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Add "Enable Turbo Mode" toggle to the Video Settings menu (based on InfiniteBlueGX's code) (#441)
* Add "Enable Turbo Mode" toggle to the Video Settings menu * Add "Enable Turbo Mode" toggle to the Video Settings menu * Add "Enable Turbo Mode" toggle to the Video Settings menu * Add "Enable Turbo Mode" toggle to the Video Settings menu * Add Spanish translation to "Enable Turbo Mode" option * forgot to update setting order for Enable Turbo Mode option (fixes not appearing On/Off option)
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@ -880,11 +880,13 @@ static u32 DecodeJoy(unsigned short pad)
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u32 J = StandardMovement(pad);
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u32 J = StandardMovement(pad);
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// Turbo feature
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// Turbo feature
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if(userInput[0].pad.substickX > 70 ||
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if (GCSettings.TurboModeEnabled == 1)
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userInput[0].WPAD_Stick(1,0) > 70 ||
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{
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userInput[0].wiidrcdata.substickX > 45)
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if(userInput[0].pad.substickX > 70 ||
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J |= VBA_SPEED;
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userInput[0].WPAD_Stick(1,0) > 70 ||
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userInput[0].wiidrcdata.substickX > 45)
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J |= VBA_SPEED;
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}
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// Report pressed buttons (gamepads)
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// Report pressed buttons (gamepads)
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u32 pad_btns_h = userInput[pad].pad.btns_h; // GCN
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u32 pad_btns_h = userInput[pad].pad.btns_h; // GCN
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u32 wiidrcp_btns_h = userInput[pad].wiidrcdata.btns_h;
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u32 wiidrcp_btns_h = userInput[pad].wiidrcdata.btns_h;
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@ -181,6 +181,9 @@ msgstr "Holandés"
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msgid "Enabled"
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msgid "Enabled"
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msgstr "Activado"
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msgstr "Activado"
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msgid "Enable Turbo Mode"
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msgstr "Activar Modo Turbo"
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msgid "English"
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msgid "English"
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msgstr "Inglés"
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msgstr "Inglés"
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@ -3098,6 +3098,7 @@ static int MenuSettingsVideo()
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sprintf(options.name[i++], "GB Mono Colorization");
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sprintf(options.name[i++], "GB Mono Colorization");
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sprintf(options.name[i++], "GB Palette");
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sprintf(options.name[i++], "GB Palette");
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sprintf(options.name[i++], "GBA Frameskip");
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sprintf(options.name[i++], "GBA Frameskip");
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sprintf(options.name[i++], "Enable Turbo Mode");
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options.length = i;
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options.length = i;
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for(i=0; i < options.length; i++)
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for(i=0; i < options.length; i++)
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@ -3208,6 +3209,11 @@ static int MenuSettingsVideo()
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case 8:
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case 8:
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GCSettings.gbaFrameskip ^= 1;
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GCSettings.gbaFrameskip ^= 1;
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break;
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break;
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case 9:
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GCSettings.TurboModeEnabled++;
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if (GCSettings.TurboModeEnabled > 1)
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GCSettings.TurboModeEnabled = 0;
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break;
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}
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}
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if(ret >= 0 || firstRun)
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if(ret >= 0 || firstRun)
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@ -3289,7 +3295,7 @@ static int MenuSettingsVideo()
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sprintf (options.value[8], "On");
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sprintf (options.value[8], "On");
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else
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else
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sprintf (options.value[8], "Off");
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sprintf (options.value[8], "Off");
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sprintf (options.value[9], "%s", GCSettings.TurboModeEnabled == 1 ? "On" : "Off");
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optionBrowser.TriggerUpdate();
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optionBrowser.TriggerUpdate();
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}
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}
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@ -197,6 +197,7 @@ preparePrefsData ()
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createXMLSetting("yshift", "Vertical Video Shift", toStr(GCSettings.yshift));
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createXMLSetting("yshift", "Vertical Video Shift", toStr(GCSettings.yshift));
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createXMLSetting("colorize", "Colorize Mono Gameboy", toStr(GCSettings.colorize));
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createXMLSetting("colorize", "Colorize Mono Gameboy", toStr(GCSettings.colorize));
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createXMLSetting("gbaFrameskip", "GBA Frameskip", toStr(GCSettings.gbaFrameskip));
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createXMLSetting("gbaFrameskip", "GBA Frameskip", toStr(GCSettings.gbaFrameskip));
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createXMLSetting("TurboModeEnabled", "Turbo Mode Enabled", toStr(GCSettings.TurboModeEnabled));
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createXMLSection("Menu", "Menu Settings");
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createXMLSection("Menu", "Menu Settings");
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@ -512,6 +513,7 @@ decodePrefsData ()
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loadXMLSetting(&GCSettings.yshift, "yshift");
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loadXMLSetting(&GCSettings.yshift, "yshift");
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loadXMLSetting(&GCSettings.colorize, "colorize");
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loadXMLSetting(&GCSettings.colorize, "colorize");
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loadXMLSetting(&GCSettings.gbaFrameskip, "gbaFrameskip");
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loadXMLSetting(&GCSettings.gbaFrameskip, "gbaFrameskip");
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loadXMLSetting(&GCSettings.TurboModeEnabled, "TurboModeEnabled");
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// Menu Settings
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// Menu Settings
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@ -658,6 +660,7 @@ DefaultSettings ()
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GCSettings.yshift = 0; // vertical video shift
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GCSettings.yshift = 0; // vertical video shift
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GCSettings.colorize = 0; // Colorize mono gameboy games
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GCSettings.colorize = 0; // Colorize mono gameboy games
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GCSettings.gbaFrameskip = 1; // Turn auto-frameskip on for GBA games
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GCSettings.gbaFrameskip = 1; // Turn auto-frameskip on for GBA games
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GCSettings.TurboModeEnabled = 1; // Enabled by default
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GCSettings.WiimoteOrientation = 0;
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GCSettings.WiimoteOrientation = 0;
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GCSettings.ExitAction = 0;
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GCSettings.ExitAction = 0;
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@ -95,6 +95,7 @@ struct SGCSettings
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int Rumble;
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int Rumble;
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int language;
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int language;
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int PreviewImage;
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int PreviewImage;
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int TurboModeEnabled; // 0 - disabled, 1 - enabled
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int AutoloadGame;
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int AutoloadGame;
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int OffsetMinutesUTC; // Used for clock on MBC3 and TAMA5
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int OffsetMinutesUTC; // Used for clock on MBC3 and TAMA5
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