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Documentation
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readme.txt
97
readme.txt
@ -12,7 +12,7 @@ With it you can play GBA/Game Boy Color/Game Boy games on your Wii/GameCube.
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-=[ Features ]=-
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* Wiimote, Nunchuk, Classic, Gamecube controller, and Keyboard support
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* Wiimote, Nunchuk, Classic, Gamecube controller, Keyboard and Mouse support
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* Rotation sensors, Solar sensors, and Rumble support
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* Optional special Wii controls built-in for some games
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* SRAM and State saving
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@ -208,27 +208,50 @@ on these topics is the tehskeen forums: http://www.tehskeen.com/forums/
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×—–—–—–—– –—–—–—–—–—–—–—–—–—–— —–—–—–—–—–—–—–—-—–-–•¬
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|0O×øo· INSTRUCTIONS ·oø×O0|
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`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
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Note! You will need to unplug and replug the USB keyboard (perhaps more than
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once) while in the emulator to get it to work. A keyboard is not required.
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Note! A USB Mouse must be plugged in before starting the emulator, or it
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won't be recognised. A mouse or keyboard is not required. Keyboards might or
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might not need to be unplugged and replugged to work.
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If you have upgraded from a previous version, the emulator will start with a
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message that your preferences have been reset. Press A and you will be taken
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to the preferences menu. You will need to set your preferences how you want
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them.
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If you have upgraded from a previous version, the emulator may start with a
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message that your preferences have been reset. You will need to set your
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preferences how you want them.
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Otherwise the emulator will start at the main menu.
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Otherwise the emulator will start at the main menu, which is a list of game
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ROMs. There is also a settings button to choose how and where to load or
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save files, and to change menu settings.
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Navigate the menu with the D-Pad, and select options with the A button.
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Press B to cancel out of a menu. Cancelling out of the main menu with B will
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return you to the game, if you have chosen one.
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Navigate the menu with the D-Pad, or the Wiimote pointer, and select options
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with the A button. Press the B button to swap between controlling a list box
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and controlling the buttons. Pressing the Home button will exit from the
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main menu. You can choose what exiting will do by using the settings menu.
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When choosing a file, the B button takes you up a folder. Once you get to
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the root directory pressing B will cancel and take you back to the menu.
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There may be more than one page of files, even if it doesn't look like it.
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Keep pressing down or up to go to the next page, or use left and right.
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Keyboard and mouse do not work in the menu yet.
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Click on the logo to see the credits.
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When choosing a file, use left and right to go up or down a page.
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Once you choose a game, the game will start. But you can get back to a menu
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by pressing Home. This takes you to the in-game menu, where you can save,
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load, reset, or change settings. The settings apply to all games, not just
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the current one. These settings are different from the settings on the main
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menu. If you are playing a Boktai game with a solar sensor, there will also
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be a fifth button which lets you change the weather. The sunlight is based
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on the weather, the time of day, and the angle of your Wiimote.
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Saving and loading let you choose two kinds of save files. SRAM is the
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normal kind of saving and loading that you have on a real gameboy. It only
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saves up to the last checkpoint or savepoint in the game. Or you can save
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a better way by using the emulator's special "Snapshot" feature which
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saves the state of everything, exactly where you are up to. Loading a
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Snapshot may erase your "SRAM (Auto)" so be careful.
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From the game menu you can return to the game by pressing Home again, or by
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clicking on the "Close" button in the top right. Or to quit that game and
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choose a different game, click on the "Main Menu" button.
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If you don't want to load ROMs from the SD card, you can go to the
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preferences menu and choose where to load from. You can load from SD cards,
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settings menu and choose where to load from. You can load from SD cards,
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USB memory sticks/hard drives, DVD (if you installed DVDX), gamecube memory
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cards, or from shared folders over the network (this is called SMB).
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@ -246,7 +269,9 @@ inside the ZIP file. If a rom is zipped, you might need to check inside the
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zip for the actual rom filename.
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Colourised games still have some distortion in this version, but it is
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improved from the previous version, and better than VBA-M.
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improved from the previous version, and better than VBA-M. Some unpatched
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monochrome gameboy games have built-in palettes in this emulator and will
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appear in colour.
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You must not use patched versions of Boktai roms! (Except for the translation
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patch for Boktai 3, which is highly recommended). The patches are for old
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@ -259,6 +284,9 @@ are fully supported, and the patch will stop them from working.
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-=[ Controls ]=-
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See the website at http://www.wiibrew.org/wiki/VBA for better control
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documentation, with illustrations and tables.
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The default controls are...
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+ = Gameboy Start Button
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@ -327,7 +355,8 @@ Super Mario Bros., Super Mario Bros. DX, Super Mario 2, Super Mario (2)
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Advance, Super Mario 3, Super Mario World, Yoshi's Island,
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Yoshi's Universal Gravitation (Topsy Turvy)
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Mario Kart can be played with Mario Kart wii controls
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Mario Kart can be (sort of) played with Mario Kart wii controls, but it
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doesn't work very well.
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These Metroid games can be played with Metroid Prime 3 controls:
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Metroid Zero Mission, Metroid 1, Metroid 2, Metroid Fusion
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@ -341,7 +370,9 @@ These Lego games can be played with Lego Star Wars the Complete Saga
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controls:
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Lego Star Wars The Video Game, Lego Star Wars The Original Trilogy
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TMNT can be played with TMNT Wii controls.
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These Teenage Mutant Ninja Turtles games can be played with TMNT Wii controls:
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TMNT, Teenage Mutant Ninja Turtles, Fall of the Foot Clan, Back from the Sewers,
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Radical Rescue
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These Harry Potter games can be played with Harry Potter and the Order of
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the Phoenix Wii controls:
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@ -555,16 +586,22 @@ C = toggle Morph Ball
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Turn "Match Wii Controls" ON to use these controls.
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The TMNT game based on the CGI movie uses the same controls as TMNT on Wii.
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They are not fully implemented yet.
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The TMNT games (except Battle Nexus) use the same controls as TMNT on Wii,
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or GameCube. With a Classic Controller they use the same controls as on
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the Playstation version.
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The Wii TMNT controls are:
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==========================
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Shake the Wii Remote or Nunchuk to attack or to throw away a weapon if
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Shake the Wii Remote to attack or to throw away a weapon if
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in the air. Also shake to pick up a weapon.
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Shake the Nunchuk to do a spin kick.
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A = jump
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B = swap turtle
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B = swap turtle, or charge attack
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B while pointing up = super family move
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C = roll
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Z = special move
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-=[ Boktai, Match Wii Controls ]=-
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@ -639,21 +676,21 @@ Turn "Match Wii Controls" ON to use these controls.
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All Mortal Kombat games use the same controls as Mortal Kombat Armaggedon
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for the Wii, except that special moves gestures are not implemented yet.
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Note that the Gameboy games all only have 1 punch and 1 kick, rather than
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the 4 attacks on other consoles.
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The Mortal Kombat Wii controls are:
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===================================
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Use the Nunchuk joystick to move and jump.
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D-Pad up/left = punch
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D-Pad down/right = kick
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D-Pad left = Low Punch
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D-Pad up = High Punch
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D-Pad down = Low Kick
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D-Pad right = High Kick
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Z = block
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A = throw
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C = change style, run
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- = pause
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C = change style, run, change costume or character
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+ = pause
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- = change costume or character
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-=[ Lego Star Wars, Match Wii Controls ]=-
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