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fix invalid sRGB profile on image
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220326cd47
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0628025164
@ -20,7 +20,7 @@ enum {
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CTRLR_WUPC
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CTRLR_WUPC
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};
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};
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const char ctrlrName[5][0x20] =
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const char ctrlrName[5][32] =
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{ "GameCube Controller", "Wiimote", "Nunchuk + Wiimote", "Classic Controller", "Wii U Pro Controller" };
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{ "GameCube Controller", "Wiimote", "Nunchuk + Wiimote", "Classic Controller", "Wii U Pro Controller" };
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typedef struct _btn_map {
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typedef struct _btn_map {
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@ -2280,15 +2280,15 @@ ButtonMappingWindow()
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sprintf(msg, "Press any button on the GameCube Controller now. Press the C-Stick in any direction to clear the existing mapping.");
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sprintf(msg, "Press any button on the GameCube Controller now. Press the C-Stick in any direction to clear the existing mapping.");
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#endif
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#endif
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break;
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break;
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case CTRLR_WUPC:
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sprintf(msg, "Press any button on the Wii U Pro Controller now. Press Home to clear the existing mapping.");
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break;
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case CTRLR_WIIMOTE:
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case CTRLR_WIIMOTE:
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sprintf(msg, "Press any button on the Wiimote now. Press Home to clear the existing mapping.");
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sprintf(msg, "Press any button on the Wiimote now. Press Home to clear the existing mapping.");
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break;
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break;
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case CTRLR_CLASSIC:
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case CTRLR_CLASSIC:
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sprintf(msg, "Press any button on the Classic Controller now. Press Home to clear the existing mapping.");
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sprintf(msg, "Press any button on the Classic Controller now. Press Home to clear the existing mapping.");
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break;
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break;
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case CTRLR_WUPC:
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sprintf(msg, "Press any button on the Wii U Pro Controller now. Press Home to clear the existing mapping.");
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break;
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case CTRLR_NUNCHUK:
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case CTRLR_NUNCHUK:
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sprintf(msg, "Press any button on the Wiimote or Nunchuk now. Press Home to clear the existing mapping.");
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sprintf(msg, "Press any button on the Wiimote or Nunchuk now. Press Home to clear the existing mapping.");
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break;
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break;
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