mirror of
https://github.com/dborth/vbagx.git
synced 2024-11-22 18:49:18 +01:00
July 14, 2008 update by theinternetftw
This commit is contained in:
parent
64546f8550
commit
5a65f55992
@ -3,6 +3,7 @@
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*
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* Nintendo GameCube Joypad Wrapper
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****************************************************************************/
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#include <gccore.h>
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#include <stdio.h>
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@ -55,14 +56,14 @@ NGCPad()
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int padcal = 90;
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float t;
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#ifdef WII_BUILD
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//wiimote
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if(isWiimoteAvailable)
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WPADData *wpad;
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WPAD_ScanPads();
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wpad = WPAD_Data(0);
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if (isWiimoteAvailable)
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{
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WPADData wpad;
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WPAD_Read(0, &wpad);
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unsigned short b = wpad.btns_d;
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unsigned short b = wpad->btns_h;
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if (b & WPAD_BUTTON_2)
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res |= VBA_BUTTON_A;
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@ -98,11 +99,25 @@ NGCPad()
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menuCalled = 1;
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}
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//classic controller
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if(isClassicAvailable)
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if (isClassicAvailable)
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{
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WPADData wpad;
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WPAD_Read(0, &wpad);
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int b = wpad.exp.classic.btns;
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float mag,ang;
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int b = wpad->exp.classic.btns;
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/* Stolen Shamelessly out of Falco's unofficial SNES9x update */
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ang = wpad->exp.classic.ljs.ang;
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mag = wpad->exp.classic.ljs.mag;
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if (mag > 0.4) {
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if (ang > 292.5 | ang <= 67.5)
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res |= VBA_UP;
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if (ang > 22.5 & ang <= 157.5)
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res |= VBA_RIGHT;
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if (ang > 113.5 & ang <= 247.5)
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res |= VBA_DOWN;
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if (ang > 203.5 & ang <= 337.5)
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res |= VBA_LEFT;
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}
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int x_s = 0; //getStickValue(&wpad.exp.classic.ljs, STICK_X, 127);
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int y_s = 0; //getStickValue(&wpad.exp.classic.ljs, STICK_Y, 127);
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if (b & CLASSIC_CTRL_BUTTON_A)
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@ -140,7 +155,7 @@ NGCPad()
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}
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//user needs a GC remote
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else if((!(isWiimoteAvailable)) && (!(isClassicAvailable)))
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else
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{
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p = PAD_ButtonsHeld(0);
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x = PAD_StickX(0);
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@ -151,11 +151,12 @@ char *MENU_GetLoadFile( char *whichdir )
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printf("No ROM files in %s\n", whichdir);
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while(1);
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}
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#ifdef WII_BUILD
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setup_controllers();
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#endif
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if ( count == 1 )
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return (char*)direntries[0];
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/* Do menu */
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while ( !quit )
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{
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@ -170,39 +171,43 @@ char *MENU_GetLoadFile( char *whichdir )
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redraw = 0;
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}
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#ifdef WII_BUILD
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setup_controllers();
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WPADData wpad;
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WPAD_Read(0, &wpad);
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if(isClassicAvailable)
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{
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int b = wpad.exp.classic.btns;
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WPAD_ScanPads();
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WPADData *wpad;
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wpad = WPAD_Data(0);
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int b = wpad->exp.classic.btns;
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unsigned short b1 = wpad->btns_d;
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if (isClassicAvailable){
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if (b & CLASSIC_CTRL_BUTTON_DOWN){
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do_DOWN = 1;
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do{WPAD_Read(0, &wpad); b = wpad.exp.classic.btns;}while(b & CLASSIC_CTRL_BUTTON_DOWN);
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do{WPAD_ScanPads(); wpad = WPAD_Data(0);}
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while (WPAD_ButtonsHeld(0));
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}
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else if (b & CLASSIC_CTRL_BUTTON_UP){
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do_UP = 1;
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do{WPAD_Read(0, &wpad); b = wpad.exp.classic.btns;}while(b & CLASSIC_CTRL_BUTTON_UP);
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do{WPAD_ScanPads(); wpad = WPAD_Data(0);}
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while (WPAD_ButtonsHeld(0));
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}
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else if (b & CLASSIC_CTRL_BUTTON_A){
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do_A = 1;
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do{WPAD_Read(0, &wpad); b = wpad.exp.classic.btns;}while(b & CLASSIC_CTRL_BUTTON_A);
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do{WPAD_ScanPads(); wpad = WPAD_Data(0);}
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while (WPAD_ButtonsHeld(0));
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}
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}
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if(isWiimoteAvailable)
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{
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unsigned short b = wpad.btns_d;
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if(b & WPAD_BUTTON_LEFT){
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if (isWiimoteAvailable){
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if (b1 & WPAD_BUTTON_LEFT){
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do_DOWN = 1;
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do{WPAD_Read(0, &wpad); b = wpad.btns_d;}while(b & WPAD_BUTTON_LEFT);
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do{WPAD_ScanPads(); wpad = WPAD_Data(0);}
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while (WPAD_ButtonsHeld(0));
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}
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else if (b & WPAD_BUTTON_RIGHT){
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else if (b1 & WPAD_BUTTON_RIGHT){
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do_UP = 1;
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do{WPAD_Read(0, &wpad); b = wpad.btns_d;}while(b & WPAD_BUTTON_RIGHT);
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do{WPAD_ScanPads(); wpad = WPAD_Data(0);}
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while (WPAD_ButtonsHeld(0));
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}
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else if (b & WPAD_BUTTON_2){
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else if (b1 & WPAD_BUTTON_2){
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do_A = 1;
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do{WPAD_Read(0, &wpad); b = wpad.btns_d;}while(b & WPAD_BUTTON_2);
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do{WPAD_ScanPads(); wpad = WPAD_Data(0);}
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while (WPAD_ButtonsHeld(0));
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}
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}
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#endif
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@ -23,18 +23,15 @@ extern int isClassicAvailable;
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extern int isWiimoteAvailable;
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void setup_controllers()
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{
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WPADData wpad;
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WPAD_Read(0, &wpad);
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// User will have to use a GC controller
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if(wpad.err == WPAD_ERR_NO_CONTROLLER)
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{
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isClassicAvailable = 0;
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isWiimoteAvailable = 0;
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return;
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}
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{ /* Doesn't work, either always returns
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WiimoteAvailable or switches REALLY fast
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between the two. WTF.
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WPAD_ScanPads();
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WPADData pad;
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WPAD_ReadEvent(0, &pad);
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// User can use just wiimote
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if(wpad.err == WPAD_ERR_NONE && wpad.exp.type == WPAD_EXP_NONE)
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if(pad.exp.type == WPAD_EXP_NONE)
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{
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isClassicAvailable = 0;
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isWiimoteAvailable = 1;
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@ -42,13 +39,23 @@ void setup_controllers()
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}
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// User can use a Classic controller
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if(wpad.err == WPAD_ERR_NONE && wpad.exp.type == WPAD_EXP_CLASSIC)
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else if(pad.exp.type == WPAD_EXP_CLASSIC)
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{
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isClassicAvailable = 1;
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WPAD_SetDataFormat(0, WPAD_FMT_CORE);
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WPAD_SetDataFormat(0, WPAD_FMT_BTNS);
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return;
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}
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// User will have to use a GC controller
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else
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{
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isClassicAvailable = 0;
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isWiimoteAvailable = 0;
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return;
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}
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*/
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isClassicAvailable = 1;
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isWiimoteAvailable = 1;
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return;
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}
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#endif
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@ -186,10 +193,7 @@ Initialise (void)
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CONF_Init();
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WPAD_Init();
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#endif
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vmode = &TVNtsc480IntDf;
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/*** Let libogc configure the mode ***/
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VIDEO_Configure (vmode);
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vmode = VIDEO_GetPreferredMode(NULL);
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/*** Now configure the framebuffer.
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Really a framebuffer is just a chunk of memory
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@ -206,6 +210,9 @@ Initialise (void)
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console_init (xfb[0], 20, 64, vmode->fbWidth, vmode->xfbHeight,
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vmode->fbWidth * 2);
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/*** Let libogc configure the mode ***/
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VIDEO_Configure (vmode);
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/*** Clear framebuffer to black ***/
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VIDEO_ClearFrameBuffer (vmode, xfb[0], COLOR_BLACK);
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VIDEO_ClearFrameBuffer (vmode, xfb[1], COLOR_BLACK);
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@ -559,22 +566,23 @@ int ingameMenu() {
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do{buttons = PAD_ButtonsHeld(0);}while((buttons & PAD_BUTTON_A)||(buttons & PAD_BUTTON_B));
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//wait for user to let go of home button
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#ifdef WII_BUILD
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WPADData wpad;
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WPADData *wpad;
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int btn;
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if(isWiimoteAvailable)
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do{WPAD_Read(0, &wpad); btn = wpad.btns_d;}while(btn & WPAD_BUTTON_HOME);
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do{WPAD_ScanPads(); wpad = WPAD_Data(0); btn = wpad->btns_h;}while(btn & WPAD_BUTTON_HOME);
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if(isClassicAvailable)
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do{WPAD_Read(0, &wpad); btn = wpad.exp.classic.btns;}while(btn & CLASSIC_CTRL_BUTTON_HOME);
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do{WPAD_ScanPads(); wpad = WPAD_Data(0); btn = wpad->exp.classic.btns;}while(btn & CLASSIC_CTRL_BUTTON_HOME);
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#endif
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while(1){
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#ifdef WII_BUILD
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WPADData wpad;
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WPAD_Read(0, &wpad);
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if(isWiimoteAvailable)
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WPADData *wpad;
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WPAD_ScanPads();
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wpad = WPAD_Data(0);
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if (isWiimoteAvailable)
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{
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unsigned short b = wpad.btns_d;
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unsigned short b = wpad->btns_h;
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if(b & WPAD_BUTTON_MINUS){ //Reset game
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emulator.emuReset();
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break;
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@ -588,13 +596,13 @@ int ingameMenu() {
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reload();
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}
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if(b & WPAD_BUTTON_HOME) { //Resume play
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do{WPAD_Read(0, &wpad); b = wpad.btns_d;}while(b & WPAD_BUTTON_HOME); //wait for home
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do{WPAD_ScanPads(); wpad = WPAD_Data(0); b = wpad->btns_h;}while(b & WPAD_BUTTON_HOME); //wait for home
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break;
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}
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}
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if(isClassicAvailable)
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if (isClassicAvailable)
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{
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int b = wpad.exp.classic.btns;
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int b = wpad->exp.classic.btns;
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if(b & CLASSIC_CTRL_BUTTON_MINUS){ //Reset game
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emulator.emuReset();
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break;
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@ -608,7 +616,8 @@ int ingameMenu() {
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reload();
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}
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if(b & CLASSIC_CTRL_BUTTON_HOME) { //Resume play
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do{WPAD_Read(0, &wpad);}while(wpad.exp.classic.btns & CLASSIC_CTRL_BUTTON_HOME); //wait for home button
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do{WPAD_ScanPads(); wpad = WPAD_Data(0); b = wpad->exp.classic.btns;}
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while(b & CLASSIC_CTRL_BUTTON_HOME); //wait for home button
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break;
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}
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}
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220
src/zutil.h
220
src/zutil.h
@ -1,220 +0,0 @@
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/* zutil.h -- internal interface and configuration of the compression library
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* Copyright (C) 1995-1998 Jean-loup Gailly.
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* For conditions of distribution and use, see copyright notice in zlib.h
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*/
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/* WARNING: this file should *not* be used by applications. It is
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part of the implementation of the compression library and is
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subject to change. Applications should only use zlib.h.
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*/
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/* @(#) $Id: zutil.h,v 1.2 2004/01/17 23:07:32 kxu Exp $ */
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#ifndef _Z_UTIL_H
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#define _Z_UTIL_H
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#include <zlib.h>
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#ifdef STDC
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# include <stddef.h>
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# include <string.h>
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# include <stdlib.h>
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#endif
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#ifdef NO_ERRNO_H
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extern int errno;
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#else
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# include <errno.h>
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#endif
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#ifndef local
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# define local static
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#endif
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/* compile with -Dlocal if your debugger can't find static symbols */
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typedef unsigned char uch;
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typedef uch FAR uchf;
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typedef unsigned short ush;
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typedef ush FAR ushf;
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typedef unsigned long ulg;
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extern const char *z_errmsg[10]; /* indexed by 2-zlib_error */
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/* (size given to avoid silly warnings with Visual C++) */
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#define ERR_MSG(err) z_errmsg[Z_NEED_DICT-(err)]
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#define ERR_RETURN(strm,err) \
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return (strm->msg = (char*)ERR_MSG(err), (err))
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/* To be used only when the state is known to be valid */
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/* common constants */
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#ifndef DEF_WBITS
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# define DEF_WBITS MAX_WBITS
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#endif
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/* default windowBits for decompression. MAX_WBITS is for compression only */
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#if MAX_MEM_LEVEL >= 8
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# define DEF_MEM_LEVEL 8
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#else
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# define DEF_MEM_LEVEL MAX_MEM_LEVEL
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#endif
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/* default memLevel */
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#define STORED_BLOCK 0
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#define STATIC_TREES 1
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#define DYN_TREES 2
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/* The three kinds of block type */
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#define MIN_MATCH 3
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#define MAX_MATCH 258
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/* The minimum and maximum match lengths */
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#define PRESET_DICT 0x20 /* preset dictionary flag in zlib header */
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/* target dependencies */
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#ifdef MSDOS
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# define OS_CODE 0x00
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# if defined(__TURBOC__) || defined(__BORLANDC__)
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# if(__STDC__ == 1) && (defined(__LARGE__) || defined(__COMPACT__))
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/* Allow compilation with ANSI keywords only enabled */
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void _Cdecl farfree( void *block );
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void *_Cdecl farmalloc( unsigned long nbytes );
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# else
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# include <alloc.h>
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# endif
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# else /* MSC or DJGPP */
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# include <malloc.h>
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# endif
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#endif
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#ifdef OS2
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# define OS_CODE 0x06
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#endif
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#ifdef WIN32 /* Window 95 & Windows NT */
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# define OS_CODE 0x0b
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#endif
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#if defined(VAXC) || defined(VMS)
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# define OS_CODE 0x02
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# define F_OPEN(name, mode) \
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fopen((name), (mode), "mbc=60", "ctx=stm", "rfm=fix", "mrs=512")
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#endif
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#ifdef AMIGA
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# define OS_CODE 0x01
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#endif
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#if defined(ATARI) || defined(atarist)
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# define OS_CODE 0x05
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#endif
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#if defined(MACOS) || defined(TARGET_OS_MAC)
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# define OS_CODE 0x07
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# if defined(__MWERKS__) && __dest_os != __be_os && __dest_os != __win32_os
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# include <unix.h> /* for fdopen */
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# else
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# ifndef fdopen
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# define fdopen(fd,mode) NULL /* No fdopen() */
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# endif
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# endif
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#endif
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#ifdef __50SERIES /* Prime/PRIMOS */
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# define OS_CODE 0x0F
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#endif
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#ifdef TOPS20
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# define OS_CODE 0x0a
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#endif
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#if defined(_BEOS_) || defined(RISCOS)
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# define fdopen(fd,mode) NULL /* No fdopen() */
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#endif
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#if (defined(_MSC_VER) && (_MSC_VER > 600))
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# define fdopen(fd,type) _fdopen(fd,type)
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#endif
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||||
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/* Common defaults */
|
||||
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#ifndef OS_CODE
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# define OS_CODE 0x03 /* assume Unix */
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#endif
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#ifndef F_OPEN
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# define F_OPEN(name, mode) fopen((name), (mode))
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#endif
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/* functions */
|
||||
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#ifdef HAVE_STRERROR
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extern char *strerror OF((int));
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# define zstrerror(errnum) strerror(errnum)
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#else
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# define zstrerror(errnum) ""
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#endif
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||||
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#if defined(pyr)
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# define NO_MEMCPY
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#endif
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#if defined(SMALL_MEDIUM) && !defined(_MSC_VER) && !defined(__SC__)
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/* Use our own functions for small and medium model with MSC <= 5.0.
|
||||
* You may have to use the same strategy for Borland C (untested).
|
||||
* The __SC__ check is for Symantec.
|
||||
*/
|
||||
# define NO_MEMCPY
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||||
#endif
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||||
#if defined(STDC) && !defined(HAVE_MEMCPY) && !defined(NO_MEMCPY)
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||||
# define HAVE_MEMCPY
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||||
#endif
|
||||
#ifdef HAVE_MEMCPY
|
||||
# ifdef SMALL_MEDIUM /* MSDOS small or medium model */
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||||
# define zmemcpy _fmemcpy
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||||
# define zmemcmp _fmemcmp
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||||
# define zmemzero(dest, len) _fmemset(dest, 0, len)
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||||
# else
|
||||
# define zmemcpy memcpy
|
||||
# define zmemcmp memcmp
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# define zmemzero(dest, len) memset(dest, 0, len)
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# endif
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||||
#else
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||||
extern void zmemcpy OF((Bytef* dest, const Bytef* source, uInt len));
|
||||
extern int zmemcmp OF((const Bytef* s1, const Bytef* s2, uInt len));
|
||||
extern void zmemzero OF((Bytef* dest, uInt len));
|
||||
#endif
|
||||
|
||||
/* Diagnostic functions */
|
||||
#ifdef DEBUG
|
||||
# include <stdio.h>
|
||||
extern int z_verbose;
|
||||
extern void z_error OF((char *m));
|
||||
# define Assert(cond,msg) {if(!(cond)) z_error(msg);}
|
||||
# define Trace(x) {if (z_verbose>=0) fprintf x ;}
|
||||
# define Tracev(x) {if (z_verbose>0) fprintf x ;}
|
||||
# define Tracevv(x) {if (z_verbose>1) fprintf x ;}
|
||||
# define Tracec(c,x) {if (z_verbose>0 && (c)) fprintf x ;}
|
||||
# define Tracecv(c,x) {if (z_verbose>1 && (c)) fprintf x ;}
|
||||
#else
|
||||
# define Assert(cond,msg)
|
||||
# define Trace(x)
|
||||
# define Tracev(x)
|
||||
# define Tracevv(x)
|
||||
# define Tracec(c,x)
|
||||
# define Tracecv(c,x)
|
||||
#endif
|
||||
|
||||
|
||||
typedef uLong (ZEXPORT *check_func) OF((uLong check, const Bytef *buf,
|
||||
uInt len));
|
||||
voidpf zcalloc OF((voidpf opaque, unsigned items, unsigned size));
|
||||
void zcfree OF((voidpf opaque, voidpf ptr));
|
||||
|
||||
#define ZALLOC(strm, items, size) \
|
||||
(*((strm)->zalloc))((strm)->opaque, (items), (size))
|
||||
#define ZFREE(strm, addr) (*((strm)->zfree))((strm)->opaque, (voidpf)(addr))
|
||||
#define TRY_FREE(s, p) {if (p) ZFREE(s, p);}
|
||||
|
||||
#endif /* _Z_UTIL_H */
|
Loading…
Reference in New Issue
Block a user