July 14, 2008 update by theinternetftw

This commit is contained in:
dborth 2008-09-14 20:51:11 +00:00
parent 64546f8550
commit 5a65f55992
4 changed files with 1368 additions and 1559 deletions

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@ -1,289 +1,304 @@
/**************************************************************************** /****************************************************************************
* VisualBoyAdvance 1.7.2 * VisualBoyAdvance 1.7.2
* *
* Nintendo GameCube Joypad Wrapper * Nintendo GameCube Joypad Wrapper
****************************************************************************/ ****************************************************************************/
#include <gccore.h>
#include <stdio.h> #include <gccore.h>
#include <stdio.h>
#define VBA_BUTTON_A 1
#define VBA_BUTTON_B 2 #define VBA_BUTTON_A 1
#define VBA_BUTTON_SELECT 4 #define VBA_BUTTON_B 2
#define VBA_BUTTON_START 8 #define VBA_BUTTON_SELECT 4
#define VBA_RIGHT 16 #define VBA_BUTTON_START 8
#define VBA_LEFT 32 #define VBA_RIGHT 16
#define VBA_UP 64 #define VBA_LEFT 32
#define VBA_DOWN 128 #define VBA_UP 64
#define VBA_BUTTON_R 256 #define VBA_DOWN 128
#define VBA_BUTTON_L 512 #define VBA_BUTTON_R 256
#define VBA_SPEED 1024 #define VBA_BUTTON_L 512
#define VBA_CAPTURE 2048 #define VBA_SPEED 1024
#define VBA_CAPTURE 2048
#ifdef WII_BUILD
#include <math.h> #ifdef WII_BUILD
#include <wiiuse/wpad.h> #include <math.h>
int isClassicAvailable = 0; #include <wiiuse/wpad.h>
int isWiimoteAvailable = 0; int isClassicAvailable = 0;
/* int isWiimoteAvailable = 0;
#ifndef PI /*
#define PI 3.14159f #ifndef PI
#endif #define PI 3.14159f
#endif
enum { STICK_X, STICK_Y };
static int getStickValue(joystick_t* j, int axis, int maxAbsValue){ enum { STICK_X, STICK_Y };
double angle = PI * j->ang/180.0f; static int getStickValue(joystick_t* j, int axis, int maxAbsValue){
double magnitude = (j->mag > 1.0f) ? 1.0f : double angle = PI * j->ang/180.0f;
(j->mag < -1.0f) ? -1.0f : j->mag; double magnitude = (j->mag > 1.0f) ? 1.0f :
double value; (j->mag < -1.0f) ? -1.0f : j->mag;
if(axis == STICK_X) double value;
value = magnitude * sin( angle ); if(axis == STICK_X)
else value = magnitude * sin( angle );
value = magnitude * cos( angle ); else
return (int)(value * maxAbsValue); value = magnitude * cos( angle );
}*/ return (int)(value * maxAbsValue);
}*/
#endif
int menuCalled = 0; #endif
u32 int menuCalled = 0;
NGCPad() u32
{ NGCPad()
u32 res = 0; {
short p; u32 res = 0;
signed char x, short p;
y; signed char x,
int padcal = 90; y;
float t; int padcal = 90;
float t;
#ifdef WII_BUILD #ifdef WII_BUILD
//wiimote //wiimote
if(isWiimoteAvailable) WPADData *wpad;
{ WPAD_ScanPads();
WPADData wpad; wpad = WPAD_Data(0);
WPAD_Read(0, &wpad); if (isWiimoteAvailable)
unsigned short b = wpad.btns_d; {
unsigned short b = wpad->btns_h;
if (b & WPAD_BUTTON_2)
res |= VBA_BUTTON_A; if (b & WPAD_BUTTON_2)
res |= VBA_BUTTON_A;
if (b & WPAD_BUTTON_1)
res |= VBA_BUTTON_B; if (b & WPAD_BUTTON_1)
res |= VBA_BUTTON_B;
if (b & WPAD_BUTTON_MINUS)
res |= VBA_BUTTON_SELECT; if (b & WPAD_BUTTON_MINUS)
res |= VBA_BUTTON_SELECT;
if (b & WPAD_BUTTON_PLUS)
res |= VBA_BUTTON_START; if (b & WPAD_BUTTON_PLUS)
res |= VBA_BUTTON_START;
if (b & WPAD_BUTTON_RIGHT)
res |= VBA_UP; if (b & WPAD_BUTTON_RIGHT)
res |= VBA_UP;
if (b & WPAD_BUTTON_LEFT)
res |= VBA_DOWN; if (b & WPAD_BUTTON_LEFT)
res |= VBA_DOWN;
if (b & WPAD_BUTTON_UP)
res |= VBA_LEFT; if (b & WPAD_BUTTON_UP)
res |= VBA_LEFT;
if (b & WPAD_BUTTON_DOWN)
res |= VBA_RIGHT; if (b & WPAD_BUTTON_DOWN)
res |= VBA_RIGHT;
if (b & WPAD_BUTTON_A)
res |= VBA_BUTTON_L; if (b & WPAD_BUTTON_A)
res |= VBA_BUTTON_L;
if (b & WPAD_BUTTON_B)
res |= VBA_BUTTON_R; if (b & WPAD_BUTTON_B)
res |= VBA_BUTTON_R;
if (b & WPAD_BUTTON_HOME)
menuCalled = 1; if (b & WPAD_BUTTON_HOME)
} menuCalled = 1;
//classic controller }
if(isClassicAvailable) //classic controller
{ if (isClassicAvailable)
WPADData wpad; {
WPAD_Read(0, &wpad); float mag,ang;
int b = wpad.exp.classic.btns; int b = wpad->exp.classic.btns;
int x_s = 0; //getStickValue(&wpad.exp.classic.ljs, STICK_X, 127); /* Stolen Shamelessly out of Falco's unofficial SNES9x update */
int y_s = 0; //getStickValue(&wpad.exp.classic.ljs, STICK_Y, 127); ang = wpad->exp.classic.ljs.ang;
if (b & CLASSIC_CTRL_BUTTON_A) mag = wpad->exp.classic.ljs.mag;
res |= VBA_BUTTON_A;
if (mag > 0.4) {
if (b & CLASSIC_CTRL_BUTTON_B) if (ang > 292.5 | ang <= 67.5)
res |= VBA_BUTTON_B; res |= VBA_UP;
if (ang > 22.5 & ang <= 157.5)
if (b & CLASSIC_CTRL_BUTTON_MINUS) res |= VBA_RIGHT;
res |= VBA_BUTTON_SELECT; if (ang > 113.5 & ang <= 247.5)
res |= VBA_DOWN;
if (b & CLASSIC_CTRL_BUTTON_PLUS) if (ang > 203.5 & ang <= 337.5)
res |= VBA_BUTTON_START; res |= VBA_LEFT;
}
if ((b & CLASSIC_CTRL_BUTTON_UP) || (y_s > 0))
res |= VBA_UP; int x_s = 0; //getStickValue(&wpad.exp.classic.ljs, STICK_X, 127);
int y_s = 0; //getStickValue(&wpad.exp.classic.ljs, STICK_Y, 127);
if ((b & CLASSIC_CTRL_BUTTON_DOWN) || (y_s < 0)) if (b & CLASSIC_CTRL_BUTTON_A)
res |= VBA_DOWN; res |= VBA_BUTTON_A;
if ((b & CLASSIC_CTRL_BUTTON_LEFT) || (x_s < 0)) if (b & CLASSIC_CTRL_BUTTON_B)
res |= VBA_LEFT; res |= VBA_BUTTON_B;
if ((b & CLASSIC_CTRL_BUTTON_RIGHT) || (x_s > 0)) if (b & CLASSIC_CTRL_BUTTON_MINUS)
res |= VBA_RIGHT; res |= VBA_BUTTON_SELECT;
if (b & CLASSIC_CTRL_BUTTON_FULL_L) if (b & CLASSIC_CTRL_BUTTON_PLUS)
res |= VBA_BUTTON_L; res |= VBA_BUTTON_START;
if (b & CLASSIC_CTRL_BUTTON_FULL_R) if ((b & CLASSIC_CTRL_BUTTON_UP) || (y_s > 0))
res |= VBA_BUTTON_R; res |= VBA_UP;
if (b & CLASSIC_CTRL_BUTTON_HOME) if ((b & CLASSIC_CTRL_BUTTON_DOWN) || (y_s < 0))
menuCalled = 1; res |= VBA_DOWN;
} if ((b & CLASSIC_CTRL_BUTTON_LEFT) || (x_s < 0))
//user needs a GC remote res |= VBA_LEFT;
else if((!(isWiimoteAvailable)) && (!(isClassicAvailable)))
{ if ((b & CLASSIC_CTRL_BUTTON_RIGHT) || (x_s > 0))
p = PAD_ButtonsHeld(0); res |= VBA_RIGHT;
x = PAD_StickX(0);
y = PAD_StickY(0); if (b & CLASSIC_CTRL_BUTTON_FULL_L)
if (x * x + y * y > padcal * padcal) res |= VBA_BUTTON_L;
{
if (x > 0 && y == 0) if (b & CLASSIC_CTRL_BUTTON_FULL_R)
res |= VBA_RIGHT; res |= VBA_BUTTON_R;
if (x < 0 && y == 0)
res |= VBA_LEFT; if (b & CLASSIC_CTRL_BUTTON_HOME)
if (x == 0 && y > 0) menuCalled = 1;
res |= VBA_UP;
if (x == 0 && y < 0) }
res |= VBA_DOWN; //user needs a GC remote
else
/*** Recalc left / right ***/ {
t = (float) y / x; p = PAD_ButtonsHeld(0);
if (t >= -2.41421356237 && t < 2.41421356237) x = PAD_StickX(0);
{ y = PAD_StickY(0);
if (x >= 0) if (x * x + y * y > padcal * padcal)
res |= VBA_RIGHT; {
else if (x > 0 && y == 0)
res |= VBA_LEFT; res |= VBA_RIGHT;
} if (x < 0 && y == 0)
res |= VBA_LEFT;
/*** Recalc up / down ***/ if (x == 0 && y > 0)
t = (float) x / y; res |= VBA_UP;
if (t >= -2.41421356237 && t < 2.41421356237) if (x == 0 && y < 0)
{ res |= VBA_DOWN;
if (y >= 0)
res |= VBA_UP; /*** Recalc left / right ***/
else t = (float) y / x;
res |= VBA_DOWN; if (t >= -2.41421356237 && t < 2.41421356237)
} {
} if (x >= 0)
if (p & PAD_BUTTON_A) res |= VBA_RIGHT;
res |= VBA_BUTTON_A; else
res |= VBA_LEFT;
if (p & PAD_BUTTON_B) }
res |= VBA_BUTTON_B;
/*** Recalc up / down ***/
if (p & PAD_TRIGGER_Z) t = (float) x / y;
res |= VBA_BUTTON_SELECT; if (t >= -2.41421356237 && t < 2.41421356237)
{
if (p & PAD_BUTTON_START) if (y >= 0)
res |= VBA_BUTTON_START; res |= VBA_UP;
else
if (p & PAD_BUTTON_UP) res |= VBA_DOWN;
res |= VBA_UP; }
}
if (p & PAD_BUTTON_DOWN) if (p & PAD_BUTTON_A)
res |= VBA_DOWN; res |= VBA_BUTTON_A;
if (p & PAD_BUTTON_LEFT) if (p & PAD_BUTTON_B)
res |= VBA_LEFT; res |= VBA_BUTTON_B;
if (p & PAD_BUTTON_RIGHT) if (p & PAD_TRIGGER_Z)
res |= VBA_RIGHT; res |= VBA_BUTTON_SELECT;
if (p & PAD_TRIGGER_L) if (p & PAD_BUTTON_START)
res |= VBA_BUTTON_L; res |= VBA_BUTTON_START;
if (p & PAD_TRIGGER_R) if (p & PAD_BUTTON_UP)
res |= VBA_BUTTON_R; res |= VBA_UP;
if((p & PAD_BUTTON_X) && (p & PAD_BUTTON_Y)) if (p & PAD_BUTTON_DOWN)
menuCalled = 1; res |= VBA_DOWN;
}
#endif if (p & PAD_BUTTON_LEFT)
res |= VBA_LEFT;
#ifdef GC_BUILD
p = PAD_ButtonsHeld(0); if (p & PAD_BUTTON_RIGHT)
x = PAD_StickX(0); res |= VBA_RIGHT;
y = PAD_StickY(0);
if (x * x + y * y > padcal * padcal) if (p & PAD_TRIGGER_L)
{ res |= VBA_BUTTON_L;
if (x > 0 && y == 0)
res |= VBA_RIGHT; if (p & PAD_TRIGGER_R)
if (x < 0 && y == 0) res |= VBA_BUTTON_R;
res |= VBA_LEFT;
if (x == 0 && y > 0) if((p & PAD_BUTTON_X) && (p & PAD_BUTTON_Y))
res |= VBA_UP; menuCalled = 1;
if (x == 0 && y < 0) }
res |= VBA_DOWN; #endif
/*** Recalc left / right ***/ #ifdef GC_BUILD
t = (float) y / x; p = PAD_ButtonsHeld(0);
if (t >= -2.41421356237 && t < 2.41421356237) x = PAD_StickX(0);
{ y = PAD_StickY(0);
if (x >= 0) if (x * x + y * y > padcal * padcal)
res |= VBA_RIGHT; {
else if (x > 0 && y == 0)
res |= VBA_LEFT; res |= VBA_RIGHT;
} if (x < 0 && y == 0)
res |= VBA_LEFT;
/*** Recalc up / down ***/ if (x == 0 && y > 0)
t = (float) x / y; res |= VBA_UP;
if (t >= -2.41421356237 && t < 2.41421356237) if (x == 0 && y < 0)
{ res |= VBA_DOWN;
if (y >= 0)
res |= VBA_UP; /*** Recalc left / right ***/
else t = (float) y / x;
res |= VBA_DOWN; if (t >= -2.41421356237 && t < 2.41421356237)
} {
} if (x >= 0)
if (p & PAD_BUTTON_A) res |= VBA_RIGHT;
res |= VBA_BUTTON_A; else
res |= VBA_LEFT;
if (p & PAD_BUTTON_B) }
res |= VBA_BUTTON_B;
/*** Recalc up / down ***/
if (p & PAD_TRIGGER_Z) t = (float) x / y;
res |= VBA_BUTTON_SELECT; if (t >= -2.41421356237 && t < 2.41421356237)
{
if (p & PAD_BUTTON_START) if (y >= 0)
res |= VBA_BUTTON_START; res |= VBA_UP;
else
if ((p & PAD_BUTTON_UP)) res |= VBA_DOWN;
res |= VBA_UP; }
}
if ((p & PAD_BUTTON_DOWN)) if (p & PAD_BUTTON_A)
res |= VBA_DOWN; res |= VBA_BUTTON_A;
if ((p & PAD_BUTTON_LEFT)) if (p & PAD_BUTTON_B)
res |= VBA_LEFT; res |= VBA_BUTTON_B;
if ((p & PAD_BUTTON_RIGHT)) if (p & PAD_TRIGGER_Z)
res |= VBA_RIGHT; res |= VBA_BUTTON_SELECT;
if (p & PAD_TRIGGER_L) if (p & PAD_BUTTON_START)
res |= VBA_BUTTON_L; res |= VBA_BUTTON_START;
if (p & PAD_TRIGGER_R) if ((p & PAD_BUTTON_UP))
res |= VBA_BUTTON_R; res |= VBA_UP;
if((p & PAD_BUTTON_X) && (p & PAD_BUTTON_Y)) if ((p & PAD_BUTTON_DOWN))
menuCalled = 1; res |= VBA_DOWN;
#endif
if ((p & PAD_BUTTON_LEFT))
if ((res & 48) == 48) res |= VBA_LEFT;
res &= ~16;
if ((res & 192) == 192) if ((p & PAD_BUTTON_RIGHT))
res &= ~128; res |= VBA_RIGHT;
return res; if (p & PAD_TRIGGER_L)
} res |= VBA_BUTTON_L;
if (p & PAD_TRIGGER_R)
res |= VBA_BUTTON_R;
if((p & PAD_BUTTON_X) && (p & PAD_BUTTON_Y))
menuCalled = 1;
#endif
if ((res & 48) == 48)
res &= ~16;
if ((res & 192) == 192)
res &= ~128;
return res;
}

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@ -1,260 +1,265 @@
/**************************************************************************** /****************************************************************************
* File Selection Menu * File Selection Menu
* *
****************************************************************************/ ****************************************************************************/
#include <stdio.h> #include <stdio.h>
#include <stdlib.h> #include <stdlib.h>
#include <string.h> #include <string.h>
#include <gccore.h> #include <gccore.h>
#include "sdfileio.h" #include "sdfileio.h"
extern GXRModeObj *vmode; /*** Graphics Mode Object ***/ extern GXRModeObj *vmode; /*** Graphics Mode Object ***/
extern u32 *xfb[2]; /*** Framebuffers ***/ extern u32 *xfb[2]; /*** Framebuffers ***/
extern int whichfb; /*** Frame buffer toggle ***/ extern int whichfb; /*** Frame buffer toggle ***/
/** Bits from SD lib **/ /** Bits from SD lib **/
#define PAGE_SIZE 14 #define PAGE_SIZE 14
/*** Use OGC built in font ***/ /*** Use OGC built in font ***/
extern u8 console_font_8x16[]; extern u8 console_font_8x16[];
static u32 forecolour = COLOR_WHITE; static u32 forecolour = COLOR_WHITE;
static u32 backcolour = COLOR_BLACK; static u32 backcolour = COLOR_BLACK;
/**************************************************************************** /****************************************************************************
* MENU_DrawChar * MENU_DrawChar
****************************************************************************/ ****************************************************************************/
void MENU_DrawChar( int x, int y, char c, int style ) void MENU_DrawChar( int x, int y, char c, int style )
{ {
u8 bits; u8 bits;
int offset; int offset;
int h,w; int h,w;
u32 colour[2]; u32 colour[2];
u32 scroffs; u32 scroffs;
offset = c << 4; offset = c << 4;
scroffs = ( y * 320 ) + ( x >> 1 ); scroffs = ( y * 320 ) + ( x >> 1 );
for( h = 0; h < 16; h++ ) for( h = 0; h < 16; h++ )
{ {
bits = console_font_8x16[ offset++ ]; bits = console_font_8x16[ offset++ ];
if ( style ) if ( style )
{ {
for( w = 0; w < 8; w++ ) for( w = 0; w < 8; w++ )
{ {
xfb[whichfb][scroffs + w] = ( bits & 0x80 ) ? forecolour : backcolour; xfb[whichfb][scroffs + w] = ( bits & 0x80 ) ? forecolour : backcolour;
bits <<= 1; bits <<= 1;
} }
} }
else else
{ {
for( w = 0; w < 4; w++ ) for( w = 0; w < 4; w++ )
{ {
colour[0] = ( bits & 0x80 ) ? forecolour : backcolour; colour[0] = ( bits & 0x80 ) ? forecolour : backcolour;
colour[1] = ( bits & 0x40 ) ? forecolour : backcolour; colour[1] = ( bits & 0x40 ) ? forecolour : backcolour;
xfb[whichfb][scroffs + w] = ( colour[0] & 0xFFFF00FF ) | ( colour[1] & 0x0000FF00 ); xfb[whichfb][scroffs + w] = ( colour[0] & 0xFFFF00FF ) | ( colour[1] & 0x0000FF00 );
bits <<= 2; bits <<= 2;
} }
} }
scroffs += 320; scroffs += 320;
} }
} }
/**************************************************************************** /****************************************************************************
* MENU_DrawString * MENU_DrawString
****************************************************************************/ ****************************************************************************/
void MENU_DrawString( int x, int y, char *msg, int style ) void MENU_DrawString( int x, int y, char *msg, int style )
{ {
int i,len; int i,len;
/* Centred ? */ /* Centred ? */
if ( x == -1 ) if ( x == -1 )
{ {
if ( style ) if ( style )
x = strlen(msg) << 4; x = strlen(msg) << 4;
else else
x = strlen(msg) << 3; x = strlen(msg) << 3;
x = ( 640 - x ) >> 1; x = ( 640 - x ) >> 1;
} }
if((int)strlen(msg) < 36) if((int)strlen(msg) < 36)
len = (int)strlen(msg); len = (int)strlen(msg);
else else
len = 36; len = 36;
for ( i = 0; i < len; i++ ) for ( i = 0; i < len; i++ )
{ {
MENU_DrawChar(x,y,msg[i],style); MENU_DrawChar(x,y,msg[i],style);
x += ( style ? 16 : 8 ); x += ( style ? 16 : 8 );
} }
} }
/**************************************************************************** /****************************************************************************
* MENU_Draw * MENU_Draw
****************************************************************************/ ****************************************************************************/
int MENU_Draw( int max, int current, int offset ) int MENU_Draw( int max, int current, int offset )
{ {
int i; int i;
int ypos = 30; int ypos = 30;
int xpos = 30; int xpos = 30;
for ( i = offset; i < max && ( ( i - offset ) < PAGE_SIZE ); i++ ) for ( i = offset; i < max && ( ( i - offset ) < PAGE_SIZE ); i++ )
{ {
if ( i == current ) if ( i == current )
{ {
forecolour = COLOR_BLACK; forecolour = COLOR_BLACK;
backcolour = COLOR_WHITE; backcolour = COLOR_WHITE;
} }
else else
{ {
forecolour = COLOR_WHITE; forecolour = COLOR_WHITE;
backcolour = COLOR_BLACK; backcolour = COLOR_BLACK;
} }
MENU_DrawString( xpos, ypos, direntries[i], 1); MENU_DrawString( xpos, ypos, direntries[i], 1);
ypos += 16; ypos += 16;
} }
} }
#ifdef WII_BUILD #ifdef WII_BUILD
#include <math.h> #include <math.h>
#include <wiiuse/wpad.h> #include <wiiuse/wpad.h>
extern int isClassicAvailable; extern int isClassicAvailable;
extern int isWiimoteAvailable; extern int isWiimoteAvailable;
extern void setup_controllers(); extern void setup_controllers();
#endif #endif
/**************************************************************************** /****************************************************************************
* MENU_GetLoadFile * MENU_GetLoadFile
* *
* Returns the filename of the selected file * Returns the filename of the selected file
***************************************************************************/ ***************************************************************************/
char *MENU_GetLoadFile( char *whichdir ) char *MENU_GetLoadFile( char *whichdir )
{ {
int count; int count;
char *p = NULL; char *p = NULL;
int quit = 0; int quit = 0;
int redraw = 1; int redraw = 1;
int current = 0; int current = 0;
int offset = 0; int offset = 0;
u16 buttons; u16 buttons;
int do_DOWN = 0; int do_DOWN = 0;
int do_UP = 0; int do_UP = 0;
int do_A = 0; int do_A = 0;
count = gen_getdir( whichdir ); count = gen_getdir( whichdir );
if ( count == 0 ) if ( count == 0 )
{ {
printf("No ROM files in %s\n", whichdir); printf("No ROM files in %s\n", whichdir);
while(1); while(1);
} }
#ifdef WII_BUILD
if ( count == 1 ) setup_controllers();
return (char*)direntries[0]; #endif
if ( count == 1 )
return (char*)direntries[0];
/* Do menu */
while ( !quit ) /* Do menu */
{ while ( !quit )
if ( redraw ) {
{ if ( redraw )
whichfb ^= 1; {
VIDEO_ClearFrameBuffer(vmode, xfb[whichfb], COLOR_BLACK); whichfb ^= 1;
MENU_Draw( count, current, offset ); VIDEO_ClearFrameBuffer(vmode, xfb[whichfb], COLOR_BLACK);
VIDEO_SetNextFramebuffer(xfb[whichfb]); MENU_Draw( count, current, offset );
VIDEO_Flush(); VIDEO_SetNextFramebuffer(xfb[whichfb]);
VIDEO_WaitVSync(); VIDEO_Flush();
redraw = 0; VIDEO_WaitVSync();
} redraw = 0;
#ifdef WII_BUILD }
setup_controllers(); #ifdef WII_BUILD
WPADData wpad; WPAD_ScanPads();
WPAD_Read(0, &wpad); WPADData *wpad;
if(isClassicAvailable) wpad = WPAD_Data(0);
{ int b = wpad->exp.classic.btns;
int b = wpad.exp.classic.btns; unsigned short b1 = wpad->btns_d;
if (b & CLASSIC_CTRL_BUTTON_DOWN){ if (isClassicAvailable){
do_DOWN = 1; if (b & CLASSIC_CTRL_BUTTON_DOWN){
do{WPAD_Read(0, &wpad); b = wpad.exp.classic.btns;}while(b & CLASSIC_CTRL_BUTTON_DOWN); do_DOWN = 1;
} do{WPAD_ScanPads(); wpad = WPAD_Data(0);}
else if (b & CLASSIC_CTRL_BUTTON_UP){ while (WPAD_ButtonsHeld(0));
do_UP = 1; }
do{WPAD_Read(0, &wpad); b = wpad.exp.classic.btns;}while(b & CLASSIC_CTRL_BUTTON_UP); else if (b & CLASSIC_CTRL_BUTTON_UP){
} do_UP = 1;
else if (b & CLASSIC_CTRL_BUTTON_A){ do{WPAD_ScanPads(); wpad = WPAD_Data(0);}
do_A = 1; while (WPAD_ButtonsHeld(0));
do{WPAD_Read(0, &wpad); b = wpad.exp.classic.btns;}while(b & CLASSIC_CTRL_BUTTON_A); }
} else if (b & CLASSIC_CTRL_BUTTON_A){
} do_A = 1;
if(isWiimoteAvailable) do{WPAD_ScanPads(); wpad = WPAD_Data(0);}
{ while (WPAD_ButtonsHeld(0));
unsigned short b = wpad.btns_d; }
if(b & WPAD_BUTTON_LEFT){ }
do_DOWN = 1; if (isWiimoteAvailable){
do{WPAD_Read(0, &wpad); b = wpad.btns_d;}while(b & WPAD_BUTTON_LEFT); if (b1 & WPAD_BUTTON_LEFT){
} do_DOWN = 1;
else if (b & WPAD_BUTTON_RIGHT){ do{WPAD_ScanPads(); wpad = WPAD_Data(0);}
do_UP = 1; while (WPAD_ButtonsHeld(0));
do{WPAD_Read(0, &wpad); b = wpad.btns_d;}while(b & WPAD_BUTTON_RIGHT); }
} else if (b1 & WPAD_BUTTON_RIGHT){
else if (b & WPAD_BUTTON_2){ do_UP = 1;
do_A = 1; do{WPAD_ScanPads(); wpad = WPAD_Data(0);}
do{WPAD_Read(0, &wpad); b = wpad.btns_d;}while(b & WPAD_BUTTON_2); while (WPAD_ButtonsHeld(0));
} }
} else if (b1 & WPAD_BUTTON_2){
#endif do_A = 1;
buttons = PAD_ButtonsDown(0); do{WPAD_ScanPads(); wpad = WPAD_Data(0);}
if(buttons & PAD_BUTTON_DOWN) while (WPAD_ButtonsHeld(0));
do_DOWN = 1; }
else if(buttons & PAD_BUTTON_UP) }
do_UP = 1; #endif
else if(buttons & PAD_BUTTON_A) buttons = PAD_ButtonsDown(0);
do_A = 1; if(buttons & PAD_BUTTON_DOWN)
if (do_DOWN) do_DOWN = 1;
{ else if(buttons & PAD_BUTTON_UP)
do_DOWN=0; do_UP = 1;
current++; else if(buttons & PAD_BUTTON_A)
if ( current == count ) do_A = 1;
current = 0; if (do_DOWN)
{
if ( ( current % PAGE_SIZE ) == 0 ) do_DOWN=0;
offset = current; current++;
if ( current == count )
redraw = 1; current = 0;
}
else if ( ( current % PAGE_SIZE ) == 0 )
{ offset = current;
if ( do_UP )
{ redraw = 1;
do_UP=0; }
current--; else
if ( current < 0 ) current = count - 1; {
offset = ( current / PAGE_SIZE ) * PAGE_SIZE; if ( do_UP )
redraw = 1; {
} do_UP=0;
else current--;
{ if ( current < 0 ) current = count - 1;
if ( do_A ) offset = ( current / PAGE_SIZE ) * PAGE_SIZE;
{ redraw = 1;
do_A=0; }
quit = 1; else
p = (char*)direntries[current]; {
} if ( do_A )
} {
} do_A=0;
} quit = 1;
p = (char*)direntries[current];
whichfb ^= 1; }
VIDEO_ClearFrameBuffer(vmode, xfb[whichfb], COLOR_BLACK); }
forecolour = COLOR_WHITE; }
backcolour = COLOR_BLACK; }
MENU_DrawString(-1, 240, "Loading ... Wait", 1);
VIDEO_SetNextFramebuffer(xfb[whichfb]); whichfb ^= 1;
VIDEO_Flush(); VIDEO_ClearFrameBuffer(vmode, xfb[whichfb], COLOR_BLACK);
VIDEO_WaitVSync(); forecolour = COLOR_WHITE;
return p; backcolour = COLOR_BLACK;
} MENU_DrawString(-1, 240, "Loading ... Wait", 1);
VIDEO_SetNextFramebuffer(xfb[whichfb]);
VIDEO_Flush();
VIDEO_WaitVSync();
return p;
}

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/* zutil.h -- internal interface and configuration of the compression library
* Copyright (C) 1995-1998 Jean-loup Gailly.
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* WARNING: this file should *not* be used by applications. It is
part of the implementation of the compression library and is
subject to change. Applications should only use zlib.h.
*/
/* @(#) $Id: zutil.h,v 1.2 2004/01/17 23:07:32 kxu Exp $ */
#ifndef _Z_UTIL_H
#define _Z_UTIL_H
#include <zlib.h>
#ifdef STDC
# include <stddef.h>
# include <string.h>
# include <stdlib.h>
#endif
#ifdef NO_ERRNO_H
extern int errno;
#else
# include <errno.h>
#endif
#ifndef local
# define local static
#endif
/* compile with -Dlocal if your debugger can't find static symbols */
typedef unsigned char uch;
typedef uch FAR uchf;
typedef unsigned short ush;
typedef ush FAR ushf;
typedef unsigned long ulg;
extern const char *z_errmsg[10]; /* indexed by 2-zlib_error */
/* (size given to avoid silly warnings with Visual C++) */
#define ERR_MSG(err) z_errmsg[Z_NEED_DICT-(err)]
#define ERR_RETURN(strm,err) \
return (strm->msg = (char*)ERR_MSG(err), (err))
/* To be used only when the state is known to be valid */
/* common constants */
#ifndef DEF_WBITS
# define DEF_WBITS MAX_WBITS
#endif
/* default windowBits for decompression. MAX_WBITS is for compression only */
#if MAX_MEM_LEVEL >= 8
# define DEF_MEM_LEVEL 8
#else
# define DEF_MEM_LEVEL MAX_MEM_LEVEL
#endif
/* default memLevel */
#define STORED_BLOCK 0
#define STATIC_TREES 1
#define DYN_TREES 2
/* The three kinds of block type */
#define MIN_MATCH 3
#define MAX_MATCH 258
/* The minimum and maximum match lengths */
#define PRESET_DICT 0x20 /* preset dictionary flag in zlib header */
/* target dependencies */
#ifdef MSDOS
# define OS_CODE 0x00
# if defined(__TURBOC__) || defined(__BORLANDC__)
# if(__STDC__ == 1) && (defined(__LARGE__) || defined(__COMPACT__))
/* Allow compilation with ANSI keywords only enabled */
void _Cdecl farfree( void *block );
void *_Cdecl farmalloc( unsigned long nbytes );
# else
# include <alloc.h>
# endif
# else /* MSC or DJGPP */
# include <malloc.h>
# endif
#endif
#ifdef OS2
# define OS_CODE 0x06
#endif
#ifdef WIN32 /* Window 95 & Windows NT */
# define OS_CODE 0x0b
#endif
#if defined(VAXC) || defined(VMS)
# define OS_CODE 0x02
# define F_OPEN(name, mode) \
fopen((name), (mode), "mbc=60", "ctx=stm", "rfm=fix", "mrs=512")
#endif
#ifdef AMIGA
# define OS_CODE 0x01
#endif
#if defined(ATARI) || defined(atarist)
# define OS_CODE 0x05
#endif
#if defined(MACOS) || defined(TARGET_OS_MAC)
# define OS_CODE 0x07
# if defined(__MWERKS__) && __dest_os != __be_os && __dest_os != __win32_os
# include <unix.h> /* for fdopen */
# else
# ifndef fdopen
# define fdopen(fd,mode) NULL /* No fdopen() */
# endif
# endif
#endif
#ifdef __50SERIES /* Prime/PRIMOS */
# define OS_CODE 0x0F
#endif
#ifdef TOPS20
# define OS_CODE 0x0a
#endif
#if defined(_BEOS_) || defined(RISCOS)
# define fdopen(fd,mode) NULL /* No fdopen() */
#endif
#if (defined(_MSC_VER) && (_MSC_VER > 600))
# define fdopen(fd,type) _fdopen(fd,type)
#endif
/* Common defaults */
#ifndef OS_CODE
# define OS_CODE 0x03 /* assume Unix */
#endif
#ifndef F_OPEN
# define F_OPEN(name, mode) fopen((name), (mode))
#endif
/* functions */
#ifdef HAVE_STRERROR
extern char *strerror OF((int));
# define zstrerror(errnum) strerror(errnum)
#else
# define zstrerror(errnum) ""
#endif
#if defined(pyr)
# define NO_MEMCPY
#endif
#if defined(SMALL_MEDIUM) && !defined(_MSC_VER) && !defined(__SC__)
/* Use our own functions for small and medium model with MSC <= 5.0.
* You may have to use the same strategy for Borland C (untested).
* The __SC__ check is for Symantec.
*/
# define NO_MEMCPY
#endif
#if defined(STDC) && !defined(HAVE_MEMCPY) && !defined(NO_MEMCPY)
# define HAVE_MEMCPY
#endif
#ifdef HAVE_MEMCPY
# ifdef SMALL_MEDIUM /* MSDOS small or medium model */
# define zmemcpy _fmemcpy
# define zmemcmp _fmemcmp
# define zmemzero(dest, len) _fmemset(dest, 0, len)
# else
# define zmemcpy memcpy
# define zmemcmp memcmp
# define zmemzero(dest, len) memset(dest, 0, len)
# endif
#else
extern void zmemcpy OF((Bytef* dest, const Bytef* source, uInt len));
extern int zmemcmp OF((const Bytef* s1, const Bytef* s2, uInt len));
extern void zmemzero OF((Bytef* dest, uInt len));
#endif
/* Diagnostic functions */
#ifdef DEBUG
# include <stdio.h>
extern int z_verbose;
extern void z_error OF((char *m));
# define Assert(cond,msg) {if(!(cond)) z_error(msg);}
# define Trace(x) {if (z_verbose>=0) fprintf x ;}
# define Tracev(x) {if (z_verbose>0) fprintf x ;}
# define Tracevv(x) {if (z_verbose>1) fprintf x ;}
# define Tracec(c,x) {if (z_verbose>0 && (c)) fprintf x ;}
# define Tracecv(c,x) {if (z_verbose>1 && (c)) fprintf x ;}
#else
# define Assert(cond,msg)
# define Trace(x)
# define Tracev(x)
# define Tracevv(x)
# define Tracec(c,x)
# define Tracecv(c,x)
#endif
typedef uLong (ZEXPORT *check_func) OF((uLong check, const Bytef *buf,
uInt len));
voidpf zcalloc OF((voidpf opaque, unsigned items, unsigned size));
void zcfree OF((voidpf opaque, voidpf ptr));
#define ZALLOC(strm, items, size) \
(*((strm)->zalloc))((strm)->opaque, (items), (size))
#define ZFREE(strm, addr) (*((strm)->zfree))((strm)->opaque, (voidpf)(addr))
#define TRY_FREE(s, p) {if (p) ZFREE(s, p);}
#endif /* _Z_UTIL_H */