updating credits

This commit is contained in:
Daryl Borth 2016-06-24 21:38:00 -06:00
parent 5483f0f444
commit 40f7efd9c3

View File

@ -767,69 +767,60 @@ static void WindowCredits(void * ptr)
creditsBoxImg.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE); creditsBoxImg.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
creditsWindowBox.Append(&creditsBoxImg); creditsWindowBox.Append(&creditsBoxImg);
int numEntries = 30; int numEntries = 25;
GuiText * txt[numEntries]; GuiText * txt[numEntries];
txt[i] = new GuiText("Credits", 20, (GXColor){0, 0, 0, 255}); txt[i] = new GuiText("Credits", 20, (GXColor){0, 0, 0, 255});
txt[i]->SetAlignment(ALIGN_CENTRE, ALIGN_TOP); txt[i]->SetPosition(0,y); i++; y+=24; txt[i]->SetAlignment(ALIGN_CENTRE, ALIGN_TOP); txt[i]->SetPosition(0,y); i++; y+=24;
txt[i] = new GuiText("version 2.3.2 - github.com/libertyernie/vba-wii", 20, (GXColor){0, 0, 0, 255}); txt[i] = new GuiText("Official Site: https://github.com/dborth/vba-wii", 20, (GXColor){0, 0, 0, 255});
txt[i]->SetAlignment(ALIGN_CENTRE, ALIGN_TOP); txt[i]->SetPosition(0,y); i++; y+=32; txt[i]->SetAlignment(ALIGN_CENTRE, ALIGN_TOP); txt[i]->SetPosition(0,y); i++; y+=32;
txt[i]->SetPresets(20, (GXColor){0, 0, 0, 255}, 0, txt[i]->SetPresets(20, (GXColor){0, 0, 0, 255}, 0,
FTGX_JUSTIFY_LEFT | FTGX_ALIGN_TOP, ALIGN_LEFT, ALIGN_TOP); FTGX_JUSTIFY_LEFT | FTGX_ALIGN_TOP, ALIGN_LEFT, ALIGN_TOP);
txt[i] = new GuiText("Coding (since 2014)"); txt[i] = new GuiText("Main developer");
txt[i]->SetPosition(40,y); i++;
txt[i] = new GuiText("libertyernie & Glitch");
txt[i]->SetPosition(335,y); i++; y+=24;
txt[i] = new GuiText("Menu screenshot support");
txt[i]->SetPosition(40,y); i++;
txt[i] = new GuiText("cebolleto");
txt[i]->SetPosition(335,y); i++; y+=24;
txt[i] = new GuiText("GBA tiled rendering");
txt[i]->SetPosition(40,y); i++;
txt[i] = new GuiText("bgK (for RetroArch)");
txt[i]->SetPosition(335,y); i++; y+=32;
txt[i] = new GuiText("Coding & menu design");
txt[i]->SetPosition(40,y); i++; txt[i]->SetPosition(40,y); i++;
txt[i] = new GuiText("Tantric"); txt[i] = new GuiText("Tantric");
txt[i]->SetPosition(335,y); i++; y+=24; txt[i]->SetPosition(250,y); i++; y+=48;
txt[i] = new GuiText("Additional coding"); txt[i] = new GuiText("Additional coding");
txt[i]->SetPosition(40,y); i++; txt[i]->SetPosition(40,y); i++;
txt[i] = new GuiText("Carl Kenner, dancinninjac"); txt[i] = new GuiText("Zopenko, Glitch, libertyernie");
txt[i]->SetPosition(335,y); i++; y+=24; txt[i]->SetPosition(250,y); i++; y+=24;
txt[i] = new GuiText("cebolleto, bgK, Carl Kenner, dancinninjac");
txt[i]->SetPosition(250,y); i++; y+=48;
txt[i] = new GuiText("Menu artwork"); txt[i] = new GuiText("Menu artwork");
txt[i]->SetPosition(40,y); i++; txt[i]->SetPosition(40,y); i++;
txt[i] = new GuiText("the3seashells"); txt[i] = new GuiText("the3seashells");
txt[i]->SetPosition(335,y); i++; y+=24; txt[i]->SetPosition(250,y); i++; y+=24;
txt[i] = new GuiText("Menu sound"); txt[i] = new GuiText("Menu sound");
txt[i]->SetPosition(40,y); i++; txt[i]->SetPosition(40,y); i++;
txt[i] = new GuiText("Peter de Man"); txt[i] = new GuiText("Peter de Man");
txt[i]->SetPosition(335,y); i++; y+=32; txt[i]->SetPosition(250,y); i++; y+=32;
txt[i] = new GuiText("VBA GameCube"); txt[i] = new GuiText("VBA GameCube");
txt[i]->SetPosition(40,y); i++; txt[i]->SetPosition(40,y); i++;
txt[i] = new GuiText("SoftDev, emukidid"); txt[i] = new GuiText("SoftDev, emukidid");
txt[i]->SetPosition(335,y); i++; y+=24; txt[i]->SetPosition(250,y); i++; y+=24;
txt[i] = new GuiText("Visual Boy Advance - M"); txt[i] = new GuiText("Visual Boy Advance - M");
txt[i]->SetPosition(40,y); i++; txt[i]->SetPosition(40,y); i++;
txt[i] = new GuiText("VBA-M Team"); txt[i] = new GuiText("VBA-M Team");
txt[i]->SetPosition(335,y); i++; y+=24; txt[i]->SetPosition(250,y); i++; y+=24;
txt[i] = new GuiText("Visual Boy Advance"); txt[i] = new GuiText("Visual Boy Advance");
txt[i]->SetPosition(40,y); i++; txt[i]->SetPosition(40,y); i++;
txt[i] = new GuiText("Forgotten"); txt[i] = new GuiText("Forgotten");
txt[i]->SetPosition(335,y); i++; y+=24; txt[i]->SetPosition(250,y); i++; y+=24;
txt[i] = new GuiText("libogc / devkitPPC"); txt[i] = new GuiText("libogc / devkitPPC");
txt[i]->SetPosition(40,y); i++; txt[i]->SetPosition(40,y); i++;
txt[i] = new GuiText("shagkur & wintermute"); txt[i] = new GuiText("shagkur & wintermute");
txt[i]->SetPosition(335,y); i++; y+=24; txt[i]->SetPosition(250,y); i++; y+=24;
txt[i] = new GuiText("FreeTypeGX"); txt[i] = new GuiText("FreeTypeGX");
txt[i]->SetPosition(40,y); i++; txt[i]->SetPosition(40,y); i++;
txt[i] = new GuiText("Armin Tamzarian"); txt[i] = new GuiText("Armin Tamzarian");
txt[i]->SetPosition(335,y); i++; y+=32; txt[i]->SetPosition(250,y); i++; y+=32;
txt[i]->SetPresets(18, (GXColor){0, 0, 0, 255}, 0, txt[i]->SetPresets(18, (GXColor){0, 0, 0, 255}, 0,
FTGX_JUSTIFY_CENTER | FTGX_ALIGN_TOP, ALIGN_CENTRE, ALIGN_TOP); FTGX_JUSTIFY_CENTER | FTGX_ALIGN_TOP, ALIGN_CENTRE, ALIGN_TOP);