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changes for save states. although there's still save corruption :(
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a7b1ba9ae3
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@ -394,42 +394,7 @@ bool SaveBatteryOrState(char * filepath, int action, bool silent)
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}
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else
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{
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bool written = emulator.emuWriteMemState((char *)savebuffer, SAVEBUFFERSIZE);
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// we need to set datasize to the exact memory size written
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// but emuWriteMemState doesn't return that for us
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// so instead we'll find the end of the save the old fashioned way
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if(written)
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{
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datasize = (1024*192); // we'll start at 192K - no save should be larger
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char check = savebuffer[datasize];
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while(check == 0)
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{
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datasize -= 16384;
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check = savebuffer[datasize];
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}
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datasize += 16384;
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check = savebuffer[datasize];
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while(check == 0)
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{
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datasize -= 1024;
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check = savebuffer[datasize];
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}
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datasize += 1024;
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check = savebuffer[datasize];
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while(check == 0)
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{
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datasize -= 64;
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check = savebuffer[datasize];
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}
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datasize += 64;
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check = savebuffer[datasize];
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while(check == 0)
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{
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datasize -= 1;
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check = savebuffer[datasize];
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}
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datasize += 2; // include last byte AND a null byte
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}
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datasize = emulator.emuWriteMemState((char *)savebuffer, SAVEBUFFERSIZE);
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}
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// write savebuffer into file
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@ -25,7 +25,7 @@ struct EmulatedSystem {
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// load memory state (rewind)
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bool (*emuReadMemState)(char *, int);
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// write memory state (rewind)
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bool (*emuWriteMemState)(char *, int);
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int (*emuWriteMemState)(char *, int);
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// write PNG file
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bool (*emuWritePNG)(const char *);
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// write BMP file
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@ -163,7 +163,7 @@ void utilWriteData(gzFile gzFile, variable_desc *data)
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gzFile utilGzOpen(const char *file, const char *mode)
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{
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utilGzWriteFunc = (int (*)(void *,void * const, unsigned int))gzwrite;
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utilGzWriteFunc = (int (ZEXPORT *)(void *,void * const, unsigned int))gzwrite;
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utilGzReadFunc = gzread;
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utilGzCloseFunc = gzclose;
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utilGzSeekFunc = gzseek;
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File diff suppressed because it is too large
Load Diff
@ -1,3 +1,6 @@
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#ifndef MEMGZIO_H
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#define MEMGZIO_H
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/* gzio.c -- IO on .gz files
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* Copyright (C) 1995-2002 Jean-loup Gailly.
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* For conditions of distribution and use, see copyright notice in zlib.h
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@ -8,27 +11,13 @@
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/* memgzio.c - IO on .gz files in memory
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* Adapted from original gzio.c from zlib library by Forgotten
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*/
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#ifndef HAVE_ZUTIL_H
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#include "../win32/include/zlib/zutil.h"
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#else
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#include <zlib.h>
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#endif
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#ifndef local
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# define local static
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#endif
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gzFile ZEXPORT memgzopen(char *memory, int available, const char *mode);
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int ZEXPORT memgzread(gzFile file, voidp buf, unsigned len);
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int ZEXPORT memgzwrite(gzFile file, const voidp buf, unsigned len);
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int ZEXPORT memgzclose(gzFile file);
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long ZEXPORT memtell(gzFile file);
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#if MAX_MEM_LEVEL >= 8
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# define DEF_MEM_LEVEL 8
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#else
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# define DEF_MEM_LEVEL MAX_MEM_LEVEL
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#endif
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#define OS_CODE 0x03 /* assume Unix */
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#define zmemcpy memcpy
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gzFile ZEXPORT memgzopen(char *memory, int, const char *);
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int ZEXPORT memgzread(gzFile, voidp, unsigned);
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int ZEXPORT memgzwrite(gzFile, const voidp, unsigned);
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int ZEXPORT memgzclose(gzFile);
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long ZEXPORT memtell(gzFile);
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#endif // MEMGZIO_H
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@ -3550,24 +3550,23 @@ static bool gbWriteSaveState(gzFile gzFile)
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return true;
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}
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bool gbWriteMemSaveState(char *memory, int available)
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int gbWriteMemSaveState(char *memory, int available)
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{
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gzFile gzFile = utilMemGzOpen(memory, available, "w");
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int pos = 0;
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gzFile gzFile = utilMemGzOpen(memory, available, "w");
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if(gzFile == NULL) {
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return false;
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}
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if(gzFile == NULL)
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return 0;
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bool res = gbWriteSaveState(gzFile);
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long pos = utilGzMemTell(gzFile)+8;
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if(pos >= (available))
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res = false;
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utilGzClose(gzFile);
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return res;
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if(gbWriteSaveState(gzFile))
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{
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pos = utilGzMemTell(gzFile)+8;
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if(pos >= (available))
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pos = 0;
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}
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utilGzClose(gzFile);
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return pos;
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}
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bool gbWriteSaveState(const char *name)
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@ -30,7 +30,7 @@ bool gbWriteBatteryFile(const char *);
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bool gbWriteBatteryFile(const char *, bool);
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bool gbReadBatteryFile(const char *);
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bool gbWriteSaveState(const char *);
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bool gbWriteMemSaveState(char *, int);
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int gbWriteMemSaveState(char *, int);
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bool gbReadSaveState(const char *);
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bool gbReadMemSaveState(char *, int);
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void gbSgbRenderBorder();
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@ -634,24 +634,23 @@ bool CPUWriteState(const char *file)
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return res;
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}
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bool CPUWriteMemState(char *memory, int available)
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int CPUWriteMemState(char *memory, int available)
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{
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gzFile gzFile = utilMemGzOpen(memory, available, "w");
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int pos = 0;
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gzFile gzFile = utilMemGzOpen(memory, available, "w");
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if(gzFile == NULL) {
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return false;
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}
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if(gzFile == NULL)
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return 0;
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bool res = CPUWriteState(gzFile);
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long pos = utilGzMemTell(gzFile)+8;
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if(pos >= (available))
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res = false;
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utilGzClose(gzFile);
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return res;
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if(CPUWriteState(gzFile))
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{
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pos = utilGzMemTell(gzFile)+8;
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if(pos >= (available))
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pos = 0;
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}
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utilGzClose(gzFile);
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return pos;
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}
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static bool CPUReadState(gzFile gzFile)
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@ -90,7 +90,7 @@ extern void CPUUpdateRender();
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extern void CPUUpdateRenderBuffers(bool);
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extern bool CPUReadMemState(char *, int);
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extern bool CPUReadState(const char *);
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extern bool CPUWriteMemState(char *, int);
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extern int CPUWriteMemState(char *, int);
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extern bool CPUWriteState(const char *);
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extern int CPULoadRom(const char *);
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extern void doMirroring(bool);
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