mirror of
https://github.com/dborth/vbagx.git
synced 2024-11-01 08:25:12 +01:00
improvements to optionbrowser
This commit is contained in:
parent
3e79990a07
commit
05206863e1
@ -58,7 +58,7 @@ extern FreeTypeGX *fontSystem[];
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#define PAGESIZE 8
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#define SAVELISTSIZE 6
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#define MAX_SAVES 20
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#define MAX_OPTIONS 30
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#define MAX_OPTIONS 150
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#define MAX_KEYBOARD_DISPLAY 32
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typedef void (*UpdateCallback)(void * e);
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@ -800,11 +800,13 @@ class GuiOptionBrowser : public GuiElement
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void ResetState();
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void SetFocus(int f);
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void Draw();
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void TriggerUpdate();
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void Update(GuiTrigger * t);
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GuiText * optionVal[PAGESIZE];
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protected:
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int selectedItem;
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int listOffset;
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bool listChanged;
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OptionList * options;
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int optionIndex[PAGESIZE];
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@ -20,6 +20,7 @@ GuiOptionBrowser::GuiOptionBrowser(int w, int h, OptionList * l)
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options = l;
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selectable = true;
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listOffset = this->FindMenuItem(-1, 1);
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listChanged = true; // trigger an initial list update
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selectedItem = 0;
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focus = 0; // allow focus
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@ -76,7 +77,7 @@ GuiOptionBrowser::GuiOptionBrowser(int w, int h, OptionList * l)
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for(int i=0; i<PAGESIZE; i++)
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{
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optionTxt[i] = new GuiText(options->name[i], 22, (GXColor){0, 0, 0, 0xff});
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optionTxt[i] = new GuiText(NULL, 22, (GXColor){0, 0, 0, 0xff});
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optionTxt[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
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optionTxt[i]->SetPosition(8,0);
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@ -228,6 +229,11 @@ void GuiOptionBrowser::Draw()
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this->UpdateEffects();
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}
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void GuiOptionBrowser::TriggerUpdate()
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{
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listChanged = true;
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}
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void GuiOptionBrowser::Update(GuiTrigger * t)
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{
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if(state == STATE_DISABLED || !t)
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@ -240,27 +246,34 @@ void GuiOptionBrowser::Update(GuiTrigger * t)
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next = listOffset;
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if(listChanged)
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{
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listChanged = false;
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for(int i=0; i<PAGESIZE; i++)
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{
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if(next >= 0)
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{
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if(optionBtn[i]->GetState() == STATE_DISABLED)
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{
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optionBtn[i]->SetVisible(true);
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optionBtn[i]->SetState(STATE_DEFAULT);
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}
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optionTxt[i]->SetText(options->name[next]);
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optionVal[i]->SetText(options->value[next]);
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optionIndex[i] = next;
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next = this->FindMenuItem(next, 1);
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}
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else
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{
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optionBtn[i]->SetVisible(false);
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optionBtn[i]->SetState(STATE_DISABLED);
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}
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}
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}
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for(int i=0; i<PAGESIZE; i++)
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{
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if(next >= 0)
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{
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if(optionBtn[i]->GetState() == STATE_DISABLED)
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{
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optionBtn[i]->SetVisible(true);
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optionBtn[i]->SetState(STATE_DEFAULT);
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}
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optionTxt[i]->SetText(options->name[next]);
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optionVal[i]->SetText(options->value[next]);
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optionIndex[i] = next;
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next = this->FindMenuItem(next, 1);
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}
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else
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{
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optionBtn[i]->SetVisible(false);
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optionBtn[i]->SetState(STATE_DISABLED);
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}
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if(i != selectedItem && optionBtn[i]->GetState() == STATE_SELECTED)
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optionBtn[i]->ResetState();
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else if(focus && i == selectedItem && optionBtn[i]->GetState() == STATE_DEFAULT)
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@ -292,6 +305,7 @@ void GuiOptionBrowser::Update(GuiTrigger * t)
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{
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// move list down by 1
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listOffset = this->FindMenuItem(listOffset, 1);
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listChanged = true;
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}
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else if(optionBtn[selectedItem+1]->IsVisible())
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{
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@ -312,6 +326,7 @@ void GuiOptionBrowser::Update(GuiTrigger * t)
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{
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// move list up by 1
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listOffset = prev;
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listChanged = true;
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}
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else
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{
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@ -1965,95 +1965,6 @@ static int MenuGameSettings()
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return menu;
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}
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/****************************************************************************
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* MenuGameCheats
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*
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* Displays a list of cheats available, and allows the user to enable/disable
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* them.
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***************************************************************************/
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/*static int MenuGameCheats()
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{
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int menu = MENU_NONE;
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int ret;
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u16 i = 0;
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OptionList options;
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for(i=0; i < Cheat.num_cheats; i++)
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sprintf (options.name[i], "%s", Cheat.c[i].name);
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options.length = i;
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GuiText titleTxt("Cheats", 28, (GXColor){255, 255, 255, 255});
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titleTxt.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
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titleTxt.SetPosition(50,50);
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GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM);
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GuiSound btnSoundClick(button_click_pcm, button_click_pcm_size, SOUND_PCM);
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GuiImageData btnOutline(button_png);
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GuiImageData btnOutlineOver(button_over_png);
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GuiTrigger trigA;
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if(GCSettings.WiimoteOrientation)
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trigA.SetSimpleTrigger(-1, WPAD_BUTTON_2 | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
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else
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trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
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GuiTrigger trigHome;
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trigHome.SetButtonOnlyTrigger(-1, WPAD_BUTTON_HOME | WPAD_CLASSIC_BUTTON_HOME, 0);
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GuiText backBtnTxt("Go Back", 24, (GXColor){0, 0, 0, 255});
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GuiImage backBtnImg(&btnOutline);
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GuiImage backBtnImgOver(&btnOutlineOver);
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GuiButton backBtn(btnOutline.GetWidth(), btnOutline.GetHeight());
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backBtn.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
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backBtn.SetPosition(50, -35);
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backBtn.SetLabel(&backBtnTxt);
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backBtn.SetImage(&backBtnImg);
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backBtn.SetImageOver(&backBtnImgOver);
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backBtn.SetSoundOver(&btnSoundOver);
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backBtn.SetSoundClick(&btnSoundClick);
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backBtn.SetTrigger(&trigA);
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backBtn.SetEffectGrow();
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GuiOptionBrowser optionBrowser(552, 248, &options);
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optionBrowser.SetPosition(0, 108);
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optionBrowser.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
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HaltGui();
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GuiWindow w(screenwidth, screenheight);
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w.Append(&backBtn);
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mainWindow->Append(&optionBrowser);
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mainWindow->Append(&w);
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mainWindow->Append(&titleTxt);
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ResumeGui();
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while(menu == MENU_NONE)
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{
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usleep(THREAD_SLEEP);
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for(i=0; i < Cheat.num_cheats; i++)
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sprintf (options.value[i], "%s", Cheat.c[i].enabled == true ? "On" : "Off");
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ret = optionBrowser.GetClickedOption();
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if(Cheat.c[ret].enabled)
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S9xDisableCheat(ret);
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else
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S9xEnableCheat(ret);
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if(backBtn.GetState() == STATE_CLICKED)
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{
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menu = MENU_GAMESETTINGS;
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}
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}
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HaltGui();
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mainWindow->Remove(&optionBrowser);
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mainWindow->Remove(&w);
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mainWindow->Remove(&titleTxt);
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return menu;
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}*/
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/****************************************************************************
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* MenuSettingsMappings
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***************************************************************************/
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@ -2389,6 +2300,7 @@ static int MenuSettingsMappingsMap()
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{
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int menu = MENU_NONE;
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int ret,i,j;
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bool firstRun = true;
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OptionList options;
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char menuTitle[100];
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@ -2480,24 +2392,6 @@ static int MenuSettingsMappingsMap()
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{
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usleep(THREAD_SLEEP);
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for(i=0; i < options.length; i++)
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{
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for(j=0; j < ctrlr_def[mapMenuCtrl].num_btns; j++)
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{
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if(btnmap[mapMenuCtrl][i] == 0)
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{
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options.value[i][0] = 0;
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}
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else if(btnmap[mapMenuCtrl][i] ==
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ctrlr_def[mapMenuCtrl].map[j].btn)
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{
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if(strcmp(options.value[i], ctrlr_def[mapMenuCtrl].map[j].name) != 0)
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sprintf(options.value[i], ctrlr_def[mapMenuCtrl].map[j].name);
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break;
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}
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}
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}
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ret = optionBrowser.GetClickedOption();
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if(ret >= 0)
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@ -2506,6 +2400,30 @@ static int MenuSettingsMappingsMap()
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btnmap[mapMenuCtrl][ret] = ButtonMappingWindow();
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}
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if(ret >= 0 || firstRun)
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{
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firstRun = false;
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for(i=0; i < options.length; i++)
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{
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for(j=0; j < ctrlr_def[mapMenuCtrl].num_btns; j++)
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{
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if(btnmap[mapMenuCtrl][i] == 0)
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{
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options.value[i][0] = 0;
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}
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else if(btnmap[mapMenuCtrl][i] ==
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ctrlr_def[mapMenuCtrl].map[j].btn)
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{
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if(strcmp(options.value[i], ctrlr_def[mapMenuCtrl].map[j].name) != 0)
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sprintf(options.value[i], ctrlr_def[mapMenuCtrl].map[j].name);
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break;
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}
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}
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}
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optionBrowser.TriggerUpdate();
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}
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if(backBtn.GetState() == STATE_CLICKED)
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{
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menu = MENU_GAMESETTINGS_MAPPINGS;
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@ -2744,6 +2662,7 @@ static int MenuSettingsVideo()
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int menu = MENU_NONE;
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int ret;
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int i = 0;
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bool firstRun = true;
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OptionList options;
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sprintf(options.name[i++], "Rendering");
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@ -2807,50 +2726,6 @@ static int MenuSettingsVideo()
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{
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usleep(THREAD_SLEEP);
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if (GCSettings.render == 0)
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sprintf (options.value[0], "Original");
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else if (GCSettings.render == 1)
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sprintf (options.value[0], "Filtered");
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else if (GCSettings.render == 2)
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sprintf (options.value[0], "Unfiltered");
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if (GCSettings.scaling == 0)
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sprintf (options.value[1], "Maintain Aspect Ratio");
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else if (GCSettings.scaling == 1)
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sprintf (options.value[1], "Partial Stretch");
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else if (GCSettings.scaling == 2)
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sprintf (options.value[1], "Stretch to Fit");
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else if (GCSettings.scaling == 3)
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sprintf (options.value[1], "16:9 Correction");
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sprintf (options.value[2], "%.2f%%", GCSettings.ZoomLevel*100);
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sprintf (options.value[3], "%d, %d", GCSettings.xshift, GCSettings.yshift);
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switch(GCSettings.videomode)
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{
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case 0:
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sprintf (options.value[4], "Automatic (Recommended)"); break;
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case 1:
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sprintf (options.value[4], "NTSC (480i)"); break;
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case 2:
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sprintf (options.value[4], "Progressive (480p)"); break;
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case 3:
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sprintf (options.value[4], "PAL (50Hz)"); break;
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case 4:
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sprintf (options.value[4], "PAL (60Hz)"); break;
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}
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if (GCSettings.colorize)
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sprintf (options.value[5], "On");
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else
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sprintf (options.value[5], "Off");
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if(strcmp(CurrentPalette.gameName, "default"))
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sprintf(options.value[6], "Custom");
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else
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sprintf(options.value[6], "Default");
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ret = optionBrowser.GetClickedOption();
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switch (ret)
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@ -2895,6 +2770,57 @@ static int MenuSettingsVideo()
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break;
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}
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if(ret >= 0 || firstRun)
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{
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firstRun = false;
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if (GCSettings.render == 0)
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sprintf (options.value[0], "Original");
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else if (GCSettings.render == 1)
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sprintf (options.value[0], "Filtered");
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else if (GCSettings.render == 2)
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sprintf (options.value[0], "Unfiltered");
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if (GCSettings.scaling == 0)
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sprintf (options.value[1], "Maintain Aspect Ratio");
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else if (GCSettings.scaling == 1)
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sprintf (options.value[1], "Partial Stretch");
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else if (GCSettings.scaling == 2)
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sprintf (options.value[1], "Stretch to Fit");
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else if (GCSettings.scaling == 3)
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sprintf (options.value[1], "16:9 Correction");
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sprintf (options.value[2], "%.2f%%", GCSettings.ZoomLevel*100);
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sprintf (options.value[3], "%d, %d", GCSettings.xshift, GCSettings.yshift);
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switch(GCSettings.videomode)
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{
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case 0:
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sprintf (options.value[4], "Automatic (Recommended)"); break;
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case 1:
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sprintf (options.value[4], "NTSC (480i)"); break;
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case 2:
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sprintf (options.value[4], "Progressive (480p)"); break;
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case 3:
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sprintf (options.value[4], "PAL (50Hz)"); break;
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case 4:
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sprintf (options.value[4], "PAL (60Hz)"); break;
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}
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if (GCSettings.colorize)
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sprintf (options.value[5], "On");
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else
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sprintf (options.value[5], "Off");
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if(strcmp(CurrentPalette.gameName, "default"))
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sprintf(options.value[6], "Custom");
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else
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sprintf(options.value[6], "Default");
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optionBrowser.TriggerUpdate();
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}
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if(backBtn.GetState() == STATE_CLICKED)
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{
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menu = MENU_GAMESETTINGS;
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@ -3084,6 +3010,7 @@ static int MenuSettingsFile()
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int menu = MENU_NONE;
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int ret;
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int i = 0;
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bool firstRun = true;
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OptionList options;
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sprintf(options.name[i++], "Load Device");
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sprintf(options.name[i++], "Save Device");
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@ -3145,78 +3072,6 @@ static int MenuSettingsFile()
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{
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usleep(THREAD_SLEEP);
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// some load/save methods are not implemented - here's where we skip them
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// they need to be skipped in the order they were enumerated in snes9xGX.h
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// no USB ports on GameCube
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#ifdef HW_DOL
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if(GCSettings.LoadMethod == METHOD_USB)
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GCSettings.LoadMethod++;
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if(GCSettings.SaveMethod == METHOD_USB)
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GCSettings.SaveMethod++;
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#endif
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// saving to DVD is impossible
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if(GCSettings.SaveMethod == METHOD_DVD)
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GCSettings.SaveMethod++;
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// disable DVD in GC mode (not implemented)
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#ifdef HW_DOL
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if(GCSettings.LoadMethod == METHOD_DVD)
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GCSettings.LoadMethod++;
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#endif
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// disable SMB in GC mode (stalls out)
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#ifdef HW_DOL
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if(GCSettings.LoadMethod == METHOD_SMB)
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GCSettings.LoadMethod++;
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if(GCSettings.SaveMethod == METHOD_SMB)
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GCSettings.SaveMethod++;
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#endif
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// disable MC saving in Wii mode - does not work for some reason!
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#ifdef HW_RVL
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if(GCSettings.SaveMethod == METHOD_MC_SLOTA)
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GCSettings.SaveMethod++;
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if(GCSettings.SaveMethod == METHOD_MC_SLOTB)
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GCSettings.SaveMethod++;
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options.name[7][0] = 0;
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#endif
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// correct load/save methods out of bounds
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if(GCSettings.LoadMethod > 4)
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GCSettings.LoadMethod = 0;
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if(GCSettings.SaveMethod > 6)
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GCSettings.SaveMethod = 0;
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if (GCSettings.LoadMethod == METHOD_AUTO) sprintf (options.value[0],"Auto Detect");
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else if (GCSettings.LoadMethod == METHOD_SD) sprintf (options.value[0],"SD");
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else if (GCSettings.LoadMethod == METHOD_USB) sprintf (options.value[0],"USB");
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else if (GCSettings.LoadMethod == METHOD_DVD) sprintf (options.value[0],"DVD");
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else if (GCSettings.LoadMethod == METHOD_SMB) sprintf (options.value[0],"Network");
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if (GCSettings.SaveMethod == METHOD_AUTO) sprintf (options.value[1],"Auto Detect");
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else if (GCSettings.SaveMethod == METHOD_SD) sprintf (options.value[1],"SD");
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else if (GCSettings.SaveMethod == METHOD_USB) sprintf (options.value[1],"USB");
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else if (GCSettings.SaveMethod == METHOD_SMB) sprintf (options.value[1],"Network");
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else if (GCSettings.SaveMethod == METHOD_MC_SLOTA) sprintf (options.value[1],"MC Slot A");
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else if (GCSettings.SaveMethod == METHOD_MC_SLOTB) sprintf (options.value[1],"MC Slot B");
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|
||||
snprintf (options.value[2], 30, "%s", GCSettings.LoadFolder);
|
||||
snprintf (options.value[3], 30, "%s", GCSettings.SaveFolder);
|
||||
//snprintf (options.value[4], 30, "%s", GCSettings.CheatFolder);
|
||||
|
||||
if (GCSettings.AutoLoad == 0) sprintf (options.value[5],"Off");
|
||||
else if (GCSettings.AutoLoad == 1) sprintf (options.value[5],"SRAM");
|
||||
else if (GCSettings.AutoLoad == 2) sprintf (options.value[5],"Snapshot");
|
||||
|
||||
if (GCSettings.AutoSave == 0) sprintf (options.value[6],"Off");
|
||||
else if (GCSettings.AutoSave == 1) sprintf (options.value[6],"SRAM");
|
||||
else if (GCSettings.AutoSave == 2) sprintf (options.value[6],"Snapshot");
|
||||
else if (GCSettings.AutoSave == 3) sprintf (options.value[6],"Both");
|
||||
|
||||
sprintf (options.value[7], "%s", GCSettings.VerifySaves == true ? "On" : "Off");
|
||||
|
||||
ret = optionBrowser.GetClickedOption();
|
||||
|
||||
switch (ret)
|
||||
@ -3258,6 +3113,85 @@ static int MenuSettingsFile()
|
||||
break;
|
||||
}
|
||||
|
||||
if(ret >= 0 || firstRun)
|
||||
{
|
||||
firstRun = false;
|
||||
|
||||
// some load/save methods are not implemented - here's where we skip them
|
||||
// they need to be skipped in the order they were enumerated in snes9xGX.h
|
||||
|
||||
// no USB ports on GameCube
|
||||
#ifdef HW_DOL
|
||||
if(GCSettings.LoadMethod == METHOD_USB)
|
||||
GCSettings.LoadMethod++;
|
||||
if(GCSettings.SaveMethod == METHOD_USB)
|
||||
GCSettings.SaveMethod++;
|
||||
#endif
|
||||
|
||||
// saving to DVD is impossible
|
||||
if(GCSettings.SaveMethod == METHOD_DVD)
|
||||
GCSettings.SaveMethod++;
|
||||
|
||||
// disable DVD in GC mode (not implemented)
|
||||
#ifdef HW_DOL
|
||||
if(GCSettings.LoadMethod == METHOD_DVD)
|
||||
GCSettings.LoadMethod++;
|
||||
#endif
|
||||
|
||||
// disable SMB in GC mode (stalls out)
|
||||
#ifdef HW_DOL
|
||||
if(GCSettings.LoadMethod == METHOD_SMB)
|
||||
GCSettings.LoadMethod++;
|
||||
if(GCSettings.SaveMethod == METHOD_SMB)
|
||||
GCSettings.SaveMethod++;
|
||||
#endif
|
||||
|
||||
// disable MC saving in Wii mode - does not work for some reason!
|
||||
#ifdef HW_RVL
|
||||
if(GCSettings.SaveMethod == METHOD_MC_SLOTA)
|
||||
GCSettings.SaveMethod++;
|
||||
if(GCSettings.SaveMethod == METHOD_MC_SLOTB)
|
||||
GCSettings.SaveMethod++;
|
||||
options.name[7][0] = 0;
|
||||
#endif
|
||||
|
||||
// correct load/save methods out of bounds
|
||||
if(GCSettings.LoadMethod > 4)
|
||||
GCSettings.LoadMethod = 0;
|
||||
if(GCSettings.SaveMethod > 6)
|
||||
GCSettings.SaveMethod = 0;
|
||||
|
||||
if (GCSettings.LoadMethod == METHOD_AUTO) sprintf (options.value[0],"Auto Detect");
|
||||
else if (GCSettings.LoadMethod == METHOD_SD) sprintf (options.value[0],"SD");
|
||||
else if (GCSettings.LoadMethod == METHOD_USB) sprintf (options.value[0],"USB");
|
||||
else if (GCSettings.LoadMethod == METHOD_DVD) sprintf (options.value[0],"DVD");
|
||||
else if (GCSettings.LoadMethod == METHOD_SMB) sprintf (options.value[0],"Network");
|
||||
|
||||
if (GCSettings.SaveMethod == METHOD_AUTO) sprintf (options.value[1],"Auto Detect");
|
||||
else if (GCSettings.SaveMethod == METHOD_SD) sprintf (options.value[1],"SD");
|
||||
else if (GCSettings.SaveMethod == METHOD_USB) sprintf (options.value[1],"USB");
|
||||
else if (GCSettings.SaveMethod == METHOD_SMB) sprintf (options.value[1],"Network");
|
||||
else if (GCSettings.SaveMethod == METHOD_MC_SLOTA) sprintf (options.value[1],"MC Slot A");
|
||||
else if (GCSettings.SaveMethod == METHOD_MC_SLOTB) sprintf (options.value[1],"MC Slot B");
|
||||
|
||||
snprintf (options.value[2], 30, "%s", GCSettings.LoadFolder);
|
||||
snprintf (options.value[3], 30, "%s", GCSettings.SaveFolder);
|
||||
//snprintf (options.value[4], 30, "%s", GCSettings.CheatFolder);
|
||||
|
||||
if (GCSettings.AutoLoad == 0) sprintf (options.value[5],"Off");
|
||||
else if (GCSettings.AutoLoad == 1) sprintf (options.value[5],"SRAM");
|
||||
else if (GCSettings.AutoLoad == 2) sprintf (options.value[5],"Snapshot");
|
||||
|
||||
if (GCSettings.AutoSave == 0) sprintf (options.value[6],"Off");
|
||||
else if (GCSettings.AutoSave == 1) sprintf (options.value[6],"SRAM");
|
||||
else if (GCSettings.AutoSave == 2) sprintf (options.value[6],"Snapshot");
|
||||
else if (GCSettings.AutoSave == 3) sprintf (options.value[6],"Both");
|
||||
|
||||
sprintf (options.value[7], "%s", GCSettings.VerifySaves == true ? "On" : "Off");
|
||||
|
||||
optionBrowser.TriggerUpdate();
|
||||
}
|
||||
|
||||
if(backBtn.GetState() == STATE_CLICKED)
|
||||
{
|
||||
menu = MENU_SETTINGS;
|
||||
@ -3278,6 +3212,7 @@ static int MenuSettingsMenu()
|
||||
int menu = MENU_NONE;
|
||||
int ret;
|
||||
int i = 0;
|
||||
bool firstRun = true;
|
||||
OptionList options;
|
||||
|
||||
sprintf(options.name[i++], "Exit Action");
|
||||
@ -3335,49 +3270,6 @@ static int MenuSettingsMenu()
|
||||
{
|
||||
usleep(THREAD_SLEEP);
|
||||
|
||||
#ifdef HW_RVL
|
||||
if (GCSettings.ExitAction == 1)
|
||||
sprintf (options.value[0], "Return to Wii Menu");
|
||||
else if (GCSettings.ExitAction == 2)
|
||||
sprintf (options.value[0], "Power off Wii");
|
||||
else if (GCSettings.ExitAction == 3)
|
||||
sprintf (options.value[0], "Return to Loader");
|
||||
else
|
||||
sprintf (options.value[0], "Auto");
|
||||
#else // GameCube
|
||||
if(GCSettings.ExitAction > 1)
|
||||
GCSettings.ExitAction = 0;
|
||||
if (GCSettings.ExitAction == 0)
|
||||
sprintf (options.value[0], "Return to Loader");
|
||||
else
|
||||
sprintf (options.value[0], "Reboot");
|
||||
|
||||
options.name[1][0] = 0; // Wiimote
|
||||
options.name[2][0] = 0; // Music
|
||||
options.name[3][0] = 0; // Sound Effects
|
||||
options.name[4][0] = 0; // Rumble
|
||||
#endif
|
||||
|
||||
if (GCSettings.WiimoteOrientation == 0)
|
||||
sprintf (options.value[1], "Vertical");
|
||||
else if (GCSettings.WiimoteOrientation == 1)
|
||||
sprintf (options.value[1], "Horizontal");
|
||||
|
||||
if(GCSettings.MusicVolume > 0)
|
||||
sprintf(options.value[2], "%d%%", GCSettings.MusicVolume);
|
||||
else
|
||||
sprintf(options.value[2], "Mute");
|
||||
|
||||
if(GCSettings.SFXVolume > 0)
|
||||
sprintf(options.value[3], "%d%%", GCSettings.SFXVolume);
|
||||
else
|
||||
sprintf(options.value[3], "Mute");
|
||||
|
||||
if (GCSettings.Rumble == 1)
|
||||
sprintf (options.value[4], "Enabled");
|
||||
else
|
||||
sprintf (options.value[4], "Disabled");
|
||||
|
||||
ret = optionBrowser.GetClickedOption();
|
||||
|
||||
switch (ret)
|
||||
@ -3406,6 +3298,56 @@ static int MenuSettingsMenu()
|
||||
break;
|
||||
}
|
||||
|
||||
if(ret >= 0 || firstRun)
|
||||
{
|
||||
firstRun = false;
|
||||
|
||||
#ifdef HW_RVL
|
||||
if (GCSettings.ExitAction == 1)
|
||||
sprintf (options.value[0], "Return to Wii Menu");
|
||||
else if (GCSettings.ExitAction == 2)
|
||||
sprintf (options.value[0], "Power off Wii");
|
||||
else if (GCSettings.ExitAction == 3)
|
||||
sprintf (options.value[0], "Return to Loader");
|
||||
else
|
||||
sprintf (options.value[0], "Auto");
|
||||
#else // GameCube
|
||||
if(GCSettings.ExitAction > 1)
|
||||
GCSettings.ExitAction = 0;
|
||||
if (GCSettings.ExitAction == 0)
|
||||
sprintf (options.value[0], "Return to Loader");
|
||||
else
|
||||
sprintf (options.value[0], "Reboot");
|
||||
|
||||
options.name[1][0] = 0; // Wiimote
|
||||
options.name[2][0] = 0; // Music
|
||||
options.name[3][0] = 0; // Sound Effects
|
||||
options.name[4][0] = 0; // Rumble
|
||||
#endif
|
||||
|
||||
if (GCSettings.WiimoteOrientation == 0)
|
||||
sprintf (options.value[1], "Vertical");
|
||||
else if (GCSettings.WiimoteOrientation == 1)
|
||||
sprintf (options.value[1], "Horizontal");
|
||||
|
||||
if(GCSettings.MusicVolume > 0)
|
||||
sprintf(options.value[2], "%d%%", GCSettings.MusicVolume);
|
||||
else
|
||||
sprintf(options.value[2], "Mute");
|
||||
|
||||
if(GCSettings.SFXVolume > 0)
|
||||
sprintf(options.value[3], "%d%%", GCSettings.SFXVolume);
|
||||
else
|
||||
sprintf(options.value[3], "Mute");
|
||||
|
||||
if (GCSettings.Rumble == 1)
|
||||
sprintf (options.value[4], "Enabled");
|
||||
else
|
||||
sprintf (options.value[4], "Disabled");
|
||||
|
||||
optionBrowser.TriggerUpdate();
|
||||
}
|
||||
|
||||
if(backBtn.GetState() == STATE_CLICKED)
|
||||
{
|
||||
menu = MENU_SETTINGS;
|
||||
@ -3427,6 +3369,7 @@ static int MenuSettingsNetwork()
|
||||
#ifdef HW_RVL
|
||||
int ret;
|
||||
int i = 0;
|
||||
bool firstRun = true;
|
||||
OptionList options;
|
||||
sprintf(options.name[i++], "SMB Share IP");
|
||||
sprintf(options.name[i++], "SMB Share Name");
|
||||
@ -3482,11 +3425,6 @@ static int MenuSettingsNetwork()
|
||||
{
|
||||
usleep(THREAD_SLEEP);
|
||||
|
||||
strncpy (options.value[0], GCSettings.smbip, 15);
|
||||
strncpy (options.value[1], GCSettings.smbshare, 19);
|
||||
strncpy (options.value[2], GCSettings.smbuser, 19);
|
||||
strncpy (options.value[3], GCSettings.smbpwd, 19);
|
||||
|
||||
ret = optionBrowser.GetClickedOption();
|
||||
|
||||
switch (ret)
|
||||
@ -3508,6 +3446,16 @@ static int MenuSettingsNetwork()
|
||||
break;
|
||||
}
|
||||
|
||||
if(ret >= 0 || firstRun)
|
||||
{
|
||||
firstRun = false;
|
||||
strncpy (options.value[0], GCSettings.smbip, 15);
|
||||
strncpy (options.value[1], GCSettings.smbshare, 19);
|
||||
strncpy (options.value[2], GCSettings.smbuser, 19);
|
||||
strncpy (options.value[3], GCSettings.smbpwd, 19);
|
||||
optionBrowser.TriggerUpdate();
|
||||
}
|
||||
|
||||
if(backBtn.GetState() == STATE_CLICKED)
|
||||
{
|
||||
menu = MENU_SETTINGS;
|
||||
|
Loading…
Reference in New Issue
Block a user