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https://github.com/dborth/vbagx.git
synced 2024-11-25 12:06:53 +01:00
removed ImageFolder and getting it from PreviewImage and the folders
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parent
da80d9c8e8
commit
2f40cee1d4
@ -1021,7 +1021,7 @@ static int MenuGameSelection()
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if(previousBrowserIndex != browser.selIndex)
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{
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previousBrowserIndex = browser.selIndex;
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snprintf(imagePath, MAXJOLIET, "%s%s/%s.png", pathPrefix[GCSettings.LoadMethod], GCSettings.ImageFolder, browserList[browser.selIndex].displayname);
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snprintf(imagePath, MAXJOLIET, "%s%s/%s.png", pathPrefix[GCSettings.LoadMethod], ImageFolder(), browserList[browser.selIndex].displayname);
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AllocSaveBuffer();
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int width, height;
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@ -3803,15 +3803,12 @@ static int MenuSettingsMenu()
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{
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case 0:
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sprintf(options.value[6], "Screenshots");
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snprintf(GCSettings.ImageFolder, MAXJOLIET, "%s", GCSettings.ScreenshotsFolder);
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break;
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case 1:
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sprintf(options.value[6], "Covers");
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snprintf(GCSettings.ImageFolder, MAXJOLIET, "%s", GCSettings.CoverFolder);
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break;
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case 2:
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sprintf(options.value[6], "Artwork");
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snprintf(GCSettings.ImageFolder, MAXJOLIET, "%s", GCSettings.ArtworkFolder);
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break;
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}
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optionBrowser.TriggerUpdate();
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@ -174,7 +174,6 @@ preparePrefsData ()
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createXMLSetting("BorderFolder", "SGB Borders Folder", GCSettings.BorderFolder);
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createXMLSetting("CoverFolder", "Covers Folder", GCSettings.CoverFolder);
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createXMLSetting("ArtworkFolder", "Artwork Folder", GCSettings.ArtworkFolder);
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createXMLSetting("ImageFolder", "Image Folder", GCSettings.ImageFolder);
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createXMLSection("Network", "Network Settings");
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@ -490,7 +489,6 @@ decodePrefsData ()
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loadXMLSetting(GCSettings.BorderFolder, "BorderFolder", sizeof(GCSettings.BorderFolder));
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loadXMLSetting(GCSettings.CoverFolder, "CoverFolder", sizeof(GCSettings.CoverFolder));
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loadXMLSetting(GCSettings.ArtworkFolder, "ArtworkFolder", sizeof(GCSettings.ArtworkFolder));
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loadXMLSetting(GCSettings.ImageFolder, "ImageFolder", sizeof(GCSettings.ImageFolder));
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// Network Settings
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@ -638,7 +636,6 @@ DefaultSettings ()
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sprintf (GCSettings.BorderFolder, "%s/borders", APPFOLDER);
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sprintf (GCSettings.CoverFolder, "%s/covers", APPFOLDER); // Path to cover files
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sprintf (GCSettings.ArtworkFolder, "%s/artwork", APPFOLDER); // Path to artwork files
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sprintf (GCSettings.ImageFolder, "%s/screenshots", APPFOLDER);
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GCSettings.AutoLoad = 1;
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GCSettings.AutoSave = 1;
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@ -469,3 +469,13 @@ int main(int argc, char *argv[])
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} // main loop
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return 0;
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}
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char* ImageFolder()
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{
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switch(GCSettings.PreviewImage)
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{
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case 1 : return GCSettings.CoverFolder; break;
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case 2 : return GCSettings.ArtworkFolder; break;
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default: return GCSettings.ScreenshotsFolder; break;
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}
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}
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@ -107,7 +107,6 @@ struct SGCSettings
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char ScreenshotsFolder[MAXPATHLEN]; //Path to screenshots files
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char CoverFolder[MAXPATHLEN]; //Path to cover files
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char ArtworkFolder[MAXPATHLEN]; //Path to artwork files
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char ImageFolder[MAXPATHLEN]; //Saved image folder path
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char BorderFolder[MAXPATHLEN]; // Path to Super Game Boy border files
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char smbip[80];
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@ -115,6 +114,9 @@ struct SGCSettings
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char smbpwd[20];
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char smbshare[20];
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};
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char* ImageFolder();
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void ExitApp();
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void ShutdownWii();
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bool SupportedIOS(u32 ios);
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