improved network init and file code

This commit is contained in:
dborth 2010-08-18 00:15:41 +00:00
parent 57b507bf12
commit 525e68623b
7 changed files with 122 additions and 63 deletions

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@ -86,11 +86,6 @@ HaltDeviceThread()
#ifdef HW_RVL #ifdef HW_RVL
deviceHalt = true; deviceHalt = true;
#ifdef HW_RVL
if(inNetworkInit) // don't wait for network to initialize
return;
#endif
// wait for thread to finish // wait for thread to finish
while(!LWP_ThreadIsSuspended(devicethread)) while(!LWP_ThreadIsSuspended(devicethread))
usleep(THREAD_SLEEP); usleep(THREAD_SLEEP);
@ -119,19 +114,11 @@ HaltParseThread()
* initializes the network in the background * initializes the network in the background
***************************************************************************/ ***************************************************************************/
#ifdef HW_RVL #ifdef HW_RVL
static int devsleep = 1*1000*1000; static int devsleep;
static void * static void *
devicecallback (void *arg) devicecallback (void *arg)
{ {
while(devsleep > 0)
{
if(deviceHalt)
LWP_SuspendThread(devicethread);
usleep(THREAD_SLEEP);
devsleep -= THREAD_SLEEP;
}
while (1) while (1)
{ {
if(isMounted[DEVICE_SD]) if(isMounted[DEVICE_SD])
@ -152,9 +139,6 @@ devicecallback (void *arg)
} }
} }
UpdateCheck();
InitializeNetwork(SILENT);
if(isMounted[DEVICE_DVD]) if(isMounted[DEVICE_DVD])
{ {
if(!dvd->isInserted()) // check if the device was removed if(!dvd->isInserted()) // check if the device was removed
@ -173,6 +157,7 @@ devicecallback (void *arg)
usleep(THREAD_SLEEP); usleep(THREAD_SLEEP);
devsleep -= THREAD_SLEEP; devsleep -= THREAD_SLEEP;
} }
UpdateCheck();
} }
return NULL; return NULL;
} }
@ -766,7 +751,7 @@ LoadFile (char * rbuffer, char *filepath, size_t length, bool silent)
HaltParseThread(); HaltParseThread();
// open the file // open the file
while(!size && retry) while(retry)
{ {
if(!ChangeInterface(device, silent)) if(!ChangeInterface(device, silent))
break; break;
@ -794,6 +779,7 @@ LoadFile (char * rbuffer, char *filepath, size_t length, bool silent)
{ {
unmountRequired[device] = true; unmountRequired[device] = true;
retry = ErrorPromptRetry("Error reading file!"); retry = ErrorPromptRetry("Error reading file!");
fclose (file);
continue; continue;
} }
@ -821,6 +807,7 @@ LoadFile (char * rbuffer, char *filepath, size_t length, bool silent)
CancelAction(); CancelAction();
} }
} }
retry = 0;
fclose (file); fclose (file);
} }

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@ -19,9 +19,10 @@ ConnectShare (bool silent)
#else #else
#include <network.h> #include <network.h>
#include <malloc.h>
#include <ogc/lwp_watchdog.h>
#include <smb.h> #include <smb.h>
#include <mxml.h> #include <mxml.h>
#include <malloc.h>
#include "vbagx.h" #include "vbagx.h"
#include "menu.h" #include "menu.h"
@ -31,10 +32,10 @@ ConnectShare (bool silent)
#include "utils/unzip/unzip.h" #include "utils/unzip/unzip.h"
#include "utils/unzip/miniunz.h" #include "utils/unzip/miniunz.h"
bool inNetworkInit = false; static int netHalt = 0;
static bool networkInit = false; static bool networkInit = false;
static bool autoNetworkInit = true;
static bool networkShareInit = false; static bool networkShareInit = false;
char wiiIP[16] = { 0 };
static bool updateChecked = false; // true if checked for app update static bool updateChecked = false; // true if checked for app update
static char updateURL[128]; // URL of app update static char updateURL[128]; // URL of app update
bool updateFound = false; // true if an app update was found bool updateFound = false; // true if an app update was found
@ -179,49 +180,124 @@ bool DownloadUpdate()
* Initializes the Wii/GameCube network interface * Initializes the Wii/GameCube network interface
***************************************************************************/ ***************************************************************************/
void InitializeNetwork(bool silent) static lwp_t networkthread = LWP_THREAD_NULL;
static u8 netstack[8192] ATTRIBUTE_ALIGN (32);
static void * netcb (void *arg)
{ {
// stop if we're already initialized, or if auto-init has failed before s32 res = 0;
// in which case, manual initialization is required int retry;
if(networkInit || (silent && !autoNetworkInit))
while(netHalt != 2)
{
retry = 30;
while (retry)
{
if (net_init_async(NULL, NULL) != 0)
break; // failed
res = net_get_status();
while (res == -EBUSY)
{
usleep(20000);
res = net_get_status();
}
if (res != -EAGAIN && res != -ETIMEDOUT)
break;
retry--;
usleep(2000);
continue;
}
if (res >= 0)
{
networkInit = true;
struct in_addr hostip;
hostip.s_addr = net_gethostip();
if (hostip.s_addr)
strcpy(wiiIP, inet_ntoa(hostip));
}
LWP_SuspendThread(networkthread);
}
return NULL;
}
/****************************************************************************
* StartNetworkThread
*
* Signals the network thread to resume, or creates a new thread
***************************************************************************/
void StartNetworkThread()
{
netHalt = 0;
if(networkthread == LWP_THREAD_NULL)
LWP_CreateThread(&networkthread, netcb, NULL, netstack, 8192, 40);
else
LWP_ResumeThread(networkthread);
}
/****************************************************************************
* StopNetworkThread
*
* Signals the network thread to stop
***************************************************************************/
void StopNetworkThread()
{
if(networkthread == LWP_THREAD_NULL)
return; return;
int retry = 1; netHalt = 2;
char ip[16];
s32 initResult;
if(!silent) if(LWP_ThreadIsSuspended(networkthread))
ShowAction ("Initializing network..."); LWP_ResumeThread(networkthread);
while(inNetworkInit) // a network init is already in progress! // wait for thread to finish
usleep(50); LWP_JoinThread(networkthread, NULL);
networkthread = LWP_THREAD_NULL;
}
if(!networkInit) // check again if the network was inited bool InitializeNetwork(bool silent)
{
if(networkInit)
{ {
inNetworkInit = true; StopNetworkThread();
return true;
}
if(silent)
return false;
int retry = 1;
while(retry) while(retry)
{ {
if(!silent) u64 start = gettime();
ShowAction ("Initializing network...");
initResult = if_config(ip, NULL, NULL, true); ShowAction("Initializing network...");
StartNetworkThread();
if(initResult == 0) while (!LWP_ThreadIsSuspended(networkthread))
networkInit = true; {
usleep(50 * 1000);
if(networkInit || silent) if(diff_sec(start, gettime()) > 10) // wait for 10 seconds max for net init
break;
}
CancelAction();
if(networkInit)
break; break;
retry = ErrorPromptRetry("Unable to initialize network!"); retry = ErrorPromptRetry("Unable to initialize network!");
} }
return networkInit;
// do not automatically attempt a reconnection
autoNetworkInit = false;
inNetworkInit = false;
}
if(!silent)
CancelAction();
} }
void CloseShare() void CloseShare()
@ -244,6 +320,9 @@ ConnectShare (bool silent)
return false; return false;
#endif #endif
if(!InitializeNetwork(silent))
return false;
if(networkShareInit) if(networkShareInit)
return true; return true;
@ -271,12 +350,6 @@ ConnectShare (bool silent)
return false; return false;
} }
if(!networkInit)
InitializeNetwork(silent);
if(!networkInit)
return false;
while(retry) while(retry)
{ {
if(!silent) if(!silent)

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@ -13,11 +13,11 @@
void UpdateCheck(); void UpdateCheck();
bool DownloadUpdate(); bool DownloadUpdate();
void InitializeNetwork(bool silent); void StartNetworkThread();
bool InitializeNetwork(bool silent);
bool ConnectShare (bool silent); bool ConnectShare (bool silent);
void CloseShare(); void CloseShare();
extern bool updateFound; extern bool updateFound;
extern bool inNetworkInit;
#endif #endif

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@ -138,12 +138,10 @@ void ExitApp()
#ifdef HW_RVL #ifdef HW_RVL
void ShutdownCB() void ShutdownCB()
{ {
if(!inNetworkInit)
ShutdownRequested = 1; ShutdownRequested = 1;
} }
void ResetCB() void ResetCB()
{ {
if(!inNetworkInit)
ResetRequested = 1; ResetRequested = 1;
} }
#endif #endif
@ -314,6 +312,7 @@ int main(int argc, char *argv[])
if(version != 58 && preferred > 0 && version != (u32)preferred && __di_check_ahbprot() != 1) if(version != 58 && preferred > 0 && version != (u32)preferred && __di_check_ahbprot() != 1)
IOS_ReloadIOS(preferred); IOS_ReloadIOS(preferred);
StartNetworkThread();
DI_Init(); DI_Init();
#endif #endif