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@ -401,7 +401,6 @@ InitializeVideo ()
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GX_SetCopyClear (background, 0x00ffffff);
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GX_SetCopyClear (background, 0x00ffffff);
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GX_SetDispCopyGamma (GX_GM_1_0);
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GX_SetDispCopyGamma (GX_GM_1_0);
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GX_SetCullMode (GX_CULL_NONE);
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GX_SetCullMode (GX_CULL_NONE);
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GX_SetDrawDoneCallback(VIDEO_Flush);
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GX_CopyDisp (xfb[whichfb], GX_TRUE); // reset xfb
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GX_CopyDisp (xfb[whichfb], GX_TRUE); // reset xfb
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GX_Flush();
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GX_Flush();
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@ -580,8 +579,6 @@ void GX_Render(int width, int height, u8 * buffer, int pitch)
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int vwid2 = (vwidth >> 2);
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int vwid2 = (vwidth >> 2);
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char *ra = NULL;
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char *ra = NULL;
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GX_WaitDrawDone();
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// Ensure previous vb has complete
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// Ensure previous vb has complete
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while ((LWP_ThreadIsSuspended (vbthread) == 0) || (copynow == GX_TRUE))
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while ((LWP_ThreadIsSuspended (vbthread) == 0) || (copynow == GX_TRUE))
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usleep (50);
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usleep (50);
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@ -637,7 +634,7 @@ void GX_Render(int width, int height, u8 * buffer, int pitch)
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#ifdef HW_RVL
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#ifdef HW_RVL
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draw_cursor(view); // render cursor
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draw_cursor(view); // render cursor
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#endif
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#endif
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GX_SetDrawDone();
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GX_DrawDone();
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if(ScreenshotRequested)
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if(ScreenshotRequested)
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{
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{
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@ -648,6 +645,7 @@ void GX_Render(int width, int height, u8 * buffer, int pitch)
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// EFB is ready to be copied into XFB
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// EFB is ready to be copied into XFB
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VIDEO_SetNextFramebuffer(xfb[whichfb]);
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VIDEO_SetNextFramebuffer(xfb[whichfb]);
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VIDEO_Flush();
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copynow = GX_TRUE;
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copynow = GX_TRUE;
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// Return to caller, don't waste time waiting for vb
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// Return to caller, don't waste time waiting for vb
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@ -752,20 +750,16 @@ ResetVideo_Menu ()
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*
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*
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* Renders everything current sent to GX, and flushes video
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* Renders everything current sent to GX, and flushes video
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***************************************************************************/
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***************************************************************************/
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static bool firstFrame = true;
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void Menu_Render()
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void Menu_Render()
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{
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{
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if(!firstFrame)
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GX_WaitDrawDone();
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whichfb ^= 1; // flip framebuffer
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whichfb ^= 1; // flip framebuffer
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GX_SetZMode(GX_TRUE, GX_LEQUAL, GX_TRUE);
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GX_SetZMode(GX_TRUE, GX_LEQUAL, GX_TRUE);
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GX_SetColorUpdate(GX_TRUE);
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GX_SetColorUpdate(GX_TRUE);
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GX_CopyDisp(xfb[whichfb],GX_TRUE);
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GX_CopyDisp(xfb[whichfb],GX_TRUE);
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GX_SetDrawDone();
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GX_DrawDone();
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VIDEO_SetNextFramebuffer(xfb[whichfb]);
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VIDEO_SetNextFramebuffer(xfb[whichfb]);
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VIDEO_Flush();
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VIDEO_WaitVSync();
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VIDEO_WaitVSync();
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firstFrame = false;
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}
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}
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/****************************************************************************
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/****************************************************************************
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