finalize 1.0.5

This commit is contained in:
dborth 2008-11-19 07:14:00 +00:00
parent c6e9dce0d7
commit 7a47d1b806
3 changed files with 16 additions and 9 deletions

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@ -1,7 +1,7 @@
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- Visual Boy Advance GX - - Visual Boy Advance GX -
Version 1.0.4 Version 1.0.5
http://code.google.com/p/vba-wii http://code.google.com/p/vba-wii
(Under GPL License) (Under GPL License)
@ -26,16 +26,20 @@ With it you can play GBA/Game Boy Color/Game Boy games on your Wii/GameCube.
|0O×øo· UPDATE HISTORY ·oø×O0| |0O×øo· UPDATE HISTORY ·oø×O0|
`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨' `¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
[What's New 1.0.5] [What's New 1.0.5 - November 19, 2008]
* SDHC works now * SDHC works now
* Frameskipping tweaks * Frameskipping tweaks
* Fix snapshot loading issue * Fixed snapshot loading issue
* Full widescreen support * Full widescreen support
* Change scaling * Changed scaling
* Zooming fixed (thanks eke-eke!) * Zooming fixed (thanks eke-eke!)
* Add DVD motor off option for GameCube users
* Fixed GameCube GBA loading issue
* PAL timing changes - EURGB60 mode forced * PAL timing changes - EURGB60 mode forced
* Wii - Added console/remote power button support
* Wii - Added reset button support (resets game)
* Wii - Settings file is now named settings.xml and is stored in the same
folder as the DOL (eg: apps/vbagx/settings.xml)
* GameCube - Added DVD motor off option
* GameCube - Fixed GBA loading issue
[What's New 1.0.4 - October 28, 2008] [What's New 1.0.4 - October 28, 2008]
* Complete port of VBA-M - now uses blaarg's new audio core, latest GB core * Complete port of VBA-M - now uses blaarg's new audio core, latest GB core
@ -102,8 +106,7 @@ Unzip the archive. You will find the following folders inside:
apps Contains Homebrew Channel ready files apps Contains Homebrew Channel ready files
(see Homebrew Channel instructions below) (see Homebrew Channel instructions below)
executables Contains Gamecube / Wii DOL files gamecube Contains GameCube DOL file (not required for Wii)
(for loading from other methods)
vbagx Contains the directory structure required for storing vbagx Contains the directory structure required for storing
roms and saves. By default, roms are loaded from roms and saves. By default, roms are loaded from

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@ -264,7 +264,7 @@ decodePrefsData (int method)
if(verPoint < '4' && verMajor == '1') // less than version 1.0.4 if(verPoint < '4' && verMajor == '1') // less than version 1.0.4
return false; // reset settings return false; // reset settings
else if(verMajor > '1' || verMinor > '0' || verPoint > '4') // some future version else if(verMajor > '1' || verMinor > '0' || verPoint > '5') // some future version
return false; // reset settings return false; // reset settings
// File Settings // File Settings

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@ -261,6 +261,10 @@ int main(int argc, char *argv[])
SaveBatteryOrState(GCSettings.SaveMethod, FILE_SRAM, SILENT); // save battery SaveBatteryOrState(GCSettings.SaveMethod, FILE_SRAM, SILENT); // save battery
SaveBatteryOrState(GCSettings.SaveMethod, FILE_SNAPSHOT, SILENT); // save state SaveBatteryOrState(GCSettings.SaveMethod, FILE_SNAPSHOT, SILENT); // save state
} }
// save zoom level
SavePrefs(GCSettings.SaveMethod, SILENT);
ConfigRequested = 0; ConfigRequested = 0;
break; break;
} }