mirror of
https://github.com/dborth/vbagx.git
synced 2024-11-21 18:19:16 +01:00
reorg
This commit is contained in:
parent
c2ff1b7277
commit
65eccf6e20
@ -18,11 +18,11 @@ include $(DEVKITPPC)/gamecube_rules
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TARGET := vbagx_gc
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TARGETDIR := executables
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BUILD := build_gc
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SOURCES := source/ngc/images source/ngc/sounds source/ngc/fonts source/ngc/lang \
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source/ngc/gui source/ngc source/sz source/unzip \
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SOURCES := source source/images source/sounds source/fonts source/lang \
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source/gui source/utils source/utils/sz \
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source/vba source/vba/apu source/vba/common \
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source/vba/gb source/vba/gba
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INCLUDES := source/vba source/ngc source/unzip
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INCLUDES := source
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#---------------------------------------------------------------------------------
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# options for code generation
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@ -18,11 +18,11 @@ include $(DEVKITPPC)/wii_rules
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TARGET := vbagx_wii
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TARGETDIR := executables
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BUILD := build_wii
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SOURCES := source/ngc/images source/ngc/sounds source/ngc/fonts source/ngc/lang \
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source/ngc/gui source/ngc/utils source/ngc source/sz source/unzip \
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SOURCES := source source/images source/sounds source/fonts source/lang \
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source/gui source/utils source/utils/sz source/utils/unzip \
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source/vba source/vba/apu source/vba/common \
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source/vba/gb source/vba/gba
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INCLUDES := source/vba source/ngc source/unzip
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INCLUDES := source
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#---------------------------------------------------------------------------------
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# options for code generation
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@ -91,7 +91,7 @@ export OFILES := $(addsuffix .o,$(BINFILES)) \
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$(TTFFILES:.ttf=.ttf.o) $(LANGFILES:.lang=.lang.o) \
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$(PNGFILES:.png=.png.o) \
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$(OGGFILES:.ogg=.ogg.o) $(PCMFILES:.pcm=.pcm.o) \
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$(CURDIR)/source/ngc/utils/ehcmodule.elf.o
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$(CURDIR)/source/utils/ehcmodule.elf.o
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#---------------------------------------------------------------------------------
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# build a list of include paths
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@ -11,7 +11,7 @@
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#ifndef __AUDIOMIXER__
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#define __AUDIOMIXER__
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#include "common/SoundDriver.h"
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#include "vba/common/SoundDriver.h"
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void InitialiseSound();
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void StopAudio();
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@ -20,7 +20,7 @@
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#include <di/di.h>
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#endif
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#include "vba.h"
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#include "vbagx.h"
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#include "vbasupport.h"
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#include "vmmem.h"
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#include "filebrowser.h"
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@ -24,7 +24,7 @@
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#include <ogc/dvd.h>
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#include <iso9660.h>
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#include "vba.h"
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#include "vbagx.h"
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#include "vbasupport.h"
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#include "fileop.h"
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#include "networkop.h"
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@ -18,16 +18,17 @@
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#include <unistd.h>
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#include <wiiuse/wpad.h>
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#include "vba.h"
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#include "vbagx.h"
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#include "button_mapping.h"
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#include "audio.h"
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#include "video.h"
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#include "input.h"
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#include "gameinput.h"
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#include "vbasupport.h"
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#include "gba/GBA.h"
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#include "gba/bios.h"
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#include "gba/GBAinline.h"
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#include "vba/gba/GBA.h"
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#include "vba/gba/bios.h"
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#include "vba/gba/GBAinline.h"
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extern bool CalibrateWario;
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@ -15,12 +15,12 @@
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#include <zlib.h>
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extern "C" {
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#include "../sz/7zCrc.h"
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#include "../sz/7zIn.h"
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#include "../sz/7zExtract.h"
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#include "utils/sz/7zCrc.h"
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#include "utils/sz/7zIn.h"
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#include "utils/sz/7zExtract.h"
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}
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#include "vba.h"
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#include "vbagx.h"
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#include "fileop.h"
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#include "filebrowser.h"
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#include "menu.h"
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@ -41,14 +41,15 @@
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#include <math.h>
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#include <asndlib.h>
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#include <wiiuse/wpad.h>
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#include "pngu.h"
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#include "FreeTypeGX.h"
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#include "vba.h"
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#include "vbagx.h"
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#include "video.h"
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#include "filelist.h"
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#include "fileop.h"
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#include "input.h"
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#include "oggplayer.h"
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#include "../utils/pngu.h"
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#include "../utils/FreeTypeGX.h"
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#include "../utils/oggplayer.h"
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extern FreeTypeGX *fontSystem[];
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@ -9,7 +9,7 @@
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***************************************************************************/
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#include "gui.h"
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#include "../gettext.h"
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#include "../utils/gettext.h"
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static GXColor presetColor = (GXColor){255, 255, 255, 255};
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static int currentSize = 0;
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@ -17,18 +17,19 @@
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#include <unistd.h>
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#include <wiiuse/wpad.h>
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#include "vba.h"
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#include "vbagx.h"
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#include "button_mapping.h"
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#include "audio.h"
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#include "video.h"
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#include "input.h"
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#include "gameinput.h"
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#include "vbasupport.h"
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#include "gui/gui.h"
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#include "gba/GBA.h"
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#include "gba/bios.h"
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#include "gba/GBAinline.h"
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#include "fastmath.h"
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#include "gui/gui.h"
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#include "vba/gba/GBA.h"
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#include "vba/gba/bios.h"
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#include "vba/gba/GBAinline.h"
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int rumbleRequest[4] = {0,0,0,0};
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GuiTrigger userInput[4];
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@ -18,16 +18,17 @@
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#include <unistd.h>
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#include <wiiuse/wpad.h>
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#include "vba.h"
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#include "vbagx.h"
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#include "button_mapping.h"
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#include "audio.h"
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#include "video.h"
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#include "input.h"
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#include "gameinput.h"
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#include "vbasupport.h"
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#include "gba/GBA.h"
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#include "gba/bios.h"
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#include "gba/GBAinline.h"
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#include "vba/gba/GBA.h"
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#include "vba/gba/bios.h"
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#include "vba/gba/GBAinline.h"
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u32 MarioKartInput(unsigned short pad) {
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u32 J = StandardMovement(pad);
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@ -18,16 +18,17 @@
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#include <unistd.h>
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#include <wiiuse/wpad.h>
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#include "vba.h"
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#include "vbagx.h"
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#include "button_mapping.h"
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#include "audio.h"
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#include "video.h"
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#include "input.h"
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#include "gameinput.h"
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#include "vbasupport.h"
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#include "gba/GBA.h"
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#include "gba/bios.h"
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#include "gba/GBAinline.h"
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#include "vba/gba/GBA.h"
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#include "vba/gba/bios.h"
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#include "vba/gba/GBAinline.h"
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u32 MetroidZeroInput(unsigned short pad) {
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u32 J = StandardMovement(pad) | DecodeClassic(pad);
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#include <unistd.h>
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#include <wiiuse/wpad.h>
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#include "vba.h"
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#include "vbagx.h"
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#include "button_mapping.h"
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#include "audio.h"
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#include "video.h"
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#include "input.h"
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#include "gameinput.h"
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#include "vbasupport.h"
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#include "gba/GBA.h"
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#include "gba/bios.h"
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#include "gba/GBAinline.h"
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#include "gb/gbGlobals.h"
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#include "vba/gba/GBA.h"
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#include "vba/gba/bios.h"
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#include "vba/gba/GBAinline.h"
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#include "vba/gb/gbGlobals.h"
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void DebugPrintf(const char *format, ...);
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void gbSetSpritePal(u8 WhichPal, u32 bright, u32 medium, u32 dark);
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#include <unistd.h>
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#include <wiiuse/wpad.h>
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#include "vba.h"
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#include "vbagx.h"
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#include "button_mapping.h"
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#include "audio.h"
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#include "video.h"
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#include "input.h"
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#include "gameinput.h"
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#include "vbasupport.h"
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#include "gba/GBA.h"
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#include "gba/bios.h"
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#include "gba/GBAinline.h"
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#include "vba/gba/GBA.h"
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#include "vba/gba/bios.h"
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#include "vba/gba/GBAinline.h"
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u32 LegoStarWars1Input(unsigned short pad) {
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u32 J = StandardMovement(pad) | DecodeGamecube(pad);
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#include <unistd.h>
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#include <wiiuse/wpad.h>
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#include "vba.h"
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#include "vbagx.h"
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#include "button_mapping.h"
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#include "audio.h"
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#include "video.h"
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@ -26,9 +26,10 @@
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#include "gui/gui.h"
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#include "gameinput.h"
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#include "vbasupport.h"
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#include "gba/GBA.h"
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#include "gba/bios.h"
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#include "gba/GBAinline.h"
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#include "vba/gba/GBA.h"
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#include "vba/gba/bios.h"
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#include "vba/gba/GBAinline.h"
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//#define ALLOWCHEAT
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#include <di/di.h>
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#endif
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#include "vba.h"
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#include "vbagx.h"
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#include "vbasupport.h"
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#include "video.h"
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#include "filebrowser.h"
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@ -29,12 +29,12 @@
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#include "fileop.h"
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#include "preferences.h"
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#include "button_mapping.h"
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#include "gettext.h"
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#include "input.h"
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#include "filelist.h"
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#include "gui/gui.h"
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#include "menu.h"
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#include "gamesettings.h"
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#include "gui/gui.h"
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#include "utils/gettext.h"
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#define THREAD_SLEEP 100
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#include <mxml.h>
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#include <malloc.h>
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#include "unzip.h"
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#include "miniunz.h"
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#include "vba.h"
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#include "vbagx.h"
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#include "menu.h"
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#include "fileop.h"
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#include "http.h"
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#include "filebrowser.h"
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#include "utils/http.h"
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#include "utils/unzip/unzip.h"
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#include "utils/unzip/miniunz.h"
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bool inNetworkInit = false;
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static bool networkInit = false;
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@ -15,7 +15,7 @@
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#include <ogcsys.h>
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#include <mxml.h>
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#include "vba.h"
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#include "vbagx.h"
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#include "menu.h"
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#include "fileop.h"
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#include "filebrowser.h"
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@ -21,14 +21,7 @@
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#include <di/di.h>
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#endif
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#include "FreeTypeGX.h"
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#include "gba/Globals.h"
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#include "gba/Sound.h"
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#include "utils/usb2storage.h"
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#include "utils/mload.h"
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#include "vba.h"
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#include "vbagx.h"
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#include "vbasupport.h"
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#include "preferences.h"
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#include "audio.h"
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@ -39,6 +32,12 @@
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#include "input.h"
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#include "video.h"
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#include "gamesettings.h"
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#include "utils/usb2storage.h"
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#include "utils/mload.h"
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#include "utils/FreeTypeGX.h"
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#include "vba/gba/Globals.h"
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#include "vba/gba/Sound.h"
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extern "C" {
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extern void __exception_setreload(int t);
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@ -12,8 +12,8 @@
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#include <unistd.h>
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#include "FreeTypeGX.h"
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#include "filelist.h"
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#include "utils/FreeTypeGX.h"
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#define APPNAME "Visual Boy Advance GX"
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#define APPVERSION "2.1.2"
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#include <malloc.h>
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#include <ogc/lwp_watchdog.h>
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#include "pngu.h"
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#include "vbagx.h"
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#include "fileop.h"
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#include "filebrowser.h"
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#include "audio.h"
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#include "vmmem.h"
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#include "input.h"
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#include "gameinput.h"
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#include "video.h"
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#include "menu.h"
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#include "gcunzip.h"
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#include "gamesettings.h"
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#include "preferences.h"
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#include "fastmath.h"
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#include "utils/pngu.h"
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#include "utils/unzip/unzip.h"
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#include "unzip.h"
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#include "Util.h"
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#include "common/Port.h"
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#include "gba/Flash.h"
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@ -33,20 +46,6 @@
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#include "gb/gbCheats.h"
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#include "gb/gbSound.h"
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#include "vba.h"
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#include "fileop.h"
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#include "filebrowser.h"
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#include "audio.h"
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#include "vmmem.h"
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#include "input.h"
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#include "gameinput.h"
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#include "video.h"
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#include "menu.h"
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#include "gcunzip.h"
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#include "gamesettings.h"
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#include "preferences.h"
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#include "fastmath.h"
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static u32 start;
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int cartridgeType = 0;
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u32 RomIdCode;
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@ -16,7 +16,7 @@
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#include <string.h>
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#include <unistd.h>
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#include "vba.h"
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#include "vbagx.h"
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#include "menu.h"
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#include "input.h"
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@ -15,17 +15,17 @@
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#include <fat.h>
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#include <sys/dir.h>
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#include "gba/GBA.h"
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#include "gba/Globals.h"
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#include "Util.h"
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#include "common/Port.h"
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#include "vba.h"
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#include "vbagx.h"
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#include "fileop.h"
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#include "menu.h"
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#include "filebrowser.h"
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#include "gcunzip.h"
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#include "vba/gba/GBA.h"
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#include "vba/gba/Globals.h"
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#include "vba/Util.h"
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#include "vba/common/Port.h"
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#define MEM_BAD 0xff
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#define MEM_VM 0x01
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#define MEM_UN 0x80
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