diff --git a/source/menu.cpp b/source/menu.cpp index 25a70bc..99a3a9d 100644 --- a/source/menu.cpp +++ b/source/menu.cpp @@ -1431,12 +1431,12 @@ static int MenuGame() } else if (GCSettings.AutoSave == 2) { - if (WindowPrompt("Save", "Save Snapshot?", "Save", "Don't Save") ) + if (WindowPrompt("Save", "Save State?", "Save", "Don't Save") ) SaveBatteryOrStateAuto(FILE_SNAPSHOT, NOTSILENT); // save state } else if (GCSettings.AutoSave == 3) { - if (WindowPrompt("Save", "Save SRAM and Snapshot?", "Save", "Don't Save") ) + if (WindowPrompt("Save", "Save SRAM and State?", "Save", "Don't Save") ) { SaveBatteryOrStateAuto(FILE_SRAM, NOTSILENT); // save battery SaveBatteryOrStateAuto(FILE_SNAPSHOT, NOTSILENT); // save state @@ -1809,7 +1809,7 @@ static int MenuGameSaves(int action) if(result) menu = MENU_EXIT; } - else if(action == 2) // delete SRAM/Snapshot + else if(action == 2) // delete SRAM/State { if (WindowPrompt("Delete File", "Delete this save file? Deleted files can not be restored.", "OK", "Cancel")) { @@ -1853,7 +1853,7 @@ static int MenuGameSaves(int action) menu = MENU_GAME_SAVE; } } - else if(ret == -1) // new Snapshot + else if(ret == -1) // new State { for(i=1; i < 100; i++) if(saves.files[FILE_SNAPSHOT][i] == 0) @@ -1866,7 +1866,7 @@ static int MenuGameSaves(int action) menu = MENU_GAME_SAVE; } } - else // overwrite SRAM/Snapshot + else // overwrite SRAM/State { MakeFilePath(filepath, saves.type[ret], saves.filename[ret]); switch(saves.type[ret]) @@ -3683,11 +3683,11 @@ static int MenuSettingsFile() if (GCSettings.AutoLoad == 0) sprintf (options.value[7],"Off"); else if (GCSettings.AutoLoad == 1) sprintf (options.value[7],"SRAM"); - else if (GCSettings.AutoLoad == 2) sprintf (options.value[7],"Snapshot"); + else if (GCSettings.AutoLoad == 2) sprintf (options.value[7],"State"); if (GCSettings.AutoSave == 0) sprintf (options.value[8],"Off"); else if (GCSettings.AutoSave == 1) sprintf (options.value[8],"SRAM"); - else if (GCSettings.AutoSave == 2) sprintf (options.value[8],"Snapshot"); + else if (GCSettings.AutoSave == 2) sprintf (options.value[8],"State"); else if (GCSettings.AutoSave == 3) sprintf (options.value[8],"Both"); if (GCSettings.AppendAuto == 0) sprintf (options.value[9],"Off");