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@ -1,6 +1,6 @@
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# Visual Boy Advance GX
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https://github.com/dborth/vbagx (Under GPL License)
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Visual Boy Advance GX is a modified port of VBA-M.
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With it you can play GBA/Game Boy Color/Game Boy games on your Wii/GameCube.
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@ -17,11 +17,18 @@ With it you can play GBA/Game Boy Color/Game Boy games on your Wii/GameCube.
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## NIGHTLY BUILDS
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|Download nightly builds from continuous integration: | [![Build Status][Build]][Actions]
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|-------------------------------------------------------|----------------------------------------------------------------------------------------------------------------------------------------------------|
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### Download the latest builds from continuous integration:
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| Name | Status | File |
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|----------------------------------|-----------------------------------|------------------------------------------|
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| Visual Boy Advance GX Wii/Wii U | [![Build Status][Build]][Actions] | [![Emulator][Download]][vbagx-wiiu] |
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| Visual Boy Advance GX GameCube | [![Build Status][Build]][Actions] | [![Emulator][Download]][vbagx-gamecube] |
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[Actions]: https://github.com/dborth/vbagx/actions/workflows/build.yml
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[Build]: https://github.com/dborth/vbagx/actions/workflows/build.yml/badge.svg
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[Download]: https://img.shields.io/badge/Download-blue
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[vbagx-wiiu]: https://github.com/dborth/vbagx/releases/download/Pre-release/VisualBoyAdvanceGX.zip
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[vbagx-gamecube]: https://github.com/dborth/vbagx/releases/download/Pre-release/VisualBoyAdvanceGX-GameCube.zip
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## FEATURES
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@ -103,7 +110,7 @@ With it you can play GBA/Game Boy Color/Game Boy games on your Wii/GameCube.
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[2.3.9 - January 25, 2019]
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* Added ability to load external fonts and activated Japanese/Korean
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* Added ability to load external fonts and activated Japanese/Korean
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translations. Simply put the ko.ttf or jp.ttf in the app directory
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* Added ability to customize background music. Simply put a bg_music.ogg
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in the app directory
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@ -113,9 +120,9 @@ With it you can play GBA/Game Boy Color/Game Boy games on your Wii/GameCube.
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[2.3.8 - January 4, 2019]
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* Restored changes lost from 2.3.0 core upgrade (GameCube virtual memory,
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optimizations from dancinninjac, GB color palettes, rotation/tilt for
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WarioWare Twisted, in-game rumble)
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* Restored changes lost from 2.3.0 core upgrade (GameCube virtual memory,
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optimizations from dancinninjac, GB color palettes, rotation/tilt for
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WarioWare Twisted, in-game rumble)
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* Improved WiiFlow integration
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* Fixed controllers with no analog sticks
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* Added Wii U GamePad support (thanks Fix94!)
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@ -142,17 +149,17 @@ With it you can play GBA/Game Boy Color/Game Boy games on your Wii/GameCube.
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[2.3.4 - September 15, 2016]
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* Added the delete save file (SRAM / Snapshot) option
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* Changed the box colors for the SRAM and Snapshots files to match the color
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* Changed the box colors for the SRAM and Snapshots files to match the color
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scheme of the emu GUI
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* Change the "Power off Wii" exit option to completely turn off the wii,
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* Change the "Power off Wii" exit option to completely turn off the wii,
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ignoring the WC24 settings
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* Updated settings file name in order to have it's own settings file name
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* Added an option to switch between screenshots, covers, or artwork images,
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* Added an option to switch between screenshots, covers, or artwork images,
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with their respective named folders at the device's root. You can set which
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one to show, by going to Settings > Menu > Preview Image. The .PNG image file
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needs to have the same name as the ROM (e.g.: Mother 3.png)
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* Removed sound from GUI (thanks to Askot)
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* Added option to switch between the Green or Monochrome GB color screen. You
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* Removed sound from GUI (thanks to Askot)
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* Added option to switch between the Green or Monochrome GB color screen. You
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can set which one to show by going to Settings > Emulation > GB Screen Palette
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[2.3.3 - June 25, 2016]
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@ -274,7 +281,7 @@ With it you can play GBA/Game Boy Color/Game Boy games on your Wii/GameCube.
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[2.1.8 - July 14, 2010]
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* Ability to use both USB ports (requires updated IOS 202 - WARNING: older
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* Ability to use both USB ports (requires updated IOS 202 - WARNING: older
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versions of IOS 202 are NO LONGER supported)
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* Hide non-ROM files
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* Other minor improvements
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@ -426,10 +433,10 @@ With it you can play GBA/Game Boy Color/Game Boy games on your Wii/GameCube.
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[2.0.0 - April 27, 2009]
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* New GX-based menu, with a completely redesigned layout. Has Wiimote IR
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* New GX-based menu, with a completely redesigned layout. Has Wiimote IR
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support, sounds, graphics, animation effects, and more
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* Thanks to the3seashells for designing some top-notch artwork, to
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Peter de Man for composing the music, and a special thanks to shagkur for
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* Thanks to the3seashells for designing some top-notch artwork, to
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Peter de Man for composing the music, and a special thanks to shagkur for
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fixing libogc bugs that would have otherwise prevented the release
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* Onscreen keyboard for changing save/load folders and network settings
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* Menu configuration options (configurable exit button, wiimote orientation,
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@ -442,7 +449,7 @@ With it you can play GBA/Game Boy Color/Game Boy games on your Wii/GameCube.
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* Keyboard shift key bug fixed
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* Built-in 14 colour palettes for some monochrome gameboy games (Magnetic
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Soccer, Malibu Beach Volleyball, Marble Madness, Metroid 2, Mortal Kombat,
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Mortal Kombat II, Mortal Kombat 3, Mr. Do!)
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Mortal Kombat II, Mortal Kombat 3, Mr. Do!)
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* Rumble works in GBC games designed for rumble cartridges but shipped
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without rumble cartridges, such as Disney's Tarzan for GBC
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* Improved Mortal Kombat Wii Controls
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@ -544,7 +551,7 @@ With it you can play GBA/Game Boy Color/Game Boy games on your Wii/GameCube.
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* 128K save support added
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* Better emulation speeds. Should now be nearly full speed all the time
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for most games.
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* Turbo speed feature. Mapped to right C-stick (classic controller &
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* Turbo speed feature. Mapped to right C-stick (classic controller &
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Gamecube controller), and A+B for wiimote
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* Controller mapping preferences bug fixed. Your preferences will reset
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automatically to correct any problems in your preferences file
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@ -565,7 +572,7 @@ With it you can play GBA/Game Boy Color/Game Boy games on your Wii/GameCube.
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* Wiimote, Nunchuk, and Classic controller support
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* Button mapping for all controller types
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* Full support for SD and USB
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* Load/save preference selector. ROMs, saves, and preferences are
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* Load/save preference selector. ROMs, saves, and preferences are
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saved/loaded according to these
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* 'Auto' settings for save/load - attempts to automatically determine
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your load/save device(s) - SD, USB
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@ -582,11 +589,11 @@ apps Contains Homebrew Channel ready files
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(see Homebrew Channel instructions below)
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vbagx Contains the directory structure required for storing
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roms and saves. By default, roms are loaded from
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"vbagx/roms/" and saves / preferences are stored in
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roms and saves. By default, roms are loaded from
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"vbagx/roms/" and saves / preferences are stored in
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"vbagx/saves/".
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### Loading / Running the Emulator:
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#### Wii - Via Homebrew Channel:
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@ -600,23 +607,23 @@ If you haven't installed the Homebrew Channel yet, read about how to here:
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http://hbc.hackmii.com/
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#### Gamecube:
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You can load VBAGX via sdload and an SD card in slot A, or by streaming
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it to your Gamecube, or by booting a bootable DVD with VBAGX on it.
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You can load VBAGX via sdload and an SD card in slot A, or by streaming
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it to your Gamecube, or by booting a bootable DVD with VBAGX on it.
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This document doesn't cover how to do any of that.
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## INSTRUCTIONS
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If you have upgraded from a previous version, the emulator may start with a
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message that your preferences have been reset. You will need to set your
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message that your preferences have been reset. You will need to set your
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preferences how you want them.
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Otherwise the emulator will start at the main menu, which is a list of game
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ROMs. There is also a settings button to choose how and where to load or
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save files, and to change menu settings.
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Navigate the menu with the D-Pad, or the Wiimote pointer, and select options
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with the A button. Press the B button to swap between controlling a list box
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Navigate the menu with the D-Pad, or the Wiimote pointer, and select options
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with the A button. Press the B button to swap between controlling a list box
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and controlling the buttons. Pressing the Home button will exit from the
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main menu. You can choose what exiting will do by using the settings menu.
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@ -643,7 +650,7 @@ From the game menu you can return to the game by pressing Home again, or by
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clicking on the "Close" button in the top right. Or to quit that game and
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choose a different game, click on the "Main Menu" button.
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If you don't want to load ROMs from the SD card, you can go to the
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If you don't want to load ROMs from the SD card, you can go to the
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settings menu and choose where to load from. You can load from SD cards,
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USB memory sticks/hard drives, DVD (if you installed DVDX), gamecube memory
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cards, or from shared folders over the network (this is called SMB).
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@ -655,15 +662,15 @@ files.
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Patches can be used to colourise a monochrome gameboy game, or to translate
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a game into your language, or to stop the game from needing special hardware.
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Search the internet for patches. Many games have been translated by fans.
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They can be in IPS or UPS format. You don't need to patch anything yourself.
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Just put the IPS or UPS file in the vbagx/roms folder along with the rom
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They can be in IPS or UPS format. You don't need to patch anything yourself.
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Just put the IPS or UPS file in the vbagx/roms folder along with the rom
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itself. The patch must have the same name as the rom. Patches can not be put
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inside the ZIP file. If a rom is zipped, you might need to check inside the
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inside the ZIP file. If a rom is zipped, you might need to check inside the
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zip for the actual rom filename.
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Colourised games still have some distortion in this version, but it is
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improved from the previous version, and better than VBA-M. Some unpatched
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monochrome gameboy games have built-in palettes in this emulator and will
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monochrome gameboy games have built-in palettes in this emulator and will
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appear in colour.
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You must not use patched versions of Boktai roms! (Except for the translation
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@ -710,7 +717,7 @@ Nunchuk means Nunchuk + Wii Remote. Gamecube controllers can
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be used at the same time as Wii Remotes and all control the same player.
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When configuring controls, press HOME to cancel.
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But the controls you choose will be overridden for certain games if you
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But the controls you choose will be overridden for certain games if you
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choose "Match Wii Game" (or "Match Gamecube Game" on a Gamecube) and you have
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the appropriate expansion plugged in. If the game does not have special Wii
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controls, then the controls you chose will be used.
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@ -720,7 +727,7 @@ only work in Gameboy Advance games.
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In addition to the controls you can configure, these other controls apply:
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HOME, Escape: returns you to the emulator's game menu. Then press B to go
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HOME, Escape: returns you to the emulator's game menu. Then press B to go
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to the main menu and B again to return to the game.
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A+B, Spacebar, or right analog stick: fast forward
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Right analog stick: zoom (if enabled)
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@ -767,12 +774,12 @@ the resolution of the border PNG image.
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Special Wii controls exist for the following games:
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These Zelda games can be played with Twilight Princess controls:
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The Legend Of Zelda, Zelda 2, A Link To The Past, Link's Awakening (DX),
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The Legend Of Zelda, Zelda 2, A Link To The Past, Link's Awakening (DX),
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Oracle of Ages, Oracle of Seasons, Minish Cap
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These Mario games can be played with Mario Galaxy controls:
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Super Mario Bros., Super Mario Bros. DX, Super Mario 2, Super Mario (2)
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Advance, Super Mario 3, Super Mario World, Yoshi's Island,
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Super Mario Bros., Super Mario Bros. DX, Super Mario 2, Super Mario (2)
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Advance, Super Mario 3, Super Mario World, Yoshi's Island,
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Yoshi's Universal Gravitation (Topsy Turvy)
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Mario Kart can be (sort of) played with Mario Kart wii controls, but it
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@ -782,11 +789,11 @@ These Metroid games can be played with Metroid Prime 3 controls:
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Metroid Zero Mission, Metroid 1, Metroid 2, Metroid Fusion
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These Mortal Kombat games can be played with Mortal Kombat Armageddon controls:
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Mortal Kombat, Mortal Kombat II, Mortal Kombat 3, Mortal Kombat 4, Mortal
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Kombat Advance, Mortal Kombat Deadly Alliance, Mortal Kombat Tournament
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Mortal Kombat, Mortal Kombat II, Mortal Kombat 3, Mortal Kombat 4, Mortal
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Kombat Advance, Mortal Kombat Deadly Alliance, Mortal Kombat Tournament
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Edition
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These Lego games can be played with Lego Star Wars the Complete Saga
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These Lego games can be played with Lego Star Wars the Complete Saga
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controls:
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Lego Star Wars The Video Game, Lego Star Wars The Original Trilogy
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@ -794,9 +801,9 @@ These Teenage Mutant Ninja Turtles games can be played with TMNT Wii controls:
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TMNT, Teenage Mutant Ninja Turtles, Fall of the Foot Clan, Back from the Sewers,
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Radical Rescue
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These Harry Potter games can be played with Harry Potter and the Order of
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These Harry Potter games can be played with Harry Potter and the Order of
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the Phoenix Wii controls:
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Harry Potter 1, Harry Potter 1 GBC, Harry Potter 2, Harry Potter 2 GBC,
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Harry Potter 1, Harry Potter 1 GBC, Harry Potter 2, Harry Potter 2 GBC,
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Harry Potter 3, Harry Potter 4, Harry Potter 5
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These Medal Of Honour games can be played with Medal Of Honour Wii controls:
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@ -811,7 +818,7 @@ can be played with controls designed for them.
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Turn "Match Wii Controls" ON to use these controls.
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All Zelda games use the same controls as Twilight Princess on the Wii or
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All Zelda games use the same controls as Twilight Princess on the Wii or
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Gamecube. You can also connect a Classic Controller to use similar controls
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to the Ocarina Of Time for the Virtual Console, but with the R trigger
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acting as the B button and an inventory like Twilight Princess. With nothing
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@ -825,13 +832,13 @@ manually from the items menu, but you can swing it like normal.
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Shake your Nunchuk to do a spin attack.
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Use the Z Button to Z-Target and to draw and use your shield. While
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Z-Targetting you will sidestep in some games. If you have a Gust Jar
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Use the Z Button to Z-Target and to draw and use your shield. While
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Z-Targetting you will sidestep in some games. If you have a Gust Jar
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equipped instead of a shield, it will be used for Z-Targetting.
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Use the A Button to perform an action, such as rolling, talking to people,
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reading signs, picking things up, throwing things, shrinking or growing,
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pulling things, etc. It will also put away your sword or shield. In Zelda 2,
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Use the A Button to perform an action, such as rolling, talking to people,
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reading signs, picking things up, throwing things, shrinking or growing,
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pulling things, etc. It will also put away your sword or shield. In Zelda 2,
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it will jump.
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Use the C Button to fast forward. It was originally the camera button in
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@ -856,7 +863,7 @@ The + Button goes to the Quest Status screen
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On the Items screen, choose an item and then press either the B Button or the
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D-Pad button to move it to that slot. The change may not be visible until you
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go to another screen and back. In Link's Awakening you can toggle Bomb
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go to another screen and back. In Link's Awakening you can toggle Bomb
|
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Arrows by choosing the bombs and pressing Z. It will rumble for a short time
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when bomb arrows are deactivated, and for a long time when bomb arrows are
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activated. You still need to equip the bow to use bomb arrows. In Minish Cap
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@ -869,19 +876,19 @@ attack. Press A to put the sword away again. The 2 handed sword can't be
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drawn this way, and must be selected manually from the items screen, but can
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be swung with this (or any other) button.
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Use the L Trigger to L-Target and to draw and use your shield. While
|
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L-Targetting you will sidestep in some games. If you have a Gust Jar
|
||||
Use the L Trigger to L-Target and to draw and use your shield. While
|
||||
L-Targetting you will sidestep in some games. If you have a Gust Jar
|
||||
equipped instead of a shield, it will be used for L-Targetting.
|
||||
|
||||
Use the A Button to perform an action, such as rolling, talking to people,
|
||||
reading signs, picking things up, throwing things, shrinking or growing,
|
||||
Use the A Button to perform an action, such as rolling, talking to people,
|
||||
reading signs, picking things up, throwing things, shrinking or growing,
|
||||
etc. It will also put away your sword or shield. In Zelda 2, it will jump.
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||||
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||||
Use the R Trigger to pull on blocks or walls, or to lift things. You must
|
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have a bracelet or gloves to lift some objects. The bracelet or gloves will
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be equipped automatically. This feature is unique to the Gamecube controller.
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||||
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||||
Use the right analog stick to fast forward. It was originally the camera
|
||||
Use the right analog stick to fast forward. It was originally the camera
|
||||
control in Twilight Princess.
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||||
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||||
Press the X or Y buttons to use the two equipped items. These two items both
|
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@ -903,24 +910,24 @@ attack. Press A to put the sword away again. The 2 handed sword can't be
|
||||
drawn this way, and must be selected manually from the items screen, but can
|
||||
be swung with this (or any other) button.
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||||
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Use the L Trigger to L-Target and to draw and use your shield. While
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||||
L-Targetting you will sidestep in some games. If you have a Gust Jar
|
||||
Use the L Trigger to L-Target and to draw and use your shield. While
|
||||
L-Targetting you will sidestep in some games. If you have a Gust Jar
|
||||
equipped instead of a shield, it will be used for L-Targetting.
|
||||
|
||||
Use the A Button to perform an action, such as rolling, talking to people,
|
||||
reading signs, picking things up, throwing things, shrinking or growing,
|
||||
pulling, etc. It will also put away your sword or shield. In Zelda 2, it
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||||
Use the A Button to perform an action, such as rolling, talking to people,
|
||||
reading signs, picking things up, throwing things, shrinking or growing,
|
||||
pulling, etc. It will also put away your sword or shield. In Zelda 2, it
|
||||
will jump.
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||||
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||||
Use the ZL Button to fast forward.
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||||
Use the ZL Button to fast forward.
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||||
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||||
Press the R Button to use the currently selected item. 3 other items will be
|
||||
mapped to Left, Down, and Right on the right analog stick. They are also
|
||||
mapped to ZR, Y, and X. Swap the currently selected item with one of those
|
||||
items by pressing that button or direction. The three slots correspond to
|
||||
mapped to ZR, Y, and X. Swap the currently selected item with one of those
|
||||
items by pressing that button or direction. The three slots correspond to
|
||||
the first 3 slots in your inventory. In Minish Cap, the D-Pad buttons use the
|
||||
item directly instead of swapping it with the B Button, and the B Button is
|
||||
the same as the down button. In Minish Cap the left item is always the
|
||||
item directly instead of swapping it with the B Button, and the B Button is
|
||||
the same as the down button. In Minish Cap the left item is always the
|
||||
Kinstones and the down and right items correspond to the B and A slots.
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||||
|
||||
+ (Start) takes you to the subscreens.
|
||||
@ -933,8 +940,8 @@ Up on the analog stick talks to Midna, or to your hat.
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||||
|
||||
Turn "Match Wii Controls" ON to use these controls.
|
||||
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||||
All Mario or Yoshi games use the same controls as Super Mario Galaxy on the
|
||||
Wii. You can also connect a Classic Controller to use similar controls to
|
||||
All Mario or Yoshi games use the same controls as Super Mario Galaxy on the
|
||||
Wii. You can also connect a Classic Controller to use similar controls to
|
||||
Super Mario World on the SNES.
|
||||
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||||
#### The Wii Mario controls are:
|
||||
@ -980,7 +987,7 @@ everything in the world and also how you move.
|
||||
|
||||
Turn "Match Wii Controls" ON to use these controls.
|
||||
|
||||
All Metroid games use the same controls as Metroid Prime 3: Corruption on
|
||||
All Metroid games use the same controls as Metroid Prime 3: Corruption on
|
||||
the Wii. You aim up and down by pointing the Wii Remote up and down.
|
||||
|
||||
#### The Wii Metroid controls are:
|
||||
@ -1008,7 +1015,7 @@ the Playstation version.
|
||||
|
||||
#### The Wii TMNT controls are:
|
||||
|
||||
Shake the Wii Remote to attack or to throw away a weapon if
|
||||
Shake the Wii Remote to attack or to throw away a weapon if
|
||||
in the air. Also shake to pick up a weapon.
|
||||
|
||||
Shake the Nunchuk to do a spin kick.
|
||||
@ -1108,7 +1115,7 @@ C = change style, run, change costume or character
|
||||
|
||||
Turn "Match Wii Controls" ON to use these controls.
|
||||
|
||||
Both Lego Star Wars games use the same controls as Lego Star Wars: The
|
||||
Both Lego Star Wars games use the same controls as Lego Star Wars: The
|
||||
Complete Saga for the Wii.
|
||||
|
||||
#### The Lego Star Wars Wii controls are:
|
||||
@ -1134,7 +1141,7 @@ Of The Phoenix on the Wii. Spell gestures are not supported yet.
|
||||
#### The Harry Potter Wii controls are:
|
||||
|
||||
Wave the Wii Remote to cast a spell.
|
||||
Nunchuk joystick walks.
|
||||
Nunchuk joystick walks.
|
||||
D-Pad changes subscreen in the map and navigates menu.
|
||||
In Harry Potter and the Order of the Phoenix you must use the IR Pointer
|
||||
to select where to cast a spell.
|
||||
@ -1151,7 +1158,7 @@ C = show location name / flute / jump
|
||||
|
||||
Turn "Match Wii Controls" ON to use these controls.
|
||||
|
||||
All the Medal of Honour games use the same controls as various
|
||||
All the Medal of Honour games use the same controls as various
|
||||
Medal of Honour games and modes on the Wii.
|
||||
|
||||
#### The Medal of Honour Wii controls are:
|
||||
@ -1248,7 +1255,7 @@ switched items since then.
|
||||
Additional coding Carl Kenner, dancinninjac
|
||||
Menu artwork the3seashells
|
||||
Menu sound Peter de Man
|
||||
|
||||
|
||||
VBA GameCube/Wii SoftDev, emukidid
|
||||
|
||||
Visual Boy Advance - M VBA-M Team
|
||||
@ -1257,10 +1264,10 @@ switched items since then.
|
||||
FreeTypeGX Armin Tamzarian
|
||||
|
||||
And many others who have contributed over the years!
|
||||
|
||||
|
||||
|
||||
|
||||
## LINKS
|
||||
|
||||
|
||||
VBAGX Web Site
|
||||
https://github.com/dborth/vbagx
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user