicks = GBTIMER_MODE_0_CLOCK_TICKS;
break;
case 1:
gbTimerClockTicks = gbTimerTicks = GBTIMER_MODE_1_CLOCK_TICKS;
break;
case 2:
gbTimerClockTicks = gbTimerTicks = GBTIMER_MODE_2_CLOCK_TICKS;
break;
case 3:
gbTimerClockTicks = gbTimerTicks = GBTIMER_MODE_3_CLOCK_TICKS;
break;
}
return;
}
case 0x0f:
{
register_IF = value;
gbInterrupt = value;
return;
}
case 0x10:
case 0x11:
case 0x12:
case 0x13:
case 0x14:
case 0x15:
case 0x16:
case 0x17:
case 0x18:
case 0x19:
case 0x1a:
case 0x1b:
case 0x1c:
case 0x1d:
case 0x1e:
case 0x1f:
case 0x20:
case 0x21:
case 0x22:
case 0x23:
case 0x24:
case 0x25:
case 0x26:
{
SOUND_EVENT(address,value);
return;
}
case 0x40:
{
int lcdChange = (register_LCDC & 0x80) ^ (value & 0x80);
if(lcdChange)
{
if(value & 0x80)
{
gbLcdTicks = GBLCD_MODE_1_CLOCK_TICKS;
gbLcdMode = 0;
register_STAT &= 0xfc;
register_LY = 0x00;
}
else
{
gbLcdTicks = 0;
gbLcdMode = 0;
register_STAT &= 0xfc;
register_LY = 0x00;
}
// compareLYToLYC();
}
// don't draw the window if it was not enabled and not being drawn before
if(!(register_LCDC & 0x20) && (value & 0x20) && gbWindowLine == -1 &&
register_LY > register_WY)
gbWindowLine = 144;
register_LCDC = value;
return;
}
// STAT
case 0x41:
{
//register_STAT = (register_STAT & 0x87) |
// (value & 0x7c);
register_STAT = (value & 0xf8) | (register_STAT & 0x07); // fix ?
// GB bug from Devrs FAQ
if(!gbCgbMode && (register_LCDC & 0x80) && gbLcdMode < 2)
gbInterrupt |= 2;
return;
}
// SCY
case 0x42:
{
register_SCY = value;
return;
}
// SCX
case 0x43:
{
register_SCX = value;
return;
}
// LY
case 0x44:
{
// read only
return;
}
// LYC
case 0x45:
{
register_LYC = value;
if((register_LCDC & 0x80))
{
gbCompareLYToLYC();
}
return;
}
// DMA!
case 0x46:
{
int source = value * 0x0100;
gbCopyMemory(0xfe00,
source,
0xa0);
register_DMA = value;
return;
}
// BGP
case 0x47:
{
gbBgp[0] = value & 0x03;
gbBgp[1] = (value & 0x0c)>>2;
gbBgp[2] = (value & 0x30)>>4;
gbBgp[3] = (value & 0xc0)>>6;
break;
}
// OBP0
case 0x48:
{
gbObp0[0] = value & 0x03;
gbObp0[1] = (value & 0x0c)>>2;
gbObp0[2] = (value & 0x30)>>4;
gbObp0[3] = (value & 0xc0)>>6;
break;
}
// OBP1
case 0x49:
{
gbObp1[0] = value & 0x03;
gbObp1[1] = (value & 0x0c)>>2;
gbObp1[2] = (value & 0x30)>>4;
gbObp1[3] = (value & 0xc0)>>6;
break;
}
case 0x4a:
register_WY = value;
return;
case 0x4b:
register_WX = value;
return;
// KEY1
case 0x4d:
{
if(gbCgbMode)
{
gbMemory[0xff4d] = (gbMemory[0xff4d] & 0x80) | (value & 1);
return;
}
}
break;
// VBK
case 0x4f:
{
if(gbCgbMode)
{
value = value & 1;
if(value == gbVramBank)
return;
int vramAddress = value * 0x2000;
gbMemoryMap[0x08] = &gbVram[vramAddress];
gbMemoryMap[0x09] = &gbVram[vramAddress + 0x1000];
gbVramBank = value;
register_VBK = value;
}
return;
}
break;
// HDMA1
case 0x51:
{
if(gbCgbMode)
{
if(value > 0x7f && value < 0xa0)
value = 0;
gbHdmaSource = (value << 8) | (register_HDMA2 & 0xf0);
register_HDMA1 = value;
return;
}
}
break;
// HDMA2
case 0x52:
{
if(gbCgbMode)
{
value = value & 0xf0;
gbHdmaSource = (register_HDMA1 << 8) | (value);
register_HDMA2 = value;
return;
}
}
break;
// HDMA3
case 0x53:
{
if(gbCgbMode)
{
value = value & 0x1f;
gbHdmaDestination = (value << 8) | (register_HDMA4 & 0xf0);
gbHdmaDestination += 0x8000;
register_HDMA3 = value;
return;
}
}
break;
// HDMA4
case 0x54:
{
if(gbCgbMode)
{
value = value & 0xf0;
gbHdmaDestination = ((register_HDMA3 & 0x1f) << 8) | value;
gbHdmaDestination += 0x8000;
register_HDMA4 = value;
return;
}
}
break;
// HDMA5
case 0x55:
{
if(gbCgbMode)
{
gbHdmaBytes = 16 + (value & 0x7f) * 16;
if(gbHdmaOn)
{
if(value & 0x80)
{
register_HDMA5 = (value & 0x7f);
}
else
{
register_HDMA5 = 0xff;
gbHdmaOn = 0;
}
}
else
{
if(value & 0x80)
{
gbHdmaOn = 1;
register_HDMA5 = value & 0x7f;
if(gbLcdMode == 0)
gbDoHdma();
}
else
{
// we need to take the time it takes to complete the transfer into
// account... according to GB DEV FAQs, the setup time is the same
// for single and double speed, but the actual transfer takes the
// same time
if(gbSpeed)
gbDmaTicks = 231 + 16 * (value & 0x7f);
else
gbDmaTicks = 231 + 8 * (value & 0x7f);
gbCopyMemory(gbHdmaDestination,
gbHdmaSource,
gbHdmaBytes);
gbHdmaDestination += gbHdmaBytes;
gbHdmaSource += gbHdmaBytes;
register_HDMA3 = ((gbHdmaDestination - 0x8000) >> 8) & 0x1f;
register_HDMA4 = gbHdmaDestination & 0xf0;
register_HDMA1 = (gbHdmaSource >> 8) & 0xff;
register_HDMA2 = gbHdmaSource & 0xf0;
}
}
return;
}
}
break;
// BCPS
case 0x68:
{
if(gbCgbMode)
{
int paletteIndex = (value & 0x3f) >> 1;
int paletteHiLo = (value & 0x01);
gbMemory[0xff68] = value;
gbMemory[0xff69] = (paletteHiLo ?
(gbPalette[paletteIndex] >> 8) :
(gbPalette[paletteIndex] & 0x00ff));
return;
}
}
break;
// BCPD
case 0x69:
{
if(gbCgbMode)
{
int v = gbMemory[0xff68];
int paletteIndex = (v & 0x3f) >> 1;
int paletteHiLo = (v & 0x01);
gbMemory[0xff69] = value;
gbPalette[paletteIndex] = (paletteHiLo ?
((value << 8) | (gbPalette[paletteIndex] & 0xff)) :
((gbPalette[paletteIndex] & 0xff00) | (value))) & 0x7fff;
if(gbMemory[0xff68] & 0x80)
{
int index = ((gbMemory[0xff68] & 0x3f) + 1) & 0x3f;
gbMemory[0xff68] = (gbMemory[0xff68] & 0x80) | index;
gbMemory[0xff69] = (index & 1 ?
(gbPalette[index>>1] >> 8) :
(gbPalette[index>>1] & 0x00ff));
}
return;
}
}
break;
// OCPS
case 0x6a:
{
if(gbCgbMode)
{
int paletteIndex = (value & 0x3f) >> 1;
int paletteHiLo = (value & 0x01);
paletteIndex += 32;
gbMemory[0xff6a] = value;
gbMemory[0xff6b] = (paletteHiLo ?
(gbPalette[paletteIndex] >> 8) :
(gbPalette[paletteIndex] & 0x00ff));
return;
}
}
break;
// OCPD
case 0x6b:
{
if(gbCgbMode)
{
int v = gbMemory[0xff6a];
int paletteIndex = (v & 0x3f) >> 1;
int paletteHiLo = (v & 0x01);
paletteIndex += 32;
gbMemory[0xff6b] = value;
gbPalette[paletteIndex] = (paletteHiLo ?
((value << 8) | (gbPalette[paletteIndex] & 0xff)) :
((gbPalette[paletteIndex] & 0xff00) | (value))) & 0x7fff;
if(gbMemory[0xff6a] & 0x80)
{
int index = ((gbMemory[0xff6a] & 0x3f) + 1) & 0x3f;
gbMemory[0xff6a] = (gbMemory[0xff6a] & 0x80) | index;
gbMemory[0xff6b] = (index & 1 ?
(gbPalette[(index>>1) + 32] >> 8) :
(gbPalette[(index>>1) + 32] & 0x00ff));
}
return;
}
}
break;
// SVBK
case 0x70:
{
if(gbCgbMode)
{
value = value & 7;
int bank = value;
if(value == 0)
bank = 1;
if(bank == gbWramBank)
return;
int wramAddress = bank * 0x1000;
gbMemoryMap[0x0d] = &gbWram[wramAddress];
gbWramBank = bank;
register_SVBK = value;
return;
}
}
break;
case 0xff:
{
register_IE = value;
register_IF &= value;
return;
}
}
gbMemory[address] = value;
}
u8 gbReadOpcode(register u16 address)
{
if(gbCheatMap[address])
return gbCheatRead(address);
switch(address & 0xf000)
{
case 0x0a:
case 0x0b:
if(mapperReadRAM)
return mapperReadRAM(address);
break;
case 0x0f:
if(address > 0xff00)
{
switch(address & 0x00ff)
{
case 0x04:
return register_DIV;
case 0x05:
return register_TIMA;
case 0x06:
return register_TMA;
case 0x07:
return (0xf8 | register_TAC);
case 0x0f:
return (0xe0 | register_IF);
case 0x40:
return register_LCDC;
case 0x41:
return (0x80 | register_STAT);
case 0x42:
return register_SCY;
case 0x43:
return register_SCX;
case 0x44:
return register_LY;
case 0x45:
return register_LYC;
case 0x46:
return register_DMA;
case 0x4a:
return register_WY;
case 0x4b:
return register_WX;
case 0x4f:
return (0xfe | register_VBK);
case 0x51:
return register_HDMA1;
case 0x52:
return register_HDMA2;
case 0x53:
return register_HDMA3;
case 0x54:
return register_HDMA4;
case 0x55:
return register_HDMA5;
case 0x70:
return (0xf8 | register_SVBK);
case 0xff:
return register_IE;
}
}
break;
}
return gbMemoryMap[address>>12][address & 0x0fff];
}
u8 gbReadMemory(register u16 address)
{
if(gbCheatMap[address])
return gbCheatRead(address);
if(address < 0xa000)
return gbMemoryMap[address>>12][address&0x0fff];
if(address < 0xc000)
{
#ifndef FINAL_VERSION
if(memorydebug)
{
log("Memory register read %04x PC=%04x\n",
address,
PC.W);
}
#endif
if(mapperReadRAM)
return mapperReadRAM(address);
return gbMemoryMap[address>>12][address & 0x0fff];
}
if(address >= 0xff00)
{
switch(address & 0x00ff)
{
case 0x00:
{
if(gbSgbMode)
{
gbSgbReadingController |= 4;
gbSgbResetPacketState();
}
int b = gbMemory[0xff00];
if((b & 0x30) == 0x20)
{
b &= 0xf0;
int joy = 0;
if(gbSgbMode && gbSgbMultiplayer)
{
switch(gbSgbNextController)
{
case 0x0f:
joy = 0;
break;
case 0x0e:
joy = 1;
break;
case 0x0d:
joy = 2;
break;
case 0x0c:
joy = 3;
break;
default:
joy = 0;
}
}
int joystate = gbJoymask[joy];
if(!(joystate & 128))
b |= 0x08;
if(!(joystate & 64))
b |= 0x04;
if(!(joystate & 32))
b |= 0x02;
if(!(joystate & 16))
b |= 0x01;
gbMemory[0xff00] = b;
}
else if((b & 0x30) == 0x10)
{
b &= 0xf0;
int joy = 0;
if(gbSgbMode && gbSgbMultiplayer)
{
switch(gbSgbNextController)
{
case 0x0f:
joy = 0;
break;
case 0x0e:
joy = 1;
break;
case 0x0d:
joy = 2;
break;
case 0x0c:
joy = 3;
break;
default:
joy = 0;
}
}
int joystate = gbJoymask[joy];
if(!(joystate & 8))
b |= 0x08;
if(!(joystate & 4))
b |= 0x04;
if(!(joystate & 2))
b |= 0x02;
if(!(joystate & 1))
b |= 0x01;
gbMemory[0xff00] = b;
}
else
{
if(gbSgbMode && gbSgbMultiplayer)
{
gbMemory[0xff00] = 0xf0 | gbSgbNextController;
}
else
{
gbMemory[0xff00] = 0xff;
}
}
}
return gbMemory[0xff00];
break;
case 0x01:
return gbMemory[0xff01];
case 0x04:
return register_DIV;
case 0x05:
return register_TIMA;
case 0x06:
return register_TMA;
case 0x07:
return (0xf8 | register_TAC);
case 0x0f:
return (0xe0 | register_IF);
case 0x40:
return register_LCDC;
case 0x41:
return (0x80 | register_STAT);
case 0x42:
return register_SCY;
case 0x43:
return register_SCX;
case 0x44:
return register_LY;
case 0x45:
return register_LYC;
case 0x46:
return register_DMA;
case 0x4a:
return register_WY;
case 0x4b:
return register_WX;
case 0x4f:
return (0xfe | register_VBK);
case 0x51:
return register_HDMA1;
case 0x52:
return register_HDMA2;
case 0x53:
return register_HDMA3;
case 0x54:
return register_HDMA4;
case 0x55:
return register_HDMA5;
case 0x70:
return (0xf8 | register_SVBK);
case 0xff:
return register_IE;
}
}
return gbMemoryMap[address>>12][address & 0x0fff];
}
void gbVblank_interrupt()
{
if(IFF & 0x80)
{
PC.W++;
IFF &= 0x7f;
}
gbInterrupt &= 0xfe;
IFF &= 0x7e;
register_IF &= 0xfe;
gbWriteMemory(--SP.W, PC.B.B1);
gbWriteMemory(--SP.W, PC.B.B0);
PC.W = 0x40;
}
void gbLcd_interrupt()
{
if(IFF & 0x80)
{
PC.W++;
IFF &= 0x7f;
}
gbInterrupt &= 0xfd;
IFF &= 0x7e;
register_IF &= 0xfd;
gbWriteMemory(--SP.W, PC.B.B1);
gbWriteMemory(--SP.W, PC.B.B0);
PC.W = 0x48;
}
void gbTimer_interrupt()
{
if(IFF & 0x80)
{
PC.W++;
IFF &= 0x7f;
}
IFF &= 0x7e;
gbInterrupt &= 0xfb;
register_IF &= 0xfb;
gbWriteMemory(--SP.W, PC.B.B1);
gbWriteMemory(--SP.W, PC.B.B0);
PC.W = 0x50;
}
void gbSerial_interrupt()
{
if(IFF & 0x80)
{
PC.W++;
IFF &= 0x7f;
}
IFF &= 0x7e;
gbInterrupt &= 0xf7;
register_IF &= 0xf7;
gbWriteMemory(--SP.W, PC.B.B1);
gbWriteMemory(--SP.W, PC.B.B0);
PC.W = 0x58;
}
void gbJoypad_interrupt()
{
if(IFF & 0x80)
{
PC.W++;
IFF &= 0x7f;
}
IFF &= 0x7e;
gbInterrupt &= 0xef;
register_IF &= 0xef;
gbWriteMemory(--SP.W, PC.B.B1);
gbWriteMemory(--SP.W, PC.B.B0);
PC.W = 0x60;
}
void gbSpeedSwitch()
{
if(gbSpeed == 0)
{
gbSpeed = 1;
GBLCD_MODE_0_CLOCK_TICKS = 51 * 2; //127; //51 * 2;
GBLCD_MODE_1_CLOCK_TICKS = 1140 * 2;
GBLCD_MODE_2_CLOCK_TICKS = 20 * 2; //52; //20 * 2;
GBLCD_MODE_3_CLOCK_TICKS = 43 * 2; //99; //43 * 2;
GBDIV_CLOCK_TICKS = 64 * 2;
GBLY_INCREMENT_CLOCK_TICKS = 114 * 2;
GBTIMER_MODE_0_CLOCK_TICKS = 256; //256*2;
GBTIMER_MODE_1_CLOCK_TICKS = 4; //4*2;
GBTIMER_MODE_2_CLOCK_TICKS = 16; //16*2;
GBTIMER_MODE_3_CLOCK_TICKS = 64; //64*2;
GBSERIAL_CLOCK_TICKS = 128 * 2;
gbDivTicks *= 2;
gbLcdTicks *= 2;
gbLcdLYIncrementTicks *= 2;
// timerTicks *= 2;
// timerClockTicks *= 2;
gbSerialTicks *= 2;
SOUND_CLOCK_TICKS = soundQuality * 24 * 2;
soundTicks *= 2;
// synchronizeTicks *= 2;
// SYNCHRONIZE_CLOCK_TICKS *= 2;
}
else
{
gbSpeed = 0;
GBLCD_MODE_0_CLOCK_TICKS = 51;
GBLCD_MODE_1_CLOCK_TICKS = 1140;
GBLCD_MODE_2_CLOCK_TICKS = 20;
GBLCD_MODE_3_CLOCK_TICKS = 43;
GBDIV_CLOCK_TICKS = 64;
GBLY_INCREMENT_CLOCK_TICKS = 114;
GBTIMER_MODE_0_CLOCK_TICKS = 256;
GBTIMER_MODE_1_CLOCK_TICKS = 4;
GBTIMER_MODE_2_CLOCK_TICKS = 16;
GBTIMER_MODE_3_CLOCK_TICKS = 64;
GBSERIAL_CLOCK_TICKS = 128;
gbDivTicks /= 2;
gbLcdTicks /= 2;
gbLcdLYIncrementTicks /= 2;
// timerTicks /= 2;
// timerClockTicks /= 2;
gbSerialTicks /= 2;
SOUND_CLOCK_TICKS = soundQuality * 24;
soundTicks /= 2;
// synchronizeTicks /= 2;
// SYNCHRONIZE_CLOCK_TICKS /= 2;
}
}
void gbReset()
{
SP.W = 0xfffe;
AF.W = 0x01b0;
BC.W = 0x0013;
DE.W = 0x00d8;
HL.W = 0x014d;
PC.W = 0x0100;
IFF = 0;
gbInterrupt = 1;
gbInterruptWait = 0;
register_DIV = 0;
register_TIMA = 0;
register_TMA = 0;
register_TAC = 0;
register_IF = 1;
register_LCDC = 0x91;
register_STAT = 0;
register_SCY = 0;
register_SCX = 0;
register_LY = 0;
register_LYC = 0;
register_DMA = 0;
register_WY = 0;
register_WX = 0;
register_VBK = 0;
register_HDMA1 = 0;
register_HDMA2 = 0;
register_HDMA3 = 0;
register_HDMA4 = 0;
register_HDMA5 = 0;
register_SVBK = 0;
register_IE = 0;
if(gbCgbMode)
{
if(gbSgbMode)
{
if(gbEmulatorType == 5)
AF.W = 0xffb0;
else
AF.W = 0x01b0;
BC.W = 0x0013;
DE.W = 0x00d8;
HL.W = 0x014d;
for(int i = 0; i < 8; i++)
gbPalette[i] = systemGbPalette[gbPaletteOption*8+i];
}
else
{
AF.W = 0x11b0;
BC.W = 0x0000;
DE.W = 0xff56;
HL.W = 0x000d;
}
if(gbEmulatorType == 4)
BC.B.B1 |= 0x01;
register_HDMA5 = 0xff;
gbMemory[0xff68] = 0xc0;
gbMemory[0xff6a] = 0xc0;
}
else
{
for(int i = 0; i < 8; i++)
gbPalette[i] = systemGbPalette[gbPaletteOption*8+i];
}
if(gbSpeed)
{
gbSpeedSwitch();
gbMemory[0xff4d] = 0;
}
gbDivTicks = GBDIV_CLOCK_TICKS;
gbLcdMode = 2;
gbLcdTicks = GBLCD_MODE_2_CLOCK_TICKS;
gbLcdLYIncrementTicks = 0;
gbTimerTicks = 0;
gbTimerClockTicks = 0;
gbSerialTicks = 0;
gbSerialBits = 0;
gbSerialOn = 0;
gbWindowLine = -1;
gbTimerOn = 0;
gbTimerMode = 0;
// gbSynchronizeTicks = GBSYNCHRONIZE_CLOCK_TICKS;
gbSpeed = 0;
gbJoymask[0] = gbJoymask[1] = gbJoymask[2] = gbJoymask[3] = 0;
if(gbCgbMode)
{
gbSpeed = 0;
gbHdmaOn = 0;
gbHdmaSource = 0x0000;
gbHdmaDestination = 0x8000;
gbVramBank = 0;
gbWramBank = 1;
register_LY = 0x90;
gbLcdMode = 1;
for(int i = 0; i < 64; i++)
gbPalette[i] = 0x7fff;
}
if(gbSgbMode)
{
gbSgbReset();
}
for(int i =0; i < 4; i++)
gbBgp[i] = gbObp0[i] = gbObp1[i] = i;
memset(&gbDataMBC1,0, sizeof(gbDataMBC1));
gbDataMBC1.mapperROMBank = 1;
gbDataMBC2.mapperRAMEnable = 0;
gbDataMBC2.mapperROMBank = 1;
memset(&gbDataMBC3,0, 6 * sizeof(int));
gbDataMBC3.mapperROMBank = 1;
memset(&gbDataMBC5, 0, sizeof(gbDataMBC5));
gbDataMBC5.mapperROMBank = 1;
memset(&gbDataHuC1, 0, sizeof(gbDataHuC1));
gbDataHuC1.mapperROMBank = 1;
memset(&gbDataHuC3, 0, sizeof(gbDataHuC3));
gbDataHuC3.mapperROMBank = 1;
gbMemoryMap[0x00] = &gbRom[0x0000];
gbMemoryMap[0x01] = &gbRom[0x1000];
gbMemoryMap[0x02] = &gbRom[0x2000];
gbMemoryMap[0x03] = &gbRom[0x3000];
gbMemoryMap[0x04] = &gbRom[0x4000];
gbMemoryMap[0x05] = &gbRom[0x5000];
gbMemoryMap[0x06] = &gbRom[0x6000];
gbMemoryMap[0x07] = &gbRom[0x7000];
if(gbCgbMode)
{
gbMemoryMap[0x08] = &gbVram[0x0000];
gbMemoryMap[0x09] = &gbVram[0x1000];
gbMemoryMap[0x0a] = &gbMemory[0xa000];
gbMemoryMap[0x0b] = &gbMemory[0xb000];
gbMemoryMap[0x0c] = &gbMemory[0xc000];
gbMemoryMap[0x0d] = &gbWram[0x1000];
gbMemoryMap[0x0e] = &gbMemory[0xe000];
gbMemoryMap[0x0f] = &gbMemory[0xf000];
}
else
{
gbMemoryMap[0x08] = &gbMemory[0x8000];
gbMemoryMap[0x09] = &gbMemory[0x9000];
gbMemoryMap[0x0a] = &gbMemory[0xa000];
gbMemoryMap[0x0b] = &gbMemory[0xb000];
gbMemoryMap[0x0c] = &gbMemory[0xc000];
gbMemoryMap[0x0d] = &gbMemory[0xd000];
gbMemoryMap[0x0e] = &gbMemory[0xe000];
gbMemoryMap[0x0f] = &gbMemory[0xf000];
}
if(gbRam)
{
gbMemoryMap[0x0a] = &gbRam[0x0000];
gbMemoryMap[0x0b] = &gbRam[0x1000];
}
gbSoundReset();
systemSaveUpdateCounter = SYSTEM_SAVE_NOT_UPDATED;
gbLastTime = systemGetClock();
gbFrameCount = 0;
}
void gbWriteSaveMBC1(const char * name)
{
FILE* gzFile = gen_fopen(name,"wb");
if(gzFile == NULL)
{
systemMessage(MSG_ERROR_CREATING_FILE, N_("Error creating file %s"), name);
return;
}
gen_fwrite(gbRam,
1,
gbRamSize,
gzFile);
gen_fclose(gzFile);
}
void gbWriteSaveMBC2(const char * name)
{
FILE* file = gen_fopen(name, "wb");
if(file == NULL)
{
systemMessage(MSG_ERROR_CREATING_FILE, N_("Error creating file %s"), name);
return;
}
gen_fwrite(&gbMemory[0xa000],
1,
256,
file);
gen_fclose(file);
}
void gbWriteSaveMBC3(const char * name, bool extendedSave)
{
FILE* gzFile = gen_fopen(name,"wb");
if(gzFile == NULL)
{
systemMessage(MSG_ERROR_CREATING_FILE, N_("Error creating file %s"), name);
return;
}
gen_fwrite(gbRam,
1,
gbRamSize,
gzFile);
if(extendedSave)
gen_fwrite(&gbDataMBC3.mapperSeconds,
1,
10*sizeof(int) + sizeof(time_t),
gzFile);
gen_fclose(gzFile);
}
void gbWriteSaveMBC5(const char * name)
{
FILE* gzFile = gen_fopen(name,"wb");
if(gzFile == NULL)
{
systemMessage(MSG_ERROR_CREATING_FILE, N_("Error creating file %s"), name);
return;
}
gen_fwrite(gbRam,
1,
gbRamSize,
gzFile);
gen_fclose(gzFile);
}
void gbWriteSaveMBC7(const char * name)
{
FILE* file = gen_fopen(name, "wb");
if(file == NULL)
{
systemMessage(MSG_ERROR_CREATING_FILE, N_("Error creating file %s"), name);
return;
}
gen_fwrite(&gbMemory[0xa000],
1,
256,
file);
gen_fclose(file);
}
bool gbReadSaveMBC1(const char * name)
{
gzFile gzFile = gzopen(name, "rb");
if(gzFile == NULL)
{
return false;
}
int read = gzread(gzFile,
gbRam,
gbRamSize);
if(read != gbRamSize)
{
systemMessage(MSG_FAILED_TO_READ_SGM, N_("Failed to read complete save game %s (%d)"), name, read);
gzclose(gzFile);
return false;
}
gzclose(gzFile);
return true;
}
bool gbReadSaveMBC2(const char * name)
{
FILE* file = gen_fopen(name, "rb");
if(file == NULL)
{
return false;
}
int read = gen_fread(&gbMemory[0xa000],
1,
256,
file);
if(read != 256)
{
systemMessage(MSG_FAILED_TO_READ_SGM,
N_("Failed to read complete save game %s (%d)"), name, read);
gen_fclose(file);
return false;
}
gen_fclose(file);
return true;
}
bool gbReadSaveMBC3(const char * name)
{
gzFile gzFile = gzopen(name, "rb");
if(gzFile == NULL)
{
return false;
}
int read = gzread(gzFile,
gbRam,
gbRamSize);
bool res = true;
if(read != gbRamSize)
{
systemMessage(MSG_FAILED_TO_READ_SGM,
N_("Failed to read complete save game %s (%d)"), name, read);
}
else
{
read = gzread(gzFile,
&gbDataMBC3.mapperSeconds,
sizeof(int)*10 + sizeof(time_t));
if(read != (sizeof(int)*10 + sizeof(time_t)) && read != 0)
{
systemMessage(MSG_FAILED_TO_READ_RTC,
N_("Failed to read RTC from save game %s (continuing)"),
name);
res = false;
}
}
gzclose(gzFile);
return res;
}
bool gbReadSaveMBC5(const char * name)
{
gzFile gzFile = gzopen(name, "rb");
if(gzFile == NULL)
{
return false;
}
int read = gzread(gzFile,
gbRam,
gbRamSize);
if(read != gbRamSize)
{
systemMessage(MSG_FAILED_TO_READ_SGM,
N_("Failed to read complete save game %s (%d)"), name, read);
gzclose(gzFile);
return false;
}
gzclose(gzFile);
return true;
}
bool gbReadSaveMBC7(const char * name)
{
FILE* file = gen_fopen(name, "rb");
if(file == NULL)
{
return false;
}
int read = gen_fread(&gbMemory[0xa000],
1,
256,
file);
if(read != 256)
{
systemMessage(MSG_FAILED_TO_READ_SGM,
N_("Failed to read complete save game %s (%d)"), name, read);
gen_fclose(file);
return false;
}
gen_fclose(file);
return true;
}
void gbInit()
{
gbGenFilter();
gbSgbInit();
gbMemory = (u8 *)malloc(65536);
memset(gbMemory,0, 65536);
pix = (u8 *)calloc(1,4*257*226);
gbLineBuffer = (u16 *)malloc(160 * sizeof(u16));
}
bool gbWriteBatteryFile(const char *file, bool extendedSave)
{
if(gbBattery)
{
int type = gbRom[0x147];
switch(type)
{
case 0x03:
gbWriteSaveMBC1(file);
break;
case 0x06:
gbWriteSaveMBC2(file);
break;
case 0x0f:
case 0x10:
case 0x13:
gbWriteSaveMBC3(file, extendedSave);
break;
case 0x1b:
case 0x1e:
gbWriteSaveMBC5(file);
break;
case 0x22:
gbWriteSaveMBC7(file);
break;
case 0xff:
gbWriteSaveMBC1(file);
break;
}
}
return true;
}
bool gbWriteBatteryFile(const char *file)
{
gbWriteBatteryFile(file, true);
return true;
}
bool gbReadBatteryFile(const char *file)
{
bool res = false;
if(gbBattery)
{
int type = gbRom[0x147];
switch(type)
{
case 0x03:
res = gbReadSaveMBC1(file);
break;
case 0x06:
res = gbReadSaveMBC2(file);
break;
case 0x0f:
case 0x10:
case 0x13:
if(!gbReadSaveMBC3(file))
{
time(&gbDataMBC3.mapperLastTime);
struct tm *lt;
lt = localtime(&gbDataMBC3.mapperLastTime);
gbDataMBC3.mapperSeconds = lt->tm_sec;
gbDataMBC3.mapperMinutes = lt->tm_min;
gbDataMBC3.mapperHours = lt->tm_hour;
gbDataMBC3.mapperDays = lt->tm_yday & 255;
gbDataMBC3.mapperControl = (gbDataMBC3.mapperControl & 0xfe) |
(lt->tm_yday > 255 ? 1: 0);
res = false;
break;
}
res = true;
break;
case 0x1b:
case 0x1e:
res = gbReadSaveMBC5(file);
break;
case 0x22:
res = gbReadSaveMBC7(file);
case 0xff:
res = gbReadSaveMBC1(file);
break;
}
}
systemSaveUpdateCounter = SYSTEM_SAVE_NOT_UPDATED;
return res;
}
bool gbReadGSASnapshot(const char *fileName)
{
FILE* file = gen_fopen(fileName, "rb");
if(!file)
{
systemMessage(MSG_CANNOT_OPEN_FILE, N_("Cannot open file %s"), fileName);
return false;
}
// long size = ftell(file);
gen_fseek(file, 0x4, SEEK_SET);
char buffer[16];
char buffer2[16];
gen_fread(buffer, 1, 15, file);
buffer[15] = 0;
memcpy(buffer2, &gbRom[0x134], 15);
buffer2[15] = 0;
if(memcmp(buffer, buffer2, 15))
{
systemMessage(MSG_CANNOT_IMPORT_SNAPSHOT_FOR,
N_("Cannot import snapshot for %s. Current game is %s"),
buffer,
buffer2);
gen_fclose(file);
return false;
}
gen_fseek(file, 0x13, SEEK_SET);
int read = 0;
int toRead = 0;
switch(gbRom[0x147])
{
case 0x03:
case 0x0f:
case 0x10:
case 0x13:
case 0x1b:
case 0x1e:
case 0xff:
read = gen_fread(gbRam, 1, gbRamSize, file);
toRead = gbRamSize;
break;
case 0x06:
case 0x22:
read = gen_fread(&gbMemory[0xa000],1,256,file);
toRead = 256;
break;
default:
systemMessage(MSG_UNSUPPORTED_SNAPSHOT_FILE,
N_("Unsupported snapshot file %s"),
fileName);
gen_fclose(file);
return false;
}
gen_fclose(file);
gbReset();
return true;
}
variable_desc gbSaveGameStruct[] = {
{ &PC.W, sizeof(u16) },
{ &SP.W, sizeof(u16) },
{ &AF.W, sizeof(u16) },
{ &BC.W, sizeof(u16) },
{ &DE.W, sizeof(u16) },
{ &HL.W, sizeof(u16) },
{ &IFF, sizeof(u8) },
{ &GBLCD_MODE_0_CLOCK_TICKS, sizeof(int) },
{ &GBLCD_MODE_1_CLOCK_TICKS, sizeof(int) },
{ &GBLCD_MODE_2_CLOCK_TICKS, sizeof(int) },
{ &GBLCD_MODE_3_CLOCK_TICKS, sizeof(int) },
{ &GBDIV_CLOCK_TICKS, sizeof(int) },
{ &GBLY_INCREMENT_CLOCK_TICKS, sizeof(int) },
{ &GBTIMER_MODE_0_CLOCK_TICKS, sizeof(int) },
{ &GBTIMER_MODE_1_CLOCK_TICKS, sizeof(int) },
{ &GBTIMER_MODE_2_CLOCK_TICKS, sizeof(int) },
{ &GBTIMER_MODE_3_CLOCK_TICKS, sizeof(int) },
{ &GBSERIAL_CLOCK_TICKS, sizeof(int) },
{ &GBSYNCHRONIZE_CLOCK_TICKS, sizeof(int) },
{ &gbDivTicks, sizeof(int) },
{ &gbLcdMode, sizeof(int) },
{ &gbLcdTicks, sizeof(int) },
{ &gbLcdLYIncrementTicks, sizeof(int) },
{ &gbTimerTicks, sizeof(int) },
{ &gbTimerClockTicks, sizeof(int) },
{ &gbSerialTicks, sizeof(int) },
{ &gbSerialBits, sizeof(int) },
{ &gbInterrupt, sizeof(int) },
{ &gbInterruptWait, sizeof(int) },
{ &gbSynchronizeTicks, sizeof(int) },
{ &gbTimerOn, sizeof(int) },
{ &gbTimerMode, sizeof(int) },
{ &gbSerialOn, sizeof(int) },
{ &gbWindowLine, sizeof(int) },
{ &gbCgbMode, sizeof(int) },
{ &gbVramBank, sizeof(int) },
{ &gbWramBank, sizeof(int) },
{ &gbHdmaSource, sizeof(int) },
{ &gbHdmaDestination, sizeof(int) },
{ &gbHdmaBytes, sizeof(int) },
{ &gbHdmaOn, sizeof(int) },
{ &gbSpeed, sizeof(int) },
{ &gbSgbMode, sizeof(int) },
{ &register_DIV, sizeof(u8) },
{ &register_TIMA, sizeof(u8) },
{ &register_TMA, sizeof(u8) },
{ &register_TAC, sizeof(u8) },
{ &register_IF, sizeof(u8) },
{ &register_LCDC, sizeof(u8) },
{ &register_STAT, sizeof(u8) },
{ &register_SCY, sizeof(u8) },
{ &register_SCX, sizeof(u8) },
{ &register_LY, sizeof(u8) },
{ &register_LYC, sizeof(u8) },
{ &register_DMA, sizeof(u8) },
{ &register_WY, sizeof(u8) },
{ &register_WX, sizeof(u8) },
{ &register_VBK, sizeof(u8) },
{ &register_HDMA1, sizeof(u8) },
{ &register_HDMA2, sizeof(u8) },
{ &register_HDMA3, sizeof(u8) },
{ &register_HDMA4, sizeof(u8) },
{ &register_HDMA5, sizeof(u8) },
{ &register_SVBK, sizeof(u8) },
{ &register_IE , sizeof(u8) },
{ &gbBgp[0], sizeof(u8) },
{ &gbBgp[1], sizeof(u8) },
{ &gbBgp[2], sizeof(u8) },
{ &gbBgp[3], sizeof(u8) },
{ &gbObp0[0], sizeof(u8) },
{ &gbObp0[1], sizeof(u8) },
{ &gbObp0[2], sizeof(u8) },
{ &gbObp0[3], sizeof(u8) },
{ &gbObp1[0], sizeof(u8) },
{ &gbObp1[1], sizeof(u8) },
{ &gbObp1[2], sizeof(u8) },
{ &gbObp1[3], sizeof(u8) },
{ NULL, 0 }
};
static bool gbWriteSaveState(gzFile gzFile)
{
utilWriteInt(gzFile, GBSAVE_GAME_VERSION);
utilGzWrite(gzFile, &gbRom[0x134], 15);
utilWriteData(gzFile, gbSaveGameStruct);
utilGzWrite(gzFile, &IFF, 2);
if(gbSgbMode)
{
gbSgbSaveGame(gzFile);
}
utilGzWrite(gzFile, &gbDataMBC1, sizeof(gbDataMBC1));
utilGzWrite(gzFile, &gbDataMBC2, sizeof(gbDataMBC2));
utilGzWrite(gzFile, &gbDataMBC3, sizeof(gbDataMBC3));
utilGzWrite(gzFile, &gbDataMBC5, sizeof(gbDataMBC5));
utilGzWrite(gzFile, &gbDataHuC1, sizeof(gbDataHuC1));
utilGzWrite(gzFile, &gbDataHuC3, sizeof(gbDataHuC3));
// not saved anymore
// gzwrite(gzFile, pix, 256*224*sizeof(u16));
utilGzWrite(gzFile, gbPalette, 128 * sizeof(u16));
// todo: remove
utilGzWrite(gzFile, gbPalette, 128 * sizeof(u16));
utilGzWrite(gzFile, &gbMemory[0x8000], 0x8000);
if(gbRamSize && gbRam)
{
utilGzWrite(gzFile, gbRam, gbRamSize);
}
if(gbCgbMode)
{
utilGzWrite(gzFile, gbVram, 0x4000);
utilGzWrite(gzFile, gbWram, 0x8000);
}
gbSoundSaveGame(gzFile);
gbCheatsSaveGame(gzFile);
return true;
}
bool gbWriteMemSaveState(char *memory, int available)
{
gzFile gzFile = utilMemGzOpen(memory, available, "w");
if(gzFile == NULL)
{
return false;
}
bool res = gbWriteSaveState(gzFile);
long pos = utilGzMemTell(gzFile)+8;
if(pos >= (available))
res = false;
utilGzClose(gzFile);
return res;
}
bool gbWriteSaveState(const char *name)
{
gzFile gzFile = utilGzOpen(name,"wb");
if(gzFile == NULL)
return false;
bool res = gbWriteSaveState(gzFile);
utilGzClose(gzFile);
return res;
}
static bool gbReadSaveState(gzFile gzFile)
{
int version = utilReadInt(gzFile);
if(version > GBSAVE_GAME_VERSION || version < 0)
{
systemMessage(MSG_UNSUPPORTED_VB_SGM,
N_("Unsupported VisualBoy save game version %d"), version);
return false;
}
u8 romname[20];
utilGzRead(gzFile, romname, 15);
if(memcmp(&gbRom[0x134], romname, 15) != 0)
{
systemMessage(MSG_CANNOT_LOAD_SGM_FOR,
N_("Cannot load save game for %s. Playing %s"),
romname, &gbRom[0x134]);
return false;
}
utilReadData(gzFile, gbSaveGameStruct);
if(version >= GBSAVE_GAME_VERSION_7)
{
utilGzRead(gzFile, &IFF, 2);
}
if(gbSgbMode)
{
gbSgbReadGame(gzFile, version);
}
else
{
gbSgbMask = 0; // loading a game at the wrong time causes no display
}
utilGzRead(gzFile, &gbDataMBC1, sizeof(gbDataMBC1));
utilGzRead(gzFile, &gbDataMBC2, sizeof(gbDataMBC2));
if(version < GBSAVE_GAME_VERSION_4)
// prior to version 4, there was no adjustment for the time the game
// was last played, so we have less to read. This needs update if the
// structure changes again.
utilGzRead(gzFile, &gbDataMBC3, sizeof(gbDataMBC3)-sizeof(time_t));
else
utilGzRead(gzFile, &gbDataMBC3, sizeof(gbDataMBC3));
utilGzRead(gzFile, &gbDataMBC5, sizeof(gbDataMBC5));
utilGzRead(gzFile, &gbDataHuC1, sizeof(gbDataHuC1));
utilGzRead(gzFile, &gbDataHuC3, sizeof(gbDataHuC3));
if(version < GBSAVE_GAME_VERSION_5)
{
utilGzRead(gzFile, pix, 256*224*sizeof(u16));
}
memset(pix, 0, 257*226*sizeof(u32));
if(version < GBSAVE_GAME_VERSION_6)
{
utilGzRead(gzFile, gbPalette, 64 * sizeof(u16));
}
else
utilGzRead(gzFile, gbPalette, 128 * sizeof(u16));
// todo: remove
utilGzRead(gzFile, gbPalette, 128 * sizeof(u16));
if(version < GBSAVE_GAME_VERSION_10)
{
if(!gbCgbMode && !gbSgbMode)
{
for(int i = 0; i < 8; i++)
gbPalette[i] = systemGbPalette[gbPaletteOption*8+i];
}
}
utilGzRead(gzFile, &gbMemory[0x8000], 0x8000);
if(gbRamSize && gbRam)
{
utilGzRead(gzFile, gbRam, gbRamSize);
}
gbMemoryMap[0x00] = &gbRom[0x0000];
gbMemoryMap[0x01] = &gbRom[0x1000];
gbMemoryMap[0x02] = &gbRom[0x2000];
gbMemoryMap[0x03] = &gbRom[0x3000];
gbMemoryMap[0x04] = &gbRom[0x4000];
gbMemoryMap[0x05] = &gbRom[0x5000];
gbMemoryMap[0x06] = &gbRom[0x6000];
gbMemoryMap[0x07] = &gbRom[0x7000];
gbMemoryMap[0x08] = &gbMemory[0x8000];
gbMemoryMap[0x09] = &gbMemory[0x9000];
gbMemoryMap[0x0a] = &gbMemory[0xa000];
gbMemoryMap[0x0b] = &gbMemory[0xb000];
gbMemoryMap[0x0c] = &gbMemory[0xc000];
gbMemoryMap[0x0d] = &gbMemory[0xd000];
gbMemoryMap[0x0e] = &gbMemory[0xe000];
gbMemoryMap[0x0f] = &gbMemory[0xf000];
int type = gbRom[0x147];
switch(type)
{
case 0x00:
case 0x01:
case 0x02:
case 0x03:
// MBC 1
memoryUpdateMapMBC1();
break;
case 0x05:
case 0x06:
// MBC2
memoryUpdateMapMBC2();
break;
case 0x0f:
case 0x10:
case 0x11:
case 0x12:
case 0x13:
// MBC 3
memoryUpdateMapMBC3();
break;
case 0x19:
case 0x1a:
case 0x1b:
// MBC5
memoryUpdateMapMBC5();
break;
case 0x1c:
case 0x1d:
case 0x1e:
// MBC 5 Rumble
memoryUpdateMapMBC5();
break;
case 0x22:
// MBC 7
memoryUpdateMapMBC7();
break;
case 0xfe:
// HuC3
memoryUpdateMapHuC3();
break;
case 0xff:
// HuC1
memoryUpdateMapHuC1();
break;
}
if(gbCgbMode)
{
utilGzRead(gzFile, gbVram, 0x4000);
utilGzRead(gzFile, gbWram, 0x8000);
int value = register_SVBK;
if(value == 0)
value = 1;
gbMemoryMap[0x08] = &gbVram[register_VBK * 0x2000];
gbMemoryMap[0x09] = &gbVram[register_VBK * 0x2000 + 0x1000];
gbMemoryMap[0x0d] = &gbWram[value * 0x1000];
}
gbSoundReadGame(version, gzFile);
if(gbBorderOn)
{
gbSgbRenderBorder();
}
systemDrawScreen();
if(version > GBSAVE_GAME_VERSION_1)
gbCheatsReadGame(gzFile, version);
systemSaveUpdateCounter = SYSTEM_SAVE_NOT_UPDATED;
return true;
}
bool gbReadMemSaveState(char *memory, int available)
{
gzFile gzFile = utilMemGzOpen(memory, available, "r");
bool res = gbReadSaveState(gzFile);
utilGzClose(gzFile);
return res;
}
bool gbReadSaveState(const char *name)
{
gzFile gzFile = utilGzOpen(name,"rb");
if(gzFile == NULL)
{
return false;
}
bool res = gbReadSaveState(gzFile);
utilGzClose(gzFile);
return res;
}
bool gbWritePNGFile(const char *fileName)
{
if(gbBorderOn)
return utilWritePNGFile(fileName, 256, 224, pix);
return utilWritePNGFile(fileName, 160, 144, pix);
}
bool gbWriteBMPFile(const char *fileName)
{
if(gbBorderOn)
return utilWriteBMPFile(fileName, 256, 224, pix);
return utilWriteBMPFile(fileName, 160, 144, pix);
}
void gbCleanUp()
{
if(gbRam != NULL)
2008-09-14 22:40:26 +02:00
{
free(gbRam);
gbRam = NULL;
}
if(gbRom != NULL)
{
free(gbRom);
gbRom = NULL;
}
if(gbMemory != NULL)
{
free(gbMemory);
gbMemory = NULL;
}
if(gbLineBuffer != NULL)
{
free(gbLineBuffer);
gbLineBuffer = NULL;
}
if(pix != NULL)
{
// this causes system to CRASH when switching from GB to GBA and then back to GB
//free(pix);
2008-09-14 22:40:26 +02:00
pix = NULL;
}
gbSgbShutdown();
if(gbVram != NULL)
{
free(gbVram);
gbVram = NULL;
}
if(gbWram != NULL)
{
free(gbWram);
gbWram = NULL;
}
systemSaveUpdateCounter = SYSTEM_SAVE_NOT_UPDATED;
}
bool gbLoadRom(const char *szFile)
{
int size = 0;
if(gbRom != NULL)
{
gbCleanUp();
}
systemSaveUpdateCounter = SYSTEM_SAVE_NOT_UPDATED;
gbRom = utilLoad(szFile,
utilIsGBImage,
NULL,
size);
if(!gbRom)
return false;
gbRomSize = size;
return gbUpdateSizes();
}
bool gbUpdateSizes()
{
if(gbRom[0x148] > 8)
{
systemMessage(MSG_UNSUPPORTED_ROM_SIZE,
N_("Unsupported rom size %02x"), gbRom[0x148]);
return false;
}
if(gbRomSize < gbRomSizes[gbRom[0x148]])
{
gbRom = (u8 *)realloc(gbRom, gbRomSizes[gbRom[0x148]]);
}
gbRomSize = gbRomSizes[gbRom[0x148]];
gbRomSizeMask = gbRomSizesMasks[gbRom[0x148]];
if(gbRom[0x149] > 5)
{
systemMessage(MSG_UNSUPPORTED_RAM_SIZE,
N_("Unsupported ram size %02x"), gbRom[0x149]);
return false;
}
gbRamSize = gbRamSizes[gbRom[0x149]];
gbRamSizeMask = gbRamSizesMasks[gbRom[0x149]];
if(gbRamSize)
{
gbRam = (u8 *)malloc(gbRamSize);
memset(gbRam, 0xFF, gbRamSize);
}
int type = gbRom[0x147];
mapperReadRAM = NULL;
switch(type)
{
case 0x00:
case 0x01:
case 0x02:
case 0x03:
// MBC 1
mapper = mapperMBC1ROM;
mapperRAM = mapperMBC1RAM;
break;
case 0x05:
case 0x06:
// MBC2
mapper = mapperMBC2ROM;
mapperRAM = mapperMBC2RAM;
gbRamSize = 0x200;
gbRamSizeMask = 0x1ff;
break;
case 0x0f:
case 0x10:
case 0x11:
case 0x12:
case 0x13:
// MBC 3
mapper = mapperMBC3ROM;
mapperRAM = mapperMBC3RAM;
mapperReadRAM = mapperMBC3ReadRAM;
break;
case 0x19:
case 0x1a:
case 0x1b:
// MBC5
mapper = mapperMBC5ROM;
mapperRAM = mapperMBC5RAM;
break;
case 0x1c:
case 0x1d:
case 0x1e:
// MBC 5 Rumble
mapper = mapperMBC5ROM;
mapperRAM = mapperMBC5RAM;
break;
case 0x22:
// MBC 7
mapper = mapperMBC7ROM;
mapperRAM = mapperMBC7RAM;
mapperReadRAM = mapperMBC7ReadRAM;
break;
case 0xfe:
// HuC3
mapper = mapperHuC3ROM;
mapperRAM = mapperHuC3RAM;
mapperReadRAM = mapperHuC3ReadRAM;
break;
case 0xff:
// HuC1
mapper = mapperHuC1ROM;
mapperRAM = mapperHuC1RAM;
break;
default:
systemMessage(MSG_UNKNOWN_CARTRIDGE_TYPE,
N_("Unknown cartridge type %02x"), type);
return false;
}
switch(type)
{
case 0x03:
case 0x06:
case 0x0f:
case 0x10:
case 0x13:
case 0x1b:
case 0x1d:
case 0x1e:
case 0x22:
case 0xff:
gbBattery = 1;
break;
}
if(gbRom[0x146] == 0x03)
{
if(gbEmulatorType == 0 ||
gbEmulatorType == 2 ||
gbEmulatorType == 5)
gbSgbMode = 1;
else
gbSgbMode = 0;
}
else
gbSgbMode = 0;
if(gbRom[0x143] & 0x80)
{
if(gbEmulatorType == 0 ||
gbEmulatorType == 1 ||
gbEmulatorType == 4 ||
gbEmulatorType == 5)
{
gbCgbMode = 1;
gbVram = (u8 *)malloc(0x4000);
gbWram = (u8 *)malloc(0x8000);
memset(gbVram,0,0x4000);
memset(gbWram,0,0x8000);
memset(gbPalette,0, 2*128);
}
else
{
gbCgbMode = 0;
}
}
else
gbCgbMode = 0;
gbInit();
gbReset();
switch(type)
{
case 0x1c:
case 0x1d:
case 0x1e:
gbDataMBC5.isRumbleCartridge = 1;
}
return true;
}
void gbEmulate(int ticksToStop)
{
gbRegister tempRegister;
u8 tempValue;
s8 offset;
int clockTicks = 0;
gbDmaTicks = 0;
register int opcode = 0;
while(1)
{
#ifndef FINAL_VERSION
if(systemDebug)
{
if(!(IFF & 0x80))
{
if(systemDebug > 1)
{
sprintf(gbBuffer,"PC=%04x AF=%04x BC=%04x DE=%04x HL=%04x SP=%04x I=%04x\n",
PC.W, AF.W, BC.W, DE.W,HL.W,SP.W,IFF);
}
else
{
sprintf(gbBuffer,"PC=%04x I=%02x\n", PC.W, IFF);
}
log(gbBuffer);
}
}
#endif
if(IFF & 0x80)
{
if(register_LCDC & 0x80)
{
clockTicks = gbLcdTicks;
}
else
clockTicks = 100;
if(gbLcdMode == 1 && (gbLcdLYIncrementTicks < clockTicks))
clockTicks = gbLcdLYIncrementTicks;
if(gbSerialOn && (gbSerialTicks < clockTicks))
clockTicks = gbSerialTicks;
if(gbTimerOn && (gbTimerTicks < clockTicks))
clockTicks = gbTimerTicks;
if(soundTicks && (soundTicks < clockTicks))
clockTicks = soundTicks;
}
else
{
opcode = gbReadOpcode(PC.W++);
if(IFF & 0x100)
{
IFF &= 0xff;
PC.W--;
}
clockTicks = gbCycles[opcode];
switch(opcode)
{
case 0xCB:
// extended opcode
opcode = gbReadOpcode(PC.W++);
clockTicks = gbCyclesCB[opcode];
switch(opcode)
{
#include "gbCodesCB.h"
}
break;
#include "gbCodes.h"
}
}
if(!emulating)
return;
if(gbDmaTicks)
{
clockTicks += gbDmaTicks;
gbDmaTicks = 0;
}
if(gbSgbMode)
{
if(gbSgbPacketTimeout)
{
gbSgbPacketTimeout -= clockTicks;
if(gbSgbPacketTimeout <= 0)
gbSgbResetPacketState();
}
}
ticksToStop -= clockTicks;
// DIV register emulation
gbDivTicks -= clockTicks;
while(gbDivTicks <= 0)
{
register_DIV++;
gbDivTicks += GBDIV_CLOCK_TICKS;
}
if(register_LCDC & 0x80)
{
// LCD stuff
gbLcdTicks -= clockTicks;
if(gbLcdMode == 1)
{
// during V-BLANK,we need to increment LY at the same rate!
gbLcdLYIncrementTicks -= clockTicks;
while(gbLcdLYIncrementTicks <= 0)
{
gbLcdLYIncrementTicks += GBLY_INCREMENT_CLOCK_TICKS;
if(register_LY < 153)
{
register_LY++;
gbCompareLYToLYC();
if(register_LY >= 153)
gbLcdLYIncrementTicks = 6;
}
else
{
register_LY = 0x00;
// reset the window line
gbWindowLine = -1;
gbLcdLYIncrementTicks = GBLY_INCREMENT_CLOCK_TICKS * 2;
gbCompareLYToLYC();
}
}
}
// our counter is off, see what we need to do
while(gbLcdTicks <= 0)
{
int framesToSkip = systemFrameSkip;
if(speedup)
framesToSkip = 9; // try 6 FPS during speedup
switch(gbLcdMode)
{
case 0:
// H-Blank
register_LY++;
gbCompareLYToLYC();
// check if we reached the V-Blank period
if(register_LY == 144)
{
// Yes, V-Blank
// set the LY increment counter
gbLcdLYIncrementTicks = gbLcdTicks + GBLY_INCREMENT_CLOCK_TICKS;
gbLcdTicks += GBLCD_MODE_1_CLOCK_TICKS;
gbLcdMode = 1;
if(register_LCDC & 0x80)
{
gbInterrupt |= 1; // V-Blank interrupt
gbInterruptWait = 6;
if(register_STAT & 0x10)
gbInterrupt |= 2;
}
gbFrameCount++;
systemFrame();
if((gbFrameCount % 10) == 0)
system10Frames(60);
if(gbFrameCount >= 60)
{
u32 currentTime = systemGetClock();
if(currentTime != gbLastTime)
systemShowSpeed(100000/(currentTime - gbLastTime));
else
systemShowSpeed(0);
gbLastTime = currentTime;
gbFrameCount = 0;
}
if(systemReadJoypads())
{
// read joystick
if(gbSgbMode && gbSgbMultiplayer)
{
if(gbSgbFourPlayers)
{
gbJoymask[0] = systemReadJoypad(0);
gbJoymask[1] = systemReadJoypad(1);
gbJoymask[2] = systemReadJoypad(2);
gbJoymask[3] = systemReadJoypad(3);
}
else
{
gbJoymask[0] = systemReadJoypad(0);
gbJoymask[1] = systemReadJoypad(1);
}
}
else
{
gbJoymask[0] = systemReadJoypad(-1);
}
}
int newmask = gbJoymask[0] & 255;
if(gbRom[0x147] == 0x22)
{
systemUpdateMotionSensor();
}
if(newmask)
{
gbInterrupt |= 16;
}
newmask = (gbJoymask[0] >> 10);
speedup = (newmask & 1) ? true : false;
gbCapture = (newmask & 2) ? true : false;
if(gbCapture && !gbCapturePrevious)
{
gbCaptureNumber++;
systemScreenCapture(gbCaptureNumber);
}
gbCapturePrevious = gbCapture;
if(gbFrameSkipCount >= framesToSkip)
{
systemDrawScreen();
gbFrameSkipCount = 0;
}
else
gbFrameSkipCount++;
}
else
{
// go the the OAM being accessed mode
gbLcdTicks += GBLCD_MODE_2_CLOCK_TICKS;
gbLcdMode = 2;
// only one LCD interrupt per line. may need to generalize...
if(!(register_STAT & 0x40) ||
(register_LY != register_LYC))
{
if((register_STAT & 0x28) == 0x20)
gbInterrupt |= 2;
}
}
break;
case 1:
// V-Blank
// next mode is OAM being accessed mode
gbLcdTicks += GBLCD_MODE_2_CLOCK_TICKS;
gbLcdMode = 2;
if(!(register_STAT & 0x40) ||
(register_LY != register_LYC))
{
if((register_STAT & 0x28) == 0x20)
gbInterrupt |= 2;
}
break;
case 2:
// OAM being accessed mode
// next mode is OAM and VRAM in use
gbLcdTicks += GBLCD_MODE_3_CLOCK_TICKS;
gbLcdMode = 3;
break;
case 3:
// OAM and VRAM in use
// next mode is H-Blank
if(register_LY < 144)
{
if(!gbSgbMask)
{
if(gbFrameSkipCount >= framesToSkip)
{
gbRenderLine();
gbDrawSprites();
switch(systemColorDepth)
{
case 16:
{
u16 * dest = (u16 *)pix +
(gbBorderLineSkip+2) * (register_LY + gbBorderRowSkip+1)
+ gbBorderColumnSkip;
for(int x = 0; x < 160; )
{
*dest++ = systemColorMap16[gbLineMix[x++]];
*dest++ = systemColorMap16[gbLineMix[x++]];
*dest++ = systemColorMap16[gbLineMix[x++]];
*dest++ = systemColorMap16[gbLineMix[x++]];
*dest++ = systemColorMap16[gbLineMix[x++]];
*dest++ = systemColorMap16[gbLineMix[x++]];
*dest++ = systemColorMap16[gbLineMix[x++]];
*dest++ = systemColorMap16[gbLineMix[x++]];
*dest++ = systemColorMap16[gbLineMix[x++]];
*dest++ = systemColorMap16[gbLineMix[x++]];
*dest++ = systemColorMap16[gbLineMix[x++]];
*dest++ = systemColorMap16[gbLineMix[x++]];
*dest++ = systemColorMap16[gbLineMix[x++]];
*dest++ = systemColorMap16[gbLineMix[x++]];
*dest++ = systemColorMap16[gbLineMix[x++]];
*dest++ = systemColorMap16[gbLineMix[x++]];
}
if(gbBorderOn)
dest += gbBorderColumnSkip;
*dest++ = 0; // for filters that read one pixel more
}
break;
case 24:
{
u8 *dest = (u8 *)pix +
3*(gbBorderLineSkip * (register_LY + gbBorderRowSkip) +
gbBorderColumnSkip);
for(int x = 0; x < 160;)
{
*((u32 *)dest) = systemColorMap32[gbLineMix[x++]];
dest+= 3;
*((u32 *)dest) = systemColorMap32[gbLineMix[x++]];
dest+= 3;
*((u32 *)dest) = systemColorMap32[gbLineMix[x++]];
dest+= 3;
*((u32 *)dest) = systemColorMap32[gbLineMix[x++]];
dest+= 3;
*((u32 *)dest) = systemColorMap32[gbLineMix[x++]];
dest+= 3;
*((u32 *)dest) = systemColorMap32[gbLineMix[x++]];
dest+= 3;
*((u32 *)dest) = systemColorMap32[gbLineMix[x++]];
dest+= 3;
*((u32 *)dest) = systemColorMap32[gbLineMix[x++]];
dest+= 3;
*((u32 *)dest) = systemColorMap32[gbLineMix[x++]];
dest+= 3;
*((u32 *)dest) = systemColorMap32[gbLineMix[x++]];
dest+= 3;
*((u32 *)dest) = systemColorMap32[gbLineMix[x++]];
dest+= 3;
*((u32 *)dest) = systemColorMap32[gbLineMix[x++]];
dest+= 3;
*((u32 *)dest) = systemColorMap32[gbLineMix[x++]];
dest+= 3;
*((u32 *)dest) = systemColorMap32[gbLineMix[x++]];
dest+= 3;
*((u32 *)dest) = systemColorMap32[gbLineMix[x++]];
dest+= 3;
*((u32 *)dest) = systemColorMap32[gbLineMix[x++]];
dest+= 3;
}
}
break;
case 32:
{
u32 * dest = (u32 *)pix +
(gbBorderLineSkip+1) * (register_LY + gbBorderRowSkip+1)
+ gbBorderColumnSkip;
for(int x = 0; x < 160;)
{
*dest++ = systemColorMap32[gbLineMix[x++]];
*dest++ = systemColorMap32[gbLineMix[x++]];
*dest++ = systemColorMap32[gbLineMix[x++]];
*dest++ = systemColorMap32[gbLineMix[x++]];
*dest++ = systemColorMap32[gbLineMix[x++]];
*dest++ = systemColorMap32[gbLineMix[x++]];
*dest++ = systemColorMap32[gbLineMix[x++]];
*dest++ = systemColorMap32[gbLineMix[x++]];
*dest++ = systemColorMap32[gbLineMix[x++]];
*dest++ = systemColorMap32[gbLineMix[x++]];
*dest++ = systemColorMap32[gbLineMix[x++]];
*dest++ = systemColorMap32[gbLineMix[x++]];
*dest++ = systemColorMap32[gbLineMix[x++]];
*dest++ = systemColorMap32[gbLineMix[x++]];
*dest++ = systemColorMap32[gbLineMix[x++]];
*dest++ = systemColorMap32[gbLineMix[x++]];
}
}
break;
}
}
}
}
gbLcdTicks += GBLCD_MODE_0_CLOCK_TICKS;
gbLcdMode = 0;
// only one LCD interrupt per line. may need to generalize...
if(!(register_STAT & 0x40) ||
(register_LY != register_LYC))
{
if(register_STAT & 0x08)
gbInterrupt |= 2;
}
if(gbHdmaOn)
{
gbDoHdma();
}
break;
}
// mark the correct lcd mode on STAT register
register_STAT = (register_STAT & 0xfc) | gbLcdMode;
}
}
// serial emulation
if(gbSerialOn)
{
#ifdef LINK_EMULATION
if(linkConnected)
{
gbSerialTicks -= clockTicks;
while(gbSerialTicks <= 0)
{
// increment number of shifted bits
gbSerialBits++;
linkProc();
if(gbSerialOn && (gbMemory[0xff02] & 1))
{
if(gbSerialBits == 8)
{
gbSerialBits = 0;
gbMemory[0xff01] = 0xff;
gbMemory[0xff02] &= 0x7f;
gbSerialOn = 0;
gbInterrupt |= 8;
gbSerialTicks = 0;
}
}
gbSerialTicks += GBSERIAL_CLOCK_TICKS;
}
}
else
{
#endif
if(gbMemory[0xff02] & 1)
{
gbSerialTicks -= clockTicks;
// overflow
while(gbSerialTicks <= 0)
{
// shift serial byte to right and put a 1 bit in its place
// gbMemory[0xff01] = 0x80 | (gbMemory[0xff01]>>1);
// increment number of shifted bits
gbSerialBits++;
if(gbSerialBits == 8)
{
// end of transmission
if(gbSerialFunction) // external device
gbMemory[0xff01] = gbSerialFunction(gbMemory[0xff01]);
else
gbMemory[0xff01] = 0xff;
gbSerialTicks = 0;
gbMemory[0xff02] &= 0x7f;
gbSerialOn = 0;
gbInterrupt |= 8;
gbSerialBits = 0;
}
else
gbSerialTicks += GBSERIAL_CLOCK_TICKS;
}
}
#ifdef LINK_EMULATION
}
#endif
}
// timer emulation
if(gbTimerOn)
{
gbTimerTicks -= clockTicks;
while(gbTimerTicks <= 0)
{
register_TIMA++;
if(register_TIMA == 0)
{
// timer overflow!
// reload timer modulo
register_TIMA = register_TMA;
// flag interrupt
gbInterrupt |= 4;
}
gbTimerTicks += gbTimerClockTicks;
}
}
/*
if(soundOffFlag) {
if(synchronize && !speedup) {
synchronizeTicks -= clockTicks;
2008-09-14 22:40:26 +02:00
while(synchronizeTicks < 0) {
synchronizeTicks += SYNCHRONIZE_CLOCK_TICKS;
2008-09-14 22:40:26 +02:00
DWORD now = timeGetTime();
gbElapsedTime += (now - timeNow);
2008-09-14 22:40:26 +02:00
if(gbElapsedTime < 50) {
DWORD diff = 50 - gbElapsedTime;
Sleep(diff);
timeNow = timeGetTime();
elapsedTime = timeNow - now - diff;
if((int)elapsedTime < 0)
elapsedTime = 0;
} else {
timeNow = timeGetTime();
elapsedTime = 0;
}
}
}
}
*/
soundTicks -= clockTicks;
while(soundTicks < 0)
{
soundTicks += SOUND_CLOCK_TICKS;
gbSoundTick();
}
register_IF = gbInterrupt;
if(IFF & 0x20)
{
IFF &= 0xdf;
IFF |= 0x01;
gbInterruptWait = 0;
}
else if(gbInterrupt)
{
if(gbInterruptWait == 0)
{
// gbInterruptWait = 0;
if(IFF & 0x01)
{
if((gbInterrupt & 1) && (register_IE & 1))
{
gbVblank_interrupt();
continue;
}
if((gbInterrupt & 2) && (register_IE & 2))
{
gbLcd_interrupt();
continue;
}
if((gbInterrupt & 4) && (register_IE & 4))
{
gbTimer_interrupt();
continue;
}
if((gbInterrupt & 8) && (register_IE & 8))
{
gbSerial_interrupt();
continue;
}
if((gbInterrupt & 16) && (register_IE & 16))
{
gbJoypad_interrupt();
continue;
}
}
}
else
{
gbInterruptWait -= clockTicks;
if(gbInterruptWait < 0)
gbInterruptWait = 0;
}
}
if(ticksToStop <= 0)
{
if(!(register_LCDC & 0x80))
{
if(systemReadJoypads())
{
// read joystick
if(gbSgbMode && gbSgbMultiplayer)
{
if(gbSgbFourPlayers)
{
gbJoymask[0] = systemReadJoypad(0);
gbJoymask[1] = systemReadJoypad(1);
gbJoymask[2] = systemReadJoypad(2);
gbJoymask[3] = systemReadJoypad(3);
}
else
{
gbJoymask[0] = systemReadJoypad(0);
gbJoymask[1] = systemReadJoypad(1);
}
}
else
{
gbJoymask[0] = systemReadJoypad(-1);
}
}
}
return;
}
}
}
struct EmulatedSystem GBSystem =
{
// emuMain
gbEmulate,
// emuReset
gbReset,
// emuCleanUp
gbCleanUp,
// emuReadBattery
gbReadBatteryFile,
// emuWriteBattery
gbWriteBatteryFile,
// emuReadState
gbReadSaveState,
// emuWriteState
gbWriteSaveState,
// emuReadMemState
gbReadMemSaveState,
// emuWriteMemState
gbWriteMemSaveState,
// emuWritePNG
gbWritePNGFile,
// emuWriteBMP
gbWriteBMPFile,
// emuUpdateCPSR
NULL,
// emuHasDebugger
false,
// emuCount
#ifdef FINAL_VERSION
70000/4,
#else
1000,
#endif
};