July 14, 2008 update by theinternetftw

This commit is contained in:
dborth 2008-09-14 20:51:11 +00:00
parent 64546f8550
commit 5a65f55992
4 changed files with 1368 additions and 1559 deletions

View File

@ -3,6 +3,7 @@
* *
* Nintendo GameCube Joypad Wrapper * Nintendo GameCube Joypad Wrapper
****************************************************************************/ ****************************************************************************/
#include <gccore.h> #include <gccore.h>
#include <stdio.h> #include <stdio.h>
@ -55,14 +56,14 @@ NGCPad()
int padcal = 90; int padcal = 90;
float t; float t;
#ifdef WII_BUILD #ifdef WII_BUILD
//wiimote //wiimote
if(isWiimoteAvailable) WPADData *wpad;
WPAD_ScanPads();
wpad = WPAD_Data(0);
if (isWiimoteAvailable)
{ {
WPADData wpad; unsigned short b = wpad->btns_h;
WPAD_Read(0, &wpad);
unsigned short b = wpad.btns_d;
if (b & WPAD_BUTTON_2) if (b & WPAD_BUTTON_2)
res |= VBA_BUTTON_A; res |= VBA_BUTTON_A;
@ -98,11 +99,25 @@ NGCPad()
menuCalled = 1; menuCalled = 1;
} }
//classic controller //classic controller
if(isClassicAvailable) if (isClassicAvailable)
{ {
WPADData wpad; float mag,ang;
WPAD_Read(0, &wpad); int b = wpad->exp.classic.btns;
int b = wpad.exp.classic.btns; /* Stolen Shamelessly out of Falco's unofficial SNES9x update */
ang = wpad->exp.classic.ljs.ang;
mag = wpad->exp.classic.ljs.mag;
if (mag > 0.4) {
if (ang > 292.5 | ang <= 67.5)
res |= VBA_UP;
if (ang > 22.5 & ang <= 157.5)
res |= VBA_RIGHT;
if (ang > 113.5 & ang <= 247.5)
res |= VBA_DOWN;
if (ang > 203.5 & ang <= 337.5)
res |= VBA_LEFT;
}
int x_s = 0; //getStickValue(&wpad.exp.classic.ljs, STICK_X, 127); int x_s = 0; //getStickValue(&wpad.exp.classic.ljs, STICK_X, 127);
int y_s = 0; //getStickValue(&wpad.exp.classic.ljs, STICK_Y, 127); int y_s = 0; //getStickValue(&wpad.exp.classic.ljs, STICK_Y, 127);
if (b & CLASSIC_CTRL_BUTTON_A) if (b & CLASSIC_CTRL_BUTTON_A)
@ -140,7 +155,7 @@ NGCPad()
} }
//user needs a GC remote //user needs a GC remote
else if((!(isWiimoteAvailable)) && (!(isClassicAvailable))) else
{ {
p = PAD_ButtonsHeld(0); p = PAD_ButtonsHeld(0);
x = PAD_StickX(0); x = PAD_StickX(0);

View File

@ -151,11 +151,12 @@ char *MENU_GetLoadFile( char *whichdir )
printf("No ROM files in %s\n", whichdir); printf("No ROM files in %s\n", whichdir);
while(1); while(1);
} }
#ifdef WII_BUILD
setup_controllers();
#endif
if ( count == 1 ) if ( count == 1 )
return (char*)direntries[0]; return (char*)direntries[0];
/* Do menu */ /* Do menu */
while ( !quit ) while ( !quit )
{ {
@ -170,39 +171,43 @@ char *MENU_GetLoadFile( char *whichdir )
redraw = 0; redraw = 0;
} }
#ifdef WII_BUILD #ifdef WII_BUILD
setup_controllers(); WPAD_ScanPads();
WPADData wpad; WPADData *wpad;
WPAD_Read(0, &wpad); wpad = WPAD_Data(0);
if(isClassicAvailable) int b = wpad->exp.classic.btns;
{ unsigned short b1 = wpad->btns_d;
int b = wpad.exp.classic.btns; if (isClassicAvailable){
if (b & CLASSIC_CTRL_BUTTON_DOWN){ if (b & CLASSIC_CTRL_BUTTON_DOWN){
do_DOWN = 1; do_DOWN = 1;
do{WPAD_Read(0, &wpad); b = wpad.exp.classic.btns;}while(b & CLASSIC_CTRL_BUTTON_DOWN); do{WPAD_ScanPads(); wpad = WPAD_Data(0);}
while (WPAD_ButtonsHeld(0));
} }
else if (b & CLASSIC_CTRL_BUTTON_UP){ else if (b & CLASSIC_CTRL_BUTTON_UP){
do_UP = 1; do_UP = 1;
do{WPAD_Read(0, &wpad); b = wpad.exp.classic.btns;}while(b & CLASSIC_CTRL_BUTTON_UP); do{WPAD_ScanPads(); wpad = WPAD_Data(0);}
while (WPAD_ButtonsHeld(0));
} }
else if (b & CLASSIC_CTRL_BUTTON_A){ else if (b & CLASSIC_CTRL_BUTTON_A){
do_A = 1; do_A = 1;
do{WPAD_Read(0, &wpad); b = wpad.exp.classic.btns;}while(b & CLASSIC_CTRL_BUTTON_A); do{WPAD_ScanPads(); wpad = WPAD_Data(0);}
while (WPAD_ButtonsHeld(0));
} }
} }
if(isWiimoteAvailable) if (isWiimoteAvailable){
{ if (b1 & WPAD_BUTTON_LEFT){
unsigned short b = wpad.btns_d;
if(b & WPAD_BUTTON_LEFT){
do_DOWN = 1; do_DOWN = 1;
do{WPAD_Read(0, &wpad); b = wpad.btns_d;}while(b & WPAD_BUTTON_LEFT); do{WPAD_ScanPads(); wpad = WPAD_Data(0);}
while (WPAD_ButtonsHeld(0));
} }
else if (b & WPAD_BUTTON_RIGHT){ else if (b1 & WPAD_BUTTON_RIGHT){
do_UP = 1; do_UP = 1;
do{WPAD_Read(0, &wpad); b = wpad.btns_d;}while(b & WPAD_BUTTON_RIGHT); do{WPAD_ScanPads(); wpad = WPAD_Data(0);}
while (WPAD_ButtonsHeld(0));
} }
else if (b & WPAD_BUTTON_2){ else if (b1 & WPAD_BUTTON_2){
do_A = 1; do_A = 1;
do{WPAD_Read(0, &wpad); b = wpad.btns_d;}while(b & WPAD_BUTTON_2); do{WPAD_ScanPads(); wpad = WPAD_Data(0);}
while (WPAD_ButtonsHeld(0));
} }
} }
#endif #endif

View File

@ -23,18 +23,15 @@ extern int isClassicAvailable;
extern int isWiimoteAvailable; extern int isWiimoteAvailable;
void setup_controllers() void setup_controllers()
{ { /* Doesn't work, either always returns
WPADData wpad; WiimoteAvailable or switches REALLY fast
WPAD_Read(0, &wpad); between the two. WTF.
// User will have to use a GC controller
if(wpad.err == WPAD_ERR_NO_CONTROLLER) WPAD_ScanPads();
{ WPADData pad;
isClassicAvailable = 0; WPAD_ReadEvent(0, &pad);
isWiimoteAvailable = 0;
return;
}
// User can use just wiimote // User can use just wiimote
if(wpad.err == WPAD_ERR_NONE && wpad.exp.type == WPAD_EXP_NONE) if(pad.exp.type == WPAD_EXP_NONE)
{ {
isClassicAvailable = 0; isClassicAvailable = 0;
isWiimoteAvailable = 1; isWiimoteAvailable = 1;
@ -42,13 +39,23 @@ void setup_controllers()
} }
// User can use a Classic controller // User can use a Classic controller
if(wpad.err == WPAD_ERR_NONE && wpad.exp.type == WPAD_EXP_CLASSIC) else if(pad.exp.type == WPAD_EXP_CLASSIC)
{ {
isClassicAvailable = 1; isClassicAvailable = 1;
WPAD_SetDataFormat(0, WPAD_FMT_CORE); WPAD_SetDataFormat(0, WPAD_FMT_BTNS);
return; return;
} }
// User will have to use a GC controller
else
{
isClassicAvailable = 0;
isWiimoteAvailable = 0;
return;
}
*/
isClassicAvailable = 1;
isWiimoteAvailable = 1;
return;
} }
#endif #endif
@ -186,10 +193,7 @@ Initialise (void)
CONF_Init(); CONF_Init();
WPAD_Init(); WPAD_Init();
#endif #endif
vmode = &TVNtsc480IntDf; vmode = VIDEO_GetPreferredMode(NULL);
/*** Let libogc configure the mode ***/
VIDEO_Configure (vmode);
/*** Now configure the framebuffer. /*** Now configure the framebuffer.
Really a framebuffer is just a chunk of memory Really a framebuffer is just a chunk of memory
@ -206,6 +210,9 @@ Initialise (void)
console_init (xfb[0], 20, 64, vmode->fbWidth, vmode->xfbHeight, console_init (xfb[0], 20, 64, vmode->fbWidth, vmode->xfbHeight,
vmode->fbWidth * 2); vmode->fbWidth * 2);
/*** Let libogc configure the mode ***/
VIDEO_Configure (vmode);
/*** Clear framebuffer to black ***/ /*** Clear framebuffer to black ***/
VIDEO_ClearFrameBuffer (vmode, xfb[0], COLOR_BLACK); VIDEO_ClearFrameBuffer (vmode, xfb[0], COLOR_BLACK);
VIDEO_ClearFrameBuffer (vmode, xfb[1], COLOR_BLACK); VIDEO_ClearFrameBuffer (vmode, xfb[1], COLOR_BLACK);
@ -559,22 +566,23 @@ int ingameMenu() {
do{buttons = PAD_ButtonsHeld(0);}while((buttons & PAD_BUTTON_A)||(buttons & PAD_BUTTON_B)); do{buttons = PAD_ButtonsHeld(0);}while((buttons & PAD_BUTTON_A)||(buttons & PAD_BUTTON_B));
//wait for user to let go of home button //wait for user to let go of home button
#ifdef WII_BUILD #ifdef WII_BUILD
WPADData wpad; WPADData *wpad;
int btn; int btn;
if(isWiimoteAvailable) if(isWiimoteAvailable)
do{WPAD_Read(0, &wpad); btn = wpad.btns_d;}while(btn & WPAD_BUTTON_HOME); do{WPAD_ScanPads(); wpad = WPAD_Data(0); btn = wpad->btns_h;}while(btn & WPAD_BUTTON_HOME);
if(isClassicAvailable) if(isClassicAvailable)
do{WPAD_Read(0, &wpad); btn = wpad.exp.classic.btns;}while(btn & CLASSIC_CTRL_BUTTON_HOME); do{WPAD_ScanPads(); wpad = WPAD_Data(0); btn = wpad->exp.classic.btns;}while(btn & CLASSIC_CTRL_BUTTON_HOME);
#endif #endif
while(1){ while(1){
#ifdef WII_BUILD #ifdef WII_BUILD
WPADData wpad; WPADData *wpad;
WPAD_Read(0, &wpad); WPAD_ScanPads();
if(isWiimoteAvailable) wpad = WPAD_Data(0);
if (isWiimoteAvailable)
{ {
unsigned short b = wpad.btns_d; unsigned short b = wpad->btns_h;
if(b & WPAD_BUTTON_MINUS){ //Reset game if(b & WPAD_BUTTON_MINUS){ //Reset game
emulator.emuReset(); emulator.emuReset();
break; break;
@ -588,13 +596,13 @@ int ingameMenu() {
reload(); reload();
} }
if(b & WPAD_BUTTON_HOME) { //Resume play if(b & WPAD_BUTTON_HOME) { //Resume play
do{WPAD_Read(0, &wpad); b = wpad.btns_d;}while(b & WPAD_BUTTON_HOME); //wait for home do{WPAD_ScanPads(); wpad = WPAD_Data(0); b = wpad->btns_h;}while(b & WPAD_BUTTON_HOME); //wait for home
break; break;
} }
} }
if(isClassicAvailable) if (isClassicAvailable)
{ {
int b = wpad.exp.classic.btns; int b = wpad->exp.classic.btns;
if(b & CLASSIC_CTRL_BUTTON_MINUS){ //Reset game if(b & CLASSIC_CTRL_BUTTON_MINUS){ //Reset game
emulator.emuReset(); emulator.emuReset();
break; break;
@ -608,7 +616,8 @@ int ingameMenu() {
reload(); reload();
} }
if(b & CLASSIC_CTRL_BUTTON_HOME) { //Resume play if(b & CLASSIC_CTRL_BUTTON_HOME) { //Resume play
do{WPAD_Read(0, &wpad);}while(wpad.exp.classic.btns & CLASSIC_CTRL_BUTTON_HOME); //wait for home button do{WPAD_ScanPads(); wpad = WPAD_Data(0); b = wpad->exp.classic.btns;}
while(b & CLASSIC_CTRL_BUTTON_HOME); //wait for home button
break; break;
} }
} }

View File

@ -1,220 +0,0 @@
/* zutil.h -- internal interface and configuration of the compression library
* Copyright (C) 1995-1998 Jean-loup Gailly.
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* WARNING: this file should *not* be used by applications. It is
part of the implementation of the compression library and is
subject to change. Applications should only use zlib.h.
*/
/* @(#) $Id: zutil.h,v 1.2 2004/01/17 23:07:32 kxu Exp $ */
#ifndef _Z_UTIL_H
#define _Z_UTIL_H
#include <zlib.h>
#ifdef STDC
# include <stddef.h>
# include <string.h>
# include <stdlib.h>
#endif
#ifdef NO_ERRNO_H
extern int errno;
#else
# include <errno.h>
#endif
#ifndef local
# define local static
#endif
/* compile with -Dlocal if your debugger can't find static symbols */
typedef unsigned char uch;
typedef uch FAR uchf;
typedef unsigned short ush;
typedef ush FAR ushf;
typedef unsigned long ulg;
extern const char *z_errmsg[10]; /* indexed by 2-zlib_error */
/* (size given to avoid silly warnings with Visual C++) */
#define ERR_MSG(err) z_errmsg[Z_NEED_DICT-(err)]
#define ERR_RETURN(strm,err) \
return (strm->msg = (char*)ERR_MSG(err), (err))
/* To be used only when the state is known to be valid */
/* common constants */
#ifndef DEF_WBITS
# define DEF_WBITS MAX_WBITS
#endif
/* default windowBits for decompression. MAX_WBITS is for compression only */
#if MAX_MEM_LEVEL >= 8
# define DEF_MEM_LEVEL 8
#else
# define DEF_MEM_LEVEL MAX_MEM_LEVEL
#endif
/* default memLevel */
#define STORED_BLOCK 0
#define STATIC_TREES 1
#define DYN_TREES 2
/* The three kinds of block type */
#define MIN_MATCH 3
#define MAX_MATCH 258
/* The minimum and maximum match lengths */
#define PRESET_DICT 0x20 /* preset dictionary flag in zlib header */
/* target dependencies */
#ifdef MSDOS
# define OS_CODE 0x00
# if defined(__TURBOC__) || defined(__BORLANDC__)
# if(__STDC__ == 1) && (defined(__LARGE__) || defined(__COMPACT__))
/* Allow compilation with ANSI keywords only enabled */
void _Cdecl farfree( void *block );
void *_Cdecl farmalloc( unsigned long nbytes );
# else
# include <alloc.h>
# endif
# else /* MSC or DJGPP */
# include <malloc.h>
# endif
#endif
#ifdef OS2
# define OS_CODE 0x06
#endif
#ifdef WIN32 /* Window 95 & Windows NT */
# define OS_CODE 0x0b
#endif
#if defined(VAXC) || defined(VMS)
# define OS_CODE 0x02
# define F_OPEN(name, mode) \
fopen((name), (mode), "mbc=60", "ctx=stm", "rfm=fix", "mrs=512")
#endif
#ifdef AMIGA
# define OS_CODE 0x01
#endif
#if defined(ATARI) || defined(atarist)
# define OS_CODE 0x05
#endif
#if defined(MACOS) || defined(TARGET_OS_MAC)
# define OS_CODE 0x07
# if defined(__MWERKS__) && __dest_os != __be_os && __dest_os != __win32_os
# include <unix.h> /* for fdopen */
# else
# ifndef fdopen
# define fdopen(fd,mode) NULL /* No fdopen() */
# endif
# endif
#endif
#ifdef __50SERIES /* Prime/PRIMOS */
# define OS_CODE 0x0F
#endif
#ifdef TOPS20
# define OS_CODE 0x0a
#endif
#if defined(_BEOS_) || defined(RISCOS)
# define fdopen(fd,mode) NULL /* No fdopen() */
#endif
#if (defined(_MSC_VER) && (_MSC_VER > 600))
# define fdopen(fd,type) _fdopen(fd,type)
#endif
/* Common defaults */
#ifndef OS_CODE
# define OS_CODE 0x03 /* assume Unix */
#endif
#ifndef F_OPEN
# define F_OPEN(name, mode) fopen((name), (mode))
#endif
/* functions */
#ifdef HAVE_STRERROR
extern char *strerror OF((int));
# define zstrerror(errnum) strerror(errnum)
#else
# define zstrerror(errnum) ""
#endif
#if defined(pyr)
# define NO_MEMCPY
#endif
#if defined(SMALL_MEDIUM) && !defined(_MSC_VER) && !defined(__SC__)
/* Use our own functions for small and medium model with MSC <= 5.0.
* You may have to use the same strategy for Borland C (untested).
* The __SC__ check is for Symantec.
*/
# define NO_MEMCPY
#endif
#if defined(STDC) && !defined(HAVE_MEMCPY) && !defined(NO_MEMCPY)
# define HAVE_MEMCPY
#endif
#ifdef HAVE_MEMCPY
# ifdef SMALL_MEDIUM /* MSDOS small or medium model */
# define zmemcpy _fmemcpy
# define zmemcmp _fmemcmp
# define zmemzero(dest, len) _fmemset(dest, 0, len)
# else
# define zmemcpy memcpy
# define zmemcmp memcmp
# define zmemzero(dest, len) memset(dest, 0, len)
# endif
#else
extern void zmemcpy OF((Bytef* dest, const Bytef* source, uInt len));
extern int zmemcmp OF((const Bytef* s1, const Bytef* s2, uInt len));
extern void zmemzero OF((Bytef* dest, uInt len));
#endif
/* Diagnostic functions */
#ifdef DEBUG
# include <stdio.h>
extern int z_verbose;
extern void z_error OF((char *m));
# define Assert(cond,msg) {if(!(cond)) z_error(msg);}
# define Trace(x) {if (z_verbose>=0) fprintf x ;}
# define Tracev(x) {if (z_verbose>0) fprintf x ;}
# define Tracevv(x) {if (z_verbose>1) fprintf x ;}
# define Tracec(c,x) {if (z_verbose>0 && (c)) fprintf x ;}
# define Tracecv(c,x) {if (z_verbose>1 && (c)) fprintf x ;}
#else
# define Assert(cond,msg)
# define Trace(x)
# define Tracev(x)
# define Tracevv(x)
# define Tracec(c,x)
# define Tracecv(c,x)
#endif
typedef uLong (ZEXPORT *check_func) OF((uLong check, const Bytef *buf,
uInt len));
voidpf zcalloc OF((voidpf opaque, unsigned items, unsigned size));
void zcfree OF((voidpf opaque, voidpf ptr));
#define ZALLOC(strm, items, size) \
(*((strm)->zalloc))((strm)->opaque, (items), (size))
#define ZFREE(strm, addr) (*((strm)->zfree))((strm)->opaque, (voidpf)(addr))
#define TRY_FREE(s, p) {if (p) ZFREE(s, p);}
#endif /* _Z_UTIL_H */