2008-10-19 11:14:22 +02:00
|
|
|
/****************************************************************************
|
|
|
|
* Visual Boy Advance GX
|
|
|
|
*
|
|
|
|
* Tantric October 2008
|
|
|
|
*
|
|
|
|
* gamesettings.h
|
|
|
|
*
|
|
|
|
* VBA support code
|
|
|
|
***************************************************************************/
|
|
|
|
|
|
|
|
#ifndef GAMESETTINGS_H
|
|
|
|
#define GAMESETTINGS_H
|
|
|
|
|
2009-04-26 02:05:49 +02:00
|
|
|
#include <gccore.h>
|
|
|
|
|
2008-10-19 11:14:22 +02:00
|
|
|
typedef struct gameSetting {
|
|
|
|
char gameName[100];
|
|
|
|
char gameID[5];
|
|
|
|
int saveType;
|
|
|
|
int rtcEnabled;
|
|
|
|
int flashSize;
|
|
|
|
int mirroringEnabled;
|
|
|
|
};
|
|
|
|
|
|
|
|
extern gameSetting gameSettings[];
|
|
|
|
extern int gameSettingsCount;
|
|
|
|
|
2009-04-26 02:05:49 +02:00
|
|
|
typedef struct gamePalette {
|
|
|
|
char gameName[17];
|
|
|
|
u32 palette[14]; // in 24-bit 0xRRGGBB
|
|
|
|
};
|
|
|
|
|
|
|
|
extern gamePalette gamePalettes[];
|
|
|
|
extern int gamePalettesCount;
|
|
|
|
|
2008-10-19 11:14:22 +02:00
|
|
|
#endif
|